Mitra, Yama, Qsiti, Sovani... diese vier Völker existieren in ein und derselben Welt. Eine Welt mit Artefakten, mysteriösen Überbleibseln einer uralten Ära. Wer erschuf diese Artefakte? Wann geschah es? Und zu welchem Zweck?
Nutzerreviews: Sehr positiv (2,026 Reviews) - 83% der 2,026 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 9. Apr. 2009

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"Nice JRPG - very challenging combat - epic story - try this one!"
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Über dieses Spiel

Mitra, Yama, Qsiti, Sovani... diese vier Völker existieren in ein und derselben Welt. Eine Welt mit Artefakten, mysteriösen Überbleibseln einer uralten Ära.
Wer erschuf diese Artefakte? Wann geschah es? Und zu welchem Zweck? Trotz all dieser unbeantworteten Fragen wurden die Artefakte als nützliche Werkzeuge zum Wohle der Allgemeinheit eingesetzt. Auf der Welt herrschte Frieden... so schien es zumindest. Denn wer wusste schon, welch dunkle Abgründe bereits lauerten?
Die Kräfte der Artefakte begannen, das Gleichgewicht der Welt zu stören. Zwischen jenen, die herrschten, und jenen, die gehorchten, begann sich eine Kluft zu bilden. Dies war der Anbruch eines neuen Zeitalters unzähliger Konflikte, die von denen, deren Machtgier sie korrumpiert hatte, ausgelöst worden waren.
Tausend Jahre später beginnt die Reise eines jungen Mannes.
Eine packende Geschichte, unzählige Charaktere und ein faszinierendes Kampfsystem! Square Enix bringt die brandneue RPG-Erfahrung namens The Last Remnant zum PC!
  • Entdecke neue Strategien in dem neuen und verbesserten Kampfsystem!
  • Rausche durch die Kämpfe mit dem Turbo-Modus! Kämpfe können in doppelter Geschwindigkeit gespielt werden, um schneller im Spiel voranzukommen!
  • Keine Anführer-Einheiten mehr! Keine Einschränkungen mehr durch Anführer-Einheiten! Genieße mehr Freiheiten beim Erstellen der Kampfeinheiten!
  • Jetzt mit neuer Ausrüstungsvorschau! Ausrüstung kann in Läden betrachtet werden. Kaufe Gegenstände nach ihren Statistiken oder ihrem Aussehen!
  • Wähle zwischen japanischer und englischer Sprachausgabe!


    • Betriebssystem: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Prozessor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Speicher: 1.5GB RAM
    • Festplatte: 15GB freier Festplattenplatz
    • Grafikkarte: NVIDIA® GeForce® 8600 VRAM 256MB oder besser *3
    • Sound: 100% DirectSound®-kompatible Soundkarte (DirectX®9.0c oder höher)
    • DirectX® Version: DirectX® 9.0c
    • Betriebssystem: Microsoft® Windows Vista® SP1 *1 *2
    • Prozessor: Intel® Core™2 Duo (2.4GHz oder höher) / AMD Athlon™ X2 (2.4GHz oder höher)
    • Speicher: 2GB RAM
    • Festplatte: 15GB freier Festplattenplatz
    • Grafikkarte: NVIDIA® GeForce® 8800 VRAM 512MB oder besser *3
    • Sound: 100% DirectSound® kompatible Soundkarte (DirectX®9.0c oder höher)
    • DirectX® Version: DirectX® 10 (je nach Betriebssystem) *4
    • Xbox 360® Controller für Windows® ist unterstützt

    • *1 Windows® XP Professional x64 Edition und server-gebundene Betriebssysteme werden NICHT unterstützt.

      *2 32-bit/64-bit werden für Windows Vista® unterstützt.

      *3 Laptopversionen und onboard Videochips werden NICHT unterstützt. (Mehrere) Grafikkarten, die denselben VRAM nutzen und teilen werden NICHT unterstützt.

