รายการแนะนำ ข่าวสาร
สำหรับคุณ
FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.
บทวิจารณ์จากผู้ใช้:
ล่าสุด:
แง่บวกเป็นส่วนมาก (14 บทวิจารณ์) - 78% จาก 14 บทวิจารณ์จากผู้ใช้ใน 30 วันล่าสุดนี้ เป็นแง่บวก
โดยรวม:
แง่บวกอย่างมาก (363 บทวิจารณ์) - 86% จาก 363 บทวิจารณ์จากผู้ใช้สำหรับเกมนี้ เป็นแง่บวก
วันวางจำหน่าย: 19 ก.ย. 2013

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

ซื้อ Cognition: An Erica Reed Thriller - Season One + OST Vol 1

มี 1 ผลิตภัณฑ์: Cognition: An Erica Reed Thriller

เทศกาลลดราคาฤดูร้อน! ข้อเสนอจะจบลง 4 กรกฎาคม

 

บทวิจารณ์

“Greater and more sinister things await us in the following episodes. I can't wait.”
http://indiegames.com/2013/01/cognition_an_erica_reed_thrill.html

“It is soaked with gloomy style, is gorgeous to look at and listen to, sets up its plot points with great precision, and takes off in the third act as it builds to a huge climax with a disquieting final shot that makes me genuinely eager to play the second episode.”
3.5/5 – Adventure Gamers

“An exciting story, an interesting main character, challenging puzzles, and a grandiose. atmosphere make for me this first episode a worthy spiritual successor of the Gabriel Knight series, which hopefully will be even better with each new episode. Besides The Walking Dead is the best for me so far (serious) Adventure game experience of the year.”
85% – Adventure-Treff

Season One

Order the Cognition: An Erica Reed Thriller - Season One to get all four episodes (The Hangman, The Wise Monkey, The Oracle, and The Cain Killer), plus the prequel e-comic, Provenance!

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

เกี่ยวกับเกมนี้

FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.

Jump into Cognition: An Erica Reed Thriller, the exciting four-part series that brings Erica face to face with the deranged demons of her past. A serial killer is loose in Boston -- one who seems to be leaving deliberate clues that only Erica, with her unique post-cognitive abilities, can uncover. Is she finally on her way to solving Scott’s murder? Or, blinded by vengeance, is she falling into a trap that could cost Erica her life? And how does this new killer know her secret?

Winner of six 2013 Reader’s Choice Aggie Awards, including Game of the Year, this edition of Cognition includes everything in the original game, plus brand new director commentary for all 4 episodes and exclusive content including concept art, storyboards, outtakes and other behind-the-scenes material about the development!

Developed by Phoenix Online Studios (makers of the King’s Quest spin-off The Silver Lining), with contributions from veteran game designer Jane Jensen (Gabriel Knight, Gray Matter) and comic book artist Romano Molenaar (Batman, X-Men, The Darkness), Cognition is a thrilling adventure that grips you and won’t let go.

ความต้องการระบบ

Windows
Mac OS X
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: XP/Vista/7
    • หน่วยประมวลผล: 2.0 GHz
    • หน่วยความจำ: แรม 2 GB
    • กราฟิก: ATI or NVidia with 512 MB RAM**
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 7 GB
    • หมายเหตุเพิ่มเติม: ** - Not recommended for play on Intel systems with integrated/shared video memory
    แนะนำ:
    • ระบบปฏิบัติการ: XP/Vista/7
    • หน่วยประมวลผล: 2.0 GHz
    • หน่วยความจำ: แรม 4 GB
    • กราฟิก: ATI or NVidia with 1 GB RAM**
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 7 GB
    • หมายเหตุเพิ่มเติม: ** - Not recommended for play on Intel systems with integrated/shared video memory
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: Snow Leopard (10.6.X)
    • หน่วยประมวลผล: 2.0 GHz*
    • หน่วยความจำ: แรม 2 GB
    • กราฟิก: ATI or NVidia with 512 MB RAM**
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 7 GB
    • หมายเหตุเพิ่มเติม: * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
    แนะนำ:
    • ระบบปฏิบัติการ: Snow Leopard (10.6.X)
    • หน่วยประมวลผล: 2.0 GHz*
    • หน่วยความจำ: แรม 4 GB
    • กราฟิก: ATI or NVidia with 1 GB RAM**
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 7 GB
    • หมายเหตุเพิ่มเติม: * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
บทวิจารณ์จากผู้ซื้อ
ระบบบทวิจารณ์จากผู้ซื้อได้รับการอัปเดตแล้ว! เรียนรู้เพิ่มเติม
ล่าสุด:
แง่บวกเป็นส่วนมาก (14 บทวิจารณ์)
โดยรวม:
แง่บวกอย่างมาก (363 บทวิจารณ์)
โพสต์ล่าสุด
UnrealDelusion
( 17.0 ชม. ในบันทึก )
โพสต์: 29 มิถุนายน
Cognition: An Erica Reed Thriller is an episodic adventure spread over 4 episodes.

