Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
User reviews:
Very Positive (195 reviews) - 88% of the 195 user reviews in the last 30 days are positive.
Very Positive (30,738 reviews) - 88% of the 30,738 user reviews for this game are positive.
Release Date: Apr 25, 2014

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Includes 4 items: DARK SOULS™ II, DARK SOULS™ II Crown of the Ivory King, DARK SOULS™ II Crown of the Old Iron King, DARK SOULS™ II Crown of the Sunken King

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“…this is the Dark Souls sequel PC gamers deserve.”
91/100 – PC Gamer

“The PC version of Dark Souls II is the definitive one to own.”
9.75/10 – Game Informer

“Brilliant, beautiful, and absolutely essential”
9/10 – EDGE

About This Game

Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.

DARK SOULS™ II brings the franchise’s renowned obscurity & gripping gameplay innovations to both single and multiplayer experiences.

Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and the unrelenting challenge that only FROM SOFTWARE can deliver.

Key Features

  • Go Beyond Death: dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & FX forward like never before
  • A labyrinth of monsters & bosses: immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of FROM SOFTWARE
  • Sensory assault: a wide range of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc
  • Deeper and darker: more intricate customization options provide weapons and armor tailoring to player style
  • Evolved multiplayer: updated multiplayer system enables improved online interaction to bring forward cooperative & competitive play
  • Refined gameplay: DARK SOULS™ II features fluid motion-capture animations, an upgraded combat system, a vastly expanded suite of characters, deeper customization options, new weapons, armor abilities, and a balanced player progression system

System Requirements

    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8
    • Processor: AMD® Phenom II™ X2 555 3.2Ghz or Intel® Pentium Core ™ 2 Duo E8500 3.17Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 9600GT, ATI Radeon™ HD 5870
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: DirectX 9 sound device
    • Additional Notes: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
    • OS: Windows 7 SP1, Windows 8
    • Processor: Intel® CoreTM i3 2100 3.10GHz or AMD® A8 3870K 3.0GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 750 or ATI Radeon™ HD 6870 or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Sound Card: DirectX 9 sound device
    • Additional Notes: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
Customer reviews
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Very Positive (195 reviews)
Very Positive (30,738 reviews)
Recently Posted
( 102.2 hrs on record )
Posted: July 1
My girlfriend left me because of this.
Helpful? Yes No Funny
| XYZ |
( 162.8 hrs on record )
Posted: July 1
This game is completely worth it to buy 9/10
-A challenge for you (of course you can play with friends)
-Nice PVP etiquette (Except the guys who use the stone to PVP)
-A nice co-op system(Actully not very nice just better then Dark Souls I)
-A nice story (This game actully have story but just need you to find it)
-A nice NPC interactive (NPC can related to story / hiding weapon.....)
Helpful? Yes No Funny
( 139.5 hrs on record )
Posted: July 1
Like every Souls games you learn through death and studying your foes in combat. Trial and error of sorts and once you find the rhythm; Every battle becomes rewarding and the same can be said once you reach the end. A sense of accomplishment all around.

If your looking for story it's more or less one you have to piece together as you play. This this series I reccomend highly if you can get past the difficulty curve.

