Distance is survival racing. Fusing arcade racing action with exploration, your car must survive by jumping, rotating, and flying through a deadly and mysterious city.
用户评测:
最新:
特别好评 (38 篇评测) - 过去 30 天内的 38 篇用户评测中有 86% 为好评。
总体:
特别好评 (2,844 篇评测) - 2,844 篇用户的游戏评测中有 94% 为好评。
发行日期: 2014年12月9日

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We think Early Access is a great avenue for us to continue to iterate on Distance with new players the same way we've been doing it since we released our private alpha to Kickstarter backers in August 2013. We're still working on improving many aspects of the game and we're always excited to get new feedback based on our changes.”

这款游戏的抢先体验状态大约持续多久?

(Updated Dec. 2016) Distance will exit early access when it's ready. Until the game is feature and content complete we aren't prepared to commit to a date, but at this moment we are aiming to release it as soon as possible in 2017.”

计划中的完整版本和抢先体验版本到底有多少不同?

(Updated Dec. 2016) While Adventure mode will remain short, it will have more content as well as a more fleshed out story. The arcade and multiplayer experiences will be continually updated based on community feedback. Aside from general polish we also plan to experiment with at least one new car, more achievements, and an in-game announcer.”

抢先体验版本的现状如何?

(Updated Dec. 2016) Distance as it is released on Steam early access is really far along. It's a fairly stable beta release with a wide variety of single player and multiplayer features, a work-in-progress version of our short story mode, random track generation, a ghost/replay system, a powerful level editor, Steam Workshop integration (with 1,800+ levels uploaded so far), etc.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We haven't decided. We're going to price the game based on what we think the value of the game is after Early Access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We've involved the Distance community right from the beginning since it was community funded on Kickstarter. We monitor our forums and are actively on social media channels such as Twitter and Facebook. Community members can also use the level editor to create and share their levels on Workshop. We've already seen and played some great community created levels and we're excited to see what'll come next.”
了解更多
不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

购买 Distance

 

最新更新 查看所有(57)

2月17日

Tag Tournament Tomorrow! New Workshop Highlight



Hey everyone! Want to put your Distance skills to the ultimate test? Tomorrow (Saturday Feb. 18th) the community is holding another tag tournament! Starts 11am PT during the normal Speedy Saturday timeslot.

Check out a preview of Ashamael's new tag level created specifically for this event:
https://steamcommunity.com/sharedfiles/filedetails/?id=866881502
HOW DO I SIGN UP?

Use the community Discord to sign up. Simply enter the #tournament_sign-up channel and voice your interest. More thoughts from the organizers below.
#Discussions_QuoteBlock_Author
Tournament starts at the usual SS time on Saturday, February 18th. We're hoping for at least 16 participants. Stream is here: https://www.twitch.tv/splaysh

- Only sign up if you're sure you can make it
- Please only use this channel to sign up
- Be clear when you sign up (no "maybe", "might make it", etc. )
- We'll close registrations a few hours before the tournament, or earlier if we get too many.

Organizational and technical difficulties are to be expected.
We hope you'll have fun and GL to all the players.




WORKSHOP HIGHLIGHT

I also updated Distance's main menu to highlight 12 new Workshop levels! Some new releases, some older tracks that you might have missed. Check them out!
- Jordan (@torcht for more frequent dev updates)

9 条留言 了解更多

2月13日

February Devlog: Booting Up 2017



Hey everyone! At long last I've completed and posted the massive devlog I mentioned previously. If you weren't notified by email, you can still read the entire thing on our website.

This month's devlog includes answers to all of our frequently asked questions (e.g. the launch window, PS4 release) as well as thoughts on Adventure mode, new music, and more. Hope you enjoy!

