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Mitra, yama, qsiti, sovani... These four races exist in one world. A world filled with Remnants — mysterious artifacts from an ancient era. Who created the Remnant? How long ago? And for what purpose? With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization. The world was at peace.
发行日期: 2009年4月9日
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Mitra, yama, qsiti, sovani...
These four races exist in one world.
A world filled with Remnants — mysterious artifacts from an ancient era.

Who created the Remnant? How long ago? And for what purpose?
With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization.
The world was at peace...or so it seemed. Who was to know such darkness lay in wait?

The powers of the Remnants slowly began to change the world's balance.
A rift slowly formed between those who ruled and those who obeyed.
This was the dawning of a new era — an era of countless frays that would be brought upon the world by those enslaved by their own lust for power.

A thousand years later, the journey of one young man begins.

Featuring an enthralling story, countless characters and an intricate battle system, Square Enix brings the RPG experience known as The Last Remnant to the PC.
Discover new strategies in the improved battle system.

  • Blast through your battles with Turbo Mode
    Battles can be played out with twice the speed for faster game progression
  • No more leader units
    Enjoy more freedom when creating unions!
  • A new equipment preview feature
    Use the preview feature to purchase items depending on stats or aesthetics
  • Choose between English or Japanese voice acting
    The voices can be switched between Japanese and English

系统需求

    Minimum

    • Operating System: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Memory: 1.5GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8600 VRAM 256MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 9.0c

    Recommended

    • Operating System: Microsoft® Windows Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2.4GHz or higher) / AMD Athlon™ X2 (2.4GHz or higher)
    • Memory: 2GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8800 VRAM 512MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 10 (OS Default) *4
    • Supports Xbox 360® Controller for Windows®

    • *1 Windows® XP Professional x64 Edition and server-related OS are not supported.

      *2 32-bit/64-bit are supported for Windows Vista®.

      *3 Laptop versions and onboard video are not supported. Video cards that share the same VRAM as the main memory are not supported.

      *4 The version used is DirectX® 9.0c.
有价值的用户评测
11 人中有 11 人(100%)觉得这篇评测有价值
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1 篇评测
0.7 小时(记录在案的)
The Last Remnant™ 因为它,我把我之前所有不走心的评测全部删除了。

SQUARE ENIX 在2009年在 PC端 推出了以 虚幻3引擎 打造的这款注重 系统和画面的 日式RPG。

媒体评分66 但玩家评分达到了8.3。

可以这样说 在2008年11月推出一款这样不讨好的似乎有些“呆板”的回合制游戏,是毫无胜算的。
(先不提当时的ARPG风潮,就光是SE的PS2时代,也让这款游戏显得星光黯淡。)

许多批评者们给这款游戏贴上了这些标签:故事老套 系统复杂 加载奇慢 战斗掉帧 画面不够“次世代”

但但但 但是,(你们都明白会有这句让一切峰回路转)让我们来逐个剖析。

故事剧情:这款游戏的主人公是一个名为塞克斯的少年本来与他妹妹依莉娜在孤岛上平静的生活着,但是有一天依莉娜被一群神秘的怪物绑走,据说依莉娜身上有着一种神秘且强大的力量,故事将会围绕这种神秘的力量而展开。这似乎是个很老套的故事,但是从游戏开场白来看,你就会知道这款游戏不简单。
-剧情的确不如一些日式RPG神作
-代入感不够符合一定数量人群的游戏体验
-主角妹控lol

+过场的CG做的用心
+SE第一部PC端的RPG 那种欧美和日本RPG的碰撞
+融合中古欧洲与蒸气庞克风格的世界观设定
+感人

7.5/10


游戏性:很奇怪的是这款游戏虽然是日式RPG,但它其中的等级并不代表着一切,如果你遇到了困难,或者破关失败,你要做的基本不是去低等级的地域刷怪,而是去尝试更换不同的队伍配置(编队阵型&队友 装备 技能)。在你细心研究过这个游戏的系统后,无论是哪场战斗,你都会收获无与伦比的成就感。此外,The Last Remnant当中没有等级的概念,只有一个战斗等级BR,队员的能力完全取决于自身数值,而战斗BR高只代表敌人强度大,并不代表队员的能力强,随着战斗次数的增加,BR会不断上升,假如你的队员能力跟不上的话,那就十分痛苦了。怎样在有限的战斗中增强队员数值、练得所需的技能,便是游戏的基础中的基础。
-对新手不够友好,导致很多人刚上手就放弃了这款游戏
-随机要素过多 甚至有些让人难以琢磨