However at times this one feels like a step back as the world feels more disconnected, but it's because of lore reasons.
Helpful? Yes No Funny
Anti AWP
( 39.4 hrs on record )
Posted: July 1
Not as good as DS I but still a fun game.
Helpful? Yes No Funny
( 7.2 hrs on record )
Posted: July 1
threw sticks at he dragonrider. killed him. pushed the dragonrider into water. killed him. dragonrider best boss.
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: June 30
Don't be like me and do a marathon of these games. Seriously. Dont.
If you hated Prasing the "Sunny D" then you will hate this game and then love it possibly. No matter how hard it gets you just need to know. These series? Yeah, its way of saying you ****'d up, is the You Died. screen. No matter how good you are just know. Its always your Fault. T.T But great game anyway, Many mice broken but game is still not completed had to take a bit of time off. :-3 Good Luck adventurer.
Helpful? Yes No Funny
( 48.9 hrs on record )
Posted: June 30
Helpful? Yes No Funny
( 151.4 hrs on record )
Posted: June 29
A ps2/3/4 controller highly recommended to play. No steam cloud support. No bug support or updates to errors in main game
Helpful? Yes No Funny
( 3.7 hrs on record )
Posted: June 29
I died.
Helpful? Yes No Funny
( 47.4 hrs on record )
Posted: June 28
just perfect one of the must erotic games i have ever play 9.5/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
50 of 54 people (93%) found this review helpful
2 people found this review funny
21.5 hrs on record
Posted: June 23
Dark Souls II is a fantasy third person action RPG game, developed by From Software and published by Bandai Namco, releasing worldwide on PC, 360 and PS3 in April 2014. The story takes place in the grim fantasy world from the original game, Lordran. This time around you visit different areas and play as a new character.

If you have been on the internet at all in the past few years you will already know what Dark Souls is known for, gruesomely hard unforgiving game play. The original game was probably one of the hardest games I have ever played which tested my skill not only as a gamer, but as a person. Whilst the game play mechanics in Dark Souls II are basically the same comparatively allowing the player in full control of building the character they want to play due to a different levelling system being incorporated. Of course the most important aspect of Dark Souls is the combat and again it is done very well. A lot of the regular mob fights are interesting and varied, you do come across a slight repetition issue when you find yourself being killed by the same monster over and over again but it gives you that little extra incentive to progress. Boss fights throughout the game are all extremely well-tuned and designed encounters – I’d say the boss fights here are more memorable than the original’s purely because the scale and size of them is gigantic in some cases.

Another really key element to Dark Souls game play would be the exploration of the game world which is essentially entirely open for you to explore right from the beginning of the game; whilst it may not be the wisest thing in the world to go exploring the later stages it is possible if you want to though. I was more inclined to go searching for treasure and loot this time around too; whether it was because I was completely enthralled with the armour and weapon designs that I wanted to keep finding more, or because of how well the maps are designed. The game does very little to aid you by telling you where to go which leaves you in a rut sometimes. I have to admit I did resort to using a walkthrough and wiki throughout my play through; I know I know, I’m such a wimp – I honestly don’t think I would have been able to beat the game without it though, so for the purpose of this review I’ll take one for the team here!

Graphically Dark Souls II has been improved over the original, I tried to find the official game engine being used online but even so long after its release I’ve not been able to find a reputable source of an answer but all you need to know is the game does look much better than the first. There are still a few textures which are low quality, but character models, animations and scenery all look gorgeous. The little voice acting that is available is done really well; almost too well – you can really feel the deprived thoughts of the characters in the game through their monotone and dull voices which I found to be quite an immersive factor. It was a little off putting when characters were quite obviously talking that their mouths weren’t moving through which was a shame to see from a game of this standard.

I have to say I found the original Dark Souls to be more of a challenging game compared to II – I think the main factor behind this is the fact that the PC port for this game wasn’t completely broken compared to the first. The controls work right off the back which is always a good sign. That being said boss fights are fundamentally easier though; with some mechanics more clearly than others on how to combat them, or maybe it’s because I finally “gitted gud” at Dark Souls. You can also tell how less of a challenge I found it, given that my first run through of Dark Souls II took almost half the amount of time than the original game, spanning just twenty one hours – remember that I had a wiki throughout the run so if you are going for a true experience you are easily going to be pushing the fifty hour mark. You’ll also get plenty of replay ability from this title due to a new game+ mode being introduced this time around.

There is also a much improved multiplayer side of the game too; one element of this is the ability to leave notes and hints around the game world for other players to see, as well as being able to see people’s recent deaths around you too which is always amusing to see someone run straight off a bridge; it never gets old regardless of how many times you watch it. You’ll also get other players invading your game world which is…well, a different experience to say the least.

