ミトラ、ヤーマ、クシティ、ソバニ…… 4つの種族が織り成す、あるひとつの世界。 そこには、遥か古代より“レムナント” と呼ばれる謎の物体が存在していた。 誰が、何時、何のために造ったのか…… 人々は、それを知ることも、知る術もなく、 ただひたすらに、“レムナント” の持つ巨大な” 力” を引き出し、利用し、 生き続けてきたのだった。 しかし、大きすぎる“力” は、世界の輪を少しずつ歪めていく。 いつしか、支配する者と支配される者とに分かれてしまった人々は、 永き戦乱の世へと、その足を踏み入れていくのであった。 それからおよそ1000年…… 物語は動き始める。 重厚なストーリー、種族を越えた多種多様なキャラクター、緻密に練り込まれたバトルシステム。
ユーザーレビュー: 非常に好評 (1,750 件のレビュー)
リリース日: 2009年4月9日

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キュレーターによりおすすめされています

"Nice JRPG - very challenging combat - epic story - try this one!"
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このゲームについて

ミトラ、ヤーマ、クシティ、ソバニ……

4つの種族が織り成す、あるひとつの世界。

そこには、遥か古代より“レムナント” と呼ばれる謎の物体が存在していた。

誰が、何時、何のために造ったのか……

人々は、それを知ることも、知る術もなく、

ただひたすらに、“レムナント” の持つ巨大な” 力” を引き出し、利用し、

生き続けてきたのだった。

しかし、大きすぎる“力” は、世界の輪を少しずつ歪めていく。

いつしか、支配する者と支配される者とに分かれてしまった人々は、

永き戦乱の世へと、その足を踏み入れていくのであった。

それからおよそ1000年……

物語は動き始める。


重厚なストーリー、種族を越えた多種多様なキャラクター、緻密に練り込まれたバトルシステム。

スクウェア・エニックスの次世代RPG「ラスト レムナント」がPCで登場!

新たな追加要素や遊びやすさを追求し、更なる進化を遂げています。
  • バトル倍速モード搭載 バトル中、通常の倍のスピードでプレイが可能に!よりスピーディーで快適にゲームを進めることが出来ます。
  • リーダーユニット数の制限解除 Xbox 360 版では、バトル中に参加できるリーダーユニット数に制限がありましたが、PC 版では全て解放! Xbox 360 版をプレイしたユーザーも待望のユニオンが自由に編成できます。
  • 武器防具のプレビュー機能搭載 店先で武器防具の売買中やステータス画面で、武器防具のデザインがプレビュー出来るようになりました。性能を重視するかデザインを重視するか、カスタマイズの楽しみが広がります。
  • 英語ボイスに切り替え対応!日本語ボイスはもちろん、英語ボイスに切り替えてプレイすることが可能になりました。

システム要件

    最低動作環境
    • Operating System: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Memory: 1.5GB以上
    • Hard Disk Space: 15GB以上の空き容量
    • Video Card: NVIDIA® GeForce® 8600 VRAM 256MB 以上 *3
    • Sound Card: DirectSound® 100%互換サウンドカード (DirectX®9.0c 以上)
    • DirectX® Version: DirectX® 9.0c
    推奨動作環境
    • Operating System: Microsoft® Windows Vista® SP1 *2
    • Processor: Intel® Core™2 Duo (2.4GHz以上) / AMD Athlon™ X2 (2.4GHz以上)
    • Memory: 2GB以上
    • Hard Disk Space: 15GB以上の空き容量
    • Video Card: NVIDIA® GeForce® 8800 VRAM 512MB 以上 *3
    • Sound Card: DirectSound® 100%互換 サウンドカード (DirectX®9.0c 以上)
    • DirectX® Version: DirectX® 10 (OS Default) *4
    • Supports Xbox 360® Controller for Windows®


