Element4l is an immersive and experimental indie platform game, with a strong focus on flow and smooth gameplay, wrapped in an exceptional soundtrack by Mind Tree.
사용자 평가:
Overall:
매우 긍정적 (평가 520 개) - 이 게임에 대한 사용자 평가 520개 중 85% 가 긍정적입니다.
출시 날짜: 2013년 5월 24일

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Element4l 구매

Includes the game and the original soundtrack!

 

평가

"Element4l is truly something special. It reminded me of the reason why I became a gamer in the first place."
9.5 - http://www.pixelsforbreakfast.net/reviews/element4l-review-a-wondrous-adventure

"Element4l is founded on solid mechanics, fresh gameplay, and a undeniable sense of style."
90/100 - Hooked Gamers

"Element4l knows what it wants to be, a new kind of platform game, and nails it with audacity."
81/100 - PC GAMER

"Element4l is a terrific game that is perfectly balanced in everything that it sets out to accomplish."
80/100 - Hardcore Gamer Magazine

"Element4l is a cracking indie platformer and does more than enough to rise to the top of a pretty heavily saturated genre."
82/100 - Video Games Uncovered

"Element4l makes its mark on the world of land creatures and is just as amazing as it seemed in its initial trailer."
90/100 - Indie Power Magazine

게임에 대해

Element4l is an immersive and experimental indie platform game, with a strong focus on flow and smooth gameplay, wrapped in an exceptional soundtrack by Mind Tree.

In Element4l, you control four elements who are bound together on a journey to shape life. Your only hindrances are nature and the sun. It takes a different, innovative approach to classic platform games and challenges you to rearrange your reflexes.

Element4l is a challenge. The first time you play it, you will struggle... just like the first time you've learned how to ride a bike.

Features

  • Elements with ninja moves
  • Alternative 4-button based gameplay
  • Exceptional soundtrack by Mind Tree (Included for FREE as high quality MP3's)
  • 16 levels throughout 4 stages (+ tutorial levels and bonus)
  • Competitive race mode with adaptive ghosts from other players
  • Collectibles/achievements/easter eggs/...
  • Includes DLC Update: Lap Races

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:Intel / AMD 1Ghz
    • Memory:2 GB RAM
    • Graphics:NVIDIA or ATI - Intel: Shader Model 2 capable
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    Minimum:
    • OS:10.6 or later
    • Processor:Intel CPU
    • Memory:2 GB RAM
    • Graphics:NVIDIA or ATI - Intel: Shader Model 2 capable
    • Hard Drive:500 MB HD space
    Important: The Linux version is still in beta.
    Known problems: Fullscreen mode may introduce some mouse and video problems on certain systems.

    Minimum:
    • Memory:2 GB RAM
    • Graphics:NVIDIA or ATI - Intel: Shader Model 2 capable
    • Hard Drive:500 MB HD space
Customer reviews
Customer Review system updated! Learn more
Overall:
매우 긍정적 (평가 520 개)
Recently Posted
K-ralz
( 9.6 시간 기록 )
게시 일시: 2016년 5월 14일
Element4l is a pretty neat platformer. The controls are really simple: you use one of the arrow keys to transform into a specific element which gets you through a level. It's a cool idea, and for the most part, it plays out pretty well. Occasionally the movement frustrated me, but I think that was more of a lack of skill, rather than a game fault. I thought about it and I figured the game would be much simpler and possibly too easy if you were given more freedom with the movement. Possibilties could be endless though.

The soundtrack is really good, and it creates a really relaxing atmosphere, even if you are stuck at some point in a level. I found I was never frustrated when I had to repeat an area over and over. It's a cute game too, with little quirky written dialogue that kept a smile on my face while playing. The achievements were also fun to get and add replayability. (100% in just under 10 hours.)

There's definitely some downsides though. While I understand this isn't supposed to be a story heavy game, I wish they put more effort into it; I feel like there are so many cool concepts of life and death that could have been applied. Instead you get these little cutscenes featuring some weird ghost creatures that have creepy eyes. I still don't really get what the point in them was. And towards the end, for some reason i was getting a lot of FPS drops, even though my Macbook surpasses the requirements by a mile. Also, I really wish it supported Retina resolutions on OS X, it would have made this game so much prettier.

I'd give it a final score of 6.8/10. It's a very decent game, but if you're patient, then grab it on a sale. The developer is very nice too. Active on the forum and gives help when people need it.
kilterwind
( 2.1 시간 기록 )
게시 일시: 2016년 5월 8일
Well... Most aspects of this game is awesome apart from its difficulty...