Like I said above, this is a much better PC port of the game; there is already native controller support which is brilliant as the game is played waaaay better on a controller compared to a mouse and keyboard. Whilst there are limited graphical options, I was quite pleased to see that I was able to run the game at 4k resolution and on full graphics the whole time and I was able to remain at 60 FPS the whole time. This wasn’t even running SLI so it is an extremely well optimized release. I did find it slightly annoying that I wasn’t able to turn off the online though, you are able to opt out of it on console in the options menu, but it seems to be constantly online for PC – you can get round it by launching Steam in offline mode, but I still want to be online on Steam, just not in game as it does get annoying when someone ten times higher level than you keeps invading your world to poke you up your bum with his massive sword time and time again.

Right from the beginning of this game I actually found it to be a worse Dark Souls game compared to the original due to it not being overly challenging, but that being said I had more fun playing this game than the original; I know it probably doesn’t make sense but this felt more like a finished product that works off the shelf and I was able to finish the game to completion within a matter of a week and I enjoyed every minute of it. I would have like to see the price drop a little bit over the course of the past two years but you are still getting a game that is a joy to play from start to finish here. It is also worth noting that there is a different version of Dark Souls II, in the form of Dark Souls II Scholar of the First Sin – whilst this is an improved version of the game, both graphically and technically, the game’s worlds are also slightly different. This review is for the original Dark Souls II release.

Tom's Score Card
1) Stay away
2) Not Recommended
3) Only recommended when on sale
4) Recommended
5) Highly recommended
6) This is a must play

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24 of 33 people (73%) found this review helpful
1 person found this review funny
Not Recommended
186.5 hrs on record
Posted: June 10
To clarify, as Dark Souls 2 is the considered the odd child of the series, I'm only not recommending THIS version of the game since I believe the "remaster" Scholar of the First Sin version is better. Get Scholar of the First Sin instead of this.

So instead of a full review of the product I will give a more detailed idea what SoTFS does better, but first I will need to go over the CONTROVERSY.

For the uninformed, Dark Souls 2 has a rocky release history. The announcement footage of the game featured pitch black areas that required the torch, beautiful graphics with tons of pretty particle effects and shadows being cast off every lighting source. It was surprising that something like that could even run on last gen consoles.... but it was too good to be true. The release looked very little like that, the infamous LE PREPARE TO DOWNGRADE.

Many people argue that there was no reason for this downgrade. I have a unique perspective on this as I'm someone who was able to play the original infamous demo version of the game at Comic Con. The game looked pretty yes, the dark rooms added tons of tension since you didn't know what was lurking ahead of you yes, but it ran very poorly. Many people argue that the reason for the poor performance with that version was cus they ran the demo off xbox 360 Dev kits that run games worse than the actual console. Now we will never know the reason for the downgrade Officially, but I think it's clear that the downgrade happened because it ran so poorly on last gen consoles.

Now Dark Souls 2 has one area that is dark and you need a torch for, and you get to experience the tension there, but areas like in the demo that were dark were not dark anymore. Since there's this whole torch mechanic it's makes it basically useless now that it's gone. Why was it removed? Speculation, but since you need to hold a torch, people who mainly 2hand weapons would be at a disadvantage, theoretically. But being the whole point that you're gimped during these sections, and that you need to light these lighting sources to go 2Hand is a good tension in my opinion and removing it entirely and LEAVE THE WHOLE TORCH SYSTEM STILL IN THE GAME never made sense to me.

This is where Scholar of the First Sin comes in. First of all it attempts to add more graphical fidelity into the game, and while it's basically just SWeetFX injected into the game by default that game does look better and less flat. And, areas are dark again! The torch system actually has a use in SotFS since there's various dark rooms again. Thus with an Attempt to amend the "le prepare to downgrade" graphics and re-add a, imo, important mechanic, those two alone make me recommend Sotfs.

