FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.
Évaluations des utilisateurs :
Récentes :
positives (11 évaluation(s)) - 90% des 11 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (338 évaluation(s)) - 86% des 338 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 19 sept 2013

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Acheter Cognition: An Erica Reed Thriller - Season One + OST Vol 1

 

Articles

“Greater and more sinister things await us in the following episodes. I can't wait.”
http://indiegames.com/2013/01/cognition_an_erica_reed_thrill.html

“It is soaked with gloomy style, is gorgeous to look at and listen to, sets up its plot points with great precision, and takes off in the third act as it builds to a huge climax with a disquieting final shot that makes me genuinely eager to play the second episode.”
3.5/5 – Adventure Gamers

“An exciting story, an interesting main character, challenging puzzles, and a grandiose. atmosphere make for me this first episode a worthy spiritual successor of the Gabriel Knight series, which hopefully will be even better with each new episode. Besides The Walking Dead is the best for me so far (serious) Adventure game experience of the year.”
85% – Adventure-Treff

Season One

Order the Cognition: An Erica Reed Thriller - Season One to get all four episodes (The Hangman, The Wise Monkey, The Oracle, and The Cain Killer), plus the prequel e-comic, Provenance!

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

À propos de ce jeu

FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.

Jump into Cognition: An Erica Reed Thriller, the exciting four-part series that brings Erica face to face with the deranged demons of her past. A serial killer is loose in Boston -- one who seems to be leaving deliberate clues that only Erica, with her unique post-cognitive abilities, can uncover. Is she finally on her way to solving Scott’s murder? Or, blinded by vengeance, is she falling into a trap that could cost Erica her life? And how does this new killer know her secret?

Winner of six 2013 Reader’s Choice Aggie Awards, including Game of the Year, this edition of Cognition includes everything in the original game, plus brand new director commentary for all 4 episodes and exclusive content including concept art, storyboards, outtakes and other behind-the-scenes material about the development!

Developed by Phoenix Online Studios (makers of the King’s Quest spin-off The Silver Lining), with contributions from veteran game designer Jane Jensen (Gabriel Knight, Gray Matter) and comic book artist Romano Molenaar (Batman, X-Men, The Darkness), Cognition is a thrilling adventure that grips you and won’t let go.

Configuration requise

Windows
Mac OS X
    Minimum:
    • Système d'exploitation : XP/Vista/7
    • Processeur : 2.0 GHz
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : ATI or NVidia with 512 MB RAM**
    • Espace disque : 7 GB d'espace disque disponible
    • Notes supplémentaires : ** - Not recommended for play on Intel systems with integrated/shared video memory
    Recommandée :
    • Système d'exploitation : XP/Vista/7
    • Processeur : 2.0 GHz
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : ATI or NVidia with 1 GB RAM**
    • Espace disque : 7 GB d'espace disque disponible
    • Notes supplémentaires : ** - Not recommended for play on Intel systems with integrated/shared video memory
    Minimum:
    • Système d'exploitation : Snow Leopard (10.6.X)
    • Processeur : 2.0 GHz*
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : ATI or NVidia with 512 MB RAM**
    • Espace disque : 7 GB d'espace disque disponible
    • Notes supplémentaires : * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
    Recommandée :
    • Système d'exploitation : Snow Leopard (10.6.X)
    • Processeur : 2.0 GHz*
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : ATI or NVidia with 1 GB RAM**
    • Espace disque : 7 GB d'espace disque disponible
    • Notes supplémentaires : * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
Évaluations des utilisateurs
Customer Review system updated! Learn more
Récentes :
positives (11 évaluation(s))
Globales :
très positives (338 évaluation(s))
Publiées récemment
caubert
( 17.4 heures en tout )
Posté le : 1 mai
This game is amazing. I bought it a while ago but started to play it right now. It's suspense,eeriness, 'noir elements and puzzles are very interesting and captivating.

UX-desing is simple - so no idiotic menu surfing. Only thing I really don't like, because of the bugs and platform itself is the Unity Engine. Game is buggy, but it will not kill the fun, so I'd say developers took the best out of worse.

So if you like good female-protagonist detective point'n'click games. This game is 100% for you. I very very much recommend it. And thank you dev's for making this game in the era of typical ♥♥♥♥♥♥ games. You saved it :)
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dovahkiinkulaas
( 22.5 heures en tout )
Posté le : 25 avril
The graphics are a little crude, although unique (cutscene graphics were done well.) The gameplay is mostly based on the story and I have to say the story is well-developed. I really enjoyed taking notes, using Erica's cognition, and solving mysteries. I really enjoyed playing all five episodes of Cognition and wish there were more games like it! 8/10
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Juhochu
( 25.8 heures en tout )
Posté le : 23 avril
The story is amazing, you can really see Jane Jensen's handiwork and are reminded of the suspense in the Gabriel Knight series. The modern setting with smartphones and FBI tech makes the game easy to relate to. Also, a strong female protagonist is something I'm happy to see. The music also works very well and creates a thrilling atmosphere.

There are some minor bugs relating to character movement are a small annoyance but do not spoil the experience.
Highly recommended!
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ItzFate
( 4.5 heures en tout )
Posté le : 31 mars
Do not buy this game. There is a terrible bug where once you help Terence with the Gallagher problem in episode 1, he doesn't give you the chat option to assist you in getting the tape recorder. Thus, you are left unable to progress in the game. It is great for a game to implement options which affect your actions, but having no possibility to proceed leaves the player extremely frustrated and untrusting.
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Sefu
( 3.6 heures en tout )
Posté le : 30 mars
It's hard to tell that Jane Jensen merely consulted on plot elements, because this feels like one of her games. That is a good thing.