It is not that difficult to beat it but the sense of satisfaction is lower than all the indie games that I have ever played. Is it not reasonable that one gets at least some silver flags in their first tries, if not any gold one? (I don't really know if there is a gold one, I never saw one) It is not wrong to be challenging, but it is if so many players feel that they are at the bottom when they first play every level.

I'd say, this aspect rated at the bottom ruins the whole experience despite other good things...
Tsura
( 0.3 시간 기록 )
게시 일시: 2016년 5월 7일
This game is beautiful, and the soundtrack is amazing.
It's overall very VERY difficult though which is why I don't find the time or will to play it. It's a shame. But if you do have time to get a hang of the mechanics, then it's a fun, beautiful little trip through awesome stylized landscapes, coupled with an interesting gameplay.
Sit back, and enjoy this piece of art.
AndroidGuru
( 1.2 시간 기록 )
게시 일시: 2016년 4월 5일
You know that feeling when you beat a level after 20+ tries and you're like, "screw that, I'm out"? That's the feeling you get when you beat every single level in this game. Way too difficult and frustrating. Nice music tho.
tonatiuh_mv
( 6.7 시간 기록 )
게시 일시: 2016년 3월 25일
I was expecting a physics platform/puzzle and was left disappointed, but if you’re interested in a momentum base speed-runner with substantial challenge you might have fun with it.

It’s overall a good game, sadly I can’t wholeheartedly recommend it because looking back on it I had more frustrations with it than fun.

  1. The gameplay involves switching between four elements to gain momentum and speed to run across hills, valleys, half pipes and loops, which is as fun as it sound when it works.
  2. But the level design is ungrateful with failures; The control input has to be very specific but if you die the re-spawn point will often leave you with less momentum or a different angle than the one you had and need, and if you were far enough the camera scrolling back to the re-spawn point won’t catch up to your revival in time, so you’ll start that section again before you can see it.
  3. The presentation also grinds a little with me, the elements have smiley faces and cute proportions but the backgrounds are gloomy and dark most of the time; the music is good but distracting, had to mute the game to be able to finish the levels. The last nails in the coffin are the “jokes” and “funny” remarks that flash as you progress, a mixture of all the fun of dad jokes with the kindness of a pop-up add.
ShyGuyLink
( 20.4 시간 기록 )
게시 일시: 2016년 3월 23일
The game is a beautiful piece. A wonderful blend between physicas and platformer with an exceptional soundtrack to boot.
Jorbun
( 3.0 시간 기록 )
게시 일시: 2016년 3월 22일
Interesting concept with potential, but poorly executed. It seems simple enough at first; transform into verious forms with different properties to navigate the terrain and reach the end of the level. All movement is done using your form's properties and the terrain, such as falling into a half pipe as a rock, turning to ice to slide up the other side, then turning to a bubble to get extra height.

Unfortunately, the puzzles the game presents you require extremely precise timing of tranformation, and failing to execute a maneuver can often force you to respawn at the last checkpoint, which the game records as a death. And the game will inform you how many times yhou died on a level, as well as how many hidden collectibles you found and you much time you took. Apparently this is supposed to be a speedrunner game?

And say precision speedrunning is your bag. The game's artstyle and writing convey the exact opposite. Your character has the personality of a curious child, and the art, while pretty, is very soft and peaceful. It's all rather at odds with the gameplay.

4/10
ssilverrsun
( 1.6 시간 기록 )
게시 일시: 2016년 3월 19일
I love the art style, but the gameplay is too frustrating to be enjoyable because the controls don't always do their job.
ChaplnGrillSgt
( 4.1 시간 기록 )
게시 일시: 2016년 3월 14일
A good looking game that is way too short and has issues. If you miss key transition areas, you are put at a restart point that makes it extremely difficult to get the speed or momentum needed to get past the next obstacle. When watching the helper ghost, it would often fly right by me with tremendous speed that I could not match because of my positioning. Not worth the money I spent. Wish I had saved my cash. Pretty colors doesn't make up for ♥♥♥♥♥♥ design.
sammisammisammi
( 7.5 시간 기록 )
게시 일시: 2016년 3월 14일
Really great looking game and super fun to play. The control are different to normal games which is nice.
udel007
( 6.9 시간 기록 )
게시 일시: 2016년 3월 9일
This is a wonderful little game - its fun, relaxing, intuitive and has a reasonable degree of difficulty. Lets see a custom level so the community can contribute and its golden. Great company to support.