      *4 Die verwendete DirectX®-Version ist 9.0c
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
348.2 Std. insgesamt
Verfasst: 28. Oktober
Great game with many possibilitys. Every battle is different ( rare monster or bosses ) and you have to think carefully about your actions. The story is good with many different things to think about while you play the game. The game has good graphics and is ( before you enter hardmode ) good balanced. it`s totally worth to play it and spend many hours of your life ;-) .
War dieses Review hilfreich? Ja Nein Lustig
46 von 51 Personen (90%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
33.4 Std. insgesamt
Verfasst: 14. Juni
Excellent Final Fantasy syle game with innovative and interesting combat mechanics and a surprisingly good epic storyline. Very high quality production values, nice graphics, decent sound and voiceovers. To those complaining that it is grindy or too hard I say turn on autosave and learn how to use unions and union formations - if you do this correctly you will find that the difficulty level is fine and that grind requirements are acceptable. It is not immediately clear that when you first go it alone you need to add any newly hired characters to your union formations before you fight - do so and enjoy.
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22 von 24 Personen (92%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
121.8 Std. insgesamt
Verfasst: 5. Juli
100% Complete Run

I originally played this game back when it came out on PC and thought it was pretty cool. I remember getting stuck somewhere and giving up. Basically without the updated wikiI was not understanding the inticacy of many aspects of the game. The gmae lacks a tutorial for many important aspects of the game and once hindered the ability for some to get into the game. (There really should be a link to the wiki in the description of the game or something because without it I would never have enjoyed it so much.)

+ Story - The story isn't actually all that bad. While it definitely has its ups and downs, as a whole it changes some of the same old broing troupes of JRPS, while keeping others. The dialogue and voice actors sometimes help make the story predictable, but there are some neat twists and some great characters.
+Gameplay - The game is remanisent of an MMO and traditional JRPG in that there is an overworld map, which you can choose a location to go to. You are then entered into a 3D enviroment where you can move and see enemies running around, like an MMO or Chrono Trigger. You enter combat by engaging with the enemies on these fields and to help do that you have a special ability that allows you to slow time and link enemies together to fight at once, or manipulate in other ways (like avioding them). The combat system is great for seasoned JRPG fans. Its great fun and sometimes great strategy. You can enter towns and go shopping, grab new quests, do guild tasks, and talk to randoms.
+Graphics - For a game thats getting older, the URE3 hold up decently, not ground breaking by any means. Environments are beautiful and fairly detailed, and there are a lot of them.
+Completion - It takes over 60 hours to 100% this game. Took me double that. The list I went by is:
1. All Quests
2. All Guild Tasks
3. All Weapon Upgrades Maxed
4. Rank 8 Conqueror
5. All Arcana Abilities (because they are awesome)

For completing the game you get a new game +. For doing all of those individual things, you should get a lot of items to carry over and a gold bonus, as well as proving you can take down the badest of the bad in the normal game.

- Story - Short imo. But I guess thats not so bad see as how this game took days of my live away.
-Graphics - Even after years the game still suffers from texture pop ins and Rush's
-Gameplay - Battles can feel tedious many times over. Sometimes you will get frustrated with certain enemies, most in the story mode. White Conqueror took me 5 attempts. No minigames :(.
-Completion Bonus - All the purple shiny items you get are just Trophies for when you play the new game + mode. That sucks. Also no achievements.

I really liked this game my second time through. Shoutout to the wiki.
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41 von 64 Personen (64%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
106.2 Std. insgesamt
Verfasst: 4. Juni
The Last Remnant is a JRPG that can still be fun despite an overwhelming number of quirks and flaws.

As pointed by many reviewers, it's level scalling is inherently flawed, with enemies scalling to your Battle Rank, a measure of how many battles you've fought, but not of your party's strength.

The combat is turn-based, as most JRPGs, the system, however is a quirky mess, with your options for controlling unions (small parties formed with your characters) being somewhat randomized and influented by external conditions (enemy type, status, previous actions, leader class, etc.) One can adapt to the system, but it makes combat more luck-reliant than strategical.

