If you’ve not had the chance to play our delightful, Zen-like re-genesis of the god game on Windows PC or Mac OS X, there’s never been a better time to do so! Now more than ever, as we’re currently making full use of our opt-in branch by running a rapid build release schedule during our PC-focused sprint.
Análises de usuários: Neutras (4,117 análises)
Data de lançamento: 13/set/2013

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

“GODUS is a unique game that we hope will grow to be truly special. We've thoroughly enjoyed developing our dream game alongside the community and are continuing to refine the game based on the feedback of the players. We warn you that there are still bugs and incomplete features - this is the nature of the journey we are on. You may wish to wait for the finished game, but we have much content still to discover and improve as the game continues development. We do hope you’ll help with this. If you do, you are part of our development team. We look forward to receiving your feedback.”
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23 de dezembro de 2014

We’re on holiday! 22cans shuts up shop for Xmas

The time has come for us to emerge from the comforting cocoon that is 22cans Towers and return to the warm embrace of our friends and family, our kith and kin, as the holiday season festivities begin in earnest.

Our development and support staff will be on vacation from 4pm GMT on Wednesday 24th December 2014 until 10am GMT on Monday 5th January 2015.

Social networks

During this time, we will not be on hand to respond to your support queries via our social media channels (Facebook, Twitter, YouTube, Reddit etc.), so now you’ll know where we’ll be instead!


We also won’t be maintaining an active forum presence during this period – that goes for our official forum, the Steam forum as well as any independent forums. You’re on your own kids, please don’t leave it too messy when we come to clear up after you in the New Year!

Customer service

Our dedicated tech support team members will be monitoring and clearing tickets as normal every day, excluding weekends, Christmas day (Thurs 25th December 2014) and New Year’s Day (Thurs 1st January 2015). Please bear mind, however, that the team won’t be operating at full capacity, so you may find that your queries take a little longer than usual to receive a response.

Here’s to a spectacular 2015!

In 2014, we brought the Godus experience to iOS and Android devices, as well as bringing ranged combat to Godus on Steam, thus completing a major step in the fulfilment of our Kickstarter goals.

We’d just like to take this opportunity to thank you for your endless patience and unqualified support throughout our journey. Thanks to your continued positivity, we all remain super-passionate about Godus fulfilling its promise of reinventing the God game.

Our desire to bring the game to full release on Steam in 2015 and make it the experience our desktop players want it to be has never been stronger. We are fully committed to carry on making Godus a deep, enthralling game and we are currently developing content that we hope will appeal to gamers over a long time. We'll be sharing full details about these new features and functions in due course.

So, that’s all for 2014. Here’s to 2015 – may it see all our wishes come true!

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19 de dezembro de 2014

Christmas Comes to Godus! Download Our Festive Content Today!

You’d better watch out, you’d better not cry because Santa has added some gifts to your God Power menu!

Turn your followers into happy little elves to do your bidding, give your world a touch of sparkle with the Winter Wonderland gift, or laugh at the Astari after dressing them up as penguins!

This festive content is available for everyone playing Godus on Steam today, so you can go grab it right now!

Known issues (that we’re looking into):
  • Some users are seeing an issue where low-end settlements are building in high-end areas.
  • Gems sometimes float in the air after using the Meteor god power to uncover them.
  • Some users are experiencing a start-up crash on Mac OS X.

We’ll be updating with the studio’s plans for over the festive season towards the beginning of next week. In the meantime, we hope our Yuletide offerings raises a few smiles!

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Godus Opt-In on Steam

We will be updating the GODUS Opt-In Beta branch more frequently than the main Early Access branch. If you would like to participate in helping us test new fixes and features, big and small, opt-in to our Beta Branch, releasetest.

Please keep in mind that this branch is for testing! Things might go wrong and when they do, send in your bugs and feedback to support@22cans.com or http://support.22cans.com

For details on how to access these developer builds, read below:

How to Opt In to Developer Builds

1. Go to your Steam Library
2. Right click on GODUS and select "Properties"
3. Click on the "Betas" tab
4. Click on the dropdown menu and select “releasetest”
5. Enter your beta access code, which is ‘22canstester'
6. Click "Check Code"
7. Hit "Close" and you're all set!

The Community's Access Password

This password will allow you to access the most recent development builds of the game. Using the instructions above, this password will give you immediate access.

  • Password: 22canstester

Cross-platform development

Our development proceeds through sprints that may have differing platform focuses. As such, much of the gameplay available to you in v2.2 is the result of a recent mobile-focused sprint and we intend to progress to a PC-focused sprint within the coming months. Please take this into consideration, as while adjustments will continue to be made to the PC platform to account for the game's differing payment model (buy-to-play on PC & free-to-play on mobile), some areas of balance and design may retain certain elements of the mobile version for the time being.