In the game you play Erica Reed, an FBI agent, who loses her brother to a serial killer. After three years the case gets closed by the director of the FBI since there has been no progress in the investigation since that fatefull night. Then one night you get called to a crime scene to determine if it was a murder or suicide and from there on on you get spiraled into an investigation in which you not only have to find the murderer but also find a way to prevent your own death.

THE GOOD
  • Excellent story
  • Beautifull music
  • Logical puzzles
  • Great to above average voice acting
  • Hint system availble for those who want to use it
  • Strong female lead character

THE BAD
  • Mediocre animations at some spots in the game
  • Had two spots in my gameplay where a grapical glitch happened on my character
  • A few puzzles, while logical once you figure them out, are really hard

THE UGLY
  • Nothing really in my humble opinion

Final Verdict: 9 out of 10
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Vergilius
( 5.5 ชม. ในบันทึก )
โพสต์: 29 มิถุนายน
Bugs make it impossible to proceed. This game might have a good story and ideas BUT it's obviously developed poorly. I don't recommend buying it.
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thesqueedler
( 0.9 ชม. ในบันทึก )
โพสต์: 28 มิถุนายน
The voice acting is poor, the story is thin and the pacing is not good. Game play is slow, UI is clunky and awkward. I can't recommend it, sorry.
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garnetofeden
( 26.0 ชม. ในบันทึก )
โพสต์: 27 มิถุนายน
Although the comic-book style graphics aren't the greatest, the rich story, abundance of well-developed female characters with different physical characteristics and personalities, and unique cognition ability mechanics more than make up for it. The music fits the themes perfectly, and I found myself thinking about the game long after finishing it. Fans of the Blackwell series from Wadjet Eye Games would probably find plenty to love in Cognition: An Erica Reed Thriller.
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Sugar
( 30.3 ชม. ในบันทึก )
โพสต์: 26 มิถุนายน
One of the best P&C adventures I played in the recent years - a detective adventure with supernatural and horror elements.
Pros:
1) Very intriguing plot - you can feel that writers put a lot of time and work into it
2) Quests that NPCs give you can be solved in different ways
3) Beautiful art design - it fits perfectly with stories about serial killers
4) Great music and voice acting - again fits perfectly with murder investigation story
5) Puzzles and quests are logical and solvable - this one is really important for me personally as there are a lot of adventure games that lack logic leaving you unsure of what you are suppose to do and prety much forcing you to guess. Puzzles are about logic NOT about guessing

Cons:
1) Bugs, technical problems - wasn't really a problem for me as I found a fix really fast, but still can be annoying
2) I personally feel like the 4th episode was weaker in terms of story than the first 3
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lex
( 16.4 ชม. ในบันทึก )
โพสต์: 25 มิถุนายน
This one is a long one, I admit I had to use a cheatsheet here, some puzzles are hair-pulling difficult (getting the safe combi from towers), most of the puzzles just require some thinking though and are solveable with logic thinking. When I started playing this game I was almost immediately sucked into the atmosphere of the game, it didn't fail during all episodes.
I can recommend this game to all puzzlers out there who love a good story line with some nice twists.
definately an 8+ out of 10!
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centaga7
( 0.9 ชม. ในบันทึก )
โพสต์: 15 มิถุนายน
Meh, the voice acting and weird animation ruin it for me. sure the story is great, but thats what lets plays are for. without a good gameplay aspect, it just isnt worth buying.
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Sarkoth
( 35.5 ชม. ในบันทึก )
โพสต์: 11 มิถุนายน
Really cool Point & Click adventure with only a few minor hiccups, good writing, okay voice acting, good art design and a nice pace to it.

Can be enjoyed for even the current full price of 15€/$
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Kardos
( 22.1 ชม. ในบันทึก )
โพสต์: 11 มิถุนายน
This is an amazing hidden gem! One of the best adventures I've played!

Great atmosphere! Great story! Great dialogues! Lovely graphs!

Buy it!

(I havent experienced any bugs so far! I will update this review if I do! )
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DreamerNumberTwo
( 44.7 ชม. ในบันทึก )
โพสต์: 7 มิถุนายน
I'm almost done with the second chapter of Cognition and I wanted to write a quick positive review before I forget.

I don't know why it took me so long to "get into" this game after I bought it, but finally I forced myself to give it a whirl (after one abbreviated initial attempt). It's been totally worth it. One of the most engaging story-themed games I've played in a long time.

Yes, there are some flaws. Some dialogue is a bit silly. And while some of the obstacles in Agent Reed's way are typical of an adventure game, those same obstacles seem convoluted for a story that's supposed to be more realistic. (In just one example, Agent Reed has to pick the exact type of snacks an interviewee craves before he can be interrogated. This is a guy who is homeless, by the way, presumably hungry, and who supposedly wants to help avenge his dead wife by providing info.)

But if you're willing to go with some of the silliness of the story, and buy into a lot of storytelling tropes (Agent Reed's superiors barely stop short of ordering her to turn in her badge at certain points, Reed never calls for backup, etc) then you'll get pulled in. It definitely has that Jane Jensen feel--that lady who is most famous for creating Gabriel Knight, and who is here credited as a story consultant.

Most of the voice acting is very good, including, thankfully, the lead actress playing Erica Reed. Others have noted some sketchy graphics quality. Well let me tell you, while the in-game animations are a little awkward/robotic (they're "good enough"), the stylish, comic-book-panel like cut-scenes more than make up for them. VERY polished and effective, the art style in those instances.

I'm scratching my head a bit as to why Adventure Gamers' reviews of Cognition seemed so critical at times. (Again, I'm only finishing the second chapter now, but I thought it was just as fun as the first. AG gave it a pretty negative review, by contrast.) I can only assume that their harshness was partially due to the fact that they were waiting around for the chapters to be individually released. (I bought the "game of the year" edition, and can play it all at once). They probably were more critical of any flaws as they saw each chapter as a singular experience instead of just part of the whole experience one gets when they buy all chapters together.

Even though I'm only now getting around to playing Cognition, the game is already a couple years old. If Phoenix Online Studios ever wants to make a sequel season (or even crowdfund one), I'm definitely on board.

***

Update: I finished the second chapter, and frankly, it's stronger than the first one. I'm not sure what Adventure Gamers was thinking with their rating for it. I feel like they got hung up on some nitpicky things (like maybe how cartoony the new field director character was) so that they overlooked how much tighter this chapter was compared to the first one.

Also, the final puzzle in Chapter 2 (The Wise Monkey) was downright brilliant. Hilariously over-the-top-twisted, yes, but brilliant. If you enjoyed the involved nature of the Regression/Interrogation puzzle in the first chapter, then you'll really appreciate Chapter 2's final puzzle when Reed has to use her new "Synergy" power on, well, a bunch of body parts. It's like a crazy twist on the old Adventure Game Inventory puzzle, with a dash of Jeffrey Dahmer.

Update #2: I'm well into Chapter three now, and I can honestly say, this is one of the most clever games I've ever played. The best I can describe the game at this point is "META."

The game is getting crazy with the way the plot is referencing itself like some kind of mobius strip. Here in chapter three we have a case of TWO people with psionic powers--one who can see the future, the other the past. And with them both being psions, they can mentally interact with each other across two different time periods, both viewing the same environment with different eyes, and both inadvertently planting ideas in the other's head with their observations.

If it sounds crazy and convoluted, it is. It's starting to resemble a hall of carnival mirrors at this point, and I love it.

Additionally, the game lets you reflect on the events of the first two chapters from a whole new angle. In the first two chapters Erica Reed found scrapbook notes and dossiers (of potential victims) meticulously made by the serial killers she was after.

What's funny about Chapter three is, Erica discovers a dossier made by the mystery person hinted at in the first two chapters. This mystery person is a sort of serial killer of other serial killers. And here we get descriptions of THIS person's encounters and plans on how to target the original killers.

