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Players suit up as an Operative of the Ark Corporation (ArkCo), deployed into the deepest, darkest, and most dangerous part of the universe. Fight at the edge of space against an array of creative horrors including cybernetically-enhanced laser space sharks or artillery-toting polar bears - and those are not even the strangest...
Fecha de lanzamiento: 28 Jun 2013
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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado puede o no cambiar significativamente en el curso de su desarrollo. Si no te entusiasma jugarlo en su estado actual, entonces puede que quieras esperar hasta que el juego avance más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“Edge of Space is still under development. By getting into the ongoing BETA now you will be getting a discount from its final price of $14.99. The game will be improved on a regular basis through updates that will add content, new features, and bug fixes. Please check back frequently to update to new versions. Your feedback matters!

Early Access Incentive

- First Responder Armor: For those who take up the call early will receive armor that will grant bonuses to help in those first waking moments after leaving your pod.

- Surprises: We like to reward! There are still things we might add to reward those people who get the game early.”
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Incluye 2 artículos: Edge of Space, Edge of Space Special Edition

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Actualizaciones recientes Ver todos (46)

Patch v0.1966 - Omegatron Smash!

25 julio 2014

Hey ArkCoNauts! Just a smaller patch today to let Omegatron loose on you all, along with some fixes and our brand new user status UI!

New Features:

-New Health Bar
-New Energy Bar
-New Cryorod Count Bar
-New Exposure Meter Bar

Returning Creatures:

-Omegatron has been functionally revamped and is now active in game.


Fixes:

-Revamped item management
-Fixed an issue that caused phase and rifle ammo reserves to show 1000/1 and 1000/20 on multiplayer servers
-Fixed an issue that prevented players from dropping items in front of certain placeables
-Fixed an issue that would destroy items when placing them into hotslots with a full inventory while standing on additional items
-Fixed an issue that would cause additional CCC in inventory to be renamed when an already placed CCC is in hotslots
-Fixed an issue that allowed players to convert single items into stacks via the hotslots
-Fixed an issue where players would lose any items crafted while their inventory is full
-Fixed an issue where players would encounter a freeze when moving to the right edge of map
-Fixed an issue where players were able to generate materials via the crafting menu
-Fixed an issue where Jelly/Crab nests and Defense platforms timers were not showing up (new timer is on Task Tracker)
-Fixed an issue that caused a dedicated server console to require 2 clicks on the X to close the window
-Corrected an issue that caused a networking error loop when playing on servers





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Patch v0.1909 - In the Zone!

19 julio 2014

Hey guys! This one’s definitely a biggie, overflowing with plenty of bug fixes and improvements, and introducing the codex system. This will bring more of the game’s lore to life, and give you a chance to understand the alien world around you. Helpful how-to’s will also be added to the codex, giving you a handy reference in game for the more complicated systems. More of the missing critters return, along with a couple of new baddies to tackle!

New System: Codex!

-Implemented first run of codex system
-Added alert for when a player gains a new codex entry

New Creatures:

-Violet Jellies
-Orange Jellies
-Raptors

Returning Creatures:

-Re-added red jellies
-Re-added green jellies
-Re-added Mundo crabs

Doug Vs The Bugs:

-Fixed Laser Saw persistent sound
-Fixed an issue with the Refiner Menu remaining open in Single Player mode when player moves out of range of Refiner
-Fixed an issue that would cause a “Phantom” firefox to remain when a player leaves a server world or when entering alternate worlds (such as tutorials)
-Fixed an issue that caused arklight canisters to leave light behind after expiring
-Fixed an issue that caused Willer Worm light to remain after they are defeated
-Fixed an issue where a player could hear other player’s hot slot switching on servers
-Fixed an issue that caused Research Unlocks to display in doubles
-Fixed an issue that caused Tech Upgrades Notices to display in doubles
-Fixed an offset in the Tech Upgrades listing where the upgrade number was offset by +1
-Fixed an issue with infinite chest range in Single Player mode
-Fixed an issue with Energy Scanner overlay remaining until player exits map
-Fixed an issue preventing Energy Scanner overlay from pulsing
-Fixed an issue where Fabricator hopper would not update properly in Multiplayer
-Fixed an issue where the Radar Kit would not properly display when logging in
-Fixed an issue where a S.A.D. event would present “respawn at bound pod” even if player had no extra pods available
-Fixed a freeze issue that could occur in growth a few seconds after the game starts
-Fixed an issue where the player could receive a negative health regen rate
-Fixed an issue with the “Connect” menu not retaining servers
-Fixed an issue that prevented players from dropping items from chests
-Fixed an issue that prevented players from un-equipping gear to a chest
-Fixed an issue where players could craft the wrong item in the tutorial, and become stuck due to lack of resources to progress
-Fixed an issue where defense platforms could be destroyed by the players
-Fixed an issue causing plasma torches to not update on world entry
-Fixed an issue where tiles were being destroyed instead of damaged
-Fixed an issue that allows unlimited spawns of Holo Raptors in tutorial
-Fixed an issue that prevented ammo drops from going to ammo reserves