The story of a cop with psychic powers is a bit of a trope and I went into playing this thinking 'oh great, here's another Syfy crime drama', but they really took it further than I anticipated. It's actually really thrilling and good. As proof that I mean it, the same company did another game WITH Jane Jensen, my personal game development hero, and I think this one is stronger. Hurts to say, but I'm being honest. I crave a sequel.
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Grognard_87
( 25.2 heures en tout )
Posté le : 25 mars
I voted for this origonally on Greenlight and I'm certainly not dissappointed in the outcome!

I'm a big fan of adventure games and I enjoy crime dramas too so this was really up my alley. The characters and story are all very interesting and interwoven very well, the character Erica is very interesting with attempting to learn and control her powers of precognition, which you have to use later down the line to solve crimes, stop murders and continue this dance of death for this serial killer before someone else is killed.

I'd highly recommend this for any fan of adventure games!

Edit: Forgot to add, There is a problem when playing this game on 64bit systems so I suggest doing the same work around as mentioned on their forums here: http://www.postudios.com/blog/forum/index.php?topic=15161.0

It's due to hyperthreading issue with the engine and the solution makes the game focus on just one core instead of getting confused with multiples. After I applied this fix the game ran nice and smooth with 0 crashes in it.
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amybabes
( 18.8 heures en tout )
Posté le : 23 mars
Having recently completed Grim Fandango (probably the most famous point and click ever), I was looking for something that would top the experience and this did! I absolutely loved this game. The characters are all extremely interesting and Erica Reed is a really likeable, relatable girl, who even has the power to see into the past. To me, the graphics and the animations are brilliant (even when you get the odd glitch, it's just funny!) and the soundtrack is second to none. I have never played a game that has been so addictive and the storyline is so immersive,that I was lost in this for a week, like a book I couldn't put down. At times, the gameplay was so intense I felt like I was going to have a heart attack, but in a fun way! I genuinely cared for the characters, which makes the game all the more shocking when you do make a wrong move. I'ts gory, intelligent and daring. The puzzles are logical and made sense to me (although I doubt I could have completed them without the hints - thanks Dad!). If you are considering buying this game, do it. It's so so so so good. Every decision you make will affect the future of the game and also the lives of the characters you will grow to love, ever so fondly. It's genius.
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mikesanerd
( 21.1 heures en tout )
Posté le : 10 mars
Overall, Cognition is a good game. The story is very compelling and the game play is pretty good. Episode 1 is very rough around the edges, and I almost gave up on the game, but things really start kicking in episode 2 and the game finds its groove. I definitely enjoyed it overall.

Pros:
+ Good story with lots of twists and turns
+ Story has a ton of suspense and moves along at a good clip
+ Most of the point and click puzzles are pretty good. And when they're not, there's a built-in hint system to keep the game moving.
+ The character's psychic abilities give the game a unique feel.
+ Pretty good music.

Cons:
- Graphics are really rough and buggy, especially in episode 1. I am not a person who ever complains about graphics, but the weird, creepy facial expressions and body language are downright distracting. Sometimes Erica gets weird lines on her face like the Joker, or sometimes a character might contort their body in ridiculous ways.
- The voice acting is pretty hit and miss. People's accents come and go, and a couple characters are really bad--like the actor is reading their lines off of a piece of paper. Again, this is not something I normally complain about, but it can be pretty distracting.
- A few game mechanics were swings and misses, like episode 4's half-hearted attempt to make dialog choices and relationships matter. Apparently there are two ending, so your choices matter a little, but not really.
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Bob
( 18.9 heures en tout )
Posté le : 6 mars
This game took a while for me to get into, it is quite slow, most of the characters are unlikable ♥♥♥♥♥♥ and the character animations are jerky, unnatural and prone to hilarious glitches. However by the time I got into the second episode I had been sucked into the story and couldn't wait to carry on. The use of the characters' paranormal abilities adds a nice twist to the usual point and click puzzles. In contrast to the terrible character models the background art work is excellent and rather reminiscent of Grey Matter, which is kind of a shame because this game really doesn't measure up to that game. So this is not the greatest point and click game but I'm giving it a thumbs up predominantly for the story.
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Nyx
( 7.1 heures en tout )
Posté le : 3 mars
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█▌███▓▓▓▓▓▓▓▓Erica ▓▓███▓▓▓▄▀▐█
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http://steamcommunity.com/groups/CritiquingDoge
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SamuraiJones
( 21.6 heures en tout )
Posté le : 3 mars
To be perfectly clear, I'm bad review purely because of technical problems. By the end it was like trying desperately to watch a DVD with a scratch, or watch a streaming video when your internet keeps dropping out. The game would freeze up on me so I'd have to kill it in task manager. It never happened in the 1st episode, happened twice in the 2nd, happened regularly in the 3rd, and the 4th was nearly unplayable. There's a scene in the 4th where two characters talk in the car, with no opportunity to save partway through in case of a crash. It took me more than a dozen tries to get through that scene, because it kept freezing up in the middle. Honestly, if I wasn't so into the story, I would have given up on it, so take that as you will.

I've glanced at the discussion boards, and it looks like the developers were fighting alot of these issues. It looks like they were very responsive too. But the game is 2.5 years after release, and it still feels like early beta.

