FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.
Análisis de usuarios:
Recientes:
Muy positivos (17 análisis) - 82% of the 17 user reviews in the last 30 days are positive.
Global:
Muy positivos (357 análisis) - El 86% de los 357 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 19 sep. 2013

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Cognition: An Erica Reed Thriller - Season One + OST Vol 1

Incluye 1 artículos: Cognition: An Erica Reed Thriller

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

 

Críticas

“Greater and more sinister things await us in the following episodes. I can't wait.”
http://indiegames.com/2013/01/cognition_an_erica_reed_thrill.html

“It is soaked with gloomy style, is gorgeous to look at and listen to, sets up its plot points with great precision, and takes off in the third act as it builds to a huge climax with a disquieting final shot that makes me genuinely eager to play the second episode.”
3.5/5 – Adventure Gamers

“An exciting story, an interesting main character, challenging puzzles, and a grandiose. atmosphere make for me this first episode a worthy spiritual successor of the Gabriel Knight series, which hopefully will be even better with each new episode. Besides The Walking Dead is the best for me so far (serious) Adventure game experience of the year.”
85% – Adventure-Treff

Season One

Order the Cognition: An Erica Reed Thriller - Season One to get all four episodes (The Hangman, The Wise Monkey, The Oracle, and The Cain Killer), plus the prequel e-comic, Provenance!

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

Acerca de este juego

FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.

Jump into Cognition: An Erica Reed Thriller, the exciting four-part series that brings Erica face to face with the deranged demons of her past. A serial killer is loose in Boston -- one who seems to be leaving deliberate clues that only Erica, with her unique post-cognitive abilities, can uncover. Is she finally on her way to solving Scott’s murder? Or, blinded by vengeance, is she falling into a trap that could cost Erica her life? And how does this new killer know her secret?

Winner of six 2013 Reader’s Choice Aggie Awards, including Game of the Year, this edition of Cognition includes everything in the original game, plus brand new director commentary for all 4 episodes and exclusive content including concept art, storyboards, outtakes and other behind-the-scenes material about the development!

Developed by Phoenix Online Studios (makers of the King’s Quest spin-off The Silver Lining), with contributions from veteran game designer Jane Jensen (Gabriel Knight, Gray Matter) and comic book artist Romano Molenaar (Batman, X-Men, The Darkness), Cognition is a thrilling adventure that grips you and won’t let go.

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: XP/Vista/7
    • Procesador: 2.0 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: ATI or NVidia with 512 MB RAM**
    • Almacenamiento: 7 GB de espacio disponible
    • Notas adicionales: ** - Not recommended for play on Intel systems with integrated/shared video memory
    Recomendado:
    • SO: XP/Vista/7
    • Procesador: 2.0 GHz
    • Memoria: 4 GB de RAM
    • Gráficos: ATI or NVidia with 1 GB RAM**
    • Almacenamiento: 7 GB de espacio disponible
    • Notas adicionales: ** - Not recommended for play on Intel systems with integrated/shared video memory
    Mínimo:
    • SO: Snow Leopard (10.6.X)
    • Procesador: 2.0 GHz*
    • Memoria: 2 GB de RAM
    • Gráficos: ATI or NVidia with 512 MB RAM**
    • Almacenamiento: 7 GB de espacio disponible
    • Notas adicionales: * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
    Recomendado:
    • SO: Snow Leopard (10.6.X)
    • Procesador: 2.0 GHz*
    • Memoria: 4 GB de RAM
    • Gráficos: ATI or NVidia with 1 GB RAM**
    • Almacenamiento: 7 GB de espacio disponible
    • Notas adicionales: * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Muy positivos (17 análisis)
Global:
Muy positivos (357 análisis)
Publicados recientemente
centaga7
( 0.9 h registradas )
Publicado el 15 de junio
Meh, the voice acting and weird animation ruin it for me. sure the story is great, but thats what lets plays are for. without a good gameplay aspect, it just isnt worth buying.
¿Es útil? No Divertido
Sarkoth
( 35.5 h registradas )
Publicado el 11 de junio
Really cool Point & Click adventure with only a few minor hiccups, good writing, okay voice acting, good art design and a nice pace to it.

Can be enjoyed for even the current full price of 15€/$
¿Es útil? No Divertido
Kardos
( 22.1 h registradas )
Publicado el 11 de junio
This is an amazing hidden gem! One of the best adventures I've played!