Sobre este jogo

Have you ever wanted to play god? In GODUS, you can sculpt every inch of a beautiful world that you look down upon, where your population of Followers will settle and multiply. As you rule over your living, breathing society, a civilization will blossom across your land and offer you their belief. The more Followers that believe in you, the more powerful you will become. It is as simple to play as it is spectacular to behold. Come and lead an incredible journey - this delightful, charming world is waiting for you to make it your own.

GODUS is currently in active cross-platform development for Windows PC, Mac OS and mobile devices where the gameplay experience will evolve and expand over time as we periodically deliver updates for the game.

GODUS is brought to you by legendary designer and inventor of the god game genre, Peter Molyneux.

Key Beta Features

  • You can sculpt the entire world and make it truly unique to you
    Sculpt every inch of an entirely moldable world in the most delightful way. Uncover a wealth of mysteries and surprises waiting to be unearthed beneath the landscape, and find others atop it.

  • Be adored and worshipped by tiny, devoted Followers. Watch them live, learn and love in a fully simulated world
    Your ever-gracious population of reactive, living Followers will need you and worship you unconditionally. You’re the god and they’re your playthings.

  • Create villages and towns, grow their population and sculpt the very lands on which they live
    Group your Followers together to create charming villages or thriving towns - specialize these into Building, Farming or Mining communities.

  • Lead Followers from your Homeworld and set sail on Voyages of Discovery to uncharted lands
    Guide your Followers as they embark on regular Voyages to new and undiscovered lands that hold great rewards.

  • Nurture the growth of a civilization as it rises from the dawn of the primitive age and advances throughout the ages of humanity
    Choose various types of stickers to unlock cards that level-up your population's society, technologies and faith. Cards go into your Timeline, which allows you to make advancements within an era and unlock new abilities.

  • Meet the Astari - a fun loving, party going little tribe who worship the pursuit of happiness
    Your world is not empty. It’s also inhabited by the mischievous Astari, who will do everything they can to persuade your Followers to come and join them. As a god, you must use your powers to deal with these pesky people.

  • Cast miracles of both beauty and destruction - choose how to show your divine power, whether that be by growing forests or launching meteors
    As development continues you will see more God Powers being added that will enhance gameplay, adding depth and variety to the whole GODUS experience.

Requisitos de sistema

Mac OS X
    • OS: Windows XP
    • Processor: Intel Core 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: Geforce 210
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: Windows 7
    • Processor: Intel Core Quad 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Geforce GTS 250
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • OS: 10.8.2 (Mountain Lion)
    • Processor: 2.4 GHz Intel Quad Core
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Análises úteis de usuários
77 de 85 pessoas (91%) acharam esta análise útil
25.4 hrs registradas
Publicada: 28 de dezembro de 2014
Análise de acesso antecipado
This game,

made me so angry, I've put money into the Kickstarter campaign, I've been following its progress, the empty promises of a great game!

It is rubbish on PC. It's a shell; it is a mobile game.

"There are no pay to win gems in the PC game because you have already paid for it"... get out of here.
Oh Peter M, do not patronise me with your audio tutorial, we funded your PC game and then you discover it is most lucrative on a moblie distribution platform and now you try to sell it to the people who have supported you initially?!?

This game is bad and you are a liar. As far as gamesplay goes, be prepared to hit frequent walls, where you need to build more of x to gain more of x to be able to unlock x. What a joke
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36 de 39 pessoas (92%) acharam esta análise útil
55.6 hrs registradas
Publicada: 28 de dezembro de 2014
Análise de acesso antecipado
The promises of this game were lofty, and almost too good to be true. Turns out they were too good to be true, oddly enough in true Peter Molyneux fashion.

We were promised a proper PC god game, and instead what we got was a Freemium mobile game which charged people to test it on PC. Though there are no microtransactions in the "PC version" of the game, the game is a copy/paste job of the Freemium mobile version. This game is designed to prevent you from progressing so as to force mobile players to pay money to progress, and that design philosophy simply doesn't work on PC where people have bought the game outright.

Don't buy into their promises of now being able to fix the PC version with the mobile version out, because they've already said that fundamental changes to the game's systems are no longer possible with the mobile version out; since both games are meant to have interconnected play with each other. This game will not be getting any better than it currently is.