Ok, technical issues aside, I loved the game. If you play the demo, I just need to say: the game is better. Each episode was better than the previous. Now the 4th episode was an exception... I thought the ending was pretty weak, but I may have just been distracted by the crashes. There were a few little things... Erica's voice actor was obviously working on her accent as the games progressed, so her dialect drifted from midwestern to boston as the games progressed. Still though, the game really was one of the most intense point n clicks I've ever played.

So I loved the game, except that the freezes ruin it. If there's a 2nd season, I would definately be interested, although I might watch the forums to see if they got their tech stuff in order before buying it.
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merthbingol
( 2.1 heures en tout )
Posté le : 27 février
Pros:
Amazing story
Very nice soundtrack
Lovable characters
Good voice acting

Cons:
A lot of animation glitches. I mean "a lot"
I seriously don't like the main character Erica.
Very slow movements. It takes several seconds for a character to just pick something or turn around, go to another character and say "Hi".

Overall, an above the average, very well written point&click that is highly recommended to the fans of the genre.
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honeycat555
( 27.9 heures en tout )
Posté le : 22 février
loved this so much, each chapter is differnt.OST is pretty awesome. def recommend . want to see erica reed again soon, nothing else compares.
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etkeller
( 30.2 heures en tout )
Posté le : 1 février
For context, I am long time adventure gamer.

In brief, loved this game. It had a great story and mixture of puzzles. Loved the subject matter although may be gory for some (i.e. serial killers and graphically violent scences). Several parts of the story were a bit confusing and I felt had to jump to some of our own conclusions (or interpretations); but overall was compelling and had nice twists. Puzzles were of appropriate difficulty. I got stuck on a couple, but that was my fault for not paying attention to some detail. All the necessary info was provided at some point prior to a puzzle. A couple of times was not clear what needed to be done from a game function point of view (as opposed to a puzzle), but persistence in trying out of the box thinking will help. The psion game mechanics are compelling. I strongly recommend this game if you like detective adventure stories.
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SneakySanchez
( 2.2 heures en tout )
Posté le : 28 janvier
I will recommend this game with a warning, don't have high expectations for quality or atmousphere. There's a lotta neat qualities about this game. It's a very decent point and click mystery and the story, on paper, is very interesting. But for some reason, I can't like this game. The dialogue, the voice acting, the graphics, the art, none if it flows very well and it's very obvious that these guys were only working with what they had on them, which that being considered makes this game very impressive.

I understand that indie developers struggle to put out a decent game, but I can't help but point out that there are many indie developers who still manage to put out high-quality products. Which leads me to believe that there were probably better options the devs could have made design and development tool-wise that could have improved the quality of the atmousphere.

All that being said, this game is very impressive when understanding that these guys probably had a low-budget. I'm recommending this game cuz, even though i'm a bigot and the quality kept me from enjoying the game, I'm confident that these devs can do something really special with the right support.
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Ann-Marie_D
( 16.0 heures en tout )
Posté le : 23 janvier
It has been a long time since I played a game, maybe even watched a film that captivated me as much as Cognition did. If like myself you're a fan of detective games then this is a must. I can't even compare any other games that match it in terms of how well thought out the story is. The twists, murders, story/skills development and style flow seamlessly from episode to episode. This is how episodic games should be done, full stop. The suspense and cliff hangers at the end of each episode have subtly been built up from the beginning of each ep, they're not just thrown at you in the last 5 minutes in hopes to keep you invested long enough to buy the next one.

The use of the cognition skill works really well in the game. You do equal amounts of normal detective work with a nice topping of physic abilities. You don't feel as Erica is over powered in anyway, even without the powers she makes a kick ♥♥♥ detective. With some top quality voice acting going on I might add.

The puzzles are original and unique the majority of times. So you don't run the chance of becoming immune to them, you can't just jump head first into them because there's a good chance you could get yourself killed. They're not gonna hold your hand either, there's a level of effort you got to put in.

So negative point, I found the animations to be a bit jerky, and it would take Erica nearly 10 seconds to register how to turn around and walk across the room. I don't know whether this was because I played most of the game on the "Fastest" setting (cause's some hilarious glitches in the character model) but for the last ep I did change the settings to beautiful and most of what I just mentioned above disappeared. So do yourself a favour and don't play on the fastest settings; your computer can handle it at peak quality! I was just an idiot.

End mark, I give it a 9.5 out of 10. It's orginal, well made and worth every penny.
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Elezrah
( 32.6 heures en tout )
Posté le : 23 janvier
You're damn right I didn't see that coming!

Very good game, some parts stressful and horrific but very good. The graphics and characters movement mechanics were jenky and glitchy - a couple of moments when Erica's head flipped out. Anyway, as an agent, it only felt right to write down EVERYTHING on Erica's phone.
Be wary though about your laptop/computer space (or the technical term when it comes to computer games), I could only have one other Steam game installed at least or else Cognition would crash and stop working within minutes of starting up.
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NCFireBolt21
( 18.2 heures en tout )
Posté le : 18 janvier
Episode Breakdown (95%, 90%, 70%, 80%):

A point-and-click adventure that was surprisingly fun to play. I've played similar games on iOS before this (Pendulo Studios' Hollywood Monsters/The Next Big Thing & Yesterday and the Special Enquiry Detail series) but the postcognition was definitely a good addition to the usual point-and-click. Tedious and brain-racking at times, but still fun.