Great atmosphere! Great story! Great dialogues! Lovely graphs!

Buy it!

(I havent experienced any bugs so far! I will update this review if I do! )
¿Es útil? No Divertido
DreamerNumberTwo
( 42.2 h registradas )
Publicado el 7 de junio
I'm almost done with the second chapter of Cognition and I wanted to write a quick positive review before I forget.

I don't know why it took me so long to "get into" this game after I bought it, but finally I forced myself to give it a whirl (after one abbreviated initial attempt). It's been totally worth it. One of the most engaging story-themed games I've played in a long time.

Yes, there are some flaws. Some dialogue is a bit silly. And while some of the obstacles in Agent Reed's way are typical of an adventure game, those same obstacles seem convoluted for a story that's supposed to be more realistic. (In just one example, Agent Reed has to pick the exact type of snacks an interviewee craves before he can be interrogated. This is a guy who is homeless, by the way, presumably hungry, and who supposedly wants to help avenge his dead wife by providing info.)

But if you're willing to go with some of the silliness of the story, and buy into a lot of storytelling tropes (Agent Reed's superiors barely stop short of ordering her to turn in her badge at certain points, Reed never calls for backup, etc) then you'll get pulled in. It definitely has that Jane Jensen feel--that lady who is most famous for creating Gabriel Knight, and who is here credited as a story consultant.

Most of the voice acting is very good, including, thankfully, the lead actress playing Erica Reed. Others have noted some sketchy graphics quality. Well let me tell you, while the in-game animations are a little awkward/robotic (they're "good enough"), the stylish, comic-book-panel like cut-scenes more than make up for them. VERY polished and effective, the art style in those instances.

I'm scratching my head a bit as to why Adventure Gamers' reviews of Cognition seemed so critical at times. (Again, I'm only finishing the second chapter now, but I thought it was just as fun as the first. AG gave it a pretty negative review, by contrast.) I can only assume that their harshness was partially due to the fact that they were waiting around for the chapters to be individually released. (I bought the "game of the year" edition, and can play it all at once). They probably were more critical of any flaws as they saw each chapter as a singular experience instead of just part of the whole experience one gets when they buy all chapters together.

Even though I'm only now getting around to playing Cognition, the game is already a couple years old. If Phoenix Online Studios ever wants to make a sequel season (or even crowdfund one), I'm definitely on board.

***

Update: I finished the second chapter, and frankly, it's stronger than the first one. I'm not sure what Adventure Gamers was thinking with their rating for it. I feel like they got hung up on some nitpicky things (like maybe how cartoony the new field director character was) so that they overlooked how much tighter this chapter was compared to the first one.

Also, the final puzzle in Chapter 2 (The Wise Monkey) was downright brilliant. Hilariously over-the-top-twisted, yes, but brilliant. If you enjoyed the involved nature of the Regression/Interrogation puzzle in the first chapter, then you'll really appreciate Chapter 2's final puzzle when Reed has to use her new "Synergy" power on, well, a bunch of body parts. It's like a crazy twist on the old Adventure Game Inventory puzzle, with a dash of Jeffrey Dahmer.

Update #2: I'm well into Chapter three now, and I can honestly say, this is one of the most clever games I've ever played. The best I can describe the game at this point is "META."

The game is getting crazy with the way the plot is referencing itself like some kind of mobius strip. Here in chapter three we have a case of TWO people with psionic powers--one who can see the future, the other the past. And with them both being psions, they can mentally interact with each other across two different time periods, both viewing the same environment with different eyes, and both inadvertently planting ideas in the other's head with their observations.

If it sounds crazy and convoluted, it is. It's starting to resemble a hall of carnival mirrors at this point, and I love it.

Additionally, the game lets you reflect on the events of the first two chapters from a whole new angle. In the first two chapters Erica Reed found scrapbook notes and dossiers (of potential victims) meticulously made by the serial killers she was after.

What's funny about Chapter three is, Erica discovers a dossier made by the mystery person hinted at in the first two chapters. This mystery person is a sort of serial killer of other serial killers. And here we get descriptions of THIS person's encounters and plans on how to target the original killers.

As I say, meta.
¿Es útil? No Divertido
Proxi
( 17.2 h registradas )
Publicado el 2 de junio
The game can be a little buggy with graphics, and it froze a couple times (apparently hitting 'b' on your keyboard can fix that). I found the voice acting to be a little stale at times too.