9/10
REO SPEEDWAGON
( 2.6 시간 기록 )
게시 일시: 2016년 3월 8일
This game is great! Very mellow and relaxing while at the same time challenging your timing and instincts. The soundtrack is perfect for the game. The art, while simple, is the perfect aesthetic for the game. Highly recommended.
Ali.H-S
( 3.6 시간 기록 )
게시 일시: 2016년 3월 7일
nice game ( love the music ) <3

Vanwa
( 3.7 시간 기록 )
게시 일시: 2016년 3월 7일
It has a nice concept. The atmosphere looks so nice and peaceful that you don't want to stop playing. But the thing is, the magical music and all of these fascinating colors are there to hide the evil inside the game because this game is really, really hard. So if you want to buy this game just because it looks calm and peaceful, don't. It may drive you crazy. But if you like challenge, you should absolutely buy it.
so27k
( 3.1 시간 기록 )
게시 일시: 2016년 3월 7일
진짜로 컨트롤 안좋으면 하지 말아요
많이 죽으면 힌트를 주는데 힌트가 따라하기도 힘들어ㅋㅋ
....그래도 배경하고 BGM은 좋았음
Jafedi
( 9.3 시간 기록 )
게시 일시: 2016년 3월 5일
9 hours to 100% complete it.

Please, don´t judge the game for the first 1 hour of gameplay, the controls are frustrating at the beggining but once you are used to them the game is enjoyable. Nice visuals, nice music, funny levels and really difficult achievements for the ones who love the challenges. I recommend to play with the keys and not with gamepad, the speed of performing the moves is highly important.

I think that the bad reviewers were frustrated with the game at the beginning as I was, but it deserve a second chance.

Be ice, my friend.
飞鱼
( 0.5 시간 기록 )
게시 일시: 2016년 3월 5일
Hunn,GOOD GAME


很有趣,画风也不错
CG的质量有待提升
有个小问题
在你完全用键盘时
在选择菜单中,你不知道高亮的是哪一个(你选中的是哪一个)
比如

QUIET YES / NO

你不知道白色是选中的,还是蓝色是选中的


Very interesting, painting style is good too
To improve the quality of CG
There is a small problem
When you are using the keyboard
In the select menu, you don't know what is highlighted (you selected is which one)
Such as

QUIET YES / NO

Don't you know that white is selected, or blue is selected



机翻
Computer-assisted translation
mawohi
( 6.3 시간 기록 )
게시 일시: 2016년 3월 3일
Element4l is not a puzzle game and also it is not a casual game. Be aware of that, because if that is what you are looknig for, do not buy this. It is one of the most challenging game I personaly ever played...

You will fail a lot. I mean A LOT!!

First, I must say it looks really nice and it has great soundtrack which did not bother me for the whole game once. Also, the whole idea with the elements and gameplay is very interresting, at least for.. maybe an hour or so..
Unfortunatelly more and more you are progressing in this game, you are not getting more excited as you should, but the opposite - frustrated. I felt like the whole gameplay was based on failling 10, 20, 30, 100, ... times until you finally do it, not because you figured it out or all this failling thaught something which helped you... No. It was because you just accidentally did it.

All the more.. completing level is not rewarding at all. Your only reward is the end of the frustration, until you start another level. Only thing which kept me going, was the time I already spent in this game, so I had to finish it.


I think it would be much better game if it was not so hard. If Element4l's difficulty was like first one or two hours of the game all the time and thanks to graphic, sound and gameplay, it would be great casual game. I am sad it is not like that, because I would like to play it more. Really... Unfortunatelly, after my experience with the whole game as it is, I am not going to play it ever again.

So I am not sure if this game deserve possitive or negative rating. I think this game is what creators wanted it to be and that is great. Graphic, sound whole idea behink it.. all this pushes me to possitive review, but it is MY review and my point of view and feelings I got from playing it and that is more powerfull.

I am sorry Element4l, but it is negative.
I can not recommend this game.
[MLG] Captain Virgil
( 3.3 시간 기록 )
게시 일시: 2016년 3월 1일
Calming, challenging, and of course fun!
Your Mother
( 1.0 시간 기록 )
게시 일시: 2016년 3월 1일
Beautiful art, beautiful music, beautiful design

HORRIBLY FRUSTRATING GAMEPLAY!

Between the fact that it costs enegery to both move/float as well as change elements, and the fact that there is no conventional way to move left (Something that would be VERY helpful in many of the puzzles and challenges) the whole thing just devolves into a mess of frustration and re-done challenges that could easily have been done and over with had i been able to float up or move one pixel to the left.

i can't even make it past the seccond chapter (Mind) it's so frustrating, i try to turn into fire to move forward and i can't because i have no energy from trying to stay afloat, so as a result i fall back down the clifface i had just barely managed to scale and have to do the whole thing over again for the fiftyth time. Again the music and art are lovely, but i found myself yelling at my screen more often then enjoying them, so for me, personally, it's not worth it. if i can get just the soundtrack maybe, but as it is, i'm probably not going to be playing again anytime soon.

