Al principio de los tiempos, las fuerzas del bien y del mal se enfrentaron en una guerra que acabó por destruir el mundo. Los Dioses de la Luz, victoriosos, utilizaron los cuerpos de los Dioses de la Oscuridad para crear un mundo nuevo.
Análisis de usuarios:
Recientes:
Variados (13 análisis) - 53% of the 13 user reviews in the last 30 days are positive.
Global:
Mayormente positivos (1,428 análisis) - El 76% de los 1,428 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 4 feb. 2014

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Comprar Agarest: Generations of War

The base game includes the following bonus content, all for free!
The Basic Pack
The Offense/Defense Pack
The Additional-Points Pack
The first four Add-On Dungeons
The Recovery Skill Pack
The Flower Pack
The General-Purpose

Comprar Agarest: Collector's Edition

Includes all of the free content from the standard edition, plus the Collector's Edition artbook, wallpapers, and soundtrack.

Packs que incluyen este juego

Comprar Agarest: The Complete Saga

Incluye 4 artículos: Agarest: Generations of War, Agarest:Generations of War Premium Edition Upgrade, Agarest: Generations of War 2, Agarest: Generations of War Zero

Comprar Agarest Zero

 

Críticas

“Agarest Generations of War is the best JRPG on the market today! It offers a ton of adventure, intense story lines, and fighting that total up to be more than 100 hours of gameplay. And the best thing about it is that you control all parts of the characters development and even each generation of powers! What more can you ask for in a game? Nothing! Agarest has everything.”
9.5/10 – At7addak

“Strategy RPG fans will find themselves spoiled with Agarest.”
8/10 – zomgplay

“...A classic exponent of the SPRG genre”
7.5/10 – games969

Acerca de este juego

Al principio de los tiempos, las fuerzas del bien y del mal se enfrentaron en una guerra que acabó por destruir el mundo. Los Dioses de la Luz, victoriosos, utilizaron los cuerpos de los Dioses de la Oscuridad para crear un mundo nuevo.

Ahora, las fuerzas de la oscuridad se despiertan de nuevo…

• Enfréntate a cientos de criaturas diferentes utilizando todos los poderes de tu personaje en un innovador combate por turnos
• Crea un ejército único y domina las habilidades adicionales, las artes especiales y las muertes absolutas para derrotar a enemigos increíbles
• Elige el camino de la luz o el de la oscuridad. Entabla relaciones y utiliza el sistema de generación de almas para crear la nueva generación de héroes

DLC gratuito incluido

Basic Pack - A basic package. It contains 1 each of Resurrect, Capture, and Resist Direction, 2 each of Heal and Refresh, and 5 Vessels of Life.
Offense-Defense Pack- Contains 1 Adaka, 1 Shield Sword, 1 Bird Eye, 1 Magic Frame, 1 Critical Hit, and 2 Seeds of Happiness.
Additional-Points Pack 1 - Contains 10,000G, 100PP, 250TP, and 500EP.
Recovery-Skill Pack - Contains 2 Light Heals, 2 Harvest Heals, and 2 Cure Alls, as well as 1 Prayer, 1 Gospel, and 1 Counter.
Flower Pack - Contains 1 Lucky Charm, 1 HP Up, 1 Resist Ailments, 1 Restore HP 15%, and 1 Restore AP++, as well as 2 Moonlight Flowers, and 3 Tree Spirit Souls.
General-Purpose Pack - Contains 1 Magic Blade, 1 Partisan, 1 Battle Frame, 1 Bracelet of Feicui, and 1 Item Drop Rate Up, as well as 2 Shiny Fangs, and 2 Advanced Heals.
Add-on Dungeon 1 - An add-on dungeon for generation 1. An uncharted adventure awaits you on the Holy Island of Erin!
Add-on Dungeon 2 - An add-on dungeon for generation 2. A new frontier waits to be explored along the Trum Coast!
Add-on Dungeon 3 - An add-on dungeon for generation 3. It's time to reunite with old friends at Magna Val!
Add-on Dungeon 4 - An add-on dungeon for generation 4. Embark on an exciting journey to the mysterious Tresor Island!
Add-on Dungeon 5 - An add-on dungeon for generation 5. Embark on one last adventure into the Deep Forest Naruvia!
Amateur-Breeder Pack - Contains 2 Mithril Beast Claws, 2 Large Mithril Claws+, 2 Big Beast Fangs+, and 2 Stardust Fangs+. This is the week to adore your dog.
Top-Breeder Pack - Contains 2 Stardust Claws, 2 Mithril Beast Claws+, 2 Beast King Fangs+, and 2 Stardust Claws+. Your monster will look nice and pretty with this wonderful new items!
The Role-model Pack - Contains 1 Langguth Sword, 1 S.O.C., and 1 Extra Frame. "Langguth Sword. A holy sword that shines with the sacred light of god." Wow, it couldn't be more perfect!
Ceremony Pack - Contains 1 Alfa Beld Spear, 1 Gate of Hell, and 1 Chaos Frame. These seem like something you use to open a portal to the netherworld, don't they? Be careful...
Elegant-Holiday Pack - Contains 1 Washer, 1 Man's Fist, and 1 Halper Scythe. Wash your dog with the Washer, equip yourself with the Man's Fist, and throw the Halper Scythe. Go fetch! This will add a little spice to your weekend--uh, no. Scythes aren't meant for throwing. That would be really dangerous. Seriously.

Requisitos del sistema

    Mínimo:
    • SO: Windows XP
    • Procesador: 2.13GHz Intel Core2 Duo or equivalent
    • Memoria: 1 GB de RAM
    • Gráficos: DirectX 9.0c compatible graphics card with 64Mb RAM and support for v3 shaders
    • DirectX: Versión 9.0c
    • Almacenamiento: 5 GB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c compatible sound card
    Recomendado:
    • SO: Windows XP or later
    • Procesador: 3GHz Intel i3 or equivalent
    • Memoria: 4 GB de RAM
    • Gráficos: DirectX 9.0c compatible graphics card with 128Mb RAM and support for v3 shaders
    • DirectX: Versión 9.0c
    • Almacenamiento: 5 GB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c compatible sound card
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Variados (13 análisis)
Global:
Mayormente positivos (1,428 análisis)
Publicados recientemente
Cpt Kevin
( 32.3 h registradas )
Publicado el 28 de mayo
I want to like this game I really do. However the story just goes on when it didn't need to and the story is not that gripping . The grind in this game is really bad and the battles are all the same.