    • *1 Windows® XP Professional x64 Edition及びサーバー用OSは動作保証対象外です。

      *2 Windows Vista® は32bit/64bit に対応しております。

      *3 ノートパソコン及びオンボードビデオ機能での動作は保証致しません。ビデオカードのVRAMがメインメモリーと共有されている場合は保証致しません。

      *4 使用するバージョンはDirectX® 9.0cとなります。

参考になったカスタマーレビュー
47 人中 40 人 (85%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 169.0 時間
投稿日: 2014年10月11日
俺の中で神ゲー
システム(育成、戦闘)理解した途端評価ががらっと変わりました。故にシステムに慣れない頃は???状態かもしれない
そのシステムについてはここのレビューで説明しきれないので割愛する
今までプレイしたコマンド式戦闘ではトップクラスに良かったと思う。
普段俺はレビューなんか書くような人間じゃない、しかし個人的にレビュー書きたくなるほどのゲームだったからあえて書いた。

散々言われているがアクの強いゲームなので人それぞれの好みはあるだろう。
このレビューは参考になりましたか? はい いいえ 面白い
19 人中 17 人 (89%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 79.3 時間
投稿日: 2014年12月22日
国を動かすほどの強力な力を持つ謎の古代産物レムナントが存在する世界で世間を完全に舐めくさった主人公が攫われた妹を助けるためにご都合主義よろしく信頼できる仲間と共に悪役をどんどんはっ倒していくスクエア・エニックスの王道を往くRPG。

ストーリーに対してはこれ以上何も言えないがこのゲームのミソと呼べるのはその複雑な戦闘システムにあるだろう。3~5人で構成された分隊を複数引き連れプレイヤーは「攻撃しろ!」や「味方を援護しろ!」といったおおまかな指示を与える。ただ指示を与えるといっても常に戦況は変動し、モラルゲージ(敵味方の士気の強さ)を常に優勢に持っていくことが重要になる。これは敵を倒す、挟み撃ちにする、味方を攻撃してきた敵分隊を阻むいったことで上げられるがそれは敵も同じで分隊位置を気にしつつ考えて戦わないとたとえ雑魚相手にも簡単に全滅する。逆に言えば強敵相手にうまく立ち回れば意外と勝てたりもする。

どうでもいいが戦闘中、分隊ごとにHPがまとめられている為にHPがゼロになると殴られたキャラ以外の分隊仲間が直立状態からいきなりグニャ~と力無く崩れる様は実にシュールだ。

分隊単位では陣形込みで各ごとに多様なキャラクターを編成することができ殴り主体メンバーを集めて前衛として出し、他の分隊に回復や援護をさせるといった戦法もとるのも楽しい。ここら辺はどちらかというとシュミレーション要素が大きく、戦闘以外の編成などに頭を使うことが好きな人にもお勧めできるかもしれない。

他にはQTEが面倒な人のために勝手にやってくれるオートバトルシステムや戦闘高速化などでさくさくプレイできるためイライラが少ないのが嬉しい。
唯一の欠点と言えばその戦闘システムの複雑さに対して取扱説明が足りないのでwikiを見る前提にあることぐらいか

メインストーリーを気にしなければグラフィック、BGM共に良く出来ていてサブシナリオもそこそこあるし、スクエニなだけあってRPGとしてしっかりまとめられている。セールで50%offになってたら買ってプレイしても損はないと思う。
このレビューは参考になりましたか? はい いいえ 面白い
13 人中 12 人 (92%) がこのレビューが参考になったと投票しました
記録時間: 152.3 時間
投稿日: 1月3日
ロマサガみたいなのが好きなら楽しめるRPG
そうじゃない人はあんまり進められないRPG
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 129.4 時間
投稿日: 2014年12月13日
JRPGの中では、かなり斬新なシステム。
面白いと思える部分もあったが、ストレスがたまる要素も多々あり。
納得いかなかった部分のみ記載します。

1.各キャラクターの管理を自分で行えない
各キャラの装備を自分で設定することができない。
各キャラの方向性(攻撃向け、術法向け等等)は決められるのに、
装備が設定できないんじゃ、戦闘で使いにくいキャラがでてくる。
2.キャラが指定するモンスターマテリアルのドロップが難しすぎる
倒してたいモンスターがでるまで、マップを何回も往復するとかやってられません。
もっと効率良く集めたかった。
3.バトル上で、やりたい命令が選択できない
遠距離から攻撃してほしいのに、その選択肢がなかったりする。
攻撃しか選べないから、とりあえず攻撃したら全滅・・・。
こうなるくらいなら、指示傾向を決めるステータスを追加してもらった方が良かった。
陣形、リーダー、各ユニットによって、
指示傾向を決めさせる要素があったらもっと楽しめたと思います。

