FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.
Análises de usuários:
Últimas:
Muito positivas (10 análises) - 90% das 10 análises de usuários dos últimos 30 dias são positivas.
Todas:
Muito positivas (359 análises) - 86% das 359 análises de usuários deste jogo são positivas.
Data de lançamento: 19/set/2013

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Comprar Cognition: An Erica Reed Thriller - Season One + OST Vol 1

Inclui 1 itens: Cognition: An Erica Reed Thriller

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

 

Análises

“Greater and more sinister things await us in the following episodes. I can't wait.”
http://indiegames.com/2013/01/cognition_an_erica_reed_thrill.html

“It is soaked with gloomy style, is gorgeous to look at and listen to, sets up its plot points with great precision, and takes off in the third act as it builds to a huge climax with a disquieting final shot that makes me genuinely eager to play the second episode.”
3.5/5 – Adventure Gamers

“An exciting story, an interesting main character, challenging puzzles, and a grandiose. atmosphere make for me this first episode a worthy spiritual successor of the Gabriel Knight series, which hopefully will be even better with each new episode. Besides The Walking Dead is the best for me so far (serious) Adventure game experience of the year.”
85% – Adventure-Treff

Season One

Order the Cognition: An Erica Reed Thriller - Season One to get all four episodes (The Hangman, The Wise Monkey, The Oracle, and The Cain Killer), plus the prequel e-comic, Provenance!

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

Sobre este jogo

FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.

Jump into Cognition: An Erica Reed Thriller, the exciting four-part series that brings Erica face to face with the deranged demons of her past. A serial killer is loose in Boston -- one who seems to be leaving deliberate clues that only Erica, with her unique post-cognitive abilities, can uncover. Is she finally on her way to solving Scott’s murder? Or, blinded by vengeance, is she falling into a trap that could cost Erica her life? And how does this new killer know her secret?

Winner of six 2013 Reader’s Choice Aggie Awards, including Game of the Year, this edition of Cognition includes everything in the original game, plus brand new director commentary for all 4 episodes and exclusive content including concept art, storyboards, outtakes and other behind-the-scenes material about the development!

Developed by Phoenix Online Studios (makers of the King’s Quest spin-off The Silver Lining), with contributions from veteran game designer Jane Jensen (Gabriel Knight, Gray Matter) and comic book artist Romano Molenaar (Batman, X-Men, The Darkness), Cognition is a thrilling adventure that grips you and won’t let go.

Requisitos de sistema

Windows
Mac OS X
    Mínimos:
    • SO: XP/Vista/7
    • Processador: 2.0 GHz
    • Memória: 2 GB de RAM
    • Placa de vídeo: ATI or NVidia with 512 MB RAM**
    • Armazenamento: 7 GB de espaço disponível
    • Outras observações: ** - Not recommended for play on Intel systems with integrated/shared video memory
    Recomendados:
    • SO: XP/Vista/7
    • Processador: 2.0 GHz
    • Memória: 4 GB de RAM
    • Placa de vídeo: ATI or NVidia with 1 GB RAM**
    • Armazenamento: 7 GB de espaço disponível
    • Outras observações: ** - Not recommended for play on Intel systems with integrated/shared video memory
    Mínimos:
    • SO: Snow Leopard (10.6.X)
    • Processador: 2.0 GHz*
    • Memória: 2 GB de RAM
    • Placa de vídeo: ATI or NVidia with 512 MB RAM**
    • Armazenamento: 7 GB de espaço disponível
    • Outras observações: * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
    Recomendados:
    • SO: Snow Leopard (10.6.X)
    • Processador: 2.0 GHz*
    • Memória: 4 GB de RAM
    • Placa de vídeo: ATI or NVidia with 1 GB RAM**
    • Armazenamento: 7 GB de espaço disponível
    • Outras observações: * - For Mac systems, an Intel-based processor is required., ** - Not recommended for play on Intel systems with integrated/shared video memory
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Últimas:
Muito positivas (10 análises)
Todas:
Muito positivas (359 análises)
Últimas análises
Sugar
( 30.3 horas registradas )
Publicada: 26 de junho
One of the best P&C adventures I played in the recent years - a detective adventure with supernatural and horror elements.
Pros:
1) Very intriguing plot - you can feel that writers put a lot of time and work into it
2) Quests that NPCs give you can be solved in different ways
3) Beautiful art design - it fits perfectly with stories about serial killers
4) Great music and voice acting - again fits perfectly with murder investigation story
5) Puzzles and quests are logical and solvable - this one is really important for me personally as there are a lot of adventure games that lack logic leaving you unsure of what you are suppose to do and prety much forcing you to guess. Puzzles are about logic NOT about guessing