If you play this turn off all battle animation will speed the game up LOADS. You will be basically playing the same story over and over again 4 times with the odd change here and there.

For example Gen 1 you rebel against king because you don't beleive his ways. Gen 2 you go against the duke same story slighty different scenario. They end the same as well peace was brought back to the land and Gen X and his three lovers disapper as if they never exisited

in the sequels they fixed this as they didn't drag the story on pass gen 2
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amalath
( 78.8 h registradas )
Publicado el 28 de mayo
I tried to enjoy this game, I really did. It has great deal of potential and it's heartbreaking to see it wasted. This game has so many features - complex battle system, monster hunting and catching, marionette system, crafting and enhancing, dating elements, generations of characters, yet many of them feel not needed or rushed and game doesn't make you use them or want to use them. I still want to try other games from this series to see how it developed, but don't have high hopes for them anymore. I can't call Agarest the worst game I ever played. I can't call it a very bad game either, but it's certainly not a game I can recommend to anyone.

Story is interesting, but characters are rather flat. Not bad, but they feel unfinished. You have huge team of people, yet can hardly say anything about the character or motives they have to travel with you. In most cases it isn't hard to guess who's good and who's bad, good guys look innocent and noble, bad ones cunning and evil. Cute girls look cute, brave girls look brave. Everything is so obvious, you hardly ever feel surprised by the turn of events. Main antagonist and his heirs all seem to suffer from Mary Sue complex and many of their partners are flattened to the role of brainless, boobs showing dolls. They have their characters, they talk and take action, but most of them doesn't feel real at all. There are few interesting characters out there, but in the end the lack of deepness in characters is a biggest flaw of the game, you have a huge team of people following you around, yet most of them is not memorable at all. I spent nearly 80h in this game and I can't name even 30% of characters that are traveling with me.

Combat system was interesting at first, but got repeatable very fast. I hardly see it as a flaw, but this game is too long in general. I felt like doing same stuff over and over again. Each battle is the same like earlier one. Of course the game has something for people, who are a bit tired of killing and want to enjoy the story mode - the autobattle system, that is supposed to play combats for you, while you prepare your favourite tea. However, don't be fooled by it. Your AI controlled characters have an IQ of a potato and will keep dying all of the time. You have a healer in the party? Great. Just don't expect it to stay in the last line and support others. It will act like a first line tank and die first. You're fighting against fire elemental? Expect party members to throw fire spells in it like there is no tomorrow. Suddenly a fight you could easily finish yourself turns into a slaughter of your team. In fact it's best not to watch those battles at all, unless you enjoy face palming every few seconds.

The world and environment are another very disappointing element. Everything is empty and dull. Dungeons are big empty spaces you just run through, many of them are just slightly altered versions of earlier dungs. Even though you're visiting different continents and places in each generation, all maps and towns look the same. Same npc's, same spaces, there is no variety that would make the world feel truly alive. Music is just generic sounds that play in the background that hardly anyone will want to hear again after the game ends, in fact I got sick and tired of it after second generation.

Many small things are annoying. Lack of possibility to resurrect outside of battle, characters that are not in the party will not gather exp, which makes them useless in the long run, crafting is much more complicated than it should, even though game forces battle spots (battles are not random most of time) on you, you still have to grind exp in the end. Nothing in this game is memorable or makes you want to go back to playing it again.

Thing I liked the most? Battle customization of the characters. Even though each character has default class, you're the one deciding what skills they use and those can be changed almost anytime. You need one more healer? Conver your fire casting mage into one just for the boss battle. Or give a ressurect to your tank to support team in hardest moments. You decide. Of course this brings yet another flaw of the game - there is no preset system that would allow you to save different sets of skills and equipment. You need to change everything manually each time you need different skills or items for battle.

Pros:
- The overall story.
- Great customisation of your character's set of skills.
- Has this old-school jrpg feeling to it.

Cons
- Repetitiveness.
- Even more repetitiveness.
- Too long.
- Empty, dead world.
- Dull and boring maps.
- Grind.
- Too much boobs, too little attitude in the characters.
- Story and characters just don't make up for all the cons.
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☥ Alsamisath ☥
( 69.4 h registradas )
Publicado el 24 de mayo
69 hours and I hated them all. The combat almost never changes - characters progress at a snail's pace and you're almost always using the same tactics and abilities. 5 acts needlessly lengthen the game, with red herring story plots that go nowhere and an extremely touchy system which judges whether or not you are worthy of YET MORE MONOTONOUS COMBAT BEYOND THE END OF THE GAME. The characters are horrible, the generations system will screw you, and if you are in this for the lure of the generational rpg aspect as I was, please, watch a let's play, see how long and awful this thing is for yourself, and just say no.
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Tori220280
( 9.7 h registradas )
Publicado el 24 de mayo
Primero me gustaría que no os dejaras influenciar por la nota tan baja que tiene por parte de metacritic y deberíais de haceros primero una pregunta:

¿Os gustan los juegos de estilo táctico y anime?

Si es un no ya os digo directamente que paséis del juego pero si es un si yo os comentare sus pros y contras.

Sin intentar no dar spoilers de la historia, la historia comenzará con un joven guerrero con reputación tendrá que otorgar su vida y la de sus próximas generaciones a una causa (el como y por que tendréis que ver lo).

El juego es largo y habrá mucho texto en inglés (un inglés fácil), será un juego lineal (punto en contra) en el que a lo largo del camino podremos conocer chicas que se convertirán en nuestra mujer y madre de nuestro descendiente y futuro protagonista (punto a favor) así durante unas cuantas generaciones.

Según con que chica os caseis nuestro personaje principal cambiará de skills ya que usaremos a su hijo, tendremos que adaptarnos (punto a favor).

Entre generación y generación hay horas de juego por lo que disfrutaremos de un juego largo (punto a favor).

El problema es que esos cambios de generación, esos años apenas se notan en el juego (punto en contra).

Los combates pueden ser muy divertidos ya que según la situación de cada personaje y la utilización de skills se pueden crear diversos ataques combinados y probar es la clave (punto a favor).

Los gráficos cumplen, los bocetos de los personajes en anime están muy bien y la música es genial. ( punto a favor).

Vuelvo a decir que es un juego para amantes de los JRPG tactics si es así de oferta en steam a menús de 5€.

