A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (88 arvostelua) - Edellisten 30 päivän aikana tehdyistä 88 arvostelusta 82% on myönteisiä.
Yhteensä:
Erittäin myönteinen (4,727 arvostelua) - 90% / 4,727 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 12. elo, 2013

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Osta Hammerwatch

Osta Hammerwatch 4-Pack

 

Uusimmat päivitykset Katso kaikki: (6)

1. huhtikuu

Patch Notes for 1.32 (April 2016)

This is just a minor release with some bug fixes.

  • Starting game should no longer take a very long time when you're subscribed to many workshop items
  • Fixed multiple musics playing at the same time in custom games
  • Several crash fixes

16 kommenttia Lue lisää

Steam Greenlight

Tietoja pelistä

A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.

Key Features

  • 6 different classes, with unique features and skills
  • Character development through unlocks and upgrades
  • Hard, medium and easy of course
  • Customize difficulty with several different modifiers
  • Controller support, supports various different gamepads
  • Multiplayer COOP, for up to four players, online, LAN and local
  • PC, MAC and Linux support
  • Mod and editing support, make your own levels and change other things to your liking

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Vähintään:
    • Käyttöjärjestelmä: Windows XP / Vista / 7 / 8
    • Prosessori: 1.8 GHz
    • Muisti: 1 GB RAM
    • Grafiikka: OpenGL 1.4 Compatible
    • Tallennus: 300 MB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: Windows XP / Vista / 7 / 8
    • Prosessori: Any dual core
    • Muisti: 1 GB RAM
    • Grafiikka: OpenGL 2.0 Compatible
    • Tallennus: 300 MB vapaata muistia
    Vähintään:
    • Käyttöjärjestelmä: 10.8
    • Prosessori: 1.8 GHz
    • Muisti: 1 GB RAM
    • Grafiikka: OpenGL 1.4 Compatible
    • Tallennus: 300 MB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: 10.8
    • Prosessori: Any dual core
    • Muisti: 1 GB RAM
    • Grafiikka: OpenGL 2.0 Compatible
    • Tallennus: 300 MB vapaata muistia
    Vähintään:
    • Prosessori: 1.8 GHz
    • Muisti: 1 GB RAM
    • Grafiikka: OpenGL 1.4 Compatible
    • Tallennus: 300 MB vapaata muistia
    Suositus:
    • Prosessori: Any dual core
    • Muisti: 1 GB RAM
    • Grafiikka: OpenGL 2.0 Compatible
    • Tallennus: 300 MB vapaata muistia
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (88 arvostelua)
Yhteensä:
Erittäin myönteinen (4,727 arvostelua)
Lähiaikoina julkaistu
Patterner
( 1.1 tuntia pelattu )
Julkaistu 23. heinäkuu.
64 minutes and still on the first level. cannot find keys. map display sucks.
Hyödyllinen? Kyllä Ei Hauska
Dudezz
( 110.5 tuntia pelattu )
Julkaistu 21. heinäkuu.
10/10
Hyödyllinen? Kyllä Ei Hauska
T & A
( 2.0 tuntia pelattu )
Julkaistu 20. heinäkuu.
Its ok for a dungeon crawler for the price I paid, great sound, allot of grinding if you like to grind, feels like early NES zelda games.

Pros's
-Decent visuals
-Great sound and music
-Hours of gameplay
-Taps into the best of 90's console games

Con's
-Not a big fan of grinding, you may not like this
-Battle mechanics although varied for each class, still feel limited.
-Needs more boss battles and variety in enemies as you progress(what they have is decent, but there is a big list of dungeon crawlers that reign over this one for variety)
Hyödyllinen? Kyllä Ei Hauska
ヒグマル
( 62.6 tuntia pelattu )
Julkaistu 19. heinäkuu.
Hammerwatch is an excellent Gauntlet-style game with very clever level design and its own interesting mechanics.
The game offers two main campaigns for roughly 10 to 15 hours of gameplay combined, 6 playable classes with their own gameplay style, a couple extra maps (survival and defense), as well as a variety of crutches and handicaps to ease or spice up your game.
There also is a level editor and Workshop support for custom campaigns for additional hours of gameplay. I must admit I was expecting a little more maps than what is available right now, but most of the ones available are top-quality and very creative.

Game itself can be quite challenging and won't hold your hand that much, and the two main campaigns are ridden with secrets and hidden passageways you most likely won't notice on your first playthrough if you're not careful.
As far as game mechanics go, I'll only talk about the three things I think are worth mentioning in terms of originality (the gameplay itself is nothing too fancy for this type of game, but it works fine as is).

1- There is a progression system, but it doesn't come in the form of XP earned by completing objectives or killing ennemies. Instead, you'll have to collect treasures around the levels and use that currency at traders scattered about the game to buy various upgrades (health, armor, move speed, damage, class specific active and passive skills). The Temple of the Sun campaign adds an extra layer to that system as all the traders will be in the starting zone, but you'll have to find ore in the levels and give them to the traders of your choice in order to unlock their upgrades before you can even purchase them.