Pros:
Excellent voice acting (especially Raleigh Holmes as Erica Reed)
Great music
Decent graphics
Interesting storyline and puzzles

Cons:
Animation glitches (my Erica model glitched in Kelsey's house, Ep 2, where she could walk through an invisible wall, and in the lakehouse, Ep 4, where basically her head was in the middle of her torso)
Lack of keyboard input (forced to play the entire game with a mouse even though the settings launcher has default keyboard bindings)
Looks like a straight port of the iOS version with the Unity engine; no remaster of graphics or sound for PC version.
Could've had shooting and fight sequences (like The Wolf Among Us), hell, you're playing an FBI agent of all things and they kick down doors and shoot people all the time!

All in all, I'm glad all the Kickstarters that funded the game managed to see it developed and completed. Bring on Season 2!
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Mikaal Novalight
( 14.3 heures en tout )
Posté le : 6 janvier
If you like adventure games, you'll like this. A good "catch the serial killer" mystery with a few twists here and there. The puzzles weren't particularly challenging but the story was enjoyable.
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Boris Best Friend
( 6.8 heures en tout )
Posté le : 2 janvier
I tried to enjoy this game, I really did.

But when Rose started explaining some expositional crap about how certain cognition powers worked in episode one (it just dragged on and I simply didn't care), it was unskippable, and I just brought up Facebook in the Steam overlay and missed nothing at all when it finished.

It's just not immersive, and the puzzles were more annoying than interesting. I did like the art style, and the demo I thought was quite good which was why I ended up buying it, but the full version just felt like it dragged on so much. I used the message Dad thing a lot more toward the end because I just wanted the episode to end and couldn't be bothered looking for the solutions myself.

Also, how many times do you have to show the same vision of her dying? Like, we get it, you saw yourself die. Stop seeing it repeatedly and acting surprised each time it happens.

Should clarify I gave up partway through episode 2.
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Évaluations les plus pertinentes  Dans les 30 derniers jours
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
17.4 heures en tout
Posté le : 1 mai
This game is amazing. I bought it a while ago but started to play it right now. It's suspense,eeriness, 'noir elements and puzzles are very interesting and captivating.

UX-desing is simple - so no idiotic menu surfing. Only thing I really don't like, because of the bugs and platform itself is the Unity Engine. Game is buggy, but it will not kill the fun, so I'd say developers took the best out of worse.

So if you like good female-protagonist detective point'n'click games. This game is 100% for you. I very very much recommend it. And thank you dev's for making this game in the era of typical ♥♥♥♥♥♥ games. You saved it :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 90 derniers jours
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
Recommandé
25.2 heures en tout
Posté le : 25 mars
I voted for this origonally on Greenlight and I'm certainly not dissappointed in the outcome!

I'm a big fan of adventure games and I enjoy crime dramas too so this was really up my alley. The characters and story are all very interesting and interwoven very well, the character Erica is very interesting with attempting to learn and control her powers of precognition, which you have to use later down the line to solve crimes, stop murders and continue this dance of death for this serial killer before someone else is killed.

I'd highly recommend this for any fan of adventure games!

Edit: Forgot to add, There is a problem when playing this game on 64bit systems so I suggest doing the same work around as mentioned on their forums here: http://www.postudios.com/blog/forum/index.php?topic=15161.0

It's due to hyperthreading issue with the engine and the solution makes the game focus on just one core instead of getting confused with multiples. After I applied this fix the game ran nice and smooth with 0 crashes in it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
12 personne(s) sur 13 (92%) ont trouvé cette évaluation utile
Recommandé
19.0 heures en tout
Posté le : 7 novembre 2015
A solid storyline and a very atmospheric game to be immersed in.

I have thoroughly enjoyed this playthrough, other than the parts where finding clues gets tough. Some scenes are so intense that I freaked myself out.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
Recommandé
30.2 heures en tout
Posté le : 1 février
For context, I am long time adventure gamer.

In brief, loved this game. It had a great story and mixture of puzzles. Loved the subject matter although may be gory for some (i.e. serial killers and graphically violent scences). Several parts of the story were a bit confusing and I felt had to jump to some of our own conclusions (or interpretations); but overall was compelling and had nice twists. Puzzles were of appropriate difficulty. I got stuck on a couple, but that was my fault for not paying attention to some detail. All the necessary info was provided at some point prior to a puzzle. A couple of times was not clear what needed to be done from a game function point of view (as opposed to a puzzle), but persistence in trying out of the box thinking will help. The psion game mechanics are compelling. I strongly recommend this game if you like detective adventure stories.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 7 (57%) ont trouvé cette évaluation utile
Recommandé
32.3 heures en tout
Posté le : 22 décembre 2015
Epic Thriller.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Non recommandé
6.8 heures en tout
Posté le : 2 janvier
I tried to enjoy this game, I really did.

But when Rose started explaining some expositional crap about how certain cognition powers worked in episode one (it just dragged on and I simply didn't care), it was unskippable, and I just brought up Facebook in the Steam overlay and missed nothing at all when it finished.

It's just not immersive, and the puzzles were more annoying than interesting. I did like the art style, and the demo I thought was quite good which was why I ended up buying it, but the full version just felt like it dragged on so much. I used the message Dad thing a lot more toward the end because I just wanted the episode to end and couldn't be bothered looking for the solutions myself.

Also, how many times do you have to show the same vision of her dying? Like, we get it, you saw yourself die. Stop seeing it repeatedly and acting surprised each time it happens.