Cons:
1) Bugs, technical problems - wasn't really a problem for me as I found a fix really fast, but still can be annoying
2) I personally feel like the 4th episode was weaker in terms of story than the first 3
lex
( 16.4 horas registradas )
Publicada: 25 de junho
This one is a long one, I admit I had to use a cheatsheet here, some puzzles are hair-pulling difficult (getting the safe combi from towers), most of the puzzles just require some thinking though and are solveable with logic thinking. When I started playing this game I was almost immediately sucked into the atmosphere of the game, it didn't fail during all episodes.
I can recommend this game to all puzzlers out there who love a good story line with some nice twists.
definately an 8+ out of 10!
centaga7
( 0.9 horas registradas )
Publicada: 15 de junho
Meh, the voice acting and weird animation ruin it for me. sure the story is great, but thats what lets plays are for. without a good gameplay aspect, it just isnt worth buying.
Sarkoth
( 35.5 horas registradas )
Publicada: 11 de junho
Really cool Point & Click adventure with only a few minor hiccups, good writing, okay voice acting, good art design and a nice pace to it.

Can be enjoyed for even the current full price of 15€/$
Kardos
( 22.1 horas registradas )
Publicada: 11 de junho
This is an amazing hidden gem! One of the best adventures I've played!

Great atmosphere! Great story! Great dialogues! Lovely graphs!

Buy it!

(I havent experienced any bugs so far! I will update this review if I do! )
Red_Spartan_PG(BR)
( 33.0 horas registradas )
Publicada: 11 de junho
Cognition: An Erica Reed Thriller é um ótimo point-and-click de aventura, que embora tenha gráficos medianos e alguns bug de animação, possuía uma boa estória e uma ótima atmosfera, trilha sonora e vozes combinam perfeitamente com o jogo. Além de envolver a logica, a maioria dos puzzles envolve também um dos poderes da protagonista, dando um toque único ao jogo, em alguns pouquíssimos momentos tive que procurar respostas online, porque achei os desafios quase impossíveis de resolver, mas normalmente o desafio é satisfatório. A estória possui várias pequenas bifurcações que trazem consigo achivements diferentes, então o jogo tem um fator de replay moderado. O único bug sério que encontrei trancou meu progresso no jogo por me adiantar em uma ação, então aconselho salvar a cada cena. Espero que esse jogo receba um sequencia (embora a estória esteja completa), ganhei o primeiro episodio e comprei o segundo em um bundle, mas antes mesmo de terminar o primeiro, decidi investir nos dois episódios restantes.
-------------------------------------------
Cognition: An Erica Reed Thriller is a great point-and-click adventure, that although some middling graphics and animation bug, had a good story and a great atmosphere, soundtrack and voices blend perfectly with the game. Besides involving the logic, most puzzles also involves one of the protagonist's powers, giving a unique touch to the game, in some very few moments had to look solution online, because I found the nearly impossible challenges to solve, but often the challenge is satisfactory . The story has several small bifurcations which bring with them different achivements, so the game has a factor of moderate replay. The only serious bug I found locked my progress in the game for me for advance an action, then I advise save after each scene. I hope that this game received a sequel (though the story is complete), get the first episode for free and bought the second in a bundle, but before finishing the first, decided to invest in the remaining two episodes.
DreamerNumberTwo
( 44.7 horas registradas )
Publicada: 7 de junho
I'm almost done with the second chapter of Cognition and I wanted to write a quick positive review before I forget.

