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Players suit up as an Operative of the Ark Corporation (ArkCo), deployed into the deepest, darkest, and most dangerous part of the universe. Fight at the edge of space against an array of creative horrors including cybernetically-enhanced laser space sharks or artillery-toting polar bears - and those are not even the strangest...
Veröffentlichung: 28 Juni 2013
Beliebte benutzerdefinierte Tags für dieses Produkt:
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Early Access-Spiel

Erhalten Sie sofortigen Zugang und fangen Sie an zu spielen; bringen Sie sich in die Entwicklung des Spiels ein.

Erfahren Sie mehr über Early Access.

Was die Entwickler sagen:

“Edge of Space is still under development. By getting into the ongoing BETA now you will be getting a discount from its final price of $14.99. The game will be improved on a regular basis through updates that will add content, new features, and bug fixes. Please check back frequently to update to new versions. Your feedback matters!

Early Access Incentive

- First Responder Armor: For those who take up the call early will receive armor that will grant bonuses to help in those first waking moments after leaving your pod.

- Surprises: We like to reward! There are still things we might add to reward those people who get the game early.”
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Edge of Space Standard Edition kaufen

Edge of Space Standard Edition 2-Pack kaufen

Includes one extra gift copy for a friend.

Edge of Space Special Edition kaufen

Edge of Space Special Edition 2-Pack kaufen

Includes one extra gift copy for a friend.

Kürzliche Updates Alle anzeigen (28)

ArkCo News - 4/21/14

21 April 2014

Hey ArkCoNauts!

So much to talk about this time, so let’s dive right in. First things first, we want to say a big thanks to everyone that came out and saw us at PAX! Overall we felt it was an even better experience than last year, and we saw old and new faces alike. It was especially awesome to see some of our friends in the media come back a second time, and everyone definitely noticed how much work has gone into the game since they last saw it. We had a great time meeting everyone, and getting to see fans experience the game face to face. Like last year, we took away a ton of new information, knowledge, and friends, and we’re going to be diving in and putting all that to work. It was great to get some great accolades as well, including MMORPG’s award for best indie RPG at PAX East 2014!

Now that we’re back, we’ll be getting back into the swing of things, and doing some internal cleaning up - sorta like a Spring cleaning! The more we solidify the development pipelines, the easier it makes things going forward. Once the internal work is done, we’ll be picking up where we left off and starting the countdown timer back up for the next patch. We know everyone is anxious for more new content in game, but we want to be sure that it’s as efficiently done as possible.

Speaking of Spring, our Spring Celebration event is now underway in the community, so we hope to see everyone having fun with that, and taking advantage of the chance to win some free games! We’ve got an awesome spring themed wallpaper, and several contests going on. To get in on the fun, hop over to our event forum here:

We will also be making an appearance on streamer Legendary Neurotoxin’s Procedural Powerhouses show on Saturday, April 26th, so if you’re free, we hope to see everyone there! Jake will be joining Reese for an interview and some fun with the game. The show kicks off at 1PM PST, and you can find the channel here:

Things are gonna be crazy here at Handyman over the next few weeks, but we’re excited to get back to work and make the game even better. Thanks for reading, and we’ll see you next time for ArkCo News!

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Return of the PIOS: v0.1569

4 April 2014

Hey everyone! We’ve had to change gears a bit from our original plans with this patch. PIOS is a very extensive system, and due to complexity involved with the system, we have decided to hold back Terraforming so that PIOS can be the primary focus. For that, we need the community’s help to find all the bugs and get them fixed. We will be putting in the core of the PIOS system, along with a number of components for it at drastically reduced material cost, so that people can really go crazy with it and push the system to its limits. This will require a wipe in the future, for which we apologize, but it makes extensive changes to the game’s code. While we know that everyone is anxious to tackle terraforming as well, we hope that you guys will bear with the delay and help us pound on the power grid. Here are notes for this patch:

- Implemented gate placeables and schematics
- Implemented energy scanner/heat map system
- Implemented generator placeable and schematics
- Added schematics for track lights
- Added power relays
- Updated tutorial skip schematic grants to include PIOS schematics
- Updated creating a character to include giving all current PIOS system schematics
- Fixed issue with random avatar button not working
- Fixed issue with customization that was causing the game to get into a bad state (Issues with menus not opening, lighting, etc)
- Reduced quality canister cost from 2 metal to 1
- Jellies now absorb 50% of knockback, instead of none
- Added 3 new male and female heads, 3 new male and female hairs, and 7 new accessories to character customizations
- Added letter boxes and pressure plates
- Expanded chest is now 6 slots instead of 4, at a slightly higher material cost to craft

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Official Terraria Content!