2- There is a combo system (combos must be purchased at the Combo traders) where when you kill 10 ennemies or more in quick succession, your overall speed and damage will increase for as long as you can sustain the killstreak. This can be upgraded to also give you health regeneration or a damaging projectile aura while it lasts. This adds additional strategic depth as sometimes you'll have to ponder whether to combo the heck out of ennemies or hold it up if the whole mob actually is out of your league.

3- You begin the game with several lives. When you die, you just get kicked back to the last checkpoint you activated and keep on moving without reloading your game. Extra lives can be collected along the way and after you beat bosses. The interesting part is that in multiplayer games, the whole party shares those lives, which means playing recklessly will affect your teammates too.


While I warmly recommend this game for those who like the genre, it will be a lot more enjoyable if you can get to play with a group of friends. Solo play isn't that bad, but this is the type of game clearly designed for multiplayer mayhem and co-op fun.


My only pet peeve right now about this game should only be taken into account by achievement hunters.
While there are challenging and interesting achievements, if you want to 100% the game you'll also have to get through some stupidly grindy achievements as well (kill x monsters and collect x gold) that can only be achieved in the main campaigns (anything done on custom maps doesn't count towards the achievements). Since the main campaigns are the same on each playthrough, it really gets boring after the 20th run or so if you're going the legit route.

ʕ •ﻌ• ʔฅ
Hyödyllinen? Kyllä Ei Hauska
Artmasterrich
( 10.8 tuntia pelattu )
Julkaistu 17. heinäkuu.
A fun game to play with friends or even alone if you so prefer. It can be a little frustrating to find all the hidden things in the levels! Good luck!
Hyödyllinen? Kyllä Ei Hauska
Skitter
( 0.1 tuntia pelattu )
Julkaistu 17. heinäkuu.
Meh.
Hyödyllinen? Kyllä Ei Hauska
Set Sail for Fail
( 6.9 tuntia pelattu )
Julkaistu 16. heinäkuu.
The Temple of Sun campaign is playable just until the first boss.
Hyödyllinen? Kyllä Ei Hauska
Herman_Manly
( 3.1 tuntia pelattu )
Julkaistu 15. heinäkuu.
Great game ruined by ♥♥♥♥ controls
Do not get this game if you don't plan on using a gamepad, the devs don't give a ♥♥♥♥ about PC players so they didn't incorperate mouse controls.
Keyboard controls force you to constantly be multitasking in your head, it doesn't feel natural. Even after 3 hours of playing I still have to actively think about how I have to use my hands next and reacting to anything is impossible.

Even with a gamepad I think it would be questionable if it would be enjoyable (to me). The areas are overcrowded with way too many enemies which just take too long to clear out, if you're expecting a fast paced game, this is not it.

If you enjoy a somewhat tactical approach to hack & slash, even if only due to ♥♥♥♥♥♥, over-complicated and for no reason restrictive controls, this might be for you
Hyödyllinen? Kyllä Ei Hauska
Young Bari
( 2.1 tuntia pelattu )
Julkaistu 15. heinäkuu.
This game is really fun with friends! It has a classic, nostalgic feel to it, which is always nice!
Hyödyllinen? Kyllä Ei Hauska
Chez Stuvd Bagelz
( 7.5 tuntia pelattu )
Julkaistu 14. heinäkuu.
Tuote saatu ilmaiseksi
My story:


started game

lost friends

explored

died

tried again

died

tried again

didnt die

got to second floor

was proud

died

died

died

died

died

tried again on easy

got to second floor first try

got to third floor

activated boss

tried to beat boss

died

won... thought game was over.......

walked down hallway

got coins

got a cross

found out there was more

ragequit!!!!

5/10 would quit again
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 30 päivää
5/5 (100%) arvioi tämän hyödylliseksi
Suositeltu
446.2 tuntia pelattu
Julkaistu 9. heinäkuu.
Equipped with two very different campaigns and a thrilling survival mode, Hammerwatch provides a lot of adventure for people who like killing huge mobs of monsters and making their way through the crowds in order to achieve a desired goal.

Hidden secrets, three difficulties, a variety of crutches and challenges, six possible characters (three ranged and three melee adventurers), a single player and multi player mode, a map editor and a workshop community with the possibility for exchange of custom maps ensure that this game won't even become boring if you play it more than 50 times.
Four color sets for the character's clothes you can choose from offer the comfort of individuality - and besides this means you can play with three friends and everyone can pick the same character, if you like to do so.
Of course you have graphic settings, too, allowing very nice atmospheric lighting.
The soundtracks are beautifully composed underlining the dramatic atmosphere in the sourroundings of your slaying hero.
Playing time is about 5-6 hours for Campaign1 and 3 hours for Campaign2.
Big and bigger bad guys will try to hinder your process - will you die or will you return?