I don't know why it took me so long to "get into" this game after I bought it, but finally I forced myself to give it a whirl (after one abbreviated initial attempt). It's been totally worth it. One of the most engaging story-themed games I've played in a long time.

Yes, there are some flaws. Some dialogue is a bit silly. And while some of the obstacles in Agent Reed's way are typical of an adventure game, those same obstacles seem convoluted for a story that's supposed to be more realistic. (In just one example, Agent Reed has to pick the exact type of snacks an interviewee craves before he can be interrogated. This is a guy who is homeless, by the way, presumably hungry, and who supposedly wants to help avenge his dead wife by providing info.)

But if you're willing to go with some of the silliness of the story, and buy into a lot of storytelling tropes (Agent Reed's superiors barely stop short of ordering her to turn in her badge at certain points, Reed never calls for backup, etc) then you'll get pulled in. It definitely has that Jane Jensen feel--that lady who is most famous for creating Gabriel Knight, and who is here credited as a story consultant.

Most of the voice acting is very good, including, thankfully, the lead actress playing Erica Reed. Others have noted some sketchy graphics quality. Well let me tell you, while the in-game animations are a little awkward/robotic (they're "good enough"), the stylish, comic-book-panel like cut-scenes more than make up for them. VERY polished and effective, the art style in those instances.

I'm scratching my head a bit as to why Adventure Gamers' reviews of Cognition seemed so critical at times. (Again, I'm only finishing the second chapter now, but I thought it was just as fun as the first. AG gave it a pretty negative review, by contrast.) I can only assume that their harshness was partially due to the fact that they were waiting around for the chapters to be individually released. (I bought the "game of the year" edition, and can play it all at once). They probably were more critical of any flaws as they saw each chapter as a singular experience instead of just part of the whole experience one gets when they buy all chapters together.

Even though I'm only now getting around to playing Cognition, the game is already a couple years old. If Phoenix Online Studios ever wants to make a sequel season (or even crowdfund one), I'm definitely on board.

***

Update: I finished the second chapter, and frankly, it's stronger than the first one. I'm not sure what Adventure Gamers was thinking with their rating for it. I feel like they got hung up on some nitpicky things (like maybe how cartoony the new field director character was) so that they overlooked how much tighter this chapter was compared to the first one.

Also, the final puzzle in Chapter 2 (The Wise Monkey) was downright brilliant. Hilariously over-the-top-twisted, yes, but brilliant. If you enjoyed the involved nature of the Regression/Interrogation puzzle in the first chapter, then you'll really appreciate Chapter 2's final puzzle when Reed has to use her new "Synergy" power on, well, a bunch of body parts. It's like a crazy twist on the old Adventure Game Inventory puzzle, with a dash of Jeffrey Dahmer.

Update #2: I'm well into Chapter three now, and I can honestly say, this is one of the most clever games I've ever played. The best I can describe the game at this point is "META."

The game is getting crazy with the way the plot is referencing itself like some kind of mobius strip. Here in chapter three we have a case of TWO people with psionic powers--one who can see the future, the other the past. And with them both being psions, they can mentally interact with each other across two different time periods, both viewing the same environment with different eyes, and both inadvertently planting ideas in the other's head with their observations.

If it sounds crazy and convoluted, it is. It's starting to resemble a hall of carnival mirrors at this point, and I love it.

Additionally, the game lets you reflect on the events of the first two chapters from a whole new angle. In the first two chapters Erica Reed found scrapbook notes and dossiers (of potential victims) meticulously made by the serial killers she was after.