Unless there is a way to increase how muchg energy i get/decresse how much i spend, or better yet, grant me the ability to move left easily, then i don't see myself picking up this game in the near future. i really wanted to like this game, honestly did. unfortionately, it's just not worth it in my opinion.

overall, maybe 4/10
Most Helpful Reviews  In the past 90 days
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
3.1 시간 기록
게시 일시: 2016년 3월 7일
진짜로 컨트롤 안좋으면 하지 말아요
많이 죽으면 힌트를 주는데 힌트가 따라하기도 힘들어ㅋㅋ
....그래도 배경하고 BGM은 좋았음
이 평가가 유용한가요? 아니요 재미있음
9명 중 8명(89%)이 이 평가가 유용하다고 함
추천
9.3 시간 기록
게시 일시: 2016년 3월 5일
9 hours to 100% complete it.

Please, don´t judge the game for the first 1 hour of gameplay, the controls are frustrating at the beggining but once you are used to them the game is enjoyable. Nice visuals, nice music, funny levels and really difficult achievements for the ones who love the challenges. I recommend to play with the keys and not with gamepad, the speed of performing the moves is highly important.

I think that the bad reviewers were frustrated with the game at the beginning as I was, but it deserve a second chance.

Be ice, my friend.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
20.4 시간 기록
게시 일시: 2016년 3월 23일
The game is a beautiful piece. A wonderful blend between physicas and platformer with an exceptional soundtrack to boot.
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 180 days
2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
8.0 시간 기록
게시 일시: 2016년 2월 29일
귀여운 캐릭터와 편안한 배경음악이 특징인 게임. 상당히 잘 만들어진 게임이라고 평가 내릴수 있다.
장단점을 콕 집어 나열해 보자면 이러하다.

장점
1. 자극적이지 않은 색감과 음악
2. 순간순간 재빠른 상황판단 능력이 필요한 캐릭터 변경 시스템.
3. 한글화가 되어있지 않아도 알아볼수 있을 정도의 쉬운 영어구성

단점은 항목마다 자세히 설명하겠다.

1. 명확하지 않은 결과시스템
한 스테이지를 클리어 하면 금은동 색 중의 한가지 색 깃발과 함께 결과창이 나온다.
결과창에는 스테이지를 클리어하면서 죽은 횟수, 발견한 lostsparks 개수, 클리어시간 총 3가지가 나오는데 무엇이 깃발의 색깔을 구별하는지 알수 없으며, 그 심사기준 또한 모호하다.

2. 조금은 불친절한 설명
게임을 진행하다보면 자동으로 세이브가 되는데 세이브포인트가 어디인지 알수 없으며, 자동세이브여서 가끔씩 세이브포인트 근처에서 죽는경우, 다음 세이브포인트로 넘어갈 때가 있다.
또한, 한 지점에서 계속해서 죽는 경우, H키를 눌러 유령도우미를 소환해 그 지점을 풀어나가는 과정을 볼수 있는데 시점을 유령도우미에 고정시켜 전체적인 해결방법을 볼수 있으면 좋았을텐데 시야가 자신의 캐릭터에 고정되어 있어 도우미가 시야밖을 벗어나면 보이지 않아 곤란할때가 있다. (+얄미울정도로 쉽게 풀어버리는데 그것을 보고 따라하기도 여간 쉬운것이 아니다.)
그리고 결과창에 나오는 lostsparks에 대한 설명이 아예 존재하지 않는다. 맵을 돌아다니다 보면 검은 먼지덩어리 같은 오브젝트가 존재하는데 그것이 lostsparks이다.

3. S3L4 스테이지의 차믈수업는붕노
이 스테이지를 하면서 정말 뒷목잡고 쓰러질 뻔 했다. 사실상 이것을 적고자 이 리뷰를 쓴 것이나 다름이 없다.
맵에 탈수있는 화물차가 나오는데, 이 X같은 화물차가 문제다.쓸데없이 물리엔진을 잘 적용시켜놔서 적당한 힘을 가해 화물차를 밀어야하고 적당한 타이밍에 화물차에서 뛰어내려야 하는데, 둘중에 하나라도 어긋나는 순간 화물차가 레일 오르막길을 올라갈 힘이 부족하여 게임 진행이 막혀버린다.이런 뭣같은 시스템 때문에 필자는 해당 지점에서 200번이 넘는 리스폰을 하였다.캐릭터가 탄 화물차는 속도가 일정하게 나아가면 어디 덧나는 것일까.