I bought into the hype hook, line, and sinker when this first hit early access, and it taught me the valuable lesson to never buy an early access game again. I wasted my money on this; don't waste yours as well.
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31 de 37 pessoas (84%) acharam esta análise útil
3.6 hrs registradas
Publicada: 28 de dezembro de 2014
Análise de acesso antecipado
Sadly, it is time to write my very first negative review. And before someone chastises me for my 3.5 game hours on steam, please note that this does not include my offline gaming time while I am travelling, cause this is the best time to wait and gather belief without being connected to steam. Sounds sad, I know.

I was one of the first to back this game on steam, because I was absolutely enamoured by the idea of painting the world to your desires, helping your little citizens to grow, explore and expand. The idea for the game is great, but the development is not. And to add insult to injury, the devs actually noted in the initial release that the game is like 45 or 49% ready. This got me thinking optimistically - good, so it will be finished soon. 15 months later, the game hasn't progressed decently enough to merit a purchase.

Stay away from it like it is a forest fire till they actually finish it. After that it may well be a decent experience. I know I had fun with it.

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18 de 21 pessoas (86%) acharam esta análise útil
7.6 hrs registradas
Publicada: 3 de janeiro
Análise de acesso antecipado
I kickstarted this game hoping for a modern Populous. Should have just bought Populous 2 on GoG.
Peter Molyneux tricked me out of my money again. The master of over promising and under delivering.
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15 de 16 pessoas (94%) acharam esta análise útil
74.4 hrs registradas
Publicada: 28 de dezembro de 2014
Análise de acesso antecipado
Do not bother.
It is a gorgeous game BUT the reasons not to buy:
After 2 days of gameplay you complete the game.
All controls are still meant for touch screens.
There are few updates.
22cans has come out with a new game and it is unlikely they will finish this game.

Trust me do not bother buying it.
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16 de 19 pessoas (84%) acharam esta análise útil
11.2 hrs registradas
Publicada: 10 de janeiro
Análise de acesso antecipado
Still waiting for an update to make the game not suck...
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11 de 13 pessoas (85%) acharam esta análise útil
77.8 hrs registradas
Publicada: 4 de janeiro
Análise de acesso antecipado
Don't bother spending a dime on this game unless in a few months(?) you see actually gameplay footage of all announced features in the game.
I don't recommend this for anyone in it's current state, which is very likely to be very similar to it's final stage, which is far from anything it claims and previously claimed it would be.
Uninteresting, bare boned, unifinished product of a company owner who always bites more than he can chew.

Do some small research in the Steam Forums for this game before considering throwing your hard earned money at this game, because it's legitimately awful at it's current state, I question why Steam still has this in their store.
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12 de 15 pessoas (80%) acharam esta análise útil
5.9 hrs registradas
Publicada: 5 de janeiro
Análise de acesso antecipado
It's a scam, pure and simple.
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11 de 14 pessoas (79%) acharam esta análise útil
0.3 hrs registradas
Publicada: 31 de dezembro de 2014
Análise de acesso antecipado
I bought into this game quite some time ago, when it was still in early development.

My decision was based on the idea of an update to the God-Game genre, I still fondly recall experimenting with the original Black & White when I was much younger - and I also quite enjoyed the sequel.

At first glance I thought to myself "uhhh, this looks like it might suck"
(but, given that it was so early and there was practically no game there, thought I'd come back later)

I keep checking in every few months, and even now (2014 is about to turn into 2015 thisevening), all I really have is a sense of vague disappointment and worry that the whole exercise is a waste of time. I hope each time I check for some evolutionary change (heh, evolution in a God game)...

... but each time I check, it just looks and feels .. lame.

Sorry, a good piece of feedback should somehow quantify - and it's hard to sum it up. Graphically and game-play wise, it just seems like a heavily scripted made-for-mobile experience.

A God Game should give you a pale shadow of an impression of how it would feel to be an ultimate being. People worship you, you protect/punish them, you stun them with the miraculous, you ... etc etc

This game, you just feel like some kind of disembodied structural world janitor.

Sorry, every time I've booted up I've found it boring - and the card and progression concept to be actively painful.
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7 de 8 pessoas (88%) acharam esta análise útil
4.9 hrs registradas
Publicada: 26 de dezembro de 2014
Análise de acesso antecipado
You had one job that you said you would do: Revitalize the god game genre by making a modern version of populous.

What wasn't in that job description, and what nobody in the community wanted, was you experimenting with F2P mechanics, mind numbing mobile click/tap fest mechanics and, well, designing the fun out of the game.

Utter Fail.
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6 de 7 pessoas (86%) acharam esta análise útil
60.3 hrs registradas
Publicada: 30 de dezembro de 2014
Análise de acesso antecipado
This game promised so much but has delivered very little. A lot of what was highlighted during the original funding campaign failed to materialise and p2win style mechanics that weren't shown were added in after it was funded. Even if you can't actually purchase gems for money in the Steam version, it still plays exactly like the sort of game you'd find on smart devices.