As I say, meta.

***
Update #3: I'm writing this update for the second time, having just finished Chapter four, and thus the whole game. I originally complained that Cognition's final chapter didn't quite "stick the landing" perfectly. (There are definitely pacing issues; it feels like the story hits a wall immediately after the breathless cliffhanger of Chapter 3.) Having considered things further, my thinking on it now is, "But it was close enough."

Seriously. This chapter turns the tawdriness and melodroma of the previous chapters up to 11. And that's either a good or bad thing depending on your point of view. Whatever it is, it's certainly "Cognition." And as I said in my original conclusion: "At least I can appreciate that when a train does go off the tracks, it's only because the people running it aren't afraid to go full steam ahead."

Does the origin of the Cain killer (and his dynamic with Cordelia) feel 100% organic? No. But as I continued playing, I eventually accepted it--until finally after the story's balls-out conclusion, I was able to appreciate what they were going for. ("You'll be an angel among those who are like us." Damn.)

Heck, I even liked the final "fight sequence" between Erica and the bad guy. "Action" sequences are usually something adventure gamers avoid like the plague, but I thought this was creative as hell, showing the fight through comic book panels.

Concluding thoughts: That's it. It was a heck of a ride. 44 hours on record. (Give me a break, I never used a hint guide.) I give Cognition 4 out of 5 stars. The Adventure Gamers reviewer must've been on crack. And I'm ready to help back season two of Erica Reed, just say the word.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 30 วันที่ผ่านมา
4 จาก 5 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
17.2 ชม. ในบันทึก
โพสต์: 2 มิถุนายน
The game can be a little buggy with graphics, and it froze a couple times (apparently hitting 'b' on your keyboard can fix that). I found the voice acting to be a little stale at times too.

However I still thoroughly enjoyed this game, the story is pretty interesting and I was kept pretty hooked the whole way through. The soundtrack is awesome aswell.
I definitely recommend this game for people who like story rich games.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
3 จาก 4 คน (75%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
17.0 ชม. ในบันทึก
โพสต์: 29 มิถุนายน
Cognition: An Erica Reed Thriller is an episodic adventure spread over 4 episodes.

In the game you play Erica Reed, an FBI agent, who loses her brother to a serial killer. After three years the case gets closed by the director of the FBI since there has been no progress in the investigation since that fatefull night. Then one night you get called to a crime scene to determine if it was a murder or suicide and from there on on you get spiraled into an investigation in which you not only have to find the murderer but also find a way to prevent your own death.

THE GOOD
  • Excellent story
  • Beautifull music
  • Logical puzzles
  • Great to above average voice acting
  • Hint system availble for those who want to use it
  • Strong female lead character

THE BAD
  • Mediocre animations at some spots in the game
  • Had two spots in my gameplay where a grapical glitch happened on my character
  • A few puzzles, while logical once you figure them out, are really hard

THE UGLY
  • Nothing really in my humble opinion

Final Verdict: 9 out of 10
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
3 จาก 4 คน (75%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
แนะนำ
44.7 ชม. ในบันทึก
โพสต์: 7 มิถุนายน
I'm almost done with the second chapter of Cognition and I wanted to write a quick positive review before I forget.

I don't know why it took me so long to "get into" this game after I bought it, but finally I forced myself to give it a whirl (after one abbreviated initial attempt). It's been totally worth it. One of the most engaging story-themed games I've played in a long time.

Yes, there are some flaws. Some dialogue is a bit silly. And while some of the obstacles in Agent Reed's way are typical of an adventure game, those same obstacles seem convoluted for a story that's supposed to be more realistic. (In just one example, Agent Reed has to pick the exact type of snacks an interviewee craves before he can be interrogated. This is a guy who is homeless, by the way, presumably hungry, and who supposedly wants to help avenge his dead wife by providing info.)

But if you're willing to go with some of the silliness of the story, and buy into a lot of storytelling tropes (Agent Reed's superiors barely stop short of ordering her to turn in her badge at certain points, Reed never calls for backup, etc) then you'll get pulled in. It definitely has that Jane Jensen feel--that lady who is most famous for creating Gabriel Knight, and who is here credited as a story consultant.