Should clarify I gave up partway through episode 2.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
17 personne(s) sur 18 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
16.1 heures en tout
Posté le : 17 juillet 2015
Cognition est vraiment un bon point & click. Son atout principal est un scénario bien ficelé, prenant et surprenant. On se laisse entrainer dans les enquêtes d'Erica Reed avec un drame familial non élucidé comme toile de fond, on suit donc deux intrigues parallèles avec leurs points de convergence. http://steamcommunity.com/sharedfiles/filedetails/?id=379245453 Les serial killers dépeints dans Cognition sont originaux et convaincants, l'intrigue n'en est que plus passionnante surtout si comme moi on est fan de polars. Cependant j'ai trouvé que l'intrigue se complexifiait un peu trop et au bout d'un moment il y avait quelques zones d'ombre, dommage.

Erica possède des pouvoirs de medium qui sont intéressants et bien exploités dans le gameplay, on peut voir le passé de certains objets, voir les souvenirs des témoins, voir des connections entre des objets... http://steamcommunity.com/sharedfiles/filedetails/?id=379246306 Les puzzles présents dans le jeu sont bien pensés et l'aide optionnelle est très bien amenée dans le gameplay avec le système de SMS à un proche et non un menu d'indices.

Aussi, Cognition sait faire durer le plaisir et tenir en haleine le joueur avec sa très bonne durée de vie : 4h sur les 3 premiers épisodes, un peu moins de 3h sur le 4eme.

Un autre point fort : la musique. J'ai adoré la musique du générique et celle des visions prémonitoires ! L'immersion est parfaitement assurée dans cette aventure qui ne tarit pas en rebondissements.

Les graphismes ne sont pas parfaits, j'ai trouvé que les personnages se détachaient trop des décors de style peints à la main mais honnêtement dans ce type de jeu ce n'est vraiment pas le plus important. http://steamcommunity.com/sharedfiles/filedetails/?id=379244666 J'ai aussi eu des retours Windows durant le jeu mais en allant sur le forum j'ai tout de suite obtenu de l'aide et réussi à faire fonctionner le jeu normalement jusqu'à son terme.

Pour conclure j'ai vraiment bien aimé ce jeu et je n'ai pas pu le lâcher avant de connaitre le fin mot de l'histoire, preuve d'un scénario réussi ! Dans la même veine je vous conseille Still Life.

Lisez d'autres avis sur ma page de curation : Kitsune's Guide
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12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
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21.0 heures en tout
Posté le : 15 février 2015
En guise de prologue Jane Jensen nous livre un petit pdf ; on y entrevoit les prémices d'une chasse à l'homme, d'une enquête presque aussi sombre que celle d'un Condemned, On feuillette virtuellement les bulles de cette histoire noir néant en se disant que tout ceci a de la gueule. Puis vient le moment d'attaquer l'épisode 1. Cognition démarre en grande pompe avec une entame complètement folle, survoltée qui laisse miroiter le meilleur. Une entrée in medias res dans l'univers de l'agent Erica Reed, une tension immédiate portée par une mise en scène mélangeant astucieusement modélisations 3D et artworks ; le joueur est secoué par une musique virevoltante. Les poils hérissés et dévorés par l'envie de plonger dans cet univers pour quelques nuits, on assiste friands au générique d'ouverture qui nous confirme que le jeu va mimer les shows télévisés américains, se tapotant les cuisses de bonheur, tout excités d'en découdre avec les criminels. En une trentaine de minutes, An Erica Reed Thriller nous monte un gâteau à huit étages surmonté de la plus belle des cerises. Pour mieux nous décevoir et retomber comme un soufflé. Il faut grimper très haut pour pouvoir chuter très bas. Mais Erica a le coccyx solide.

On se retrouve alors surpris par une foule de défauts rédhibitoires qui nous frappent en pleine face et nous font moucher du sang. A commencer par une faiblesse technique inacceptable. Si avec la vue éloignée (qui met en scène le gros des phases de gameplay) les personnages incrustés dans un décor en deux dimensions rendent très bien, les développeurs ont eu la terrible idée (et l'excès de confiance) de se la jouer jeu d'aventure moderne avec des zooms qui collent aux trognes des interlocuteurs pour donner aux dialogues un aspect cinématographique plus contemporain...la manoeuvre ne fait que mettre en valeur la laideur des personnages hideux qui perdent tous 20 points en charisme sur leur fiche de compétences - pour les plus chanceux. S'ajoute à ça une animation absolument innomable avec des personnages désarticulés et rongés par les puces : ils ne peuvent pas s'arrêter de bouger pour feindre la vie mais répètent les mêmes gestes toutes les cinq secondes, ce qui ne fait que les rendre plus robotiques encore, quand ils ne sont pas carrément possédés par le Malin avec des cous étrangement souples. Ajoutons-y des gestes tirés d'un mauvais dessin animé, à l'instar de ces poings régulièrement serrés en l'air la mâchoire contractée façon "t'as osé cracher dans mon Nesquik". De plus, la lenteur des personnages contraste parfois avec l'urgence de la situation au point qu'on pense souvent qu'il y a des pieds qui se perdent loin des culs qui leur sont promis. Ces failles techniques ne sont pas que cosmétiques : elles contribuent à ruiner le sérieux d'une histoire déjà bien fragile.