What's funny about Chapter three is, Erica discovers a dossier made by the mystery person hinted at in the first two chapters. This mystery person is a sort of serial killer of other serial killers. And here we get descriptions of THIS person's encounters and plans on how to target the original killers.

As I say, meta.

***
Update #3: I'm writing this update for the second time, having just finished Chapter four, and thus the whole game. I originally complained that Cognition's final chapter didn't quite "stick the landing" perfectly. Having considered things further, my thinking on it now is, "But it was close enough."

Seriously. This chapter turns the tawdriness and melodroma of the previous chapters up to 11. And that's either a good or bad thing depending on your point of view. Whatever it is, it's certainly "Cognition." And as I said in my original conclusion: "At least I can appreciate that when a train does go off the tracks, it's only because the people running it aren't afraid to go full steam ahead."

Does the origin of the Cain killer (and his dynamic with Cordelia) feel 100% organic? No. But as I continued playing, I eventually accepted it--until finally after the story's balls-out conclusion, I was able to appreciate what they were going for. ("You'll be an angel to those that are like us." Damn.)

Heck, I even liked the final "fight sequence" between Erica and the bad guy. "Action" sequences are usually something adventure gamers avoid like the plague, but I thought this was creative as hell, showing the fight through comic book panels.

Concluding thoughts: That's it. It was a heck of a ride. 44 hours on record. (Give me a break, I never used a hint guide.) I give Cognition 4.5 out of 5 stars. The Adventure Gamers reviewer must've been on crack. And I'm ready to help back season two of Erica Reed, just say the word.
Proxi
( 17.2 horas registradas )
Publicada: 2 de junho
The game can be a little buggy with graphics, and it froze a couple times (apparently hitting 'b' on your keyboard can fix that). I found the voice acting to be a little stale at times too.

However I still thoroughly enjoyed this game, the story is pretty interesting and I was kept pretty hooked the whole way through. The soundtrack is awesome aswell.
I definitely recommend this game for people who like story rich games.
SickB
( 6.0 horas registradas )
Publicada: 28 de maio
Game Breaking Bugs!

Don´t buy this game at no cost
PrettyPrincessKitty FS
( 16.3 horas registradas )
Publicada: 27 de maio
The best way I can describe this is if the Blackwell games got high on PCP - similar sort of mystery/detective game, except you have mystical powers. However...it is significantly more serious (blackwell had some great character interaction, whereas this has a better overall story).

First off, it's incredibly gritty. There is no holding back in the subject matter (to the extent that if you're squeamish or don't like torture, probably stay away). The atmosphere, story, and writing is top-notch. I was consistently on the edge of my seat waiting to see what would happen.

Puzzles are on the harder end, but not frustrating.

Soundtrack is great.

Gameplay is a little clunky (moving around and lots of clicking), but not to detract it.

Definitely recommended.
Análises mais úteis  Nos últimos 30 dias
5 de 5 pessoas (100%) acharam esta análise útil
Recomendado
33.0 horas registradas
Publicada: 11 de junho
Cognition: An Erica Reed Thriller é um ótimo point-and-click de aventura, que embora tenha gráficos medianos e alguns bug de animação, possuía uma boa estória e uma ótima atmosfera, trilha sonora e vozes combinam perfeitamente com o jogo. Além de envolver a logica, a maioria dos puzzles envolve também um dos poderes da protagonista, dando um toque único ao jogo, em alguns pouquíssimos momentos tive que procurar respostas online, porque achei os desafios quase impossíveis de resolver, mas normalmente o desafio é satisfatório. A estória possui várias pequenas bifurcações que trazem consigo achivements diferentes, então o jogo tem um fator de replay moderado. O único bug sério que encontrei trancou meu progresso no jogo por me adiantar em uma ação, então aconselho salvar a cada cena. Espero que esse jogo receba um sequencia (embora a estória esteja completa), ganhei o primeiro episodio e comprei o segundo em um bundle, mas antes mesmo de terminar o primeiro, decidi investir nos dois episódios restantes.
-------------------------------------------
Cognition: An Erica Reed Thriller is a great point-and-click adventure, that although some middling graphics and animation bug, had a good story and a great atmosphere, soundtrack and voices blend perfectly with the game. Besides involving the logic, most puzzles also involves one of the protagonist's powers, giving a unique touch to the game, in some very few moments had to look solution online, because I found the nearly impossible challenges to solve, but often the challenge is satisfactory . The story has several small bifurcations which bring with them different achivements, so the game has a factor of moderate replay. The only serious bug I found locked my progress in the game for me for advance an action, then I advise save after each scene. I hope that this game received a sequel (though the story is complete), get the first episode for free and bought the second in a bundle, but before finishing the first, decided to invest in the remaining two episodes.
Você achou esta análise útil? Sim Não Engraçada
4 de 4 pessoas (100%) acharam esta análise útil
Recomendado
16.3 horas registradas
Publicada: 27 de maio
The best way I can describe this is if the Blackwell games got high on PCP - similar sort of mystery/detective game, except you have mystical powers. However...it is significantly more serious (blackwell had some great character interaction, whereas this has a better overall story).