4. 단 한줄도 찾아볼 수 없는 스토리.
이 게임에 대해 스포일러란 것은 존재할 수가 없다. 아예 스토리가 존재하지 않으니까.무엇을 위해 4개의 원소가 여행을 하는지, 그리고 오프닝 영상과 엔딩 영상에 나오는 이상한 괴생물체는 무엇인지, 각 스테이지의 단어들은 무엇을 뜻하는지. 그 어떠한 것도 설명되어있지 않다.

리뷰를 적고보니 게임을 비판하는 쪽에 치우쳐져 있는듯 하다. 장점에 비해 길게 적혀진 단점을 보면 해당 게임을 비추천하는 것 처럼 보일지 모르겠지만, 이런 단점들에도 불구하고 난 이 게임을 상당히 좋게 플레이 했다.
모든 단점을 씹어먹을 수 있을 정도의 고퀄리티 BGM과 스테이지를 클리어 할때 마다 느끼는 쾌감. 이 두가지면 설명이 충분할 듯 하다. 지극히 주관적인 리뷰이므로 다른 플레이어들과 의견이 다를수 있는점은 양해를 부탁한다.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
비추천
0.7 시간 기록
게시 일시: 2016년 2월 29일
노래도 좋고 캐릭터도 귀엽습니다.
조작 방법이
↑ =물방울(점프)
←=얼음(미끄러지기)
↓ =돌(떨어지기)
→=불(앞으로 날아가기)
가 전부입니다.
이걸들을 잘 활용해서 돌로 중력에너지를 받은다음 얼음으로 변해서 쭈욱- 미끄러진 후 물방울로 변신해서 점프하고 불을 사용해 앞으로 날아기는 등의 플레이를 합니다.

그런대 방향선택이 안되고 주어진 방향으로 이동되는 방식이여서 원하는대로 조작하기가 힘듭니다.
그리고 불은 듀토리얼에서 사용법도 안알려주고 물리엔진(이런건 잘모르지만)은 쓸대없이 잘 구현해놔서 물방울도 그대로있을때, 떨어질때, 뛰어오르는때마다 점프력이 다릅니다.
이것때문에 조작이 더욱 힘들어집니다.

그리고 앞으로 넘어가기위한 에너지를 충분히 모으지 못했다? 그럼 R을 눌러 다시 시작해야됩니다.
다행히 중간중간 세이브포인트가 있어서 아예 처음부터 다시 해야하는건 아니지만, 이 세이브 포인트도 문제가 있습니다.
일단 어디서 세이브가 되는지 모릅니다.
그래서 "이정도면 세이브 되있겟지?"했는데 안되있는곳도 있어서 세이브포인트가 개발자 맘대로입니다.
또 세이브 포인트에 도달하지 못했는데 가까우면 세이브가 되서 "난 여기 못깻는대?" 하는 찝찝한 마음을 남기는 곳도 있습니다.
그 '여기'를 깰려면 처음부터다시 해야하죠.
제일 문제는 앞으로 넘어가기 위한 에너지가 살짝 부족한곳에서 부활해서 안죽고 햇을때보다 힘든 구간이 있습니다.
부활장소가 마치 레이싱 게임에서 시속100km 로 뛰어야 넘어갈 수 있는 도약대에서 100km로 달리다 실수로 죽었는데 부활한곳은 도약대로 곧장 달리면 100km가 안되는 지점이여서, 후진후 달려야하는 곳 입니다.

또 클리어하면 무슨 깃발이 나오는데 그 깃발엔 어쩌고를 회복 못했다면서 브론즈 깃발이 나오던대 그 어쩌고를 어떻게 회복시키는지 나오지도 않습니다.
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15명 중 12명(80%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
4.2 시간 기록
게시 일시: 2016년 2월 2일
This game is as cute as it is at times, maddeningly frustrating. Simple controls, gorgeous music, and adorable one-liners abound.
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16명 중 12명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
13.7 시간 기록
게시 일시: 2016년 2월 11일
This was an impulse purchase, but I'm glad I did. So, so good!

To begin with the art, it's striking yet mellow at the same time. The elements are so cute with their little eyes, I feel so bad when I kill them! Which I do a lot. The little text that appears occasionally is always witty and very in-keeping with the game's aesthetics and overall feel. The core mechanic itself is intruiging and new; I'm a big fan of the rare combination of unique idea and good physics engine.

The music might not be to everyone's taste, I personally love it, but just play other music. Element4l looks good enough to be played in silence or with alternate music.

It's like Bit.Trip Runner but you're not on the same sort of rail. It's as difficult and frustrating at points, but I love that in a game. The levels are huge, and there's quite a few of them to increase the replay value.