However I still thoroughly enjoyed this game, the story is pretty interesting and I was kept pretty hooked the whole way through. The soundtrack is awesome aswell.
I definitely recommend this game for people who like story rich games.
¿Es útil? No Divertido
SickB
( 6.0 h registradas )
Publicado el 28 de mayo
Game Breaking Bugs!

Don´t buy this game at no cost
¿Es útil? No Divertido
PrettyPrincessKitty FS
( 16.3 h registradas )
Publicado el 27 de mayo
The best way I can describe this is if the Blackwell games got high on PCP - similar sort of mystery/detective game, except you have mystical powers. However...it is significantly more serious (blackwell had some great character interaction, whereas this has a better overall story).

First off, it's incredibly gritty. There is no holding back in the subject matter (to the extent that if you're squeamish or don't like torture, probably stay away). The atmosphere, story, and writing is top-notch. I was consistently on the edge of my seat waiting to see what would happen.

Puzzles are on the harder end, but not frustrating.

Soundtrack is great.

Gameplay is a little clunky (moving around and lots of clicking), but not to detract it.

Definitely recommended.
¿Es útil? No Divertido
44
( 6.3 h registradas )
Publicado el 20 de mayo
Cognition is a decent effort, but it has definite problems.

On the positive side, it has a fairly interesting story and a strong atmosphere. Like many point-and-click adventure games, the graphics might be considered "primitive" by some, but they are well done and have a definite artistic style that is attractive. Erica Reed's "cognition powers" are fairly fun and the puzzles generally strike a nice balance in difficulty.

On the negative side, the game is buggy. I didn't come across any game-crashing bugs, but several things give this game a "less than polished" feel. Animations, interactions with characters or objects, even trying to walk can be problematic and sloppy. The inventory system is poor. The writing and dialogue have a flowery "fan fiction" style, which combined with the bugginess gives the game an amateur feel.

As a whole, I give a cautious recommendation to those who like adventure games, mysteries, or who dig the music or graphical style. Those who are used to more polished games from established studios should look elsewhere.
¿Es útil? No Divertido
MIkel
( 24.1 h registradas )
Publicado el 18 de mayo
Great adventure. interesting gameplay and really cool music, very inmersive. After completing 1 episode cant stand to finish!!
¿Es útil? No Divertido
Bill Cosby
( 4.6 h registradas )
Publicado el 16 de mayo
1. Interesting story and atmosphere
2. However... the UI/UX design is simply horrenduous and it takes up to 90% of your time:
- Walking around is ultra slow
- Interaction with "cognition" is buggy (i got stuck in episode 2 with it and couldn't recover)
- Inventory interaction is a blasphemy for anyone who's played any adventure games before (even games done 25 years ago in Sierra style had MUCH better inventory control).

Review:
If u dont mind the bugs, glitchiness and horrible UI the story is probably a 8/10 (havent played past episode 2).
If you do mind, the game is a 2/10.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
16.3 h registradas
Publicado el 27 de mayo
The best way I can describe this is if the Blackwell games got high on PCP - similar sort of mystery/detective game, except you have mystical powers. However...it is significantly more serious (blackwell had some great character interaction, whereas this has a better overall story).

First off, it's incredibly gritty. There is no holding back in the subject matter (to the extent that if you're squeamish or don't like torture, probably stay away). The atmosphere, story, and writing is top-notch. I was consistently on the edge of my seat waiting to see what would happen.

Puzzles are on the harder end, but not frustrating.

Soundtrack is great.

Gameplay is a little clunky (moving around and lots of clicking), but not to detract it.

Definitely recommended.
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
22.1 h registradas
Publicado el 11 de junio
This is an amazing hidden gem! One of the best adventures I've played!

Great atmosphere! Great story! Great dialogues! Lovely graphs!

Buy it!

(I havent experienced any bugs so far! I will update this review if I do! )
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
42.2 h registradas
Publicado el 7 de junio
I'm almost done with the second chapter of Cognition and I wanted to write a quick positive review before I forget.

I don't know why it took me so long to "get into" this game after I bought it, but finally I forced myself to give it a whirl (after one abbreviated initial attempt). It's been totally worth it. One of the most engaging story-themed games I've played in a long time.