自分としてこれでかなり評価を下がる形になりました。
このレビューは参考になりましたか? はい いいえ 面白い
15 人中 10 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 3.6 時間
投稿日: 2014年11月27日
PC版で改良され、痒い所に手が届くようになった。

タイトルこそ違えど立派なSaGaシリーズ。
一応チュートリアル的なものはあるのだが、複雑で理解しづらいシステムの中にいきなりプレイヤをポンと放り出すのは相変わらず。

SaGaシリーズではあるがフリーシナリオシステムなどは無く、完全に戦闘の面白さのみに主眼を置いた潔いゲーム。

物語について語るべき事は特に無し。
短く簡素でどうでもいい内容のメインシナリオから枝葉のようにサブクエストが伸びる形式。

戦闘はパーティメンバをユニオン(グループ)に配置し、そのユニオンにおおまかな指示を与えて戦闘を行う、RPGというか部隊指揮ストラテジーライクな戦闘システム。

全体の戦況を示すモラルゲージと、ユニオン同士の絡み合いで生じるロックアップ、サイドアタック、リアアサルト、レイドアタック、インターセプトなどの要素を使いボーナスダメージを積み上げ、いかに敵に高い損害を与え、味方の損害を低く抑えるかが戦闘のキモ。

RPGでは見慣れない戦闘システムだが、ターンベースストラテジーでお馴染みのZOC(ゾーンオブコントロール)、包囲効果、支援効果などを想像してもらうと理解しやすいと思う。

戦闘終了後に自動的に全回復し常に万全な状態で戦闘に挑める仕様のため、敵はこちらの戦力とほぼ同等に設定されており、常にギリギリの戦いを迫られるようになっている。
ヘタを打つとあっという間に全滅する事もしばしばで、戦い方の考察を常に求められる。

とにかくキャラの育成と戦闘前のユニオンの編成や陣形のセッティング、戦闘中の立ち回りが面白いため、それ以外の事をゲーム中にしたくなくなる事必至で、物語が無いに等しくダンジョンすら一本道な事がありがたい。

このゲームの探索要素はダンジョンやシナリオにはほぼ存在しない。
様々なパラメータの絡まり合う育成システムと戦闘システムを解きほぐし、勝利への道を探していく事がこのゲームの探索要素。

イベントスキップ、戦闘早送りなど、余計な演出や時間の無駄を省けるコンフィグも充実し、ひたすら育成と戦闘にのめり込んでゆける。

Hack&Slashの名がふさわしい傑作RPG。

最大の欠点は若い頃の明石家さんま似の主人公が直情的で短絡的で無礼でアホ過ぎて嫌悪感を催す事と、ユニオン編成のユーザーインターフェースが煩雑で使いづらい事。
このレビューは参考になりましたか? はい いいえ 面白い
355 人中 340 人 (96%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 93.8 時間
投稿日: 2014年10月14日
The Last Remnant is my favorite JRPG of all time, and definitely holds a place of my top 10 games of all time. Here's why.

This game is wholly unique. Usually, when one says "JRPG", you have a good sense of what you're getting into. Cliched characters (whether you like those cliches or not), quirky personalities, a turn-based battle system, a long convoluted story with plenty of twists, and be prepared to roll your eyes or shake your fist at the screen for some character antics or story twists you saw coming from early on. In The Last Remnant, little of this is true. The story is unique, the art style and characters are unique, some of the twists and story archs are surprising, and the battle system is so unlike anything else you've ever played, somewhere between a JRPG and a large scale strategy game with army simulation elements.

This game is known to be quite challenging. I bought the Xbox 360 version on the game's release date, and have beat the game a few times and put a couple hundred hours into it. After completing my first PC playthrough tonight after about 90 hours, I can say for certain the PC version is about 3000% easier. An update was made to the game that made a few changes that made the PC version exponentially easier, though it is still more challenging than the average RPG. So if you happened to try the 360 version and were turned off by its difficulty, I urge you to try the PC version.