Please get it to support the great mind(s) behind this!
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Most Helpful Reviews  Overall
6명 중 5명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
6.4 시간 기록
게시 일시: 2014년 8월 2일
제가 발컨이라 순전히 이렇게 느끼는 건지는 모르겠지만 개인적으로 꽤나 도전심을 유발하는 난이도입니다. 중반부 정도부터 한 판 깨는데 100번씩은 기본으로 죽었네요. 하지만 스테이지가 많지 않다보니 5시간 내외로 스토리 클리어는 가능했습니다. 거창하지 않고, 몽환적이면서 빠져드는 듯한 분위기를 보이는 그래픽과 사운드 트랙은 퀄러티가 높은 인디 게임에서 자주 볼 수 있는 형태입니다. 버튼 4개라는 간단한 인터페이스로도 꽤나 창의적이고 다양한 퍼즐들이 준비되어 있고 (창의적이라고 하는 건 저 만의 생각일 수도 있습니다) 딱 지겨워지지 않기 전에 스토리도 적당히 잘 끊었다고 생각합니다. 다만, 스테이지에서 일정 수 이상 죽었을 때 보여주는 모범 답안은 따라하기가 정말 힘듭니다. 이건 제 발컨에서 나오는 단순한 심상이 아닌 다른 플레이어들도 공감하는 부분입니다. 하지만, 따라하기 쉬웠다면 그건 그것대로 재미가 떨어졌을 거라고 생각합니다. 슈퍼 미트 보이 정도는 아니지만 어느정도 난이도 있는 게임에 도전해 보고 싶다고 생각하시는 분은 한 번 사 보세요. 레이스 모드는 제가 해보질 않아서 평가를 내릴수가 없네요.
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2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
1.1 시간 기록
게시 일시: 2014년 9월 18일
Good Games... :)
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1명 중 0명(0%)이 이 평가가 유용하다고 함
추천
2.0 시간 기록
게시 일시: 2013년 10월 15일
iOS게임인 Megamassive와 비슷한 게임으로, 각각의 원소의 특성을 잘 파악해서 순간 순간 빠른 판단력으로 컨트롤하여야 하는 점이 꽤 난이도를 느끼게 하는 게임. 일단 OST가 너무 좋기에 게임하면서 스트레스를 받아도 적당히 해소되는 효과가 있음. ㅎㅎ
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123명 중 103명(84%)이 이 평가가 유용하다고 함
13명이 이 평가가 재미있다고 함
추천
12.2 시간 기록
게시 일시: 2013년 11월 15일
Dear god. Hard. Fun. Hard. Pretty. Nice music. Hard. Also, hard.
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62명 중 57명(92%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
5.6 시간 기록
게시 일시: 2014년 5월 23일
Element4l - it is charming, adorable, beautiful... If you just look at the trailers or pieces of gameplay, you'll probably come to a conslusion that this is a very relaxing and soothing game. I'll clear that up in just a second.

But first. What exactly is the game? The mechanics are simple, technically it's even called a platformer... You travel different environments: rocky and green, fire with lava, icy and snowy, or watery. And you are an element. First you are a bubble of air, then you gain the ability to turn into a cube of ice, then a little rock, and finally a fire spark. Each form has other abilities and weaknesses. The only control you have, is the form you take. You don't really control the movement, you just turn into the right element in the right area to fly, swim, slide, or bounce around.

The mechanics are brilliant in their simplicity. You press up for air, down for rock, left for ice, and right for fire. That's all you have control of. So it should be pretty easy, right? A simple, pleasant game.

WRONG! Honestly, I don't remember the last time I screamed, grunted, moaned, and cried this much during a game. Since the control is so minimal, you have to hit everything just right, at the right moment, with the right speed and angle. If you don't, you're screwed. Do over.

I'm a rage game masochist. So I just completely adore this game, and can't pull myself away from it. But if you don't enjoy getting absolutely infuriated during a game, maybe you shouldn't try it.

Now, apart from the brilliant mechanics, this game is just gorgeus. The environments are made in a beautiful, soft style. The elements are tiny, with an adorable little smiley kawaii face. The music is gentle and soothing, almost like a lullaby. And, every here and there, you get small remarks from the element that you are controlling, written somewhere on the screen. Like, when you are going underground the element mentions Gollum and the One Ring.

So the whole thing, looking objectively is really just cute, pretty, sweet and adorable.

And then if you play it, and you aren't very adept at it yet, it's hell on Earth.