First off, it's incredibly gritty. There is no holding back in the subject matter (to the extent that if you're squeamish or don't like torture, probably stay away). The atmosphere, story, and writing is top-notch. I was consistently on the edge of my seat waiting to see what would happen.

Puzzles are on the harder end, but not frustrating.

Soundtrack is great.

Gameplay is a little clunky (moving around and lots of clicking), but not to detract it.

Definitely recommended.
Você achou esta análise útil? Sim Não Engraçada
3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
22.1 horas registradas
Publicada: 11 de junho
This is an amazing hidden gem! One of the best adventures I've played!

Great atmosphere! Great story! Great dialogues! Lovely graphs!

Buy it!

(I havent experienced any bugs so far! I will update this review if I do! )
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
17.2 horas registradas
Publicada: 2 de junho
The game can be a little buggy with graphics, and it froze a couple times (apparently hitting 'b' on your keyboard can fix that). I found the voice acting to be a little stale at times too.

However I still thoroughly enjoyed this game, the story is pretty interesting and I was kept pretty hooked the whole way through. The soundtrack is awesome aswell.
I definitely recommend this game for people who like story rich games.
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
44.7 horas registradas
Publicada: 7 de junho
I'm almost done with the second chapter of Cognition and I wanted to write a quick positive review before I forget.

I don't know why it took me so long to "get into" this game after I bought it, but finally I forced myself to give it a whirl (after one abbreviated initial attempt). It's been totally worth it. One of the most engaging story-themed games I've played in a long time.

Yes, there are some flaws. Some dialogue is a bit silly. And while some of the obstacles in Agent Reed's way are typical of an adventure game, those same obstacles seem convoluted for a story that's supposed to be more realistic. (In just one example, Agent Reed has to pick the exact type of snacks an interviewee craves before he can be interrogated. This is a guy who is homeless, by the way, presumably hungry, and who supposedly wants to help avenge his dead wife by providing info.)

But if you're willing to go with some of the silliness of the story, and buy into a lot of storytelling tropes (Agent Reed's superiors barely stop short of ordering her to turn in her badge at certain points, Reed never calls for backup, etc) then you'll get pulled in. It definitely has that Jane Jensen feel--that lady who is most famous for creating Gabriel Knight, and who is here credited as a story consultant.

Most of the voice acting is very good, including, thankfully, the lead actress playing Erica Reed. Others have noted some sketchy graphics quality. Well let me tell you, while the in-game animations are a little awkward/robotic (they're "good enough"), the stylish, comic-book-panel like cut-scenes more than make up for them. VERY polished and effective, the art style in those instances.