Si os gustan esos juegos le doy un 7 a 7'5.

Si no os gusta esos juegos pasad.
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MajorGamer
( 106.0 h registradas )
Publicado el 22 de mayo
Agarest: Generations of War is a JRPG with a rather interesting concept. The game takes place over several generations. It would have been nice to see the world evolve as time passes. Unfortunately, that never happens and the world is very much static despite the hundred year gap from start to end (give or take, the game never really mentions how much time passes). The whole generations thing boils down to the ability to determine the stats/abilities of the main hero of each generation through which brides you pick.

The rest of the story isn't much to speak of. It is all fairly generic stop the evil forces plot. This isn't helped by the characters that are all one-note and there are no surprises along the way. Most of the characters even completely lose their reason for joining in the first place once the generation they join in is over; most of them follow you to further generations because "reasons." The brides of each generation aren't helped that you know the second they join that their purpose is to fall for the hero (the degree of which depends on mostly dialogue choices) to create the next hero.

The combat could make up for all of that but it has its own issues. At the start of the game you begin with some end game items for whatever reason that trivialize the first couple generations. If used, you won't get the chance to understand how to fully use the combat, but if not used battles can take forever to finish (I played on Hard).

To properly fight in this game, you need to constantly use your links. Basically, every character has link spots in set patterns from where they are. If another character is on that space, you can attack with them when either character's turn comes up plus you can combine their abilities for considerably more damage. You can link your entire team like that and this becomes mandatory later on, especially for bosses. It gives the game some strategy but enemies can counter the entire mechanic by killing characters (easily done in single attacks on Hard) or using abilities with knock back, both of which can ruin your links.

There was a lot of potential going into this game but every aspect of the story falls flat and the combat can take forever even discounting enemies ruining your big damage moves. At least grinding isn't necessary (unless you want to level up a previously unused character which isn't too bad) and once things are properly set up in battles, you can take out bosses in one giant attack.
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Countersnipe
( 7.1 h registradas )
Publicado el 13 de mayo
This game just makes you go through lots of battles over and over and over again and tries to trick people into thinking its content.

It's like watching NASCAR; it's the same exact thing over and over and over again.

If you are considering purchasing this game, check out Disgaea before you buy. I think you will like it much more.
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Teach
( 62.7 h registradas )
Publicado el 12 de mayo
Many people have already given an essay of why this game is good or bad. If you need to know anymore then what i'll be covering, you are free to read others. This will be a short review on my thoughts of the game. (Note at this moment i'm only a little more than halfway through the game at 63 hours)

I've played many Jrpg's in my time from the well known final fantasy, dragon quest, kingdom hearts and soon Legend of Heroes:Trails in the Sky. Let me say this first if you are reading this never having played a jrpg, or any kind of rpg for that matter. Stop what you are doing and think if a game that most likely will be spent grinding experience, currency for weapons or armour, etc... is what you want.

That out of the way anyone with experience with Jrpg's should pick up this game especially when on sale for what $4.99? Jrpg fans should already know what they are getting into. The story is while not it's strongest suit, is somewhat linear, and anime trope heavy, but it is still very satisfying in my opinion. The story is delivered in a visual novel presentaion with some choices(routes to take, people to marry). The combat style is reminiscent of games like Disgaea, and Final Fantasy Tactics. The music, oh the music, this alone is what probably kept me going through this game. This Ost is one of my favorites in gaming. The fast beat tracks kept me on edge, the slower solemn tracks were able to create a great atmosphere.

All in all this is a great game that delivers in practically every place needed. If you are still undecided, then i believe you should wait until a sale for the game to arrive, but do not skip this game.
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Cipolla
( 4.4 h registradas )
Publicado el 12 de mayo
I wish Steam would implement a "Neutral" button... this game does really not deserve either a positive or negative review.

The combat is fun and engaging, but sometimes it gets tedious since you have to go through loads of the same generic enemy battles at times.

Character design and generally speaking, the plot is really your average MOE anime stuff. Some of the tsunderes in this game are SO over the top! And the outfits and innuendos are always there to keep the game "classy".

The best feature of the game is the "generation concept" and some high points are in the interactions with the chosen love interest...

That being said, I personally found Agarest War Zero to be a better game overall. Still not the best SRPG around though.

Played both on console, the Steam version doesn't seem to differ much, aside from some OP DLC you get included.
If you can grab it for under £5.00, and you're into JRPGs (or are just looking for some stereotypical straigh dating sim), then why not!
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huiboy
( 9.0 h registradas )
Publicado el 10 de mayo
Not really for the casual gamer, the game is a grind, and the time could be used on better JRPG/RPG titles. It's not bad though, there's just better ones
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VG Purist
( 4.2 h registradas )
Análisis de preestreno
Publicado el 8 de mayo
Agarest isn't a terrible RPG but overall it is quite a grind. The battles themselves aren't interesting after a while since you're pretty much fighting against the same enemies over and over again.

Throughout the game you're supposed to make choices within the game that effects how your potential mates will feel about you. However I don't get to make a choice until after a few hours of playing. This in turn makes the game feel very slow and tedious.

In fact, many of the things in the game that seem to be fun aren't reached until after a bunch of tedious battles.

Did I say this game was a grind? Well if you don't mind having to grind your way through the entire game then this game is for you.

Here's my short gameplay video:

https://youtu.be/_EJ8ZUNJ0FI
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<({[~*SG*~]})>SALADFREEDOM12
( 3.0 h registradas )
Publicado el 5 de mayo
This is a very good game, It's just like Record of Agarest War for the 360 and PS3. I enjoy playing it and I've got the entire Saga!
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That Guy
( 21.7 h registradas )
Publicado el 1 de mayo
I enjoy the story, I enjoy the characters, I enjoy the character interactions. I sort of enjoy the combat. I like alot about this game. I intend to complete it but after 20+ hours I am still only half way through Generation 2 (out of 5) and I am finding the repetitive nature of the combat quite tiresome. Initially I had some seriously overpowered weapons in my inventory (some dlc or preorder bonus) which I disabled so it wouldn't spoil the game by making it too easy. More have appeared in my inventory and eventually I have decided using them just to stroll through the combat and get on with the story.

I really want to see how this progresses and it is a damn shame the combat is so repetitive, there is so much more they could have done with it. There are so many character and monsters to use but you end up just using the same 6 all the time (others fall behind).