- Jordan (@torcht for more frequent dev updates)

5 条留言 了解更多
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

评测

“It’s already terrifically entertaining.”
Rock, Paper, Shotgun

“Videos and words don’t really do justice to Distance. It may be the most instantly exciting, absorbing game I’ve played all year.”
PCGamesN

“The amalgamation of jumping, driving and flying is undeniably special and Refract Studios have created a worthy successor to the highly regarded, Nitronic Rush.”
True PC Gaming

关于这款游戏

Distance is survival racing. Fusing arcade racing action with exploration, your car must survive by boosting, jumping, rotating, and flying through a deadly and mysterious city.

The roads are treacherous with obstacles around every corner. Instead of doing laps on a loop, survive to the end in the quickest time. Your car has abilities that not only allow you to drive on the track, but upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. Take on the roads alone, or in multiplayer with your friends!

The game is a spiritual successor to the multi-award winning Nitronic Rush, created by ourselves and 5 others at DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.

Key Features

  • Adventure: A short single player experience. Drive into the heart of a dark, mysterious city as you pursue an ominous threat.
  • Arcade: Race ghosts to take on the leaderboards' best. Earn medals to unlock new tracks in several different modes.
  • Multiplayer: Online (up to 12 players) and split-screen (2-4 players) play in modes such as Sprint, Reverse Tag, Stunt, etc.
  • Trackmogrify: Random track generation with advanced seed modifiers.
  • VR: Full VR integration with support for Oculus Rift CV1 and HTC Vive.
  • Level editor: Use a powerful level editor to create levels from within the game and share them with players around the world. Over 1,800 levels have already been shared on Steam Workshop!
  • Original soundtrack: New music from the composer behind award-winning games like Nitronic Rush, Solace, and The Fourth Wall. Listen to a preview here.

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows 7
    • 处理器: Intel Core 2 Duo 2.3 GHz or AMD Athlon X2 2.5 GHz
    • 内存: 4 GB RAM
    • 图形: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
    • DirectX 版本: 9.0c
    • 存储空间: 需要 5 GB 可用空间
    • 附注事项: Spec will be revised continually during Early Access
    推荐配置:
    • 操作系统: Windows 8.1
    • 处理器: Intel Core i5 2.5 GHz or AMD FX 4.0 GHz
    • 内存: 4 GB RAM
    • 图形: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
    • DirectX 版本: 9.0c
    • 存储空间: 需要 5 GB 可用空间
    • 附注事项: Spec will be revised continually during Early Access
    最低配置:
    • 操作系统: OS X 10.7 (Lion)
    • 处理器: Intel Core 2 Duo 2.3 GHz
    • 内存: 4 GB RAM
    • 图形: NVIDIA Geforce 640M or ATI Radeon HD 3870
    • 存储空间: 需要 5 GB 可用空间
    • 附注事项: Spec will be revised continually during Early Access
    推荐配置:
    • 操作系统: OS X 10.10 (Yosemite)
    • 处理器: Intel Core i5 2.5 GHz
    • 内存: 4 GB RAM
    • 图形: NVIDIA Geforce GTX 775M or ATI Radeon HD 5870
    • 存储空间: 需要 5 GB 可用空间
    • 附注事项: Spec will be revised continually during Early Access
    最低配置:
    • 操作系统: Ubuntu 12.04
    • 处理器: Intel Dual-Core 2.3 GHz or AMD Dual-Core Athlon 2.5 GHz
    • 内存: 4 GB RAM
    • 图形: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
    • 存储空间: 需要 5 GB 可用空间
    • 附注事项: Spec will be revised continually during Early Access
    推荐配置:
    • 操作系统: Ubuntu 14.04
    • 处理器: Intel Core i5 2.5 GHz or AMD FX 4.0 GHz
    • 内存: 4 GB RAM
    • 图形: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
    • 存储空间: 需要 5 GB 可用空间
    • 附注事项: Spec will be revised continually during Early Access
消费者评测 了解更多
最新:
特别好评 (38 篇评测)
总体:
特别好评 (2,844 篇评测)
评测结果


购得方式


语言


显示:


(这是什么?)
84 篇评测符合上述筛选条件 ( 特别好评)
无其他评测符合上述筛选条件
调整上方筛选条件以查看其它评测
加载评测中…