The major gameplay problems lie, however, on the huge difficulty spikes. During the main story you'll probably never run into those, but very difficult sidequests and strong rare monsters appear way sooner than they should, making you wonder why the devs bothered including the battle rank system in the first place.

It doesn't help that the game hides to much info, such as how the class system works, character skill levels, class requirements, quest objectives, material sources, etc. Making it almost mandatory to play this game with the last remnant wikia open on the side.

Then come matters of personal preference. Being a JRPG, you pretty much know to expect flashy (and somewhat silly) character designs, oversized weapons, steriotypical characters (although a few are quite well fleshed out).

The story itself could be interesting, but it has an incredibly odd pacing, sending you back and forth between cities (your travel on the world map is instant though), walking randomly into city areas in order to trigger a scene, talking with a generic NPC nobody ever mentioned...

There are also some heavy sins such as the narration interlude at the end of part 1, interrupting a moment of tension as if nothing of importance happened thereafter. Cliches abound as well with characters fainting or dying before revealling crucial information, characters looking wide-eyed at someone outside the shot and then the scene cutting off somewhere else, antagonists leaving heroes alive just because, and the list goes on and on...

To summarize, The Last Remnant is far too quirky, unbalanced and badly written for me to recommend it, yet, it managed to make me obsess over it with a large number of sidequests and room for powergaming. If, despite such warnings you still want to play this game (seeing as it's rather cheap), do so with the last remnant wikia on the side, and study well how to keep your Battle Rank low, how to better progress characters through classes, which characters are useless, which are good, sidequests availability, weapon upgrade paths, crafting material sources, etc.
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13 von 18 Personen (72%) fanden dieses Review hilfreich
75.5 Std. insgesamt
Verfasst: 8. Juli
Going into this game I was hoping to find a classic JRPG made by sqeenix, with the acceptable grind, lovely characters and an enjoyable time. Well I got anything but that last part.

The maing gripe I have with the game is the difficult combat system paired with the penalizing Battle Rank (BR) system. The combat is nice once you get the hang of it, though I find it very confusing that the only way to learn the combat normally; trying to get into as many fights as you can, is penalized heavily by the BR system.

The BR system is not your level, but it's a rank that goes up according to the amount of fights you've had, the higher it gets the more difficult the enemies get. Not so bad right? Well if you manage to somehow get your BR high before a section of the game played in Nest of Eagles you may very well get stuck here, this only being the first half of the game leads you to redo the entire game up to that point, mostlikely following a guide telling you to keep your BR low. (Not what happened in my case, but I was close to doing this)

Not only does the BR system make the fights harder it also makes powering up the later characters you get in part 2 harder to make useful. Now this happened to me. The workaround being farming a unique monster called Bai Ze or in this releases case you could also opt to farm insects at the cost of two unique units. This allows you to farm your characters up to an acceptable stat range or to help you in cheesing the game.

The combat is done in unions; groups of characters in formations, different formations give different stat bonuses. The unions then have "random" actions that they can do. Herein lies the problem, the actions I want to do are the actions that, most of the time, are not readily available while I feel this takes away from the strategic point of view, it enforces defensive play and working with what you have; it does however make the difficulty of the strategy feel articficial since instead of giving a difinitive way to take on a fight, you have to hope you get those actions to pop-up.

The problem comes from the combat and penalizing BR system, you try to learn the game and do all the sidequests once they're all available, raising your BR to a level the game didn't expect you to have and making the rest of the fights too difficult to progress. The sidequests may be optional but some of them become too much to handle, the solutions being to farm a unique monster, to spam hard to trigger arcana spells, and to change your formation into one that simply bumrushes the boss and hope that they die before you get killed. If you still think the game is a fair challenge after this go ahead and buy it, I know it's old but for a game to be unforgiving to a point where you cannot progress the story is just wrong.
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