Special Edition

Special Addition Includes (given at full game launch)

  • First Responder Armor
  • Sugar Glider Pet
  • Upgraded Pickaxe: Dig Faster
  • Edge of Space Soundtrack
  • Edge of Space PDF Artbook

Über das Spiel

Players suit up as an Operative of the Ark Corporation (ArkCo), deployed into the deepest, darkest, and most dangerous part of the universe. Fight at the edge of space against an array of creative horrors including cybernetically-enhanced laser space sharks or artillery-toting polar bears - and those are not even the strangest monstrosities to encounter!

You must terraform the entire world, craft armor, weapons, kits, and vehicles to help you explore and conquer. Starting only with a laser pick and the gear from your pod you must immediately start gathering resources to survive. At the absolute edge of space you will adapt or die! Good luck ArkCo Operative!

Key Features (Launch Version)

  • Open World – Dynamically-generated 2D sandbox set in the deepest recesses of space.
  • Insane Creatures – Hordes of enemies and epic bosses ranging from Artillabears, squid pandas, jetpack space penguins, and laser space sharks.
  • Cooperative Exploration – Engrossing gameplay, built from the ground up, to support multiplayer focusing on cooperative exploration and combat with team-based tactics.
  • Command Center Management – Establish your central base of operation by creating the ultimate Command Center customized with defensive turrets, hangers and repair drones.
  • PIOS (Power Input Output Systems) – A simple drag and drop tool, letting you design electrical systems as basic as powering a light or as complex as creating your own logic gates.
  • Deep Exploration – Master the navigation of extraterrestrial hideaways and randomly generated caverns. Explore wormhole anomalies to discover valuable resources and other rare phenomenon.
  • Exposure – Environmental effect you must protect yourself from by changing the environment or gearing up to handle it
  • Loads of Armor – Ranging from stat boosting battle armor to quirky vanity costumes, craft armor to survive the changing environmental conditions and threatening mutated monsters
  • Weapons – Create a wide-variety of dynamically generated weapons ranging from guided rocket launchers to Experimental Gauss Rifles and discover new advanced weaponry to expand your arsenal.
  • Pets – Create and collect pets that assist you on your epic exploration of space by granting defensive, offensive, or exploration perks.
  • Anomalies - Random world events both dangerous and helpful
  • Advanced Crafting System - Using the power of science, craft advanced technology for weapons, gear and base constructions from basic resources
  • Vehicles - Craft items from hover boards to massive mechs to safely explore the dangerous world
  • Terraforming - Conquer space by turning the land into a livable habitat
  • Continual Support – Post-launch updates will regularly bring new content

(Many features listed above are currently in the game but since we are still in Early Access some will be added in the future. Vehicles and Terraforming are among them.)


    • OS:Windows 7
    • Processor:2.9 ghz or higher
    • Memory:2 GB RAM
    • Graphics:512 MB Video memory
    • DirectX®:9.0
    • Hard Drive:900 MB HD space
    • Other Requirements:Broadband Internet connection
Hilfreiche Kundenreviews
15 von 28 Personen (54%) fanden dieses Review hilfreich
66 Produkte im Account
1 Review
2.6 Std. insgesamt
Good game, if you want to be penetrated in the ♥♥♥♥, right from the beginning. Enemys feel like tentacle monsters, who do love your ♥♥♥♥♥♥. 10/10
Verfasst: 7 März 2014
War dieses Review hilfreich? Ja Nein
9 von 17 Personen (53%) fanden dieses Review hilfreich
81 Produkte im Account
9 Reviews
9.0 Std. insgesamt
Edge of space ist ein sehr gutes spiel...aber es ist noch in der..alpha?..gamma..?..naja auf jedenfall is es sehr gut und macht spaß..sehr viel potential..große bosse..was will man mehr?
Verfasst: 7 März 2014
War dieses Review hilfreich? Ja Nein
4 von 14 Personen (29%) fanden dieses Review hilfreich
3 Produkte im Account
1 Review
0.7 Std. insgesamt
Hello World,

I just got this game gifted by my wife. We both like Minecraft and love Starbound (Sorry EoS, you have to take this comparison).