The Last Remnant needs to be commended for its ability to have realistic and relatable characters, and multiple characters you care about and will remember forever. In this game, you are able to literally build up a small army to take into battles with you, where enemies and your people are separated into "unions" rather than each person being separate from one another. It is here where the game brings in large-scale strategy type battles, allowing the unions to act as one unit. Strategy fans will delight in the ability to hire soldiers and characters for their army, picking and choosing people based on their unique skill sets and abilities. You are able to hire people you've perhaps done quests with, or people you've never met that happen to have a skill you've never heard of, just because you want to see it in action. You then pick and choose which people to put with whom, how to set up your unions, etc., giving limitless possibilities for your army. Also, your followers will often ask for certain items, ingredients, etc. throughout the game, which they'll use to upgrade their equipment and become even more badass. (And trust me, this game is full of badass characters.) You can also dictate how your soldiers level up, as they ask you from time to time if you want them to delve into a different skill set or art style.

Even if the game had a terrible story and cliched characters, the battle system would keep me crawling back. Battles are by far the best part of this game. While some will say that some boss battles can be "cheap" or "unfair," I'd argue that your characters also unlock plenty of abilities and special moves that are just as if not more cheap or unfair to the enemy (Blackout is ridiculously powerful, for example, and that's a move my unions ended up using frequently). In summary, fights can be nail-biting, because you are constantly reminded that you are fighting enemies that are just as skilled and able as you. Will you still scream at the game in frustration? Sometimes, yes. But I've personally also nearly broken things with excitement when a single decision or a stroke of luck turned the tide of battle. Also, I'll let it be known that I find games that are hard just to BE hard quite annoying and to be little to no fun. This is not a game that is consistently cheap or unfair. It can be extremely challenging, and you'll call BS on a fight from time to time, but with strategy, that same fight on your next try could be immensely rewarding and much simpler.

The Last Remnant is a refreshing game in a genre that is usually predictable. It has a gritty realism that is usually reserved for western RPGs. It also respects its characters. You'll find no little girls with parasols fighting in battle, nor will you have a guy insist on being shirtless while on the battlefield (seriously...whenever I see that, I think about how easy it'd be to take them out). The characters--while they can be quirky and humorous at times--are never walking cliches. Each woman or man has her or his own personality, back story, goals and motivations--and YOU get to decide whether or not to add them to your army and help them grow over time.

This game is a true gem. It is nothing less than a crime that a game of such originality is not mentioned in conversations of JRPGs more often. This is the JRPG that I hold every other JRPG up to--and until we get another game in this universe, I see no other game coming close. I cannot recommend this game enough.
このレビューは参考になりましたか? はい いいえ 面白い
82 人中 76 人 (93%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 53.1 時間
投稿日: 2014年11月1日
I originally started this game on the 360 but never was able to finish it, partially because of the ridiculously skewed leveling system and partially due to a red ring of death. Despite my inability to get past a boss fight around 80 percent of the way through the game, I really enjoyed it, so I was glad to see this game on Steam.

I was even more glad when I started to play TLR again and realized a couple of things: it's a lot easier if you understand the skewed leveling system (and I'll get to that in a second) and the PC version has made a lot of interesting quality of life improvements to the game. Really, it feels like the only thing missing from the PC version is... achievements. (Okay, actually, my other complaint would be that whomever did the cutscene animation has apparently never watched a living person walk before because the modeling is terrible but -- that's minor.)

So back to the leveling system. TLR is really interesting in that it removes all control from the player in terms of leveling characters and, to a certain extent, control over a character's actions in battle. So while the lack of control will take some getting used to I actually think the battle system is really fun, if unique. The leveling system, however, causes problems. Essentially TLR has two leveling stats: individual units/character stats (which the game auto-levels/assigns for you) and battle rank, which levels your entire party/army. What I didn't realize the first time I tried the game on the 360 was that having a high battle rank is... actually really bad. The higher the battle rank, the longer it takes for stat increases and the harder the enemies are to beat (to the point where if you have too high a rank, like I did, a boss battle literally becomes a one-shot and completely impossible encounter). So, I'm definitely having a much better play-through on the PC because (a) the PC version seems to have reduced some of the connection between battle rank and difficulty and (b) despite how counter-intuitive it is to NOT level in a RPG, I've managed to keep my battle rank pretty low.