Le scénario est mal écrit. Inutile de louvoyer autour du pot pour plonger la tête dans le seau de ♥♥♥♥♥. Les personnages sont tous de vilaines caricatures (au point qu'ils sont parfois rebutants - certains seront même abandonnés par les scénaristes en cours de route ; ouf !) et les rebondissements sont souvent prévisibles quand ils ne sont pas carrément des cas d'école. Ou pire, invraisemblables. Il faut souvent accepter de fermer les yeux sur des incohérences ou des facilités monstrueuses pour progresser sans pouffer sur sa chaise si fort qu'on risquerait se déconnecter de l'aventure. Ajoutez à cela des énigmes parfois stupides du genre "je monte un plan amusant pour t'emprunter un lecteur cassette qui me permettra de résoudre une affaire sur laquelle nous travaillons tous les deux au lieu de simplement t'expliquer pourquoi j'en ai besoin" (et il y a bien pire). So point & click. Dans le sens farfelu du terme. Ce genre d'énigmes est habituel dans beaucoup de jeux du genre mais elles sont ici tellement fréquentes et mal incrustées dans le scénario qu'elles ruinent la crédibilité d'une enquête qui se veut rigoureusement premier degré. De plus, certains passages clés sont traités par-dessus la jambe.

Alors pourquoi le recommander ? Parce que Cognition a l'intelligence de soigner son début et sa fin et ainsi de capturer tous ses défauts, de les faire prisonniers entre ce qu'il a de meilleur et les enlacer de tout son éclat. Parce que si le surnaturel est incrusté d'une façon très aléatoire aussi bien dans l'histoire que dans le jeu (on a déjà vu tellement mieux dans des jeux d'enquête comme Another Code, Blackwell ou Phoenix Wright), il apporte des phases de gameplay intéressantes et enrichit considérablement certaines énigmes ; même celles qui n'ont pas leur place dans le scénario sont souvent captivantes à déjouer. Parce que sa bande sonore de grande qualité adoucit bien des maux et arrondit beaucoup d'angles, fait émerger des sentiments de peine et d'urgence quand le ridicule et la lourdeur de certaines scènes ne seraient que frustration. Parce que Cognition est l'une de ces histoires convaincues que pour danser avec de grands enjeux il faut plonger dans l'intime. Parce que certains cliffhangers et rebondissements réveillent régulièrement l'intérêt en même temps que le joueur assoupi ; que certains passages nous arrachent hors de la lassitude et du burlesque pour nous replonger et nous maintenir la tête au fond de la noirceur. Parce que le format épisodique lui sied bien. Pour sa montée en puissance ; si médiocre puisse objectivement être l'enquête, il est difficile d'en détourner les yeux. On est tenus en haleine, affamés du prochain rebondissement qui arrivera aussi discrètement qu'une fratrie de veaux multicolores s'invitant dans une Eglise, prisonniers des scénaristes et de leur magie. Un peu comme quand on se surprend à dépenser une nuit entière à dévorer la 101ème rediffusion de la saison 2 d'Hélène et les Garçons (inutile de nier, on est entre nous). Au final, j'aurais des bibliothèques entières de raisons de pester contre Cognition. Il est pourtant l'un de ces jeux que j'ai regretté d'avoir déjà terminé. Comme le tatouage au-dessus des fesses de votre voisine, c'est un signe qui ne trompe pas.
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
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20.5 heures en tout
Posté le : 19 octobre 2014
Jane Jensen a encore sévi par ses qualités d'écriture. L'aventure est riche, passionnante, psychologique et pleine de rebondissements. Un modèle du genre.
Certes, techniquement ça respire le jeu indépendant, avec des graphismes, un rendu moyens et quelques bugs dans la finition. Mais, MAIS ça respire la passion. Une cohérence se dégage de l'ensemble et on a vite fait de trouver agréable cette atmosphère de polar ésotérique marquée par une patte artistique singulière mais adaptée, des animations, rigides mais particulièrement nombreuses et d'une musique inspirée.
Les éléments de gameplay sont nombreux avec des dialogues à sélectionner avec soin, de la recherche et de l'analyse d'indices, la présence de quelques énigmes ou puzzles, l'utilisation des pouvoirs cognitifs et les scènes d'action à la "The Walking Dead". Le rythme d'enchaînement de ces éléments est excellent même s'il est encore meilleur sur le premier et le dernier épisode (légèrement plus faciles, moins d'allers-retours...).
Bref, un jeu d'aventure indispensable pour les férus du genre, voir ceux qui le sont un peu moins.
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
Recommandé
45.4 heures en tout
Posté le : 23 mars 2014
Meilleur jeu d'aventure depuis tres longtemps à mon gout malgré des lourdeurs de gameplay et des graphismes dépassés mais qui s'améliorent au fil des 4 épisodes. Une enquête policiere bien menée, des énigmes avec une difficulté juste comme je les aime et une bonne durée de vie.
Pour l'instant, on trouve des patch fr uniquement pour les 3 premiers épisodes , mais le quatrieme chapitre est plus court.
Pour moi , un bon 17 voir 18/20 tant passer du bon temps sur un excellent jeu d'aventure est un plaisir rare de nos jours.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
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17.0 heures en tout
Posté le : 6 décembre 2013
Un jeu indie mais un pur chef d'oeuvre ! Les jeux d'enquête sont légions dans le point'n click, mais celui-ci est un vrai thriller palpitant. La difficulté est très bien dosée, un savant mélange d'énigmes, de recherches, de déduction. A plusieurs reprises, le jeu pose des questions au joueur par l'intermédiaire d'Erica pour vérifier s'il a bien compris les tenants et aboutissants de l'affaire. Celle-ci est d'ailleurs riche en rebondissements et ravira les fans de thrillers.

L'originalité repose dans les pouvoirs cognitifs d'Erica, assez variés et indispensables pour certaines énigmes.

Techniquement, c'est presque parfait. Graphismes magnifiques, bande son incroyable. Dommage que l'animation des personnages soit totalement ratée quand ils marchent ou courent.