Maybe in time they'll release the game as it was originally shown but I am not going to hold my breath.
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6 de 7 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
43.7 hrs registradas
Publicada: 8 de janeiro
Análise de acesso antecipado
do not buy unless facebook games are what you like.
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6 de 7 pessoas (86%) acharam esta análise útil
51.5 hrs registradas
Publicada: 13 de janeiro
Análise de acesso antecipado
It's simply a trap to those B&W's player. The endless development without a obvious progress or clean vision doesnt earn a trust from anyone paid 20USD for a early access. I doubt this game if it can be 100% finish at last.
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6 de 7 pessoas (86%) acharam esta análise útil
22.3 hrs registradas
Publicada: 21 de janeiro
Análise de acesso antecipado
Please be advised this is abandon ware. Paul M who is the owner of this studio has basically did a switch and bait tactic to get funding to produce this game, but instead used those funds to make a mobile version and just basically dumped the PC version to the wolves. If you purchase this based on the store page you are being decieved and will regret buying it because the features promised are missing or incomplete. There are 2 programmers left working on this since Jan 2015 so dont expect any large updates/patches any time soon.

I usually do not do reviews as they are a personal opinion and one persons opinion may/maynot agree with anothers opinion.
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7 de 9 pessoas (78%) acharam esta análise útil
1 pessoa achou esta análise engraçada
8.9 hrs registradas
Publicada: 6 de janeiro
Análise de acesso antecipado
This game is like sex. You get into it. You enjoy it for few minutes. You prematurely collected all faith and sculped all the land then soon realise that you ran out of fuel and have to wait until next load is ready.
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5 de 6 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.1 hrs registradas
Publicada: 16 de janeiro
Análise de acesso antecipado
6 months later this crap still wont launch on my laptop. From what I can understand it's not changed much from a pay2play mobile game tapfest anyway.

Long time Peter Molyneux fan, but I'm feeling pretty goddam decieved as this was sold as a game that would follow the traditions and gameplay of his early classics like populous and black and white.

Literally all they had to do was remake populous and that would of been enough to keep me (and everyone else) happy. Easily the most dissapointing thing i've ever invested in on early access/kickstarter and I invested in double fines space base df-9 so thats saying something.
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5 de 6 pessoas (83%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
4.7 hrs registradas
Publicada: 7 de janeiro
Análise de acesso antecipado
One of the few games I am really sorry I have bought.

If you need to develop carpal tunnel syndrome, this is the game you need.

Endless clicking.

I will let others with better reviewing skills to provide more explanations.
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4 de 5 pessoas (80%) acharam esta análise útil
110.8 hrs registradas
Publicada: 21 de janeiro
Análise de acesso antecipado
it makes almost no progress and seems to only focus on mobile development
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2 de 2 pessoas (100%) acharam esta análise útil
24.6 hrs registradas
Publicada: 21 de janeiro
Análise de acesso antecipado
Find an old version on tpb.

The early game was perfect! Before all the micro-transactions were added the game had plenty of potential and I was moderately excited to see it hit the mobile platform after playing it for a while on pc. Then the updates came.
The first one was horrible, it trashed my original world and added a whole schlew of elements meant to make it harder and harder to progress, and then shortly there after gems were added. From then on the game was just crap, things quickly became worse and now I don't play it anymore.
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2 de 2 pessoas (100%) acharam esta análise útil
19.7 hrs registradas
Publicada: 21 de janeiro
Análise de acesso antecipado
I know it's early access, but wow. It's bad. don't waste your money. I got it as a gift, and I feel bad for the person that got it for me, because they paid good money for a ♥♥♥♥♥♥ game. Hopefully it'll get better since it's early access, but I can just feel the ego of the tutorial narrator coming out of the screen. "i think this and that and this is where it gets fun" it doesn't. It stays slow and impossible, and there are very few ways to get the all important resource item: gems. It's like a play to win facebook game, except the store is broken so you cannot make anything but agonizingly slow progress. I know the developers can do better. Black and White is better than this game, and it came out when I was still in middle school. From what I understand it's been early access for over a year and has had very little improvement, so there isn't much hope. Save your money and put this game on the bad list. Whoever made it should not be allowed near a game designing project ever again. I can literally see the potentially fun game trying to poke its way through, only to be bashed down by poor design choices, like someone made a perfectly good angel food cake and then decided put habanero and garlic sauce on it, with a bit of liver chopped on it for good measure.
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