Most of the voice acting is very good, including, thankfully, the lead actress playing Erica Reed. Others have noted some sketchy graphics quality. Well let me tell you, while the in-game animations are a little awkward/robotic (they're "good enough"), the stylish, comic-book-panel like cut-scenes more than make up for them. VERY polished and effective, the art style in those instances.

I'm scratching my head a bit as to why Adventure Gamers' reviews of Cognition seemed so critical at times. (Again, I'm only finishing the second chapter now, but I thought it was just as fun as the first. AG gave it a pretty negative review, by contrast.) I can only assume that their harshness was partially due to the fact that they were waiting around for the chapters to be individually released. (I bought the "game of the year" edition, and can play it all at once). They probably were more critical of any flaws as they saw each chapter as a singular experience instead of just part of the whole experience one gets when they buy all chapters together.

Even though I'm only now getting around to playing Cognition, the game is already a couple years old. If Phoenix Online Studios ever wants to make a sequel season (or even crowdfund one), I'm definitely on board.

***

Update: I finished the second chapter, and frankly, it's stronger than the first one. I'm not sure what Adventure Gamers was thinking with their rating for it. I feel like they got hung up on some nitpicky things (like maybe how cartoony the new field director character was) so that they overlooked how much tighter this chapter was compared to the first one.

Also, the final puzzle in Chapter 2 (The Wise Monkey) was downright brilliant. Hilariously over-the-top-twisted, yes, but brilliant. If you enjoyed the involved nature of the Regression/Interrogation puzzle in the first chapter, then you'll really appreciate Chapter 2's final puzzle when Reed has to use her new "Synergy" power on, well, a bunch of body parts. It's like a crazy twist on the old Adventure Game Inventory puzzle, with a dash of Jeffrey Dahmer.

Update #2: I'm well into Chapter three now, and I can honestly say, this is one of the most clever games I've ever played. The best I can describe the game at this point is "META."

The game is getting crazy with the way the plot is referencing itself like some kind of mobius strip. Here in chapter three we have a case of TWO people with psionic powers--one who can see the future, the other the past. And with them both being psions, they can mentally interact with each other across two different time periods, both viewing the same environment with different eyes, and both inadvertently planting ideas in the other's head with their observations.

If it sounds crazy and convoluted, it is. It's starting to resemble a hall of carnival mirrors at this point, and I love it.

Additionally, the game lets you reflect on the events of the first two chapters from a whole new angle. In the first two chapters Erica Reed found scrapbook notes and dossiers (of potential victims) meticulously made by the serial killers she was after.

What's funny about Chapter three is, Erica discovers a dossier made by the mystery person hinted at in the first two chapters. This mystery person is a sort of serial killer of other serial killers. And here we get descriptions of THIS person's encounters and plans on how to target the original killers.

As I say, meta.

***
Update #3: I'm writing this update for the second time, having just finished Chapter four, and thus the whole game. I originally complained that Cognition's final chapter didn't quite "stick the landing" perfectly. (There are definitely pacing issues; it feels like the story hits a wall immediately after the breathless cliffhanger of Chapter 3.) Having considered things further, my thinking on it now is, "But it was close enough."

Seriously. This chapter turns the tawdriness and melodroma of the previous chapters up to 11. And that's either a good or bad thing depending on your point of view. Whatever it is, it's certainly "Cognition." And as I said in my original conclusion: "At least I can appreciate that when a train does go off the tracks, it's only because the people running it aren't afraid to go full steam ahead."

Does the origin of the Cain killer (and his dynamic with Cordelia) feel 100% organic? No. But as I continued playing, I eventually accepted it--until finally after the story's balls-out conclusion, I was able to appreciate what they were going for. ("You'll be an angel among those who are like us." Damn.)

Heck, I even liked the final "fight sequence" between Erica and the bad guy. "Action" sequences are usually something adventure gamers avoid like the plague, but I thought this was creative as hell, showing the fight through comic book panels.

Concluding thoughts: That's it. It was a heck of a ride. 44 hours on record. (Give me a break, I never used a hint guide.) I give Cognition 4 out of 5 stars. The Adventure Gamers reviewer must've been on crack. And I'm ready to help back season two of Erica Reed, just say the word.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
3 จาก 4 คน (75%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
ไม่แนะนำ
5.5 ชม. ในบันทึก
โพสต์: 29 มิถุนายน
Bugs make it impossible to proceed. This game might have a good story and ideas BUT it's obviously developed poorly. I don't recommend buying it.
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3 จาก 5 คน (60%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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22.1 ชม. ในบันทึก
โพสต์: 11 มิถุนายน
This is an amazing hidden gem! One of the best adventures I've played!