The last change is that enemies/items were rearranged. How it felt to me was that the difficulty spikes of the game got moved around, so some areas are easier but some are now harder. Nothing really soured me even though the pacing was changed, but a few areas were vastly improved. A late game level that was unnecessarily annoying was changed to be wayyy less annoying and for that I would again recommend Sotfs over the original release.

For the final kicker, DLC is not included in this one, it's a seperate purchase. Sotfs has all the DLCs already included, and actually incorporated in the game instead of just giving you a key to the area when you buy it.

Dark Souls 2 was created by the B-team of From Software while the main peeps were creating Bloodborne, but even as someone who preordered the PC copy and preordered the season pass, I never felt duped really. It's not a true Dark Souls 2, it's more of a side story, but I didn't hate the game because of it. Making Scholar of the First Sin a complete seperate purchase with seperate servers to split the community is when I felt duped as I saw no reason to do it. And it really should of been a free upgrade for all the people who owned all the DLCs already, but during one Steam sale the "upgrade" discount price for Sotfs was $5 which I bought with money I made from selling CSGO/TF2 stuff so I effectively got a free upgrade... Still the only thing to make me sour from all of this. So.. GET SOTFS OVER THIS.

For anyone curious, I made a youtube playlist that chronologically follows all the versions of the game made public to see the Rise and Fall of HYPE and "LE LE LE PRepare to downgrade":
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12 of 15 people (80%) found this review helpful
137.3 hrs on record
Posted: June 4
Dark Souls II is mechanically better than Dark Souls. The story, characters, and lore or extremely lacking, however. Moreso, the environments feel unfinished and very, VERY poorly designed and textured. There are a lot of cool bosses, but a lot of sub-par ones as well.

Don't get me wrong, I still consider it to be an amazing game - I've spent about 200 hours completing it. But it is not on the same echelon as DS1.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
196.2 hrs on record
Posted: June 5
Despite being the weakest of the Souls trilogy, this is still a fantastic game. Make sure to get the Scholar of the First Sin edition instead, though.
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4 of 4 people (100%) found this review helpful
470.8 hrs on record
Posted: June 14
First, I must say that I have played numerous hours of Dark Souls I, so my review may be partially biased. Also understand this review is for Dark Souls II, and none of the DLC is being reviewed. That being said, Dark Souls II is a fresh look at the Dark Souls series brought to us by the sadistic FromSoft for their pleasure mostly I'm sure. Even though I feel DSII is not as brutally difficult as DSI, it does have its moments of pain, struggle, and as souls fans know, death. The visuals are very pleasing to the eyes, with a smooth feel throughout the entire game. It is not perfect, as mobs and bosses can get glitchy and that alone can cause for some frustrating moments. As great as the game truly is, there are times when it feels they just copy pasted the same boss again and again. However, there are many unique mobs and bosses to be found. I just feel they were not as unique and exciting as DSI. I enjoyed the storyline, and though I'm not big into PVP, I felt the bit of PVP I did play was fun and exciting. Overall DSII is a wonderful game, with hours of content to give you your money's worth, but I have a special place in my heart for the original and always will.

I give the game 9/10 pants.
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4 of 4 people (100%) found this review helpful
231.2 hrs on record
Posted: June 8
A lot of people don't like this entry in the series. It's easier than 1 and 3, less inspired, the bosses are usually disappointing. I suppose that's all somewhat true, it really is. The bosses ARE mostly easy and uninspired, many taken straight from tried fantasy tropes (a woman with a scorpion for a body -- a woman with a snake for a body). On top of that, some of the earlier bosses are absolute jokes as far as difficulty is concerned. Some of the later ones too. And yes, a lot of the rooms you'll be exploring are pretty unadorned, just stark cubes with enemies in them. Uninspired environments.