I love it. If I haven't scared you off yet, try it. It's different, it's clever, it's difficult, and it's cute.
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50명 중 46명(92%)이 이 평가가 유용하다고 함
추천
16.3 시간 기록
게시 일시: 2013년 11월 30일
Platforming games are a thing of incremental progress in how they are built. Players will be dropped into a relatively familiar experience, and be given the basic principles of how the world operates. From that point it is the games responsibility to build upon those foundations and craft a game that continuously teaches you more and more about itself. This is usually in the form of gameplay mechanics or level design but it’s a technique that works, and has stood the test of time. Element4l is something that is trying to accomplish progress in both of those directions at the same time in ways that previous platforming games haven’t touched upon, all set to an affecting and beautiful soundtrack.

Let’s start with the basics. You are a bubble. You will not remain a bubble, but you will begin as one. As this bubble, you will soon learn to become an ice cube. This is the transitive path to enlightenment, becoming an ice cube and all. Next you will learn to be as a stone; which is to say you will be a boulder. This will make you heavy as you may imagine, but heaviness is not enlightenment. So you will become a spark from a stone, and be as a flaming comet in the sky. This might be the path to enlightenment, who knows? Really the thing to take stock of here is that you will be four elements throughout this game, and you will have to traverse paths. Are they paths to enlightenment? No, not really, in fact they’re more likely paths to you having a minor heart attack…in a good way. If that sort of thing is possible.


Element4l places you in the role of these four elements, and tasks you with moving from the left to the right. There are no enemies to speak of as you move from the left to the right, but the environment can and will kill you. You move from one end of the level to the other using nothing but the momentum that you are able to generate by switching the various elements on the fly, each possessing their own unique properties. As a bubble of air, you are obviously able to float, but you can also “bubble up” and give yourself an upward boost. As a block of ice, you can slide around on surfaces and gain ludicrous amounts of speed that would make a hedgehog jealous, provided you’ve got enough forward momentum going. Turning to a stone will give you some immediate downward force, and turning to a spark will fling you to the right for a brief moment.

Each of these elements is controlled by a radial dial of energy that surrounds you at all times. Changing from one element to the other drains a certain amount of energy unless you are changing to an ice cube. In a subtle move of gameplay genius the developers wisely omitted an energy requirement to change to a block of ice, making sure you’ve always got something to fall back on. With all these things in place the game starts simply enough. Spark to the right, turn to a stone over a sloped piece of the level, and then quickly turn to ice. The resulting “wheeeeeeeeeee!” that escapes your mouth is elation. For a time that sense of discovery remains in place as the game continues to peel back layer upon layer of gameplay. Which is to say it gets deep pretty soon, and starts challenging your perception of movement in a general way. It’s a great gameplay device while it’s all about learning these new things. So the first time that you bounce off a lava surface to quickly reverse your direction and fling upside down as an ice cube, your mouth will upturn into a grin.

However nothing lasts forever. Once the game is done showing you the operating principles behind the myriad of ways that you can move it takes the kid gloves off. Around the second chapter of the game, Element4l shows you that only through brutal painstaking trial and error will you ever achieve enlightenment. Solutions to movement puzzles become much less obvious and much more esoteric, and the explanations are few and far between. Is this an issue? It depends on how you look at it. On the one hand this game is the very core of what platforming is about. You take a basic mechanic like moving from the left of the level to the right of the level, and then you procedurally add to it. By the end of the experience, you should have challenged the player’s perception of that simple act of moving from one side of the screen to the other. Here’s where that’s going to be disarming for those interested in Element4l; the game is adorable. While you wouldn’t think this an obvious detriment right away, I think it might be. The cutesy graphics and art style suggest a much more casual experience than what really lies in wait here. So while the average player might be expecting something in line with Braid or Limbo, they’ll be surprised or dismayed to find that this game is basically Super Meat Boy with ice cubes.




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37명 중 34명(92%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
6.0 시간 기록
게시 일시: 2015년 9월 6일
'Element4l' is an atmospheric puzzle platformer with four elements (ice, air, rock and fire).

Desc: You will get an introduction into the game which is really needed. First of all you have the element air, as second element you will get ice, next one is rock and at last fire. You will switch through the elements with the arrow keys. Every change will lower your endurance except the change to ice, which doesn't cost any endurance. The endurance will reload automatically over a short periode of time. If your endurance is too low you can't change into another element. You have always to use the environment around you to finish the level.

For example: You have to get through two half-pipes in front of you. Therefore you will change to rock to raise your fall speed and just before you hit the entrance of the first half-pipe you will change to ice to slide through it. After you exit the half-pipe you will change to air to fly above the second half-pipe to repeat the actions again. This means that you have to react often very very fast to get the right speed/timing to fly/roll/slide to the next objective.