Enfin, cerise sur le gâteau, il faudra au moins 15 heures de jeu pour en venir à bout, ce qui le place largement au dessus de la concurrence en terme de durée de vie.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
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18.9 heures en tout
Posté le : 23 août 2014
bon jeu, avec des enquetes interessant et une excelente ambiance.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
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33.5 heures en tout
Posté le : 2 septembre 2015
Une perle!
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84 personne(s) sur 91 (92%) ont trouvé cette évaluation utile
Recommandé
17.5 heures en tout
Posté le : 29 janvier 2014
You play as Erica Reed, a Boston FBI agent with a deeply troubled past and some supernatural abilities, which are introduced to you throughout the first episode.

Cognition is a traditional point and click adventure game, and it doesn't add too much to the formula. When you click on something, a small radial menu shows up of things you can do with the object, and its context sensitive. You can look at it, use it or grab it, or use your currently equipped inventory item on it. The graphical inventory is on the right side of the screen, and you can not only equip an object, you can also look at it, use it, or combine several objects together.

It definitely has a very mature comic-book feel to it. The cutscenes are delivered in the standard "motion comic" style, with minimal animation - mostly to highlight the important aspects of the scene. The actual gameplay has full cel-shaded environments and characters, complete with mouth movements to accompany the voice acting. The music is also wonderfully done and definitely sets the mood for each scene. The best thing I can say about it is that it didn't get in the way, which is the point for a game like this. It highlights the atmosphere appropriately.

Cognition: An Erica Reed Thriller may have some clumsy animation, some robotic faces and the occasional instance where the tech and the art don’t quite gel, but it is a hugely competent adventure game in every other regard. One that provides stimulating puzzle mechanics that make perfect sense within its world, and a compelling story that quickly gains momentum and keeps it up until it culminates in a thrilling, memorable finale. That’s categorically what you want from the genre.
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48 personne(s) sur 51 (94%) ont trouvé cette évaluation utile
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19.6 heures en tout
Posté le : 28 juin 2014
Cognition is an adult graphic adventure about lost, revenge and fate.

Story is really well done and progresses nicely without feeling forced, most puzzles are logical, all characters are complex and have motivations that you can understand, this is helped by the great voice acting.

The game has a supernatural twist, but it doesn't feel cheesy and works well in the game for the most part, allowing for some very interesting mechanics.

DIfficulty is well balanced except a couple puzzles that might require an effort, but everything is feasible and can be deducted logically, no need for weird guessings. There are a few moments where you can actually die, but it's not frustrating since the game allows for fast retrying.

All 4 episodes are quite good, but the third one is weaker because it focuses on a single location, although it's needed to move the plot further and get ready for the final of the game, so it can be forgiven and it's not bad anyway, just not as good as the other 3 episodes.

The game has a few technical bugs, like the character moving through objects, but none are gamebreaking, just a few little annoyances.

Overall I greatly enjoyed the game and highly recommend it to anyone looking for an adult graphic adventure with an interesting plot.
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39 personne(s) sur 43 (91%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
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36.9 heures en tout
Posté le : 30 octobre 2014
Cross between "the mentalist" and the nastiest CSI torture killing episodes you've ever seen.

Steep learning curve on episode 1, fighting with the interface to work out ways to advance the adventure.
Probably most people will give up somewhere along this lengthy episode which is a shame because Episode 2 and 3 are real gems, better than vast majority of adventure games.

This a very long and involved adventure game with challenging puzzles.
I am skilled with this type of game but lost patience several times and consulted walkthrough.

The gore and shock of this series is a seriously over the top and would be quite upsetting and disturbing for most. I struggled not to barf at times. There's one viscious torture killing after another and it gets to be a bit much.

The dialogue and characters are well done for this type of game.
There is a lot of implausible high drama, cliff hangers and twists, perhaps akin to a comic book series.
It does make for an exciting ride.

I liked it, but honestly think only a small subset of gamers would.
* need patience for a very long game with challenging learning curve, interface, and puzzles.
* have unusually strong stomach for truly over the top gore and disturbing content (torture killing)
* appreciate convoluted plots and well written dialogues
* like adventure games with paranormal (psychic) aspects.

Sherlock: jack the ripper might be another good title for fans of this game -- highest quality writing though the game is quite old.
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36 personne(s) sur 39 (92%) ont trouvé cette évaluation utile
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30.7 heures en tout
Posté le : 9 avril 2014
This game is a point & click, mystery solving game. Was not sure i was really going to enjoy it, but quickly found myself liking the game.

The voice acting is pretty good. I really liked the characters, especially the main one, which is pretty important in a game.The game is styled like a comic

I found myself getting stumped A LOT. Almost felt like I had to actually be an FBI agent to crack the case. lol. The game does no hold your hand, and what you should do next is not always obvious. The game has a tip system, but it lets those who want to figure things out on their own, do so. The cases are pretty lengthy, more so if you get stuck a lot, like me. The story has small alternate paths. They don't change the story too much, but it's nice to have the small alternate choices

Small negative is that sometimes you have to travel back and forth to the same spots several times in a row, and it gets a bit annoying. Like in the first episode I recall having to go to the antique store, then back to the station, then back to the antique store, then back to the station again.

This game definitely might be flying under a lot of people's radar. I feel it deservers a bit more reCOGNITION.
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34 personne(s) sur 37 (92%) ont trouvé cette évaluation utile
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2.3 heures en tout
Posté le : 20 décembre 2013
Cognative dissonance at its finest.