So that's all true, so why am I recommending it? Well honestly, the most major way in which the game didn't disappoint was in the massive choice it gave you over the path you take through it. From the starting city there are multiple paths you can take through the game at any point, and this only grows as you continue to explore. If you're stuck on or bored with an area or a boss, you can take a break and explore someplace else. Not only that, but the different areas of the game are, in my perspective, very well differentiated. They're mostly very visually unique, each with its own feeling and challenges and secrets to figure out. They also all fit together nicely, lending a very cohesive feeling to the game.

So yes, as I said, there are disappointments, but when I think about games that have stayed interesting playthrough after playthrough, this is near the top of the list.
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2 of 2 people (100%) found this review helpful
24.0 hrs on record
Posted: June 9
This game is great I highly recommend playing it. It does have a couple problems like the hitbox and other similar things. The game is beautiful though.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
523.2 hrs on record
Posted: June 19
Dark Souls 2 - Can be disscused for a long time in site of It has enought advantages and fails.
It doesn`t like the first one, It`s way new game with own mechanics and gamelay.
Lore of this game connected with classic one but only by some items description or talks.
But pvp is far better than it was.

Shortly it 7 or 8/10. <Without DLC>

+ Well maded Hub where you always can buy something needable or repair equiment.
+ Equiment breaking is Very dangerous and may cost a lot.
+ Covenant that unlock you an awesome boss.
+ NG+ and next makes this game harder due it unexepected fightes.
+ Npc invaders are very fun and may bring some challenges.
+ Intresting enemies.
+ Ability to respawn a boss and get new soul/item that you need without going NG+.
+ Tonns of diffirent `builds`.
+ Very usefull spells.
+ Story line of npc`s.

- Ring of Life rotection is a bit Op.
- Summun a phantom npc is always a challange.
- A lot of blockable boss attaks.
- 50% of bosses are easier than they should be.
- Invaders without honer.
- To easy to understand where to go, no way to lost in location.

But still I belive that this game is great. I just can`t rate it as non-recommend.
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2 of 2 people (100%) found this review helpful
3 people found this review funny
262.7 hrs on record
Posted: June 22
--- YOU DIED ---

' This land is peaceful, its inhabitants kind.'

Dark Souls: The game series that'll make your balls go all the way back into your body. From Daggers that can do more damage than a Human-sized "Sword", to Legends that never die. Git gud or die trying.

And don't tell anyone you leveled that up.

you ♥♥♥♥ign ♥♥♥♥♥♥.
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2 of 2 people (100%) found this review helpful
33.1 hrs on record
Posted: June 23
Dark souls 2's base game is similar to the first where the main objective is to explore the level going through monsters to reach an area boss. Some of the bosses were very imaginative and had a cool way in which you can approach the fights, whereas others were a bit disappointing and a couple were just a rehash from early game. The game is better ported than the first but still isn't great. I would strongly recommend controller as trying to use a keyboard just results in things like "press {Xbox b} to roll" even though you specify you are using keyboard and mouse. However, the game feels much smoother to play and controls feel more responsive. I also didn't experience any lag issues throughout the entire game.

Now this is going to sound strange but I was actually a little disappointed at the games difficulty. It actually felt a bit too easy. I probably did 1/5 of the bosses first try and around 2/3 within a few tries. In fact there was only one boss that gave me a lot of trouble and I was very happy to beat. Nowhere near the level of Ornstein and Smough. Just something about the boss difficulty was lacking. This game felt more of a woo I beat another boss. Whereas almost all of the bosses in the first game gave me a lot to think about and left me feeling a massive sense of accomplishment after beating them. I only got that for maybe 2 bosses in this game.

Having said this I cannot deny that this game is absolutely excellent. Once you get into it you'll get incredibly immersed in the world and you will be playing for hours at a time. That's how you tell it's a great game.

Overall, I really enjoyed dark souls 2 and would recommend to buy.
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