Overview: Top down Hack and Slash
+The game has 6 main characters: paladin, ranger, wizard, warlock, priest and thief. Each character has their own unique combat traits, skills and passive abilities. Playing with different characters to see how they play differently is part of the fun. Collecting gold throughout the game allows you to unlock new skills and abilities from shop vendors.
+The main game is split into 4 acts. Each act contains 3 dungeon levels. Each level contains a seal that you have to unlock to fight the boss for each act. Every level on the dungeon contains secrets and hidden passage ways. Exploring and finding these secrets is rewarding.
+The bonus campaign is handled differently and just as fun. This bonus campaign is much less linear and allows you travel back to previously visited levels, it is also much harder. Sadly, you cannot transfer your main character to this campaign.
+The game pushes a ton of enemies on screen. The pixelated graphics work really well in that regard.
+Cool boss battles
+Steam workshop support means there are plenty of custom maps you can play
+The multiplayer community is still active and I was always able to find and join a game easily.
-difficulty achievements do not stack
- The game can get very repetitive at times. Unlike most ARPG's this game doesn't have a robust character creation making things somewhat boring after awhile. This game has no loot providing little incentive to kill all the enemies. I found myself playing in short sessions simply because the game play formula started to wear thin the farther I went along.
This is a game you play to try out different characters that fit your play style and then kill wave after wave of enemy as you progress through the level. If that excites you then this is a game for you. This game is ARPG lite and for the most part, works very well but if you are looking for something with a bit more depth you may be disappointed with what this game has to offer.