The inventoy/crafting/enhancing is unnecessarily complicated. Time spent loading old save because blacksmith can randomly fail alchemy is annoying. You need to enhance this item to make this item part then you need this book to be able to craft this item to make that item and so on, none of this is shown before you actually buy/enhance things so you have to constantly save/load to figure it all out, or google a guide.

This game is looking like it will be 100+ hours to complete, especially if you want to try to get something like the true ending. And speaking of true endings, if you really wanted it you need a guide. As with most role-playing games, it might be tempting to play this game "your way". I really hope it's less as that's alot of time to get out of it the things I am enjoying.

Unless you have 1000+ free hours at hand to experiment with its magical dialog tree and light/dark meter, your best bet is the True end guide: even though the guide will force you into picking choices you don't like (so that True end and CGs are unlockable...)

The question isn't "Is this a good game?" as much as it is "Is it worth the time?"


Pros:
*******
+ Interesting story
+ 2D Graphics and animation that never grows old (for me at least)
+ Reminded me of old ps1/ps2 games such as Saga Frontier and Vandal Hearts 2
+ Vast number of well-designed, cool characters
+ Multiple paths to take for character developement, different stat/weapon builds and story developement
+ Multiple Endings

Cons
*******
- Combat repitiveness is so dull that you want to just skip everything and wish there was a Animated Novel version of this game available on Steam
- Battles quickly became the main source of frustration, and in my opinion, not the good sort. Agarest follows the transitional "just one more boss" JPRG motto and by end of it, I was completely burnt out from grinding
- Unnecessarily complicated equipment mechanics
- There are also minor issues preventing me from enjoying this game, such as combo system dependency on team formation, deep hierarchies on crafting system, subpar translation and that damn Blacksmith
- LOOOOOOOOOOONG story
- Replayability = Zero



6/10
I'm a huge fan of Tactics games as I grew up on them, so I might be a little partial. This game is great for those who like 2D tactics games like Disgaea and such. Be prepared for 100+ hours though of said tactics game.
It's sad to see Agarest failed to deliver what it aimed to, and sadder for me still, to admit that metacritic scores (45/100) are probably well-deserved.
All I can say at this point is: there are many games you can play for 150 hours instead of Agarest: Generations of War, and in hindsight, many of them might have been a better choice.
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estaria_valens
( 151.8 h registradas )
Publicado el 30 de abril
Tl;dr Deepest tactical battle system out there, many characters, excellent growth, weapons/armor/accessories, weapon and item crafting, separate adjustable passive ability system, monster capture, in game performance rewards, great end-game difficulty. "Real" ending is impossible to achieve without min/maxing. Play once blind. 10/10 for the port. 9/10 for the game

This is a great game if you like anime and turn based tactical RPGs. I'm pretty indifferent to anime and I thought it was awesome. Just tons of different characters with different specialties. Each generation builds on the last, so you tend to feel more connected to the characters from early than late, since they've been around for so long. And contrary to the way they advertised the game, it has very little to do with sex. The main story is about developing relationships, but there are easter eggs for the horn-balls.

The battle system is as deep a system as you could dream. You can choose your fields to maximize your play style and capture monsters. Skill attacks, team skill attacks, special attacks, and ultimate attacks. A hundred different attack/magic types, with weapon specialties. Adjustable passive skills with armor and accessory usage. And a growth system that is a great blend of feeling actual progress without giving the farm away after lvl 1.

Assuming you play on "hard," the difficulty curve is a bit unusual, though. The very beginning is hard because you have so few options. Once you get to 2nd gen, though; the difficulty drops significantly until the end of the 4th generation. After that, and through the end of the game, you can no longer power your way through with grinding. It is mandatory that you develop effective tactics to deal with the punishment that the enemies will unleash.

I strongly recommend you play the game blind, and take your time. You will get 100's of hours out of this game that way. Once you've beat it once, it's good for a min/max playthrough to get the best ending. After that, the combat is fun enough to come back to occasionally; but like most games, once you figure out the most powerful attacks, it can be hard to stop using them.

There's an in game rewards system for certain accomplishments (getting $1 mil, 500 hits in one turn, having every weapon, etc), which is actually pretty fun to go after (if you are not trying for the good ending). The alchemy/weapon/armor/accessory building system is deep. Not only can you build different (1000's) of weapons, armor, accessories, and items -- each with their own strengths and weakensses; but you can level those weapons up, and even break them down into ingredients necessary for the most powerful weapons and armors. It's truly a system that requires a great amount of planning to get the most out of.

And for those who like the capture aspects of games, this game has it. Many of the advanced monsters you can get are actually worthwhile. I can't say much about this, as I'm not a big fan of capturing monsters in general; but it is an excellently implemented system.

And finally, there are tons of easter eggs. Not only the sexy kind, but additional dungeons, and uber enemies to challenge once you feel like a master.

The only thing I don't like about this game is how to get the "right" ending. I liken it to Chrono Cross. You either had to get the knowledge from an external source, or go through the game a dozen times to figure out how to get the ending that actually ends the game. And worse, you cannot procede with the relationships that are most obvious, or appeal to you the most if you want to see the ending. And you have to rush the game in order to see the actual ending. You have to finish each generation in less than so many turns. Don't get me wrong, you can do all those things, you just won't get the ending that actually ends the game.

Honestly, there's not a lot to not like about this game. Add to it that you can tranfer your data directly to the two sequels and you have a whole lot of game for your buck. I beat these games years and years ago on consol, so I know them much better than my 152 hours would suggest.

The port is fine. I really have had 0 issues with it at all. 10/10 for the port, and 9/10 for the game.
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Azershit
( 238.0 h registradas )
Publicado el 30 de abril
i dont finish it... =D

3 different ending,
gameplay interisting, a good game =)
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ViniciusCapiotti
( 0.7 h registradas )
Publicado el 26 de abril
I have barely played this game, and I'm already tired of it.
The character designs, dialogue, story etc are really derivative and belong in a fan-made game. Not to mention the creepy visual-novelish sensibilites, which are a huge turn-off to me (probably the opposite of the intended effect).
The sprites are low-res and unpleasant to look at, although the animations are fine.
The controls and UI are not very intuitive and pleasant either. Overall it just doesn't feel good.