Great atmosphere! Great story! Great dialogues! Lovely graphs!

Buy it!

(I havent experienced any bugs so far! I will update this review if I do! )
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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35.5 ชม. ในบันทึก
โพสต์: 11 มิถุนายน
Really cool Point & Click adventure with only a few minor hiccups, good writing, okay voice acting, good art design and a nice pace to it.

Can be enjoyed for even the current full price of 15€/$
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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30.3 ชม. ในบันทึก
โพสต์: 26 มิถุนายน
One of the best P&C adventures I played in the recent years - a detective adventure with supernatural and horror elements.
Pros:
1) Very intriguing plot - you can feel that writers put a lot of time and work into it
2) Quests that NPCs give you can be solved in different ways
3) Beautiful art design - it fits perfectly with stories about serial killers
4) Great music and voice acting - again fits perfectly with murder investigation story
5) Puzzles and quests are logical and solvable - this one is really important for me personally as there are a lot of adventure games that lack logic leaving you unsure of what you are suppose to do and prety much forcing you to guess. Puzzles are about logic NOT about guessing

Cons:
1) Bugs, technical problems - wasn't really a problem for me as I found a fix really fast, but still can be annoying
2) I personally feel like the 4th episode was weaker in terms of story than the first 3
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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0.9 ชม. ในบันทึก
โพสต์: 28 มิถุนายน
The voice acting is poor, the story is thin and the pacing is not good. Game play is slow, UI is clunky and awkward. I can't recommend it, sorry.
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บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ทั้งหมด
84 จาก 93 คน (90%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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17.5 ชม. ในบันทึก
โพสต์: 29 มกราคม 2014
You play as Erica Reed, a Boston FBI agent with a deeply troubled past and some supernatural abilities, which are introduced to you throughout the first episode.

Cognition is a traditional point and click adventure game, and it doesn't add too much to the formula. When you click on something, a small radial menu shows up of things you can do with the object, and its context sensitive. You can look at it, use it or grab it, or use your currently equipped inventory item on it. The graphical inventory is on the right side of the screen, and you can not only equip an object, you can also look at it, use it, or combine several objects together.

It definitely has a very mature comic-book feel to it. The cutscenes are delivered in the standard "motion comic" style, with minimal animation - mostly to highlight the important aspects of the scene. The actual gameplay has full cel-shaded environments and characters, complete with mouth movements to accompany the voice acting. The music is also wonderfully done and definitely sets the mood for each scene. The best thing I can say about it is that it didn't get in the way, which is the point for a game like this. It highlights the atmosphere appropriately.

Cognition: An Erica Reed Thriller may have some clumsy animation, some robotic faces and the occasional instance where the tech and the art don’t quite gel, but it is a hugely competent adventure game in every other regard. One that provides stimulating puzzle mechanics that make perfect sense within its world, and a compelling story that quickly gains momentum and keeps it up until it culminates in a thrilling, memorable finale. That’s categorically what you want from the genre.
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48 จาก 51 คน (94%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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19.6 ชม. ในบันทึก
โพสต์: 28 มิถุนายน 2014
Cognition is an adult graphic adventure about lost, revenge and fate.

Story is really well done and progresses nicely without feeling forced, most puzzles are logical, all characters are complex and have motivations that you can understand, this is helped by the great voice acting.

The game has a supernatural twist, but it doesn't feel cheesy and works well in the game for the most part, allowing for some very interesting mechanics.

DIfficulty is well balanced except a couple puzzles that might require an effort, but everything is feasible and can be deducted logically, no need for weird guessings. There are a few moments where you can actually die, but it's not frustrating since the game allows for fast retrying.

All 4 episodes are quite good, but the third one is weaker because it focuses on a single location, although it's needed to move the plot further and get ready for the final of the game, so it can be forgiven and it's not bad anyway, just not as good as the other 3 episodes.

The game has a few technical bugs, like the character moving through objects, but none are gamebreaking, just a few little annoyances.

Overall I greatly enjoyed the game and highly recommend it to anyone looking for an adult graphic adventure with an interesting plot.
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