+极具挑战的战斗难度
+数量极其丰富的BOSS 珍稀怪
+够深度的游戏系统
+支线丰富
+游戏系统带给你不同于沙盒的自由
+独特的无等级而是战斗BR系统
+特色最多18人的军团战
+PC特有的Turbo二倍速模式
+士气系统

9/10


音乐与画面:在我心里,一款游戏的音画无论如何都不应该割裂而论。游戏画面没有使用任何提前渲染的影像,所有画面均为即时演算后的效果。这样就造成了读盘慢,优化差,战斗也许会有些许掉帧的结果,但就如今主流的PC配置而言,这样的弊端也就稍微被缩小了一点。还有就是音效,可能有些玩家没有仔细去听听,那种打斗的音质效果都是非常优秀的,部分配乐也是恰到好处。
-画面有时因为优化会有问题

+在08年底 这样的虚幻3画面还是不错
+主角还是比较符合黄种人的审美
+音效带感

7/10


总结:8+1/10 (附加的1分是因为个人的偏爱和对于少有PC端的日式RPG的支持)
The Last Remnant™是一款仁者见仁智者见智的游戏,很难去断言它完全的好或坏。它有着充满魅力的故事情节和值得玩味的战斗系统,但也有不少因为优化带来的画面问题。如果你能稍微忍受一下,那么精致的游戏设定和独特的战斗系统会让你沉浸数周目。
它绝对不是完美的游戏,离神作更是千差万别,但是它给我带来的日式RPG的熟悉感和新游戏系统的新鲜感真的让我欲罢不能。

(个人认为,10小时的游戏时间以后才能慢慢的去完整的了解这款游戏并且享受它。)

如果在看完评测还是犹豫不决是否要用自己宝贵的时间去体验这款游戏,那么我推荐你去听听看这张专辑:

<Living Room Songs> - Ólafur Arnalds

这张专辑和这个游戏有种莫名的契合。看似平淡,但足以让你澄净,泪流。如果你喜欢这张专辑,那么游戏应该也不会让你失望。



附(转载):《最后的神迹》的制作人河津秋敏(Akitoshi Kawazu),中国玩家对他和他的代表作不甚了解,但在日本,他却是资历不逊于《最终幻想》之父坂口博信的知名制作人。早年他参与了Square的早期游戏Deep Dungeon的开发以及《最终幻想》前两代的战斗系统设计。在Game Boy时代更是大放异彩,他的《魔界塔士沙加》是最早贯彻他制作理念的游戏,大大强化了随机要素在角色培养中的地位,也是Sqaure最早突破100万的作品。但在主机时代,因为制作档期,系统发展瓶颈等原因,《最终幻想》逐渐独占鳌头。到了PS时期,由于Square逐渐将资源集中到《最终幻想》这个单一品牌,其他系列的发展都受到了打击,而河津的《沙加开拓者2》依然成为除了FF、DQ和《口袋妖怪》三大系列之外最后一款在日本本土达到100万销量的RPG,这款PS末期的游戏也宣告了SFC-PS时代日式RPG黄金期的结束。

在PS2时代,河津专注于其他游戏的开发,例如《最终幻想——水晶编年史》以及《最终幻想战略版Advanced 2》等,以后又担当FF12制作人。期间“沙加”系列只推出了不甚成功的《无尽沙加》和重制版《浪漫沙加——吟游诗人之歌》。就当所有人认为“沙加”即将沉寂时,河津又担起了SE次时代游戏制作的尖兵重责,这款《最后的神迹》,就是集中了“沙加”和FF12开发经验的最新作。虽然制作理念与其他RPG差异极大,不管从剧情还是系统都不是国内玩家熟悉的类型,但仍值得广大玩家尝试。


以上,致每一位游戏爱好者,夹杂着许多个人的偏见,还是那句话,不喜勿喷。
发布于:2014年8月10日
这篇评测是否有价值?
6 人中有 6 人(100%)觉得这篇评测有价值
帐号内拥有 463 项产品
28 篇评测
0.9 小时(记录在案的)
和FF的系统相类似,CG画面非常好,高难度下非常考验玩家的技术。回合制战斗的战术要求比较高,请不要认为这是拿武器直接砍人的RPG游戏。
剧情非常好,感谢这个公司制作的游戏。
发布于:2014年6月19日
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82 人中有 75 人(91%)觉得这篇评测有价值
帐号内拥有 291 项产品
50 篇评测
107.5 小时(记录在案的)
“First they ignore you, then they laugh at you, then they fight you, then you win.”