The best thing about it is the monospaced font, which I have a soft spot for.
In conclusion: go jrpg somewhere else.
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MrOutSpoken
( 30.3 h registradas )
Publicado el 24 de abril
I've been playing this game for awhile now and im really enjoying it. Each generation has its own unique story and character introduction that follow on with you as you play. But what I really like is the fighting it really isn't just spam your abilities there's more to it than that. So far im liking this game and cant wait to play the other two.
Rating it 4.5/5 and highly recomend it.
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Vaaith
( 119.6 h registradas )
Publicado el 7 de abril
One of the best sRPG / tRPG I played.
IMO :
Pros :
- The story is amazing and rich, with many different ending / event
- Hard diffculty is challenging
- Highly cutomizable character role (skill building)
- Non linear gameplay
- Good combat system
- Awesome musics
Con :
- To much "mandatory" encounter
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yxpoh
( 66.0 h registradas )
Análisis de preestreno
Publicado el 2 de abril
Just Pure Turn-based game. Disgea might be something you can relate to, other than the fact that you have to travel the world in this one.

Your characters are formed from the wives you choose, at every arc change. (Other than the first one)

If you are an anime fan, it's pretty much a must-get. But the 5 generation you have to play through might feel kinda of chore for some.
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Guyar [GER]
( 19.7 h registradas )
Publicado el 7 de marzo
I thought this game would be an intresting rpg title, but after playing through the first chapter it felt more like a slow, unoptimized fire emblem clon.
Atmospheric through artwork and music, this game still contains a dull 'moral-choice' system, overcomplicated crafting and dungeon crawling in the literal meaning thanks to the unoptimized engine in those segments.


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Drif
( 0.6 h registradas )
Publicado el 1 de marzo
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Análisis más útiles  En los últimos 30 días
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
9.7 h registradas
Publicado el 24 de mayo
Primero me gustaría que no os dejaras influenciar por la nota tan baja que tiene por parte de metacritic y deberíais de haceros primero una pregunta:

¿Os gustan los juegos de estilo táctico y anime?

Si es un no ya os digo directamente que paséis del juego pero si es un si yo os comentare sus pros y contras.

Sin intentar no dar spoilers de la historia, la historia comenzará con un joven guerrero con reputación tendrá que otorgar su vida y la de sus próximas generaciones a una causa (el como y por que tendréis que ver lo).

El juego es largo y habrá mucho texto en inglés (un inglés fácil), será un juego lineal (punto en contra) en el que a lo largo del camino podremos conocer chicas que se convertirán en nuestra mujer y madre de nuestro descendiente y futuro protagonista (punto a favor) así durante unas cuantas generaciones.

Según con que chica os caseis nuestro personaje principal cambiará de skills ya que usaremos a su hijo, tendremos que adaptarnos (punto a favor).

Entre generación y generación hay horas de juego por lo que disfrutaremos de un juego largo (punto a favor).

El problema es que esos cambios de generación, esos años apenas se notan en el juego (punto en contra).

Los combates pueden ser muy divertidos ya que según la situación de cada personaje y la utilización de skills se pueden crear diversos ataques combinados y probar es la clave (punto a favor).

Los gráficos cumplen, los bocetos de los personajes en anime están muy bien y la música es genial. ( punto a favor).

Vuelvo a decir que es un juego para amantes de los JRPG tactics si es así de oferta en steam a menús de 5€.

Si os gustan esos juegos le doy un 7 a 7'5.

Si no os gusta esos juegos pasad.
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A 11 de 14 personas (79%) les ha sido útil este análisis
No recomendado
21.7 h registradas
Publicado el 1 de mayo
I enjoy the story, I enjoy the characters, I enjoy the character interactions. I sort of enjoy the combat. I like alot about this game. I intend to complete it but after 20+ hours I am still only half way through Generation 2 (out of 5) and I am finding the repetitive nature of the combat quite tiresome. Initially I had some seriously overpowered weapons in my inventory (some dlc or preorder bonus) which I disabled so it wouldn't spoil the game by making it too easy. More have appeared in my inventory and eventually I have decided using them just to stroll through the combat and get on with the story.

I really want to see how this progresses and it is a damn shame the combat is so repetitive, there is so much more they could have done with it. There are so many character and monsters to use but you end up just using the same 6 all the time (others fall behind).

The inventoy/crafting/enhancing is unnecessarily complicated. Time spent loading old save because blacksmith can randomly fail alchemy is annoying. You need to enhance this item to make this item part then you need this book to be able to craft this item to make that item and so on, none of this is shown before you actually buy/enhance things so you have to constantly save/load to figure it all out, or google a guide.

This game is looking like it will be 100+ hours to complete, especially if you want to try to get something like the true ending. And speaking of true endings, if you really wanted it you need a guide. As with most role-playing games, it might be tempting to play this game "your way". I really hope it's less as that's alot of time to get out of it the things I am enjoying.

Unless you have 1000+ free hours at hand to experiment with its magical dialog tree and light/dark meter, your best bet is the True end guide: even though the guide will force you into picking choices you don't like (so that True end and CGs are unlockable...)

The question isn't "Is this a good game?" as much as it is "Is it worth the time?"


Pros:
*******
+ Interesting story
+ 2D Graphics and animation that never grows old (for me at least)
+ Reminded me of old ps1/ps2 games such as Saga Frontier and Vandal Hearts 2
+ Vast number of well-designed, cool characters
+ Multiple paths to take for character developement, different stat/weapon builds and story developement
+ Multiple Endings

Cons
*******
- Combat repitiveness is so dull that you want to just skip everything and wish there was a Animated Novel version of this game available on Steam
- Battles quickly became the main source of frustration, and in my opinion, not the good sort. Agarest follows the transitional "just one more boss" JPRG motto and by end of it, I was completely burnt out from grinding
- Unnecessarily complicated equipment mechanics
- There are also minor issues preventing me from enjoying this game, such as combo system dependency on team formation, deep hierarchies on crafting system, subpar translation and that damn Blacksmith
- LOOOOOOOOOOONG story
- Replayability = Zero



6/10
I'm a huge fan of Tactics games as I grew up on them, so I might be a little partial. This game is great for those who like 2D tactics games like Disgaea and such. Be prepared for 100+ hours though of said tactics game.
It's sad to see Agarest failed to deliver what it aimed to, and sadder for me still, to admit that metacritic scores (45/100) are probably well-deserved.
All I can say at this point is: there are many games you can play for 150 hours instead of Agarest: Generations of War, and in hindsight, many of them might have been a better choice.
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A 1 de 1 personas (100%) les ha sido útil este análisis
No recomendado
78.8 h registradas
Publicado el 28 de mayo
I tried to enjoy this game, I really did. It has great deal of potential and it's heartbreaking to see it wasted. This game has so many features - complex battle system, monster hunting and catching, marionette system, crafting and enhancing, dating elements, generations of characters, yet many of them feel not needed or rushed and game doesn't make you use them or want to use them. I still want to try other games from this series to see how it developed, but don't have high hopes for them anymore. I can't call Agarest the worst game I ever played. I can't call it a very bad game either, but it's certainly not a game I can recommend to anyone.