Other Changes:

-Added a new alert for completing objectives, to make it more clear if something has been finished
-Adjusted blue jelly behavior to improve it overall
-Updated sounds for laser pick and enhancement unlocks
-Added new Quick Menu UI to allow players to quickly see what keys open different menus.
-Moved energy scanner to the tutorial to allow players to use PIOS system earlier in the game (Thanks for your feedback, Selpar!)
-Improved drop rates for T2 chips and plasma hides
-Added plasma hide to loot table for raptors
-Adjusted starter jetpack to now increase max energy by 14 instead of 10. -Energy upgrade 1 reduced from 35 to 15 to balance energy from becoming overpowered too quickly (Thanks for the feedback, Jimbo!)
-Adjusted Ammo drop rates
-Adjusted Radar UI to make beacons more visible
-Blocked access to personal Black Hole during tutorial to prevent accidental item destruction
-Adjusted plasma hide cost for outlander slightly higher (balanced for increased drops)
-Moved Helix armor to enhancement system instead of tech upgrades (Thanks for your feedback, Hunter Este!)
-Temporarily disabled Omegatron key to avoid material waste before he is returned to the game
-Added comet tier research drops
-Adjusted health on defense platforms
-Jelly nests and defense platform events now function as intended

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Official Terraria Content!

MMORPG.com - Best Indie RPG at PAX East 2014

"Edge of Space is looking like another in a long line of fantastic Indie RPGs for the PC gaming crowd this year."

Special Edition

Special Addition Includes (given at full game launch)

  • First Responder Armor
  • Sugar Glider Pet
  • Upgraded Pickaxe: Dig Faster
  • Edge of Space Soundtrack
  • Edge of Space PDF Artbook

Acerca del juego

Players suit up as an Operative of the Ark Corporation (ArkCo), deployed into the deepest, darkest, and most dangerous part of the universe. Fight at the edge of space against an array of creative horrors including cybernetically-enhanced laser space sharks or artillery-toting polar bears - and those are not even the strangest monstrosities to encounter!

You must terraform the entire world, craft armor, weapons, kits, and vehicles to help you explore and conquer. Starting only with a laser pick and the gear from your pod you must immediately start gathering resources to survive. At the absolute edge of space you will adapt or die! Good luck ArkCo Operative!

Key Features (Launch Version)

  • Open World – Dynamically-generated 2D sandbox set in the deepest recesses of space.
  • Insane Creatures – Hordes of enemies and epic bosses ranging from Artillabears, squid pandas, jetpack space penguins, and laser space sharks.
  • Cooperative Exploration – Engrossing gameplay, built from the ground up, to support multiplayer focusing on cooperative exploration and combat with team-based tactics.
  • Command Center Management – Establish your central base of operation by creating the ultimate Command Center customized with defensive turrets, hangers and repair drones.
  • PIOS (Power Input Output Systems) – A simple drag and drop tool, letting you design electrical systems as basic as powering a light or as complex as creating your own logic gates.
  • Deep Exploration – Master the navigation of extraterrestrial hideaways and randomly generated caverns. Explore wormhole anomalies to discover valuable resources and other rare phenomenon.
  • Exposure – Environmental effect you must protect yourself from by changing the environment or gearing up to handle it
  • Loads of Armor – Ranging from stat boosting battle armor to quirky vanity costumes, craft armor to survive the changing environmental conditions and threatening mutated monsters
  • Weapons – Create a wide-variety of dynamically generated weapons ranging from guided rocket launchers to Experimental Gauss Rifles and discover new advanced weaponry to expand your arsenal.
  • Pets – Create and collect pets that assist you on your epic exploration of space by granting defensive, offensive, or exploration perks.
  • Anomalies - Random world events both dangerous and helpful
  • Advanced Crafting System - Using the power of science, craft advanced technology for weapons, gear and base constructions from basic resources
  • Vehicles - Craft items from hover boards to massive mechs to safely explore the dangerous world
  • Terraforming - Conquer space by turning the land into a livable habitat
  • Continual Support – Post-launch updates will regularly bring new content

(Many features listed above are currently in the game but since we are still in Early Access some will be added in the future. Vehicles and Terraforming are among them.)