There are calm passages like slowly floating as air over lava or wet passages like sliding as ice through water or rolling down a track in a minecart as rock or bouncing as fire from one lava pit to another.

Yeah, that's it.

Pros:
+ great game concept (like rock-paper-scissors)
+ well designed physic engine
+ tutorial available
+ lovely designed levels (with usage of the rock-paper-scissors principle)
+ non-frustrating autosave system
+ atmospheric style
+ good artwork and nice particle effects
+ awesome sound scenery with calm appropriate music
+ help system (never used)
+ funny text messages with referrals to other games/movies (like 'The Goonies', 'Harry Potter', 'Indiana Jones' or RPGs)
+ good chosen quotes (displayed at the beginning of each level)
(+ steam achievements)

Cons:
- some parts of some levels are hard as hell (in one level I needed over 100 respawns -.-)
- no story, not even an abstract story
(- no demo)

Recommended, even if it's not on sale, because it's an fantastic game concept, which was lovely designed into a really enjoyable calm atmosphere.

9/10
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22명 중 21명(95%)이 이 평가가 유용하다고 함
추천
5.0 시간 기록
게시 일시: 2014년 9월 10일
Beautiful, fun, peaceful, challenging and overall just a relaxed game to play.
A nice break if you're used to playing games full of action. It's a really unique puzzle game.
If you're thinking about buying it, it's worth the money. Or gift it to someone who likes visual stunning games and/or puzzles in general.
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20명 중 18명(90%)이 이 평가가 유용하다고 함
추천
6.3 시간 기록
게시 일시: 2015년 3월 1일
A shame this game doesn't get more attention. It's beautifully done in both gameplay and atmosphere. The soundtrack is bloody amazing and goes along really well with the game.

It's not really long, then again, it's just got the right length in my opinion ... it doesn't overstay its welcome. You control a character (or rather 4) which can switch between fire, water (ice), earth (stone) and air (bubble). You race the tracks/levels with your character and need to switch quickly between the 4 forms in order to gain speed (as an ice cube), jump over cliffs (as fire ball), ascend (as an air bubble) and roll down hills or destroy obstacles (as stone). Since some of the tracks are really fast paced you will have some tough passages to overcome. Thankfully the checkpoints are well placed. It's really like TRIALS but in cute, haha. But like in Trials you want to finish the track withouth 'dying' and reach the end in one go.

A relaxing piece of gaming entertainment with a great atmosphere. Fair price, especially since you get the OST with the purchase of the game as well. What I liked especially were the comments of the developer which pop up occasionally in the game. Movie references and overall fun comments.

10/10 control a cute Super-Skrull to rule the tracks

EDIT: I forgot to mention that besides its fluffy cute look, it's beastly hard and quite challenging at times. However, all the whining in certain reviews and therefore negative ratings don't do ELEMENT4L justice - it's very doable and a lot of fun.
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52명 중 36명(69%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
1.9 시간 기록
게시 일시: 2013년 11월 24일
Element4l is a challenging platformer with innovative gameplay and good-looking graphics.
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70명 중 46명(66%)이 이 평가가 유용하다고 함
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0.8 시간 기록
게시 일시: 2014년 5월 7일
At a first glance this seemed like a good idea. It's definitely original! I personally did not enjoy this game but it might have some appeal to other kinds of people.

Strangely enough, it reminds me of Dragon's Lair for the Sega CD. And I know exactly why. If you never played said game it works like this: you put the cd on and hit play, then a beautiful animation starts playing! cell shaded, disney quality etc. That's no intro or cutscene, that's the game. You have to press specific keys at specific moments to allow the movie to progress. It's a game 100% made of quicktime events, made before this term had been coined. And Element4l is exactly that under the hood; you have to press the correct key at the correct time, there's no margin for error and no flexibility at all. Again, some people may enjoy this but, if they exist, I hope it's not because of the movie playing because Element4l doesn't have that part.
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20명 중 17명(85%)이 이 평가가 유용하다고 함
추천
10.6 시간 기록
게시 일시: 2013년 10월 30일
Starts easy and gets harder each level. But if you have figured it out its realy fun to slide around and try to get maximum speed :)
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56명 중 37명(66%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
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3.6 시간 기록
게시 일시: 2014년 12월 14일
This game has a very nice and beautiful atmosphere to it and is charming in quite a few ways, but it's rather difficult to see enjoyment in it when it is as challenging as it is. There are things about this game that I like, but I found myself getting rather frustrated at certain points that require more or less an exact number of button pushes at the most perfect time to be able to pass them. In other words, though I appreciate the themery of the game, it doesn't pair up well with the demands of how perfectly timed every single one of your button pushes have to be.
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