Yes, there are some flaws. Some dialogue is a bit silly. And while some of the obstacles in Agent Reed's way are typical of an adventure game, those same obstacles seem convoluted for a story that's supposed to be more realistic. (In just one example, Agent Reed has to pick the exact type of snacks an interviewee craves before he can be interrogated. This is a guy who is homeless, by the way, presumably hungry, and who supposedly wants to help avenge his dead wife by providing info.)

But if you're willing to go with some of the silliness of the story, and buy into a lot of storytelling tropes (Agent Reed's superiors barely stop short of ordering her to turn in her badge at certain points, Reed never calls for backup, etc) then you'll get pulled in. It definitely has that Jane Jensen feel--that lady who is most famous for creating Gabriel Knight, and who is here credited as a story consultant.

Most of the voice acting is very good, including, thankfully, the lead actress playing Erica Reed. Others have noted some sketchy graphics quality. Well let me tell you, while the in-game animations are a little awkward/robotic (they're "good enough"), the stylish, comic-book-panel like cut-scenes more than make up for them. VERY polished and effective, the art style in those instances.

I'm scratching my head a bit as to why Adventure Gamers' reviews of Cognition seemed so critical at times. (Again, I'm only finishing the second chapter now, but I thought it was just as fun as the first. AG gave it a pretty negative review, by contrast.) I can only assume that their harshness was partially due to the fact that they were waiting around for the chapters to be individually released. (I bought the "game of the year" edition, and can play it all at once). They probably were more critical of any flaws as they saw each chapter as a singular experience instead of just part of the whole experience one gets when they buy all chapters together.

Even though I'm only now getting around to playing Cognition, the game is already a couple years old. If Phoenix Online Studios ever wants to make a sequel season (or even crowdfund one), I'm definitely on board.

***

Update: I finished the second chapter, and frankly, it's stronger than the first one. I'm not sure what Adventure Gamers was thinking with their rating for it. I feel like they got hung up on some nitpicky things (like maybe how cartoony the new field director character was) so that they overlooked how much tighter this chapter was compared to the first one.

Also, the final puzzle in Chapter 2 (The Wise Monkey) was downright brilliant. Hilariously over-the-top-twisted, yes, but brilliant. If you enjoyed the involved nature of the Regression/Interrogation puzzle in the first chapter, then you'll really appreciate Chapter 2's final puzzle when Reed has to use her new "Synergy" power on, well, a bunch of body parts. It's like a crazy twist on the old Adventure Game Inventory puzzle, with a dash of Jeffrey Dahmer.

Update #2: I'm well into Chapter three now, and I can honestly say, this is one of the most clever games I've ever played. The best I can describe the game at this point is "META."

The game is getting crazy with the way the plot is referencing itself like some kind of mobius strip. Here in chapter three we have a case of TWO people with psionic powers--one who can see the future, the other the past. And with them both being psions, they can mentally interact with each other across two different time periods, both viewing the same environment with different eyes, and both inadvertently planting ideas in the other's head with their observations.

If it sounds crazy and convoluted, it is. It's starting to resemble a hall of carnival mirrors at this point, and I love it.

Additionally, the game lets you reflect on the events of the first two chapters from a whole new angle. In the first two chapters Erica Reed found scrapbook notes and dossiers (of potential victims) meticulously made by the serial killers she was after.

What's funny about Chapter three is, Erica discovers a dossier made by the mystery person hinted at in the first two chapters. This mystery person is a sort of serial killer of other serial killers. And here we get descriptions of THIS person's encounters and plans on how to target the original killers.

As I say, meta.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
17.2 h registradas
Publicado el 2 de junio
The game can be a little buggy with graphics, and it froze a couple times (apparently hitting 'b' on your keyboard can fix that). I found the voice acting to be a little stale at times too.

However I still thoroughly enjoyed this game, the story is pretty interesting and I was kept pretty hooked the whole way through. The soundtrack is awesome aswell.
I definitely recommend this game for people who like story rich games.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
35.5 h registradas
Publicado el 11 de junio
Really cool Point & Click adventure with only a few minor hiccups, good writing, okay voice acting, good art design and a nice pace to it.