Requisitos del sistema

    Minimum:
    • OS:Windows 7
    • Processor:2.9 ghz or higher
    • Memory:2 GB RAM
    • Graphics:512 MB Video memory
    • DirectX®:9.0
    • Hard Drive:900 MB HD space
    • Other Requirements:Broadband Internet connection
Análisis útiles de usuarios
A 32 de 50 personas (64%) les ha sido útil este análisis
20 productos en la cuenta
1 análisis
5.4 h registradas
Análisis de acceso anticipado
Es verdaderamente horrible, el juego no promete nada a diferencia de otros de este tipo, Starbound, Project Zomboid entre otros que en verdad si se les ve potencial.

Resumiendo no desperdicien su dinero en verdad no vale la pena poca jugabilidad e ideas lo que lograron los creadores.
PD:hay mejores opciones basta con observar aqui abajo en la opcion ver mas como este.
Publicado: 15 junio 2014
¿Te ha sido útil este análisis? No
A 56 de 107 personas (52%) les ha sido útil este análisis
91 productos en la cuenta
20 análisis
0.6 h registradas
Análisis de acceso anticipado
Lo compré esperando que fuese algo parecido al terraria.Me aburrí al cabo de media hora.
Guardad vuestro dinero,es absolta BASURA.
Publicado: 24 febrero 2014
¿Te ha sido útil este análisis? No
A 5 de 8 personas (63%) les ha sido útil este análisis
332 productos en la cuenta
8 análisis
0.5 h registradas
Análisis de acceso anticipado
Tiene potencial, pero aun esta en beta le falta muuucho por delante :3
Publicado: 15 julio 2014
¿Te ha sido útil este análisis? No
A 4 de 11 personas (36%) les ha sido útil este análisis
29 productos en la cuenta
2 análisis
1.9 h registradas
Análisis de acceso anticipado
Se parece mucho a Terraria y a Starbound, si, pero tiene un toque, que aunque se debe de pulir aún, es muy interesante, tiene muchas mecánicas atractivas, y cuando salga la versión completa, será un gran juego.
Publicado: 28 junio 2014
¿Te ha sido útil este análisis? No
A 0 de 3 personas (0%) les ha sido útil este análisis
46 productos en la cuenta
1 análisis
0.9 h registradas
Análisis de acceso anticipado
Este juego la verdad me desepciono, pense que seria como Terraria o Mejor, pero no, ademas, no entiendo una ♥♥♥♥♥♥, no tiene logica y es aburrido jugar solo... Spawneas con un pico y para hacer el "Hacha" hay que hacer alto enbole para matar una banda de bichitos y minar minerales solo para hacer un laser hacha de porqueria... Yo estaba entre comprar este juego, si es que se le puede llamar juego, o Point Perfect... La verdad aun me arrepiento de no haber comprado Point Perfect, RECOMIENDO CUALQUIER JUEGO ANTES QUE ESTE, HASTA HELLO KITTY ONLINE.
Publicado: 18 julio 2014
¿Te ha sido útil este análisis? No
A 42 de 52 personas (81%) les ha sido útil este análisis
52 productos en la cuenta
6 análisis
4.5 h registradas
Análisis de acceso anticipado
Aún está muy verde, necesita más metas y objetios, amén de más variedad de biomas. Es por eso que hasta que no haya salido la versión final del juego no recomiendo comprarlo. En referencia al estilo visual és algo personal, pero peca de ser demasiado poco colorido. Eso sí, los fondos son de película.
Además se agradecería una traducción al castellano, en el momento de escribir esta recomendación no existe ninguna, ni oficial ni en forma de mod.
En resumen, es un juego con mucho potencial, pero al que aún le queda un largo recorrido.
Publicado: 30 noviembre 2013
¿Te ha sido útil este análisis? No

Premios

MMORPG.com - Best Indie RPG at PAX East 2014