That said, the game has an interesting storyline (that I'm eager to finally finish) and is definitely a completionist's nightmare. The main questline is actually fairly short but there's a MILLION sidequests and a couple hundred challenge quests (e.g., kill a specific monter, find a particular item, gain a specific level, etc.) so there's a ton of stuff to do.

If you have a good 40-50 hours to kill, you like the idea of transhumanism, and you like SquareEnix, or just JRPGs, I definitely recommend this one.
このレビューは参考になりましたか? はい いいえ 面白い
203 人中 146 人 (72%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 13.9 時間
投稿日: 2014年12月23日
I personally would not recommend this game because of it's "leveling" system.
First all, I should note that I don't mind grinding and I hate JRPG's that have the moster's scale to your level, I hate being confined to how strong the developers think I should be at any given point in the game.
Needless to say this game has the enemies scale to your level but then goes a step farther to make it even worse with it it's "battle rank" (BR) system. The game increases the stats of enemies and decreases the xp received and the chance to increase one of your characters stats. This wouldn't be so bad but the BR sticks no matter who is in your group (or union or whatever they want to call it) so if you level up your main character and the first couple party members in the early part of the game then every party member you get later will be ridicilously weak with no real way to level them up to where they should be.
Honestly, google "the right way to level up" (skipping the fact a game shouldn't need an explanation of how to freaking level up) with The Last Remnant and they will all say to "avoid as many fights as possible". I do not want to play a game where the point of the game is to not play the game as much as possible.
このレビューは参考になりましたか? はい いいえ 面白い
61 人中 50 人 (82%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 133.3 時間
投稿日: 2014年11月1日
Love this game still looking for more like it for PC! The PC controls actually worked and weren't too akward, the option to have english subtitles and original audio really speaks to me.

Recommend this to any JRPG turn based fans out there, you will not regret it.
このレビューは参考になりましたか? はい いいえ 面白い
36 人中 32 人 (89%) がこのレビューが参考になったと投票しました
記録時間: 333.1 時間
投稿日: 2014年12月20日
Great story, great soundtrack, more than 80 hours of playtime, combined with a cool (although sometimes unfair) and unusual battle system. One of the best and most underrated J-RPGs out there. Period.
このレビューは参考になりましたか? はい いいえ 面白い
17 人中 16 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 192.1 時間
投稿日: 2014年12月11日
It's a very deep and demanding game that almost force you to seek help from the internet to understand all nuances about the battle and leveling systems. That said, those willing to go deep into the system will find a very rewarding game with LOTS of quests and things to do. It's a kind of game that, once you start liking, deserve multiple playthroughs with different challenges (i.e., "Mystic Arts Only", "Item Arts Only", Low BR Run", etc).

The makers did a great job porting this Xbox360 game to PC, since the console release had lots of framerate issues, all solved on PC.

For those interested in the game, I recommend reading the excellent wikia, which still has a decent amount of people discussing and helping those in need (and a assure that you WILL need help in order to understand everything in the game).

I do recommend this game to hardcore J-RPG players, there's a lot to be loved about the curious and deep system.
このレビューは参考になりましたか? はい いいえ 面白い
20 人中 16 人 (80%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 81.8 時間
投稿日: 2月2日
Remember a time when jrpg's and especially final fantasy was turn based and everybody was happier? crop yields where larger, women prettier and the drugs where cheaper. Now we live in a time that turns pass only in strategy or oldschool rpg's, and if valkyria chronicles had not been released i would say that this is the only game on steam besides ff re-releases that NOT only has turn based combats, BUT YOU GET TO LEVEL A ♥♥♥♥♥♥♥♥ OF HEROES TO GIVE THEM ♥♥♥♥♥♥♥♥S OF WEAPONS TO PUT THEM IN ♥♥♥♥♥♥♥♥S OF SQUADS WITH ♥♥♥♥♥♥♥♥S OF FORMATIONS. combat is not exactly turn based, more like you arange what your squads of heroes want to do, you end your turn and the turn plays according to the choices that you and the ai made. If you are more into action, there is an option to have trigger events to make good combos while tha battle phase happens, but i prefer to roll my j and have it an auto. AMAZING graphics, SOLID story, EXCITING music and Classic anime heroes await for you in this J-rpg.
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13 人中 12 人 (92%) がこのレビューが参考になったと投票しました
記録時間: 300.5 時間
投稿日: 2014年12月3日
First off, this game is AMAZING.