Can be enjoyed for even the current full price of 15€/$
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Global
A 30 de 36 personas (83%) les ha sido útil este análisis
A 13 de 19 personas (68%) les ha sido útil este análisis
No recomendado
10.3 h registradas
Publicado el 20 de diciembre de 2014
Prometieron traducción al español y aun no lo hacen por lo que en mi caso particular continua siendo injugable y a mas descuento, mas caro resulto ser.
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
18.0 h registradas
Publicado el 28 de junio de 2015
Cognition: An Erica Reed Thriller es una aventura grafica episodica de corte clasico, es decir, jugabilidad point&click e historia absorbente. Tiene un añadido extra que son los poderes bioticos de la protagonista (de ahi el nombre del juego), los cuales van siendo mas numerosos a medida que avanzamos en los capitulos -4 en total- pero algo desaprovechados porque cuando pasamos de un episodio a otro el poder anteriormente aprendido suele caer en desuso en favor del nuevo.

Las animaciones suelen ser bastante bruscas e incluso ridiculas en ciertos momentos, pero no son motivo para no recomendar un juego sencillo -los puzles no deberian suponer muchos problemas a los aficionados al genero- y con una trama que, por su formato en episodios, se permite irlos acabando con esos cliffhanger que te hacen encajar piezas del rompecabezas y querer saber más. Supongo que tener a Jane Jensen cerca ayuda bastante.

Ademas, se puede parchear al castellano gracias a Guias Pat&asperet, asi que si eres fan del género y te apetece probar un titulo nuevo este puede ser una buena elección.
¿Te ha sido útil este análisis? No Divertido
A 6 de 8 personas (75%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
23.0 h registradas
Publicado el 8 de septiembre de 2015
Tras una sequía de aventuras gráficas buenas, decidí instalar "Cognition: An Erica Reed Thriller" y me llevé una buena sorpresa. La protagonista es la tía del pelo naranja de las capturas, una poli de las que se saltan las normas establecidas y el caso que investiga le afecta personalmente. Un montonaco de tópicos de las películas y series estadounidenses, pero que se resuelven de manera amena. Venga, sentad el trasero y coged una cerveza frequita que explico: el juego está dividido en cuatro capítulos diferentes, los cuales conforman una gran trama. A pesar de ello, si no te sale de los huevos comprar todos los capítulos, se pueden jugar por separado, ya que son independientes jugablemente hablando, es decir, no hace falta haber acabado un capítulo (o tenerlo) para empezar el siguiente. Lo único que ocurrirá es que se quedarán flecos sueltos en la historia, pero con una cerveza fresca en las manos, ¡qué más da!
La historia está bien construida, y eso que lleva tintes sobrenaturales, y es que Erica Reed puede entrar en un estado de paja mental donde obtiene imágenes en su mente del pasado de personas o cosas, y esta habilidad tendrá un papel principal en el juego para poder avanzar.
También contaremos con un smartphone con el cual podremos hacer varias consultas por internet y mandar mensajes para ayudarnos en algunos acertijos, y con un ordenador conectado a la red de la policía por el que hacer búsquedas policiales. Todo muy bien integrado en el juego sin perder el suspense.
Gráficamente, tiene una estética parecida al cómic que hace que sea bastante dinámica. Los escenarios son 2D, y los personajes 3D. Los persnajes, en concreto, necesitan una manica de pintura, pues aunque están bien diseñados, de vez en cuando, a los polígonos se les va la pinza y hacen cosas raras.
Sonoramente está genial, con una banda sonora muy buena que sonará durante todo el juego en diversos momentos (e incluso tendrá su papel activo en el juego). Si te gusta mucho no, muchísimo, la puedes conseguir repartida en 2 DLCs.
No es una aventura de coña. Es seria, incluso con escenas bastante duras tirando a gore, así que si te alteras cuando ves pelilas, ni te instales el juego.
Una gran aventura que te brindará varias horas de diversión. Todo un hallazgo.

¡Venga, hombre! Algo malo tendrá, ¿no? Pues ahora que lo dices... Se me colgaba de vez en cuando. Y un cuelgue jodido, pues tenía que reiniciar el ordenador, porque todo dejaba de funcionar.
¿Y estuviste así durante los cuatro capítulos del juego? No, descubrí que ejecutando el juego en modo ventana, tras el cuelgue era muy fácil cerrarlo y volverlo abrir sin tener que reiniciar.
Parece un thriller, ¿no? Muy bien. El título del juego te "ayudado" en tu reflexión, ¿verdad?
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
No recomendado
2.9 h registradas
Publicado el 11 de abril de 2014
Buen juego ,lastimosamente no es apreciable para jugadores que no manejen muy bien el ingles ya que no tiene traducciones de ningun idioma....
¿Te ha sido útil este análisis? No Divertido