I'm scratching my head a bit as to why Adventure Gamers' reviews of Cognition seemed so critical at times. (Again, I'm only finishing the second chapter now, but I thought it was just as fun as the first. AG gave it a pretty negative review, by contrast.) I can only assume that their harshness was partially due to the fact that they were waiting around for the chapters to be individually released. (I bought the "game of the year" edition, and can play it all at once). They probably were more critical of any flaws as they saw each chapter as a singular experience instead of just part of the whole experience one gets when they buy all chapters together.

Even though I'm only now getting around to playing Cognition, the game is already a couple years old. If Phoenix Online Studios ever wants to make a sequel season (or even crowdfund one), I'm definitely on board.

***

Update: I finished the second chapter, and frankly, it's stronger than the first one. I'm not sure what Adventure Gamers was thinking with their rating for it. I feel like they got hung up on some nitpicky things (like maybe how cartoony the new field director character was) so that they overlooked how much tighter this chapter was compared to the first one.

Also, the final puzzle in Chapter 2 (The Wise Monkey) was downright brilliant. Hilariously over-the-top-twisted, yes, but brilliant. If you enjoyed the involved nature of the Regression/Interrogation puzzle in the first chapter, then you'll really appreciate Chapter 2's final puzzle when Reed has to use her new "Synergy" power on, well, a bunch of body parts. It's like a crazy twist on the old Adventure Game Inventory puzzle, with a dash of Jeffrey Dahmer.

Update #2: I'm well into Chapter three now, and I can honestly say, this is one of the most clever games I've ever played. The best I can describe the game at this point is "META."

The game is getting crazy with the way the plot is referencing itself like some kind of mobius strip. Here in chapter three we have a case of TWO people with psionic powers--one who can see the future, the other the past. And with them both being psions, they can mentally interact with each other across two different time periods, both viewing the same environment with different eyes, and both inadvertently planting ideas in the other's head with their observations.

If it sounds crazy and convoluted, it is. It's starting to resemble a hall of carnival mirrors at this point, and I love it.

Additionally, the game lets you reflect on the events of the first two chapters from a whole new angle. In the first two chapters Erica Reed found scrapbook notes and dossiers (of potential victims) meticulously made by the serial killers she was after.

What's funny about Chapter three is, Erica discovers a dossier made by the mystery person hinted at in the first two chapters. This mystery person is a sort of serial killer of other serial killers. And here we get descriptions of THIS person's encounters and plans on how to target the original killers.

As I say, meta.

***
Update #3: I'm writing this update for the second time, having just finished Chapter four, and thus the whole game. I originally complained that Cognition's final chapter didn't quite "stick the landing" perfectly. Having considered things further, my thinking on it now is, "But it was close enough."

Seriously. This chapter turns the tawdriness and melodroma of the previous chapters up to 11. And that's either a good or bad thing depending on your point of view. Whatever it is, it's certainly "Cognition." And as I said in my original conclusion: "At least I can appreciate that when a train does go off the tracks, it's only because the people running it aren't afraid to go full steam ahead."

Does the origin of the Cain killer (and his dynamic with Cordelia) feel 100% organic? No. But as I continued playing, I eventually accepted it--until finally after the story's balls-out conclusion, I was able to appreciate what they were going for. ("You'll be an angel to those that are like us." Damn.)

Heck, I even liked the final "fight sequence" between Erica and the bad guy. "Action" sequences are usually something adventure gamers avoid like the plague, but I thought this was creative as hell, showing the fight through comic book panels.

Concluding thoughts: That's it. It was a heck of a ride. 44 hours on record. (Give me a break, I never used a hint guide.) I give Cognition 4.5 out of 5 stars. The Adventure Gamers reviewer must've been on crack. And I'm ready to help back season two of Erica Reed, just say the word.
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
35.5 horas registradas
Publicada: 11 de junho
Really cool Point & Click adventure with only a few minor hiccups, good writing, okay voice acting, good art design and a nice pace to it.