The Last Remnant is a great role-playing game with a unique take on combat mechanics in form of a turn-based, command-based system using symbol encounters. It is definitely the most interesting part of this game providing a lot of fun especially in the larger-scale battles.

Originally released for Xbox 360 the PC version of this game features numerous changes from the console, including enhanced graphical settings, a Turbo Mode that increases battle speed (very practical when farming for weapon components), and a New Game Plus option, that allows the player to start a new game with the gold and unique items from their first play-through. And for the hardcore gamers among us there are of course challenges like super boss battles and the component farming for the endgame weapons.

On the other hand the sound is a mixed bag of partially epic orchestral music and sorely limited voice-acting. In addition the protagonist Rush is sometimes a little bit uninspiring as a leader figure.

Fun fact: The battle system of The Last Remnant is originally drawn from Romancing SaGa but refined to a wholly new level.
--

My rating system consists of six categories in descending order of importance:

- Atmosphere
- Characters
- Details
- Tactical gameplay
- Story
- Combat & Controls

Based on the performance each category will receive one of the following grading:

- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior

If the S-Rank is awarded, a quote from the game or personal comment will be added as a token of my respect (in brackets).
--

Atmosphere: A-Rank

Characters: A-Rank

Details: A-Rank

Tactical gameplay: S-Rank

(Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.)

Story: A-Rank

Combat & Controls: A-Rank [with a gamepad]
--

While there are no achievements to conquer, a very useful guide can be found on the link below.

http://lastremnant.wikia.com/wiki/The_Last_Remnant_Wiki_-_The_Last_Remnant_Guide

Achievement difficulty: none
--

The Last Remnant (PC) – Role-playing game + Squad-based strategy (Fantasy) – 2009
发布于:2014年4月11日
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2 篇评测
99.9 小时(记录在案的)
If it's caught your eye, but you're on the fence about The Last Remnant, then you already love JRPGs; as such, I'll make your decision easy for you: Go hit Add to Cart, and kiss several hours goodbye.

As you could probably tell from the videos as well as other reviews, the core of The Last Remnant is a fairly traditional JRPG, though it has a pretty unconventional take on battle and party mechanics. In reality, your success in battle will *largely* depend on what strategies you embrace, and those decisions start well before the battle screen ever initiates. Your Party is made up of all the characters you've picked up or hired, which you then organize into battle groups called Unions. During a fight, each Union is given a set of pseudo-random commands, and you select one of those options for the Union to perform (see the third-from-last screenshot on the store page).

While at first, this system feels like a complete roll of the dice, as you get a few battles under your belt and start developing your characters, there is actually quite a bit you can do to help create conditions that give you favorable battle commands. Moreso, there are actually a number of different schemes you can play with for Union organization. For sake of example, I've had equal success with having one healer in each of my Unions, as well as having a dedicated Union that serves as an all-around party heal/buff squad, backed up with a couple long-range attackers. In fact, range also plays a pretty important role in combat; units can be intercepted en-route to their intended target, granting a damage bonus to the intervening enemy squad.

Graphics are suprisingly top-notch for a game released back in '09. The spell and particle effects have aged well, and in a *shocking* twist, seem to have been ported favorably from the console version. The controls, however, didn't have as much attention paid to them. Check out warutaru's review for some crucially helpful steps in making the controls more PC-friendly!

All things considered, I have had an absolute blast playing TLR, especially for the mere ten bucks I dropped on it. I can honestly say it's one of the most pleasantly surprising games I've bought in a long, long time!
发布于:2014年3月26日
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32 人中有 30 人(94%)觉得这篇评测有价值
帐号内拥有 118 项产品
3 篇评测
319.8 小时(记录在案的)
It's a very deep game, and unfortunately it requires you to plan ahead and optimize. For your first playthrough go nuts, on the second playthrough look up some strategies :].

I hate it when people give reviews and they've only played a few hours, so I figured I should leave my opinion.

There's no grinding in this game, although there's a LOT of content for you to miss. Don't be in a hurry on this one, but also don't try to be meticulous and look up everything on your first playthrough. Enjoy the cheesy Rush cinematics! And then familiarize yourself with everything you missed on the first playthrough and make your second one badass!
发布于:2014年6月19日
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