Story is interesting, but characters are rather flat. Not bad, but they feel unfinished. You have huge team of people, yet can hardly say anything about the character or motives they have to travel with you. In most cases it isn't hard to guess who's good and who's bad, good guys look innocent and noble, bad ones cunning and evil. Cute girls look cute, brave girls look brave. Everything is so obvious, you hardly ever feel surprised by the turn of events. Main antagonist and his heirs all seem to suffer from Mary Sue complex and many of their partners are flattened to the role of brainless, boobs showing dolls. They have their characters, they talk and take action, but most of them doesn't feel real at all. There are few interesting characters out there, but in the end the lack of deepness in characters is a biggest flaw of the game, you have a huge team of people following you around, yet most of them is not memorable at all. I spent nearly 80h in this game and I can't name even 30% of characters that are traveling with me.

Combat system was interesting at first, but got repeatable very fast. I hardly see it as a flaw, but this game is too long in general. I felt like doing same stuff over and over again. Each battle is the same like earlier one. Of course the game has something for people, who are a bit tired of killing and want to enjoy the story mode - the autobattle system, that is supposed to play combats for you, while you prepare your favourite tea. However, don't be fooled by it. Your AI controlled characters have an IQ of a potato and will keep dying all of the time. You have a healer in the party? Great. Just don't expect it to stay in the last line and support others. It will act like a first line tank and die first. You're fighting against fire elemental? Expect party members to throw fire spells in it like there is no tomorrow. Suddenly a fight you could easily finish yourself turns into a slaughter of your team. In fact it's best not to watch those battles at all, unless you enjoy face palming every few seconds.

The world and environment are another very disappointing element. Everything is empty and dull. Dungeons are big empty spaces you just run through, many of them are just slightly altered versions of earlier dungs. Even though you're visiting different continents and places in each generation, all maps and towns look the same. Same npc's, same spaces, there is no variety that would make the world feel truly alive. Music is just generic sounds that play in the background that hardly anyone will want to hear again after the game ends, in fact I got sick and tired of it after second generation.

Many small things are annoying. Lack of possibility to resurrect outside of battle, characters that are not in the party will not gather exp, which makes them useless in the long run, crafting is much more complicated than it should, even though game forces battle spots (battles are not random most of time) on you, you still have to grind exp in the end. Nothing in this game is memorable or makes you want to go back to playing it again.

Thing I liked the most? Battle customization of the characters. Even though each character has default class, you're the one deciding what skills they use and those can be changed almost anytime. You need one more healer? Conver your fire casting mage into one just for the boss battle. Or give a ressurect to your tank to support team in hardest moments. You decide. Of course this brings yet another flaw of the game - there is no preset system that would allow you to save different sets of skills and equipment. You need to change everything manually each time you need different skills or items for battle.

Pros:
- The overall story.
- Great customisation of your character's set of skills.
- Has this old-school jrpg feeling to it.

Cons
- Repetitiveness.
- Even more repetitiveness.
- Too long.
- Empty, dead world.
- Dull and boring maps.
- Grind.
- Too much boobs, too little attitude in the characters.
- Story and characters just don't make up for all the cons.
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A 2 de 3 personas (67%) les ha sido útil este análisis
Recomendado
62.7 h registradas
Publicado el 12 de mayo
Many people have already given an essay of why this game is good or bad. If you need to know anymore then what i'll be covering, you are free to read others. This will be a short review on my thoughts of the game. (Note at this moment i'm only a little more than halfway through the game at 63 hours)

I've played many Jrpg's in my time from the well known final fantasy, dragon quest, kingdom hearts and soon Legend of Heroes:Trails in the Sky. Let me say this first if you are reading this never having played a jrpg, or any kind of rpg for that matter. Stop what you are doing and think if a game that most likely will be spent grinding experience, currency for weapons or armour, etc... is what you want.

That out of the way anyone with experience with Jrpg's should pick up this game especially when on sale for what $4.99? Jrpg fans should already know what they are getting into. The story is while not it's strongest suit, is somewhat linear, and anime trope heavy, but it is still very satisfying in my opinion. The story is delivered in a visual novel presentaion with some choices(routes to take, people to marry). The combat style is reminiscent of games like Disgaea, and Final Fantasy Tactics. The music, oh the music, this alone is what probably kept me going through this game. This Ost is one of my favorites in gaming. The fast beat tracks kept me on edge, the slower solemn tracks were able to create a great atmosphere.

All in all this is a great game that delivers in practically every place needed. If you are still undecided, then i believe you should wait until a sale for the game to arrive, but do not skip this game.
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Análisis más útiles  En los últimos 180 días
A 22 de 26 personas (85%) les ha sido útil este análisis
Recomendado
81.8 h registradas
Publicado el 12 de febrero
I'm not used to tactical games but this one got my attention because of it's story and artwork.
Agarest is a great game, but if you're gonna like it or not, will depend of what motivates you during your gameplay.

Pros:
+The story has a really good concept(play through generations of the same family) and it's well applied.
+All main characters are charismatics and well made, either because of their personality or appearance.
+The artwork and soundtrack are both really good.
+The battles with tons of combos and combined attacks can be really entertaining to see.

Neutral(Can be a "Pro" or "Con", heavily depends on personal opinion):
*This game is heavily based on reading, just like a visual novel.
*This game is long, you can either think it's long enough or too long.

Cons:
-After some hours, the gameplay/battle can become annoying.
-The item drop, item crafting, skill crafting and monster fusion systems are sometimes hard to deal with.
-There aren't too much battle scenarios, you'll probably have that "Déjà vu" feeling.
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A 17 de 18 personas (94%) les ha sido útil este análisis
Recomendado
74.2 h registradas
Publicado el 24 de febrero
This game is actually a really good game despite some of the negative reviews here. Most of these negative reviews are because the game runs kinda slow. However there is a really easy tweak for making the game run super smooth.