I like the comic book stylings since I'm a comic book kinda guy. Efforts like this are ensuring a resurgence in the genre.
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34 personne(s) sur 38 (89%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
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19.2 heures en tout
Posté le : 4 juin 2015
Review: Cognition: An Erica Reed Thriller

"Cognition promises to be an exciting game for adventure fans with a rich story and beautiful (and creepy) visuals!"

This is what Jane Jensen says about this game. If the mastermind of Gabriel Knight: Sins of the Fathers would make such an appraisal, why would you even care about reading my own opinion? Well, maybe you have never heard of Jane Jensen. You have never played Gabriel Knight. You may have never even played a Point-and-Click Adventure at all. Go ahead, read further.

You will find yourself taking the role of Erica Reed, a Boston FBI Special Agent, accompanied by her partner John McCoy. Right after the start they are rushing to a cemetery in order to rescue Erica’s brother Scott, who is being held captive by a psychopath called "The Cain Killer". He is known for gruesome murders involving siblings who get tortured with devices you would only expect to see in a Saw movie. Erica owns a special power, the cognition, that only she and her partner John know about. Explained simply: She sees what others did in the past, trying to use this to her own advantage. Right now you, the player, will make her use of it to get into the crypt where Scott is being held. If you read the Official Description carefully, you will already know how this is going to end..

3 Years Later..
Erica spent the last 3 years trying to find the man who did this to her brother. Having not found him and losing control of her life she is forced to close the Cain Case and move on. But soon after she begins to investigate the next murder, she finds clues - left for her. Clues pointing out that whoever killed that person knew about Erica’s "special gift". Is it the Cain Killer again? A new serial killer? And why would he know about Erica’s Cognition Ability? With the help of Rose, the owner of an antique shop, medium and expert for psychic abilities, and her Partner John, Erica tries to solve this puzzle in the four acts of Cognition: An Erica Reed Thriller.

Use your mouse to click, Erica moves, doubleclick and she runs. Press Space to highlight Objects to interact with. Congratulations, you just learned the basic controls. Some objects can be used, others can even be combined in your inventory. This is the bread and butter of Adventure Games but learning to use this efficiently will save time, time you will need to solve some of the puzzles this game has to offer. I had a tough time with some of them but if you get stuck there is a really nice hint system. This games story is amazing and it knows how to keep you engaged if you get stuck. Ericas special power, the cognition, is key for nearly every problem you will get confronted with. It requires some trial and error but it adds possibilities other games simply can’t offer. Your power will evolve while progressing, forcing you to rethink situations, finding new ways to solve puzzles.

The overall setting is dark and stylish, combined with cutscenes that appear in nicely drawn comicstrips. I must admit that I encountered some bugs while playing like mouths that looked like broken boxes. This is nothing that breaks the game but tends to look a bit funny sometimes. What keeps you really entertained instead is the amazing soundtrack which all of you should give a listen even after finishing Cognition. Whether your heart needs pumping or your soul cries for relaxation, this games music makes sure that things start to get emotional. Believe me.

Big Text, Quick Facts:

Pro:
  • An intriguing, dark and mature story with an exceptional plot.
  • Interesting main protagonist..
  • ..and many antagonists
  • Dark graphics with comic looks
  • Veterans AND Newbies will quickly get used to controls and mechanics
  • Fresh take on problem solving with Ericas Special Powers
  • Rewarding puzzles
  • Nice hint system
  • Amazing soundtrack
Con:
  • Comic Look (listed as pro but not everybody likes that kind of style)
  • Puzzles might get tough sometimes, literally forcing you to use the hint system
  • Graphical bugs
  • At some points I simply felt overwhelmed with where to go or start
  • Too hard for kids eyes and ears

Summary:

If you haven’t shut your mouth with shaking hands, asking how all of this could have happened, you haven’t played Cognition yet. Be prepared for a clever, dark and brutal thriller that plays with emotions - but brace yourself for some tough puzzles that might discourage you at first sight. Do not let this happen. Use your Hint System if it gets to hard and enjoy the plot.

There is something I have to add for those of you still hesitating. I haven`t played Gabriel Knight or any game connected with Jane Jensen before either, so my praising words should be an assurance for all of you.

8,5 / 10

No drama, Just Reviews
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29 personne(s) sur 30 (97%) ont trouvé cette évaluation utile
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18.6 heures en tout
Posté le : 30 septembre 2013
Fantastic game. One of the best stories in a video game I've played. Intriguing yet disturbing, and full of tense moments. The closest analog I can think of are the Ace Attorney/Phoenix Wright games. Now imagine those games without the court cases. Now add in much deeper investigation scenes accompanied by extremely cool "cognition" techniques, and you basically have Cognition.

I can not emphasize enough how good the story is. Big budget $60 games struggle to achieve anything close to this. The characters have real emotions and real backstories, and the player will feel for them. Some characters make me want to punch them in the face, others make me tear up inside. Its these bonds that really make the player attached to Erica and her situation.

The story really takes off due to the tense moments. Although all games have tense moments, Cognition handles these so much better. The intensity never lets up. Just when the tense scene seems to be ending, something even crazier springs up. Best of all, Cognition is not afraid to have harmful consequences. In other games, I am relatively calm even in tense moments because I know everything will be fine once I complete the scene. Not so in this game. Even if everything is executed correctly, key characters will die, gruesome imagery will haunt the player and the sanity of the player will be repeatedly questioned. All in all, a must play and a must buy.

+ Incredible story
+ Engaging characters with personable backstories
+ Mood appropriate music
+ Innovative "cognition" mechanics
+ Vivid imagery
+ Intelligent puzzles that are never too vague

- Minor graphical glitches
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