Can be enjoyed for even the current full price of 15€/$
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
30.3 horas registradas
Publicada: 26 de junho
One of the best P&C adventures I played in the recent years - a detective adventure with supernatural and horror elements.
Pros:
1) Very intriguing plot - you can feel that writers put a lot of time and work into it
2) Quests that NPCs give you can be solved in different ways
3) Beautiful art design - it fits perfectly with stories about serial killers
4) Great music and voice acting - again fits perfectly with murder investigation story
5) Puzzles and quests are logical and solvable - this one is really important for me personally as there are a lot of adventure games that lack logic leaving you unsure of what you are suppose to do and prety much forcing you to guess. Puzzles are about logic NOT about guessing

Cons:
1) Bugs, technical problems - wasn't really a problem for me as I found a fix really fast, but still can be annoying
2) I personally feel like the 4th episode was weaker in terms of story than the first 3
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Análises mais úteis  No geral
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
3.9 horas registradas
Publicada: 2 de outubro de 2013
Um ótimo point and click investigativo, bom pra passar o tempo e exercitar os neurônios.
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
19.9 horas registradas
Publicada: 10 de dezembro de 2014
Muito bom, um dos melhores point-and-click que já joguei. Espero que tenha uma segunda temporada.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
25.4 horas registradas
Publicada: 6 de julho de 2014
Eu não tenho palavras pra descrever, é muito bom e com uma história tão profunda que quando eu finialmente terminei eu tinha tanto lágrima nos olhos como estava sem fôlego. A história é tão boa que eles deviam fazer um filme desse game. O jogo me prendeu na cadeira já nos primeiros minutos. Excelentes atores, gráficos fantásticos e efeitos de som e música memoráveis. Tem alguns problemas nas animações mas você nem vai ficar chateado com isso porque vai querer seguir a história ate o seu final.
Mas vamos falar do jogo em si:
Você controla Erica Reed uma agente do FBI com um passado muito trágico, e em alguns momentos do jogo um outro personagem que não vou revelar quem pra não dar spoiler. Ambos os personagens tem poderes mentais que permitem ver o passado de pessoas ou coisas (Erica) ou o futuro (outro). A trama vai começando pesada mas vai aprofundando rapidamente de modo que você não consegue parar de jogar por querer saber mais sobre a história.
Os puzzles são inteligentes mas alguns bem difíceis que vão poder deixar algums frustrados ou caçar um walkthrough pra ajudar. Para dar um exemplo em um deles bastava ter olhado pros personagens falando pra poder continuar a acão ou em outros lembrar que você tem um celular ao invés de procurar onde telefonar.
O celular é um show a parte, tem web search especifico pros casos, e tem um sistema de ajuda que envolve mandar textos pra certos personangens e eles vão te dar dicas mas sem estragar o puzzle ou dar spoiler na história, o que é genial.
Existem alguns glitches nos movimentos 3d como já citei acima, as vezes a Erica tem o tronco dançando de forma nada natural, isso acontece mais no quarto episódio mas é só andar que o problema para. Visualmente o rosto de Erica sofre em alguns closes algumas deformações também.
O jogo é um point & click e totalmente investigativo, existem alguns eventos que são timed e não dá pra pensar muito antes de agir, porém o jogo salva e te permite tentar de novo após o game over bem onde você falhou.
Os gráficos seguem o estilo de quadrinhos com nuances de cores bem brilhantes e contornos bem definidos. O jogo respondeu muito bem ao controller companion.

Nota do Hadez 9/10 compre sem medo.


No words to describe, it is really very good and an immersive storyline when i finally finished it i had both tears in my eyes but also a feeling of i m breathless. The story is so good they should actually do a movie about it. The game got me hooked on the first ten minutes since i started playing. So far it is an adventure that will leave deep marks on my memory. Nice created characters. Good acting stuning graphics and very well done sound effects. Besides being point and click for those that hate it, which is not my case by the way the puzzles are not that hard to figure out and for those without patience there are a help system in the cellphone which is simply brillliant since it helps without spoiling your fun like a walkthrough would..
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