I´m no friend of harsh words, but this game can be summarized in one word: crap.

The controls are horrible. Its far from intuitive, after learning what to press you just hate the many buttons you have to press.
It actually feels like it came out 1991 for DOS and also looks like it.
The retro-style is one thing, but this game looks really terrible. I was inspired by the trailer, but the actual game looks nothing like it. The animation is clumsy, the backgrounds look like plain wallpapers. Stuff like your mining-laser... the length always stays the same, the grafic ignores the distance you point with the cursor - kinda confusing.

If the developers work hard on the controls and the designers put more work into the grafics and animations - it could get better. But just now I can`t recommend this game.

Verfasst: 9 März 2014
War dieses Review hilfreich? Ja Nein
6 von 19 Personen (32%) fanden dieses Review hilfreich
106 Produkte im Account
3 Reviews
0.8 Std. insgesamt
Meiner Meinung nach ist das Spiel sehr schlecht. Die Steuerung ist sche**e, das Spiel hat für mich keinen sonderlich großen Sinn. Die Trailer sehen super aus, aber das Spiel ist wirklich grottenschlecht! Bei einer "supertollen Sonderaktion" habe ich 2 Kopien zum Preis von einer bekommen. Mit der zweiten Kopie kann ich nihcts anfangen. Ich möchte keinem von meinen Steam-Freunden diesen Müll zumuten und niemand will es gegen irgendein anderes Spiel tauschen, aber ich kann das verstehen. Man kann immerhin schon beim Tutorial einenGamebreaker haben, wenn man versucht etwas a la Terraria oder Starbound per Drag&Drop ins Inventar zu ziehen. Dann wird der Sch**ß in den Weltall geschleudert und man kann eine neue Welt generieren lassen, was mit einer unglaublich langsamen Geschwindigkeit vonstatten geht! Alles Dinge, die man nicht daurch entschuldigen kann, dass das Spiel noch in der Beta ist. Ich habe die Hoffnung jedenfalls aufgegeben, dass das Spiel noch in einer späteren Version gut wird. 3/10
Edit 1: Der Gamebreaker wurde gefixt. Ich habe es allerdings noch nicht ausprobiert, da mich die endlos langen Ladezeiten nerven.
Verfasst: 16 März 2014
War dieses Review hilfreich? Ja Nein
3 von 14 Personen (21%) fanden dieses Review hilfreich
3 Produkte im Account
1 Review
0.7 Std. insgesamt
Das Spiel bietet zum Spielstart ein Tutorial welches grundlegende Spielelemente erklärt beziehungsweise erklären sollte. Aber bereits das Tutorial erweist sich als Geduldsprobe. Als erfahrener Spieler kann es passieren das man eventuell schon ein Schritt weiter ist und das kann anhand der nicht gerade selbsterklärenden Steuerung in die Hosen gehen. So kann es dazu führen das man das Spiel mehrfach neustarten muss, da Fehler nicht mehr rückkgängig gemacht werden können. Ist man endlich durch das Tutorial durch und landet auf dem Planeten wird man wie ich finde arg enttäuscht was die Grafik anbetrifft und die Steuerung, beispielsweise das Abbauen von Rohstoffen ist eine Qual und nicht selbsterklärend.
Fans von gutem Gameplay insbesondere was die Steuerung anbetrifft sollten hier die Finger von lassen. Auch wenn das Spiel noch in der Entwicklungsphase ist, so wird sich wahrscheinlich an der Steuerung und der Grafik nicht grundlegend was ändern.
Verfasst: 15 März 2014
War dieses Review hilfreich? Ja Nein