Let's spend the next three real-time days together uncovering the mystery of what went horribly wrong on a derelict generation ship, with the help of a spunky/more-than-slightly-traumatized AI sidekick! A sequel to Analogue: A Hate Story that tells a whole new hate story of its own.
출시 날짜: 2013년 8월 19일
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Hate Plus 구매

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Hate Plus and Soundtrack Bundle 구매

2개 아이템 포함: Hate Plus, Hate Plus Original Soundtrack

Hateful Days pair: Analogue and Hate Plus 구매

4개 아이템 포함: Analogue: A Hate Story, Analogue: A Hate Story Soundtrack, Hate Plus, Hate Plus Original Soundtrack

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게임 정보

Let's spend the next three real-time days together uncovering the mystery of what went horribly wrong on a derelict generation ship, with the help of a spunky/more-than-slightly-traumatized AI sidekick!

A sequel to Analogue: A Hate Story that tells a whole new hate story of its own. Analogue players can pick up where their finished save files left off, and new players can start fresh in Hate Plus.

A dark visual novel about transhumanism, cosplay, cake-baking, and the slow patriarchal erosion of freedoms taken for granted.

The story so far...

I can't believe it! My mission was supposed to be routine data recovery on an old derelict generation ship, but instead, I ended up rescuing an adorable AI girl who grew up in a tremendously patriarchal Neo-Confucian society? And now she's discovered a bunch of messages left by the mysterious Old *Mute... and wants me to uncover with her the slow enactment of a regressive political program that caused her society to regress to Joseon Dynasty social mores?!


I wasn't expecting this at all! I thought the three day trip back to Earth would be peaceful and lonely and not at all filled with reading about tragedy!

And so began my hateful days...

시스템 요구 사항 (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.66 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX compatible card
    • DirectX: Version 9.0c

시스템 요구 사항 (MAC)

    Minimum:
    • OS: OS X version Leopard 10.5.8 or later
    • Processor: 1.66 GHz
    • Memory: 2 GB RAM

Linux 시스템 요구사항

    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 1.66 GHz
    • Memory: 2 GB RAM
유용한 고객 평가
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
146 개의 게임 보유 중
평가 5 개
0.3 시간 기록
내가 한글판을 8개월동안 기달렸다
한글판 한다고 말이라도 안했으면 누군가 패치라도했겠지 이게뭐냐
빨리 *현애랑 케이크좀 먹게 해주세요
게시 일시: 2014년 4월 18일
이 평가가 유용한가요? 아니요
5명 중 3명(60%)이 이 평가를 유용하다고 평가했습니다.
22 개의 게임 보유 중
평가 2 개
13.5 시간 기록
인터페이스가 증발해서 아무것도 못했다......
게시 일시: 2014년 2월 16일
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74명 중 69명(93%)이 이 평가를 유용하다고 평가했습니다.
187 개의 게임 보유 중
평가 16 개
24.2 시간 기록
Hate Plus is a different kind of game, and that's not a bad thing if you are looking for something new to try. Instead of being a puzzle, adventure, or action title, it is literally an interactive novel. The only "puzzle," if you will, is attempting to piece together what happened to space vessle Mugunghwa before the events of the previous game, Analogue: A Hate Story. Because there are some concepts originally introduced in that game, it's helpful to have played it before diving into Hate Plus, but it's not essential.

If you completed Analogue, however, you have the choice of either importing data from your save files or starting clean. How the story progresses and the interaction with your on-screen sidekick is completely dependent on which of the two AIs from the previous game you are partnered with--or if you are partnered with both. *Hyun-Ae is an adorable and somewhat naive girl with a big heart and an extremely tortured history (see Analogue for the whole story); *Mute is a security AI who is much more abrasive and sometimes struggles to fit in but interesting in her own right.

The "game" aspects of Hate Plus are minimal, even more so than in Analogue. The only things you do are choose from a series of log files to read, address your AI when she wants your attention, and generally read along with your sidekick. I'm not a person who likes to read books anymore, but presented in this format, the reading is engaging and fun. But don't take this to suggest that this is a PG story for anyone to read as there are many mature themes and outright NSFW topics discussed within some of the logs.

But perhaps the most fun is with interacting with your chosen AI. She will ask you to click on her from time to time to ask a question or discuss something with you; often, you'll be presented with a wheel of possible responses. There's no right or wrong, but how you answer definitely can influence her perception of you. If *Hyun-Ae is your sidekick, you'll even have the opportunity to bake an actual CAKE for an achievement. (Unlike Portal, this cake is NOT a lie.) And if both *Hyun-Ae and *Mute are along for the ride, their banter together is really funny at times.

In a game like this, presentation is everything, and Hate Plus does not disappoint, with charming graphics for the two AI's, a nice, clean interface serving as the ship's computer console, and an excellent soundtrack by Isaac Schankler, who also composed the music for Analogue. My favorite song of the soundtrack is called "Vision," which is heavily played during the playthrough with *Hyun-Ae. It's a beautiful song, one I find myself listening to quite frequently OUTSIDE of the game. I've heard very few video game songs that I can listen to in that way (the theme "Icarus" from Deus Ex: Human Revolution being one of the only others). It's hard to imagine a better interface or a more listenable soundtrack for the content of the game.

I did find a few minor faults with the game, however. One is the fact that after you download so many logs, you have to save your progress and quit. This is a mechanism built into the game design; the number of logs you can pull is directly linked to the power remaining in your character's ship, and when it drops to 1%, you have to end the game, thus giving the batteries time to recharge for the next session. This takes 12 real-time hours; there IS a way to circumvent this if you want. It's an interesting mechanic and not entirely artificial as it's linked to the story, but it would be nice to not have to use what amounts to a cheat to bypass it if you want to spend more time reading through the story. Additionally, I found control non-responsive more than in Analogue; I'm not sure if this is a problem or if it's another mechanic linked to the whole low-power-on-the-ship aspect of the story, but it's a minor irritation, though not one that I would consider off-putting.

And then there's the possible red herring of an achievement: Level Four Revive Materia. To this day, it appears NOBODY has been able to unlock it based on Steam's global stats (I checked this again before writing this). I've researched this on-line along with a number of other players, and it appears this achievement is not actually possible. However, there has been no word from creator Christine Love about this that I am aware of. I don't consider myself an achievement snob, but for anyone who would like to 100% this game on an achievements level, this may be off-putting until a way to unlock it becomes more clear. In that regard, anyone who considers achievements to be an important part of the experience should approach with a degree of caution.

Another possible turn-off for some is the straight story aspect of the game. Even Analogue presented one fairly frantic and involving puzzle around the middle of the game in which you used that game's console to enter a series of commands to stop a nuclear meltdown. Hate Plus does not include any true puzzles at all, with the possible exception of a sequence between you and the two AIs if both are accompanying you; I can't say more without revealing a MAJOR spoiler. But those looking even for minor brain-teasers or anything other than straight reading and interacting with your AI(s) may not enjoy Hate Plus as much.

But for anyone willing to approach with an open mind and take a chance on a relatively new gaming concept, there's a lot to love about Hate Plus. Put it this way: Analogue and Hate Plus are just about the ONLY games on Steam I have paid full price for without waiting for a sale, and the demo for Analogue hooked me on the idea almost immediately. Granted, the games are not expensive to start with, but the fact that I was willing to pay the release price is a testament to how much I like Love's ability to craft this type of video game. I'm looking forward to more such games from her in the future. Hate Plus is definitely a winner.

8.0 out of 10
게시 일시: 2013년 11월 26일
이 평가가 유용한가요? 아니요
34명 중 29명(85%)이 이 평가를 유용하다고 평가했습니다.
279 개의 게임 보유 중
평가 4 개
13.2 시간 기록
Hate Plus is the sequel to "Analogue: A Hate Story" from 2012, continuing the story between you and your computer wife, or just a friend side investigator. After loving the previous game, can the sequel step up to the plate and be just as good? Or even better?! Perhaps...