Let me start with the bad, just to get it out of the way.

--The animation can use some improvement BUT it does NOT effect how well your gameplay may be. In fact, it might even be seen as comic relief, esp. with how the units ragdoll when terminated in battle.
--The story could be executed WAY better; not to say that it's completely poor, but there are some cutscenes that are lacking in specific reactions and some relationship development that could've been included to bring about a far more emotional pull.
--They don't really give you too much information about the connections in the plot and the background.
--In my own personal opinion, it lacks a couple that probably would've been amazing if they made it canon.

Now, onto the AMAZING:

--AMAZING plot/story with AMAZING characters. They're all dorks, seriously. While relationship development and animation could've been better, they are all unique in their own right. Even the ones you can hire to be as a part of your own union have their own personalities, and some of them come with their own sidequest to get into. The plot itself could have been explained a bit better but it is DEFINITELY worthwhile with a type of ending that tends to be unique among games and even stories themselves.
--The bosses, while incredibly difficult and ragequit-worthy, are CHALLENGING. You really need to think and strategize how you sort out your unions and how you use each character and especially what moves you make. Each boss has their own style of being beaten, and it's really awesome to get into how exactly to defeat them. Their moves are unique to them, so you have to think of ways to get around it if you die repeatedly the first twenty times. It isn't easy, and THAT'S what makes it so fun. It can be considered near IMPOSSIBLE because one of the bosses you encounter in this game, The Gates of Hell, is just lkmifowmfoIAMOIAmf rage everywhere BUT I /thoroughly/ enjoyed each battle, no matter how hard I did rage.
--The OST is to DIE for. Every single piece is AMAZING.The battle themes? They REALLY get you pumped and it IS download worthy. And you remember that boss I just mentioned? The Gates of Hell? The music that plays during that fight is absolutely SPECTACULAR; it's one of the reasons why I didn't give up straight away.

The battle system seriously needs it own paragraphs because of how UNIQUE it is and how PERFECTLY it's set out.
--It's kind of like chess, except more elaborate and you operate in what they term 'unions'. The formation and the leader and the units in them are customizable; the unit limit allowed in battle as well as the number of unions is small atfirst but as you go through the game, it increases. The units themselves, unfortunately, are not customizable but the main character certainly is.
--The commands are tailored specifically to what abilities the leader has, and to an extent the rest of the union. They are also dependent on situation and the items in your inventory as well as where your unions are position on the battlefield, which makes it realistic.
--When you launch your commands, the sequence itself that plays out gets you on the edge of your seat and it's actually REALLY mesmerizing to watch. It's not boring at all and there's the option to get involved in helping your unions attack because there's a live trigger that appears sometimes (I tend to put it on automatic but if you like getting immersed in the game then there it is!).
--No character operates individually unless you specifically assign only one character to a single union (which is probably a straight ticket to them dying). Each character works together and it's REALLY charming, in my opinion, because you can really see their teamwork (especially when they're allowed consecutive turns due to the live triggers) buuuut I digress. What I'm trying to say is that this battle system isn't like any other, simply because the way you command them is not as individuals, but as a whole. This means that they attack as a whole, they heal as a whole, and they, well, /die/ as a whole. I'm not sure what other game exists out there that has kind of the same system (except maybe Warcraft and Dawn of War but they aren't exactly turn-based), but nothing else really comes to mind so The Last Remnant REALLY takes the cake on unique battle system.