Go into the folder where you installed the game. Locate the Agarest.ini file. ( Might have to run the game once for it to appear. )

Find this line : LockWindowFrameRate=30.000000

Change the value 30 to 60 and save and exit.

I have played with this setting for 70 hours and have NOT encountered a single issue. I do however have a pretty decent computer and therefore it might not work on old systems. But for me the game runs really great after doing this!

So if u like SRPG games and turn based strategy. Get this game and do this simple tweak and enjoy a truly great story with beautiful characters, dialogues, battle system, artwork and hundreds of hours of gameplay.
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A 11 de 17 personas (65%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
51.0 h registradas
Publicado el 27 de diciembre de 2015
I'm reccommending this, though not for general play. Those who aren't willing to start their first run on hard, adhere to a "perfect path" guide and refer to an underkept wiki constantly for necessary strategic information need not apply.

That being said, don't knock it 'til you try it!

Additional Information May 2nd, 2016:
I don't reccommend purchasing the DLC, as it's primarily items that can be found through general gameplay and grinding. If you're going to buy it, though, in an effort to breeze through the first three or four generations on a non-newgame+ hard mode run, only buy DLC packs 2, 3 and 4 when they're on sale for less than $2.00 a piece. The contents of pack 1 come bundled with the game, though won't say you already own DLC pack 1. Do not buy packs 5 and 6; you probably don't need to buy anything if you can't afford it, and you'll have several times the amount needed when you do (refer to the game's screenshots displaying the amoung of gold, pp and tp, and you'll see just how inconsequential the amounts really are). Pack 6 is a pure waste of money, all the cutscenes and profiles are unlocked upon achieving the perfect ending (look for it in the Steam guides section). If you're going to buy the "premium edition" upgrade, know that the bundled soundtrack is incomplete (No "In Your Face," the one song I bought it for???) and the wallpapers can be found online for free. It's fine if you want to buy it for the sake of supporting the game, though it's rewarding a fairly half-baked effort.
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A 26 de 47 personas (55%) les ha sido útil este análisis
26 personas han encontrado divertido este análisis
Recomendado
88.7 h registradas
Publicado el 22 de enero
Assemble your waifu army and save the world!
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A 14 de 25 personas (56%) les ha sido útil este análisis
No recomendado
44.4 h registradas
Publicado el 5 de enero
2 Stars - A slice of JRPG culture that may not appeal to new entrants to this style.

Although the game trys to build on a strong platform of coordinated tactical battles and gripping Japanese story telling I found this game missed the mark.

I am not a regular in the JRPG arena and I found this game to be a slugging grindfest. Repititive tatical battles are often duplicated and unengaging. The base game comes with a level of DLC type content which should mean that a small portion of your party is over powered from the start while the rest are left looking weak and fragile. So I added additional DLC weapons and found my OP party stuck grinding pixies in a forest.

There are other aspects to this game (crafting, battle pets, etc) but these only slowed the game down further. Overall if you not sure this is the game for you it proabably isn't.

Pros -
Anime / Story

Cons -
Grinding
Poor DLC mix
Graphics
Repititive
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A 17 de 32 personas (53%) les ha sido útil este análisis
No recomendado
2.9 h registradas
Publicado el 29 de diciembre de 2015
Don't be fooled by the "Mostly Positive" review rating on the store page, this game is a huge borefest. Interesting ideas on paper, especially this thing about the game being spread over generations where you play as the sons of the previous gens characters, but when put on action it fails to entertain. Unless you are willing to stand up to the unnecessarily long repetitive battles, the 3-5 music themes this game seems to have playing over and over, and story/dialogues so cliché to anime-type stuff. If you really can't help yourself and for some reason you NEED to try this game out, wait for it to go on sale, I got it for just 2-3 dollars during one of the Steam summer sales and even then I felt like wanting to ask for a refund. It's THAT bad.
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A 18 de 34 personas (53%) les ha sido útil este análisis
10 personas han encontrado divertido este análisis
No recomendado
1.8 h registradas
Publicado el 24 de diciembre de 2015
You see those battle scenes in the screenshots? That's the whole game. That, forever.
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A 4 de 7 personas (57%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
48.9 h registradas
Publicado el 26 de diciembre de 2015
Great game, set game to 60fps in ini to double the game speed though. Too slow otherwise.
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
208.9 h registradas
Publicado el 23 de enero
One of the best game of compile heart really a long game full of fun and laugh
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A 2 de 4 personas (50%) les ha sido útil este análisis
Recomendado
14.8 h registradas
Publicado el 4 de febrero
This is my first review of any game. Just saying. HOWEVER, Agarest deserves my review, even if my critique skills are poor.
If you read this, please read it through. :3

What even is this game?

Agarest: Generations of War is a turn-based RPG, using a system of tiles as a playing field, where your characters can move and attack opposing enemies. Simple, right? Kind of. (we'll get into that later). But, for now, realize that this game is a turn-based RPG with a visual-novel story-telling method and a TON of stats to consider. (which I love).

Story

The story in this game is interesting. I like it because of it's simplicity, yet there are mysteries to solve (if you pay attention) and lore to uncover. It takes place in a magical land where Humans and other various species (like Elves) are at war. There is a backstory about light and dark, and dark lords and such, but you read that in the beginning of the game, so you can do that.

Overall, it's not a bad story. However, since I haven't finished the game, I cannot give a complete answer. Howver so far it takes my interest.

Characters

Each character in this game is unique in their own ways (which is a must for RPG's, and any game for that matter). So far, I feel no "emotional" attatchment to any of them, and I honestly don't think I ever will. This isn't "bad", but to some it's undesirable. To me, all that matters is character interaction, personality, how they play in the story, their lore, and their designs. All of these are present in the game.

Battle System

I'll explain in short: you move your characters to the desired spaces (calle the Move Phase), and make them face directions. Directions matter . Depending on their direction, certain characters can couple and attack WITH the character you move. Every character has move sets specific to them, their weapon, and their armor piece (forgot the name). Each move has an element, number of hits, range and AP cost (you regain after each cycle). So, switching weapons not only changes your stats, but it also changes your moveset with different elements. The Arts abilities are combonations of attacks, in which characters MUST be coupled. Special Arts are combos of Arts. (So you can see how much variety there can be).
This is personal, but I LOVE stat-heavy games such as this. Some people don't, but for me it adds a nice strategy element,
You would have to play the game to understand how AP and SP works, and how the battle system works. Because, in reality this is the whole game . (With the exception of exploring areas and towns, which contain Blacksmiths, Item Shops, etc).