Story: The story is focused on the events after Analogue, with you traveling with your selected A.I. partner to Earth and finally finish your mission, however it's 3 days long and the dialogue option is messed up just like last time. Luckily, your A.I. friend finds some logs about the history of the Mugunghwa before the Pale Bride (events of the first game). The game still has *Hyun-ae and *Mute, luckily not having to complete half the game this time to pick your character to playthrough with like last game. The logs in the game are even better than the last, it focuses on the previous events before the Pale Bride incident and has Old *Mute involved, a previous A.I. security version of *Mute, and your job is to find out what happened exactly to Old *Mute and the ship before the Pale Bride. Just as the previous game, the title sticks through the entire game. Hate Plus. It's a game that you'll find to be sickening with certain events, and it has many hateful characters and moments (In a good way!).
Same as Analogue, Christine Love shows us how superb she is at writing as the logs you sift through have an emotional punch to them all, and tells a little tale for each of the characters you read about, as some logs are just diary pages or even council meetings. Many logs are hard to read for either hateful reasons, or pure sadness; which Analogue did do, however, I feel that Hate Plus delivers an even more emotional tale with *Mute's side of the story, never before have I had such twisted emotions in a game and long after completing, I was still thinking about the events that occurred in the logs, along with the events that were happening with me and my A.I. wife.

However I feel as though *Hyun-ae's side is a bit too...cheery, or off topic. *Mute's side is figuring out what was going on with her old self, and how she's going to cope with the events from the past, however *Hyun-ae consists of cake baking, chatting, and just being lovey to each other. I suppose it's expected since *Hyun-ae was the focus in the previous game, however even *Mute in the previous game was more focused on the story as well. That's the only issue I have with the story here, but with *Mute's side, it's just perfect.

Gameplay: Surprisingly, the gameplay here in a visual novel style game, has improved quite well. Unlike the previous game, your A.I. partner reads with you with each log and gives you their thoughts on certain things in the logs while reading it. It gives more realism since in the previous game you would just talk to them after and didn't know if they were reading it with you, or they already read it beforehand...

There is one other major change than in the previous game. You have a certain amount of energy to download logs each day, ones you've downloaded all you can in one day and read them all, you have to power down and it's a literal 12 hour waiting process. For some, it was a bad choice, taking away the reading from the player for nearly the rest of the day. However I feel like it was a sensible choice and I was able to think things through more, just to focus on one day instead of trying to cram all the info of the entire game in one play session.

Whereas most gamers this year are picking The Last of Us, BioShock Infinite, GTA V for their GOTY. I'd have to safely say, no other game this year has been as amazing as Hate Plus in my eyes. No other game has twisted my emotions this much or had such an impact on me. While Analogue is an amazing game, Hate Plus is just a few steps away from being a perfect title. If you haven't played either, I suggest picking both up. I guarantee you'll be loving every second of it....and hating every minute.

9.5/10
게시 일시: 2013년 11월 1일
이 평가가 유용한가요? 아니요
5명 중 5명(100%)이 이 평가를 유용하다고 평가했습니다.
225 개의 게임 보유 중
평가 1 개
13.3 시간 기록
Hate Plus is a top-notch example of interactive fiction, following directly on from the events of Analogue: A Hate Story. Although not required, I would definitely recommend playing Analogue before getting this - it will put the characters and the situation they are in into a greater context.

The main interaction in the game involves unlocking and reading through a small number of log files at a time in order to solve one of the mysteries of the generation ship "mugunghwa," along one of two A.I. companions. It is the interaction with your companion that really makes the game special; Christine Love has a gift for writing interesting and complex characters that don't rely on tired stereotypes. The differences between the companions' viewpoints make multiple playthroughs well worth the time, despite the lack of mystery second time through.

One of the key mechanics of Hate Plus is the way it only allows a certain amount to be played each day. You can circumvent the system if you really want, but for those who like to get immersed in their fiction this real-world restriction makes the player feel like a more genuine part of the story. Played over the course of 3-9 days (as you're supposed to!) with a couple of hours per night, the pacing in Hate Plus is bang on.

On the whole I believe Analogue: A Hate Story is the better work, with more interaction and a more interesting mystery at its core, but Hate Plus is a more than worthy sequel. If you enjoy visual novels or are looking for a place to start in a genre you perhaps haven't tried before - there's no reason to miss this game.
게시 일시: 2013년 11월 26일
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