I've probably just rambled really badly in this review but I REALLY REALLY REALLY recommend this game!! I'm actually REALLY surprised that it isn't popular because I would've thought that the story and gameplay would hook people in despite the downsides. All the same, this deserves a FAR bigger fanbase so I really encourage anyone that happens across this review to try it out. Just pleeeaaasee aahhhh. Not even this review can express how amazing I think this game is.
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22 人中 15 人 (68%) がこのレビューが参考になったと投票しました
記録時間: 127.0 時間
投稿日: 2014年10月16日
Has a pretty cool turn-based combat system. The story is ok, but you kinda play this game for its looks and combat system. Has a very FF feel to it.
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24 人中 16 人 (67%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 18.3 時間
投稿日: 2014年10月13日
if you love final fantasy or you like real rpg games with a incredible story , then you should buy this hidden gem !
the batle system is absolutely amazing .
watching trailer of this game doesnt do it justice, you have to play it to experience it .
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9 人中 8 人 (89%) がこのレビューが参考になったと投票しました
記録時間: 16.7 時間
投稿日: 2014年11月12日
An extremly well made J-RPG. It starts very conservative and slowly, but once it get rolling it is extremly awesome.
Cool characters - although the main character is a little bit annoying from time to time - , well-written story and a really complex fighting system, in which the battles are really intense. It look a bit like final fantasy, but it doesn't play that way. It has a unique moral system, which increases or decreases the damage of your unions, depending on how you position them, and how you perform actions. You can totally customize your union, and there is a huge amount of differenct characters, mercenarys, soldiers and questcharacters to choose from.
There a a lot of boss monsters, whom are very different from each other, and are most of the time really hard to actually beat.
The game looks absolutly stunning. The performance is extremly smooth, and i have yet to find a place, where i have lags or where the games stutters.
It is pretty unique and an experiment which you either love or hate.
Be prepared, the game is not easy, and if you don't plan ahead in a fight, you will find yourself loading the last save file.
However i would definitly recommend playing this game with a Xbox Controller. Although the keyboard layout is pretty good, you have to first activate the tooltips to show the keyboard-commands instead of the gamepad commands.
Some reviews have claimed, that you cannot skip cutscenes, which is rather bullocks. Pause the game, and then there is an option to skip them (on the Xbox-Controller Start+Back).

All-in all in my honest opinion, i think this game is absolutly brilliant. It has the classic J-RPG feel, with a very complex combat system, an incredibly well written story ( i am not even half through and it has already blown me away), and stunning graphics. And although there are some annoyances with the keyboard commands, i would definitly recommend this game to everyone who loves J-RPGs or who always wanted to play one. It is under my Top 5 of my favourite RPGs and that means a lot.
9.5/10
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13 人中 10 人 (77%) がこのレビューが参考になったと投票しました
記録時間: 63.5 時間
投稿日: 2014年11月18日
The game feels like an experiment, and to me, it worked. A large roster of character, intricate story and gameplay. This is an unique rpg and worth a play if you can get it for a good price. You control and command squads and perform large scale fights rather than xv4 fights. The game is a turn by turn RPG in essence, but you quickly notices differences. You can have as much as 50 enemies on the field and have to make careful desision during combat. The indirect feeling of the gameplay may put off some of you, but i enjoyed the experience, i wish the compagny would take more chance and give us more of this.
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19 人中 13 人 (68%) がこのレビューが参考になったと投票しました
記録時間: 17.4 時間
投稿日: 2014年10月14日
I played this game when it came out on Xbox360 and loved it then. When i bought it on Steam I knew i was gonna play like crazy. I love the idea of squad style combat. This game deserves so much praise. Wonderful graphics, beautiful voice acting, and the story is so good. I recommend this game to anyone who enjoys RPG's
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12 人中 9 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 31.3 時間
投稿日: 2014年10月23日
8.75/10

This is not Final Fantasy. This is, however, a game that is on par with them. An excellent combat system and storyline that drives you deeper and deeper. It is a product of genius on when you look at the approach taken to large scale combat. I did find it to be annoying that some side quests must be done before certain story points or you miss out on them forever, but overall, I highly recommend this game.
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14 人中 10 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 51.2 時間
投稿日: 2014年11月23日
The Combat system is full of random,but it turns out to be very fantastic. The story isn't attractive, but the characters are impressive. And it will be difficult for those who play at their first time.

战斗系统充满随机性,但恰恰是由于这种随机让战斗充满乐趣。故事情节一般,可控角色十分多,主要角色塑造得较为饱满。但对于初次玩这个游戏的玩家来说可能难度较大。

8/10
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