Pros

  • Great Art
  • Interesting Battle System
  • Par story
  • HUGE amount of gameplay hours
  • Story decisions
  • Interesting Generation system *
  • Fun to play

Cons
  • Repetitive at times
  • Premium upgrade makes beginning easy as HECK
  • Other little nit-picks (like how towns are not free roaming)

*Depending on who you marry (out of 3 girls), the next generation will have differing stats, a unique and cool feature.

Conclusion

I bought all three games for $17.99 on the winter sale, and I am not dissapointed. I love the fan-base, and love the game. Cannot wait to get farther into it, and to start the other two games.

Honestly, they are great and this game is the perfect starter to the series (even if Agarest Zero is the prequel). So,if you're wondering "Should I buy it? It looks kinda cool" then don't hesitate. Just get it. If your a fan of these kind of games, you won't be dissapointed.

END OF REVIEW :)
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Análisis más útiles  Overall
A 34 de 48 personas (71%) les ha sido útil este análisis
No recomendado
62.4 h registradas
Publicado el 8 de febrero de 2014
Agarest empieza bien, llevando la estrategia por turnos a la japonesa, tan lejana de la occidental, al PC, campo donde raramente se ve. Y a priori va bien: muchos personajes que jugar, cierto control (pequeño) sobre su desarrollo por experiencia pero bastante con su equipo y habilidades, alguna decisión ocasional, bien. Sin embargo, esa buena impresión se va perdiendo a medida que avanzamos. El desarrollo de los personajes pronto se ve limitado por el caótico modo en que se pueden comprar/conseguir nuevas armas y skills, que obliga a farmear combates y a jugársela un poco al azar destrozando equipo valioso para ver si nos vale para crear algo útil o no. Los personajes a controlar son muchos, si, pero en realidad sólo suben de experiencia los que luchan, de modo que al final siempre jugamos con los mismos ya que los demás están por debajo en poder y habilidad y no valen la pena; por no mencionar que al final aunque los personajes son muchos, las diferencias entre ellos son pequeñas, y con tres Generaciones jugadas ni siquiera se producen los clásicos momentos en que el grupo debe dividirse para obligarte a jugar con unos u otros. Los combates también son tediosos, porque en la mayoría de las ocasiones, avanzar por un camino implica que una batalla sea contra una combinación de enemigos, la siguiente será contra la misma combinación con uno más de una de las clases, la siguiente con dos... y así hasta que completas el camino, produciendo la sensación de estar repitiendo el combate infinitas veces. La trama también es floja, porque aunque el planteamiento podría dar para más, los personajes pronto resultan prototípicos y estereotípicos, y la trama resulta crecientemente aburrida; lo cual no mejora cuando vemos que las elecciones que tomamos afectan poco más allá de la relación con las tres mujeres que nos acompañan y que podrán ser nuestra pareja en cada Generación (y, la mitad de las veces, el que mejore o empeore la relación con ellas parece aleatorio) y el que avance nuestro medidos de alineamiento hacia luz u oscuridad, lo cual tampoco tiene ningun efecto (y esto si que resulta completamente aleatorio a simple vista).
Gráficamente resulta pobre, con unos gráficos que pertenecen a la época de PS 1 con suerte. Si alguien considera esa época retro, entonces tendrá el encanto de lo retro, pero a mi no me lo parece. Además, la combinación de entornos y algunos enemigos en 3d con personajes en 2d no está nada lograda, y se pierde la belleza de entornos (que además se repiten mucho) hechos a mano como vimos en otros juegos como Trine. La música no está mal, hay pocas piezas pero cumplen, el doblaje está bien pero en japonés, y los efectos de sonido son pobres y muy repetitivos, incluso ralentizando la narración o los combates.
Y todo esto se agrava porque no es un juego nada nada corto. Con probablemente más de 100 horas de juego, a las 20 (más o menos la primera Generación) ya prácticamente has visto todo lo que hay que ver, y a partir de entonces sólo queda repetir, luchar contra los mismos monstruos con nuevas skins, y subir puntos en las skills sin que realmente importen. En resumen, una buena compra para alguien con muchas ganas de un juego de estrategia por turnos japonés, pero al resto probablemente les acabe aburriendo antes del final.
Un 4.
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A 13 de 18 personas (72%) les ha sido útil este análisis
Recomendado
30.3 h registradas
Publicado el 25 de noviembre de 2013
Más juegos como este es lo que le hace falta al PC. Muy bueno y largo de cojones XD
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A 8 de 11 personas (73%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
6.4 h registradas
Publicado el 23 de septiembre de 2014
Si habeis jugado alguna vez a la saga Disgaea (presente en psp, ds, ps2 y ps3) os gustará. Tiene una historia mas profunda, y mas complejidad en el combate (y mucho menos absurdo).

El juego te proporcionará horas y horas de diversión (Aunque puede llegar a aburrir si no estas acostumbrado a grindear un poco para asegurarte tener un buen nivel).

No recomiendo que compreis los DLCs en un principio.
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A 3 de 3 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
45.7 h registradas
Publicado el 24 de junio de 2015
es un juego complejo con una buena historia. Diferentes finales y tus respuestas afectan directamente la historia... lo malo es que no esta en español pero eso es lo de menos. la juagabilidad es como si jugaras ajedrez con muñecos japoneses jajajaja pero es muy entretenida aunque no tenga los supergraficos, lo que es bueno ya que corre en casi cualquier pc
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A 10 de 17 personas (59%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
16.0 h registradas
Publicado el 26 de noviembre de 2013
Esta bueno para aquellos que como yo no juegan a la PS2 por comprarse una PC buena, pero aun asi quieren jugar los mismos Tactical JRPG.
como juego no es malo, no aporta nada nuevo, muy tipico de los JRPG, demaciado centrado en las "chicas moe" pero como un juego tactico es solido, no es ni cerca complejo como el fftactics, un Ogre o Disgaea, pero no es plano, estaria al mismo nivel que el suikoden tactics o un Growlancer.

nada mal, pero nada sobresaliente
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A 10 de 17 personas (59%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
77.3 h registradas
Publicado el 4 de febrero de 2014
Juego por turnos con excelente contenido, excelente trama y todo un rpg en regla... recien empiezo y ya me atrapo.
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