After nearly 400 hours of Hammerwatch I can strongly recommend this game. Beautiful detailed work, loads of fun and quite an amount of riddles to be solved!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
Suositeltu
62.6 tuntia pelattu
Julkaistu 19. heinäkuu.
Hammerwatch is an excellent Gauntlet-style game with very clever level design and its own interesting mechanics.
The game offers two main campaigns for roughly 10 to 15 hours of gameplay combined, 6 playable classes with their own gameplay style, a couple extra maps (survival and defense), as well as a variety of crutches and handicaps to ease or spice up your game.
There also is a level editor and Workshop support for custom campaigns for additional hours of gameplay. I must admit I was expecting a little more maps than what is available right now, but most of the ones available are top-quality and very creative.

Game itself can be quite challenging and won't hold your hand that much, and the two main campaigns are ridden with secrets and hidden passageways you most likely won't notice on your first playthrough if you're not careful.
As far as game mechanics go, I'll only talk about the three things I think are worth mentioning in terms of originality (the gameplay itself is nothing too fancy for this type of game, but it works fine as is).

1- There is a progression system, but it doesn't come in the form of XP earned by completing objectives or killing ennemies. Instead, you'll have to collect treasures around the levels and use that currency at traders scattered about the game to buy various upgrades (health, armor, move speed, damage, class specific active and passive skills). The Temple of the Sun campaign adds an extra layer to that system as all the traders will be in the starting zone, but you'll have to find ore in the levels and give them to the traders of your choice in order to unlock their upgrades before you can even purchase them.

2- There is a combo system (combos must be purchased at the Combo traders) where when you kill 10 ennemies or more in quick succession, your overall speed and damage will increase for as long as you can sustain the killstreak. This can be upgraded to also give you health regeneration or a damaging projectile aura while it lasts. This adds additional strategic depth as sometimes you'll have to ponder whether to combo the heck out of ennemies or hold it up if the whole mob actually is out of your league.

3- You begin the game with several lives. When you die, you just get kicked back to the last checkpoint you activated and keep on moving without reloading your game. Extra lives can be collected along the way and after you beat bosses. The interesting part is that in multiplayer games, the whole party shares those lives, which means playing recklessly will affect your teammates too.


While I warmly recommend this game for those who like the genre, it will be a lot more enjoyable if you can get to play with a group of friends. Solo play isn't that bad, but this is the type of game clearly designed for multiplayer mayhem and co-op fun.


My only pet peeve right now about this game should only be taken into account by achievement hunters.
While there are challenging and interesting achievements, if you want to 100% the game you'll also have to get through some stupidly grindy achievements as well (kill x monsters and collect x gold) that can only be achieved in the main campaigns (anything done on custom maps doesn't count towards the achievements). Since the main campaigns are the same on each playthrough, it really gets boring after the 20th run or so if you're going the legit route.

ʕ •ﻌ• ʔฅ
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
22.4 tuntia pelattu
Julkaistu 5. heinäkuu.
Hammerwatch is certainly an amazing game for those who are looking for some basic ground level fun. It's pretty easy to find some friends to play with and if not you can easily convince some people to buy it as it is only $10. (Getting it on sale is great too!) With up to four players per multiplayer game the way the classes help each other out is amazing, and as for singleplayer it isn't impossible and it isn't too easy. In Hammerwatch/(SunTemple) you can find yourself lost sometimes however and sort of stuck, but there of course are guides and other things. However overall I would greatly recommend this product to anyone of any age and gaming likeness.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/8 (63%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
3.7 tuntia pelattu
Julkaistu 23. kesäkuu.
I've only played 2 hours so far and it is already a great game to play. Not bad alone but easier and more fun with friends, you can kite enemies and some of them actually take a little bit of strategy to kill! I like the classes, no one class seems overpowered in relation to another. I love the music too. It can get pretty hectic too. I'd say to pick it up!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/8 (63%) arvioi tämän hyödylliseksi
Suositeltu
46.0 tuntia pelattu
Julkaistu 28. kesäkuu.
i LOVE this game! its great!
really cool classes and level design... lots of secrets and hidden stuff
would reccomend
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
18.0 tuntia pelattu
Julkaistu 13. heinäkuu.
I don't think I saw a single Hammer.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Kaikken aikojen
1/1 (100%) arvioi tämän hyödylliseksi
Suositeltu
4.4 tuntia pelattu
Julkaistu 10. lokakuu, 2014.
Fun little game! try it! if like old school gauntlet type games.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
Suositeltu
19.6 tuntia pelattu
Julkaistu 2. joulukuu, 2013.
If you like oldish-styled dungeon RPG with nowtime logics, this game is made to you. If you dont know exactly what i'm meaning, check youtube's pages.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
1.2 tuntia pelattu
Julkaistu 23. maaliskuu, 2015.
Its fun.. i think when you play with friends but in the other hand... i dont have any friends.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
0/1 (0%) arvioi tämän hyödylliseksi
Suositeltu
10.2 tuntia pelattu
Julkaistu 18. maaliskuu.
Tosi hyvä peli
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska