If you’ve not had the chance to play our delightful, Zen-like re-genesis of the god game on Windows PC or Mac OS X, there’s never been a better time to do so! Now more than ever, as we’re currently making full use of our opt-in branch by running a rapid build release schedule during our PC-focused sprint.
用户评测:
最新:
特别差评 (84 篇评测) - 过去 30 天内的 84 篇用户评测中有 11% 为好评。
总体:
多半差评 (5,818 篇评测) - 5,818 篇用户的游戏评测中有 31% 为好评。

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

“GODUS is a unique game that we hope will grow to be truly special. We've thoroughly enjoyed developing our dream game alongside the community and are continuing to refine the game based on the feedback of the players. We warn you that there are still bugs and incomplete features - this is the nature of the journey we are on. You may wish to wait for the finished game, but we have much content still to discover and improve as the game continues development. We do hope you’ll help with this. If you do, you are part of our development team. We look forward to receiving your feedback.”
了解更多

购买 Godus Wars

Includes the original Godus and Godus Wars

夏日特卖!7月4日 截止

-75%
$14.99
$3.74
 

最近更新 查看所有(58)

2月3日

Community Update - Godus Wars - February 3rd 2016



When is combat coming out?

Right now! With the release of Godus Wars, combat finally makes it’s full introduction into the Godus universe. Peter has always considered Godus being two games: one tranquil, peaceful and the other war-like with bloody battles taking place across the unique lands.

Have you abandoned Godus?!

Not at all! The release of Wars proves that we are still dedicated to Godus and everyone who owns or has previously purchased Godus, already has Godus Wars! Yes! Godus Wars is free for all previous Godus Kickstarter backers & owners.

How many people have been working on Godus and what are their roles?

11 people have worked on Godus Wars.

  • Peter and Konrad - Design
  • Dimitri, Gary, Ryan & Richard - Programming
  • Annah - Art
  • Ian - Audio
  • Anthony & Turner - Production
  • Martin - QA
  • Tony - GUI


What about the winner of Curiosity - Bryan Henderson?!

Bryan is featured in Godus Wars! He can be seen as an opposing deity on one of the continents.

Why Early Access?

We’re using Early Access to gather balancing feedback and gauge player reaction as we work towards a feature complete release.

Early Access will allow our users and loyal Kickstarter backers to try out and provide detailed feedback in order for us to deliver a more polished, optimised and balanced game upon release!

The release of Wars demonstrates that we are still dedicated to Godus.

Everyone who owns or has previously purchased Godus, already has Godus Wars! Yes! Godus Wars is free for all previous Godus Kickstarter backers & owners - It should auto-magically appear in your steam library, if it doesnt please let us know!


What's the plan with the Godus backer rewards at this point? When will people be receiving those?

We're continuing to work through the release of the Kickstarter backer rewards. The Art of Godus backer book was sent out to the appropriate tiers last year and the Early Access launch of Godus Wars brings with it a large collection of Godus design documents and Documentary has been completed.

What will you do with Godus Wars feedback?
We will be collecting all detailed and relevant feedback posted and while we won't be replying to all posts individually, we will be reading everything. Be sure to keep an eye on the Announcements board for Feedback updates!

What is happening to this page now that Godus Wars is out?

Now that Godus Wars & Godus are both available as one package, we will be closing the Godus Store page and removing the higher price from sale. The discussion boards will be left untouched.

38 条留言 了解更多
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

关于这款游戏



Have you ever wanted to play god? In GODUS, you can sculpt every inch of a beautiful world that you look down upon, where your population of Followers will settle and multiply. As you rule over your living, breathing society, a civilization will blossom across your land and offer you their belief. The more Followers that believe in you, the more powerful you will become. It is as simple to play as it is spectacular to behold. Come and lead an incredible journey - this delightful, charming world is waiting for you to make it your own.

GODUS is currently in active cross-platform development for Windows PC, Mac OS and mobile devices where the gameplay experience will evolve and expand over time as we periodically deliver updates for the game.

GODUS is brought to you by legendary designer and inventor of the god game genre, Peter Molyneux.

Key Beta Features

  • You can sculpt the entire world and make it truly unique to you
    Sculpt every inch of an entirely moldable world in the most delightful way. Uncover a wealth of mysteries and surprises waiting to be unearthed beneath the landscape, and find others atop it.

  • Be adored and worshipped by tiny, devoted Followers. Watch them live, learn and love in a fully simulated world
    Your ever-gracious population of reactive, living Followers will need you and worship you unconditionally. You’re the god and they’re your playthings.

  • Create villages and towns, grow their population and sculpt the very lands on which they live
    Group your Followers together to create charming villages or thriving towns - specialize these into Building, Farming or Mining communities.

  • Lead Followers from your Homeworld and set sail on Voyages of Discovery to uncharted lands
    Guide your Followers as they embark on regular Voyages to new and undiscovered lands that hold great rewards.

  • Nurture the growth of a civilization as it rises from the dawn of the primitive age and advances throughout the ages of humanity
    Choose various types of stickers to unlock cards that level-up your population's society, technologies and faith. Cards go into your Timeline, which allows you to make advancements within an era and unlock new abilities.

  • Meet the Astari - a fun loving, party going little tribe who worship the pursuit of happiness
    Your world is not empty. It’s also inhabited by the mischievous Astari, who will do everything they can to persuade your Followers to come and join them. As a god, you must use your powers to deal with these pesky people.

  • Cast miracles of both beauty and destruction - choose how to show your divine power, whether that be by growing forests or launching meteors
    As development continues you will see more God Powers being added that will enhance gameplay, adding depth and variety to the whole GODUS experience.

系统需求

Windows
Mac OS X
    最低配置:
    • 操作系统: Windows XP
    • 处理器: Intel Core 2.0 Ghz
    • 内存: 1 GB RAM
    • 图形: Geforce 210
    • DirectX 版本: 9.0
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 操作系统: Windows 7
    • 处理器: Intel Core Quad 2.4 Ghz
    • 内存: 4 GB RAM
    • 图形: Geforce GTS 250
    • DirectX 版本: 10
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
    最低配置:
    • 操作系统: 10.7.5 (Lion)
    • 处理器: 2.2 GHz Intel Core 2 Duo
    • 内存: 1 GB RAM
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 操作系统: 10.8.2 (Mountain Lion)
    • 处理器: 2.4 GHz Intel Quad Core
    • 内存: 4 GB RAM
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
消费者评测
消费者评测系统更新!了解更多
最新:
特别差评 (84 篇评测)
总体:
多半差评 (5,818 篇评测)
最近发布
Invictus
( 23.7 小时(记录在案的) )
抢先体验版本评测
发布于:6月29日
I am not going to waste any time writing an actual review for this game. It's bad. Avoid it.

DONT BUY
是否有价值? 欢乐
Interloping Egret
( 35.2 小时(记录在案的) )
抢先体验版本评测
发布于:6月29日
Really, it's my fault for believing Molyneux. Can't really blame anyone for that but myself. That said, if you want to buy a blank, clunky game that was clearly designed to nickle and dime you to death, then Godus is for you!
是否有价值? 欢乐
L$D
( 0.2 小时(记录在案的) )
抢先体验版本评测
发布于:6月29日
My Grandfather smoked his whole life. I was about 10 years old when my mother said to him. "If you ever want to see your grandchildren graduate. you have to stop immediately."Tears welled up in his eyes when he realized what exacly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me - "Don't ever smoke. Please don't put your family through what your Grandfather put us through". I agreed. At 18, I have never touched a cigarette. I must say. I feel a very slight sense of regret for never having done it, because this game gave me cancer anyway.




(Fictional Story)
是否有价值? 欢乐
maXey
( 2.7 小时(记录在案的) )
抢先体验版本评测
发布于:6月29日
Attempted to get a refund in the hope that the lastest RPS article might spark a reaction from customer services, but alas - Terms and Conditions are set in digital stone. I was not expecting a positive result but i had to try.

If @PMolyneux or @22Cans has any respect for those that do not wish to support what ever this is, then as a gesture of good will, withdraw Godus and Godus Wars from all digital stores until it is completed or put with the rest of the trash
是否有价值? 欢乐
Royale with Cheese
( 13.7 小时(记录在案的) )
抢先体验版本评测
发布于:6月29日
░░░░░░░░░░░█▀▀░░█░░░░░░
░░░░░░▄▀▀▀▀░░░░░█▄▄░░░░
░░░░░░█░█░░░░░░░░░░▐░░░
░░░░░░▐▐░░░░░░░░░▄░▐░░░
░░░░░░█░░░░░░░░▄▀▀░▐░░░
░░░░▄▀░░░░░░░░▐░▄▄▀░░░░
░░▄▀░░░▐░░░░░█▄▀░▐░░░░░
░░█░░░▐░░░░░░░░▄░█░░░░░
░░░█▄░░▀▄░░░░▄▀▐░█░░░░░
░░░█▐▀▀▀░▀▀▀▀░░▐░█░░░░░
░░▐█▐▄░░▀░░░░░░▐░█▄▄░░░
░░░▀▀░▄GODUS▄░░░▐▄▄▄▀░░░
░░░░░░░░░░░░░░░░░░░░░░░
是否有价值? 欢乐
John Frek
( 1.5 小时(记录在案的) )
抢先体验版本评测
发布于:6月28日
免费获取的产品
This game is tedious and very reminiscent of a phone app. I was a huge fan of Godlike games, but this game feels more like it is enslaving me instead of setting me free.
是否有价值? 欢乐
jakanddaxter1996
( 11.9 小时(记录在案的) )
抢先体验版本评测
发布于:6月28日
and DEAD

♥♥♥♥ 22 cans these devs can suck big ♥♥♥♥♥
是否有价值? 欢乐
Dank Pirate
( 7.5 小时(记录在案的) )
抢先体验版本评测
发布于:6月28日
This game has died.
是否有价值? 欢乐
DAS KUGELBLITZ
( 5.6 小时(记录在案的) )
抢先体验版本评测
发布于:6月28日
Abandon faith all ye who enter here. Here lies the field of broken promises, scorched and salted earth, and dead Gods.

Just refund everyone, scrap the project and find something else to do with your time. This game is a complete and utter mess. Built up with promises for years and years and delivered in early access on a pile of ♥♥♥♥ with updates coming as irregularly as a Anime fan on prom night. Just read the other reviews for what's actually wrong with the game but with the news that one of the lead designers of the game got fired and the team at 22cans have shifted over to focus on other projects, this feels like a dead horse beaten one too many times.
是否有价值? 欢乐
Lyneline
( 128.8 小时(记录在案的) )
抢先体验版本评测
发布于:6月28日
before it was released properly it was good, but every update makes it worse and worse and more difficult to play, totally wrecked it
是否有价值? 欢乐
最有价值的评测  总体
3,504 人中有 3,178 人(91%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
不推荐
29.0 小时(记录在案的)
抢先体验版本评测
发布于:2013年11月27日
GODUS 2.0 - The Regenesis of the Regenesis of the God Game?

Godus 2.0 was supposed to be that big patch [that took them half a year to deliver] that would change and improve everything. But what has really changed? Is Godus now the God Game we all thought it would be when Peter asked for our money on Kickstarter and Steam Early Access or is it still something you should avoid if you haven't bought it yet?

The short answer is: Godus is way better now but still not worth your money, maybe at a 75% discount but not if you have to pay 19€ for it. Do you want to know why? Keep on reading.

2014-05-27: Review is still accurate, Godus is still not a real (PC) game.


Core Gameplay
The land in Godus consists of different layers which you can push, pull or completely remove, but not add. This so-called sculpting it the main mechanic of the game, you will spent most of your time flattening the land so that your followers have enough room to build new abodes and spread.
Compared to the previous versions you can now sculpt more land before you have to click again, which is a real improvement but the mechanic still doesn't feel quite right. It's more enjoyable but only if done in small peaces, if you try to sculpt larger areas it gets really annoying especially cos stuff like digging down or moving multiple layers doesn't unlock till way later in the game.
In addition to sculpting you have some god powers like beautifying land, plant trees or conjuring rain to aid your farmers. These powers look neat but you won't use them very often, they just don't add anything noticeable to the gameplay.


Belief
In order to sculpt land and to fuel your god powers you need belief, the main resource in Godus. Belief is generate by your people while they are breeding and appears in form of bubbles over their abodes which you than have to collect manually. Granted, the mechanic has been vastly improved compared to 1.3.1 cos you can now click & hold the mouse button and then drag the cursor over as many bubbles as you want to collect them instead of clicking each one individually, but it still is unnecessarily complicated and makes the game feel like a mobile game.
This is especially annoying - and concerning - cos pretty much every alpha and later beta player complained about this from the very beginning. People basically begged 22Cans to automate the collection of belief but they just didn't listen.


Timeline, Stickers and Chests
Your civilization's progression is represented by a timeline (former scrap book) which consists of technology cards that unlock once you reached a certain number of followers, crops, ore and so on. To activate cards some of them have to be assigned a certain amount of stickers (starting at one but raising up to above 20 very soon). These stickers come in different categories like social, tools or industry and are obtained by either playing Voyages of Discovery missions (see below) or by finding them in chests which you have to dig up by sculpting land.
This "resource" system is probably the most flawed system in Godus. First of all digging up chests to get random stickers is not fun. Secondly it hurts the sandbox element of the game cos chests (or missions), and therefore stickers, are extremely limited. And finally it's just a shallow and uninspired substitute for a real resource system.


Settlements
Once you have unlocked and activated the respective cards you can place different kinds of settlements (regular, farming, mining, ...) on plots. When you do that a settlement is create that contains the plots or abodes in it's close proximity.
Compared to the previous versions settlements now no longer just gather belief of all the abodes in their area of influence they now allow you to customize your civilization a little bit. The people in a settlement can have one of three jobs. Breeders create new people (as long as their are abodes for them) and belief, Buffers increase the belief generated by your Breeders and Worker do the job specific to the settlement. In a regular Settlement Workers are just common builders (your regular people), in a farming settlement your Workers are Farmers that can create Farms on free plots and harvest crops and so on.
The new settlements really add to the game and most definitively are the feature I like most about 2.0. Granted, assigning people jobs is still a little bit clunky and I can't for the love of god figure out how to deal with that stupid unemployed people that just waste valuable space in my settlements, but it is still a great idea.


Voyages of Discovery
Voyages replaced the rather lackluster PvP Battles and story missions in the former versions. Voyages basically play like a light version of Lemmings, you have a small group of followers that have to reach a shrine. Your job is to make sure that there not just is a path that allows them to do so in time - there is a timer ticking down - but also that they avoid hazards that try to kill them on the way. On a successful run you get stickers, if you fail you lose all the people you send and you to use belief to get a new group.
As simplistic as this might be it also is kinda fun, it's the type of mini game you might wanna play during lunch break. However, it also is incredibly annoying that you have to do all these mission to get the stickers in order to advance. If you don't grind Voyages you will run out of stickers rather soon and won't be able to play the game anymore.


Follower AI
One 2.0's big features was supposed to be the follower AI. Your people would not longer hide inside their abodes and only come out if you had a job for them. Instead they would stroll around and to interesting stuff.
Well, that's true and false at the same time. Your followers now actually do stuff but it's a) basically always the same (resting beneath trees, gathering around camp fires, standing next to each other and talking), b) only very few of your people actually do that stuff (maybe 10-15%?) and c) it has no affect whatsoever on the gameplay nor does it reassemble the behavior of a real civilization.
The world looks more alive in 2.0 than it did before, but, at least for me, it's still not enough, not by a long shot, it's just a nice little start.


Look and Feel
All in all the game still looks and feels like a mobile game, it is designed to be played on a 5" display and not on a 24" monitor, and that might be a K.O. criteria for many people. Godus has no tooltips at all, instead you always have to bring up an info screen that covers the whole monitor. There is no quick action bar to select god powers, you can't use the mouse wheel to scroll threw the timeline but you have to click and drag it instead and so on. The more time you spend playing Godus the clearer it gets that this game's main target group are mobile gamers, it being on PC is just an addition to that concept, not the other way around.
Another aspect of the game that just screams mobile are it's timers, it takes ages to get anything done. It starts of okay but once you reached the second age building simple abodes take more than 20 minutes and rebuilding a new shrine requires several hours. That's okay if you just want to play the game for 5 minutes and then leave it till these things are done (currently you have to keep the game running cos there is no server yet) but if you are the kind of gamer that likes to play a game for at least an hour straight you will run out of things to do and spend most of your time waiting.


Jup, still bad.
这篇评测是否有价值? 欢乐
2,993 人中有 2,685 人(90%)觉得这篇评测有价值
不推荐
9.9 小时(记录在案的)
抢先体验版本评测
发布于:2013年9月25日
Want to feel like a god? Look elsewhere. This game is about digging up cards in the dirt.

The bulk of this game has you flattening land for your followers so that they can, in turn, build structures to live and prosper in. The world is made up of layers, like a cake, and you peel those layers to shape the land. In order to unlock spells (that are completely worthless) and expand your influence, you need to collect trading cards in buried chests scattered across the land. To dig up chests and flatten land you need a currency called 'belief' and to get this you need to collect bubbles of 'belief' on top of your peasants' houses. The generation of this belief is on a timer and you'll find yourself waiting hours to do anything substantial. Basically it's a facebook game.

Did I mention there is a cash shop where you can buy power and progress (Thus skipping the otherwise forced wait)? Oh yeah, there's that too. I was hoping this game would be the "re-genesis of the god genre" but it wasn't really. I don't know how I might have thought that-- oh wait, the developer said it, silly me. Multiplayer might be cool in the future-- that is if it actually becomes... ya know... MULTIplayer. Right now it's just an AI skirmish mode where you play against a bot. When you go to the multiplayer lobby you are inundated by a flood of fake IMs from a 13 year old girl or something. It's weird and a bit creepy. Somebody wrote her dialogue, winky faces and kitty faces included. By the third match and subsequent IM deluge, I started to hope that the writer of this was on a pedophile watchlist.

However, this game is not currently finished. It is a steam early access title and I will update my review as it becomes appropriate.
这篇评测是否有价值? 欢乐
6 人中有 6 人(100%)觉得这篇评测有价值
推荐
13.6 小时(记录在案的)
抢先体验版本评测
发布于:2014年1月12日
鼠标的噩梦
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
6.1 小时(记录在案的)
抢先体验版本评测
发布于:2015年8月23日
优点:
-有新意的玩法
-舒心的美术风格
-“我是上帝!”的快感

缺点:
-别扭的操作
-中断游戏节奏
-烦人的背景语音
-糟糕的收集、解锁系统


首先这个游戏的美术风格使用了当下最流行的low poly风格,一切都是由多边形组成的,简约的图形,淡雅的色彩,画面上给人一种赏心悦目的感觉,非常舒服。
设定上而言,玩家是这个世界的神,游戏从拯救两个小人开始,引导他们一步步的发展下去。繁衍生息,建造新的住所,通过点燃大篝火发现新的地域,甚至通过远洋航行探索世界。看介绍视频到后来会有更多的事情可以做,看起来似乎是有非常丰富的玩法,也能够满足玩家作为“神”掌控一切掌握这些小人生杀大权的感觉。
但是这个游戏仅仅是看起来很美而已。
进入游戏相当缓慢,可能是我的电脑问题,在玩上游戏之前我重试了好几次。
  • 第一次顺利进入游戏,但一直提示“Return to Civilization”——游戏认为我将画面移动到了目前还没解锁的地域。但我在地图上寻找了很久很久,没有看到任何可以操作的物体。正常来说游戏打开是直接进入教程,一眼就能看见两个小人在游泳。
  • 第二次进入游戏失败,在启动画面卡了很久很久,最后程序自己关闭了。
  • 第三次进入游戏,启动画面过后卡在黑屏上,失去响应。

背景里絮絮叨叨的男声令人生厌,没多久我就把声音关掉了。这解说的声音像是一个啰嗦的实况视频,感觉没什么必要性,画面上该有的提示都有了,没有必要用语音不断地讲讲讲。
操作比较别扭,用鼠标选择地块边缘并进行拖动的操作,没做多久就感觉到厌烦了。判定混乱,拖起来手感奇怪,有时候难以瞄准需要操作的目标。
玩到第三次点燃篝火的时候,游戏的系统开始让我感觉到恶心了。
  • 信徒中的建筑师有可视范围限制,虽然游戏告诉我可以通过选中—拖拽操作让建筑师前往特定地点、建造特定建筑,但是却很难选中建筑师。
  • 玩家的能力需要用游戏正常进程中的卡片激活,但有的卡片默认是未激活的,这就需要玩家在地图中寻找宝箱,搜集特定属性的贴纸贴在卡片上,填满进度条激活卡片。一旦找到的卡片类型不对,就只能默默等待建造好大型篝火,解锁新的区域后再寻找宝箱来解锁,或是通过使用Gem来购买贴纸包。
  • 无责任地推断一下,宝箱中偶尔能开出宝石,但目测宝石主要需要氪金来获得……呵呵,道具氪金套路。
  • 玩家修改地形需要用到信仰,信仰需要通过信徒的房子产出,解锁新地域后,建筑师往往看不到新地域的建筑地基或是无法到达,这就需要玩家大量修改地形,开出一条路来。那么这时候信仰就不够用了,随之而来的是漫长的等待和点击。

尽管游戏相当令人上瘾,但别扭的操作,被打断的节奏最终令整个游戏变得乏味得像是一般的手机游戏。
这篇评测是否有价值? 欢乐
351 人中有 344 人(98%)觉得这篇评测有价值
不推荐
152.7 小时(记录在案的)
抢先体验版本评测
发布于:2014年10月16日
When I first got this game I was hooked. I would have recommended it in a heartbeat to anyone who showed an interest in it. I even bought a copy for a good friend of mine so he could play it too. We even had PvP matches in the now removed multiplayer side of the game.

The game is not what I paid for anymore. I did not pay for a mobile touch screen game. The fact that 22cans have gone this route with Godus has made me play it less. I used to spend hours on end playing until it was changed to this mobile style.

Just take a look at this old screenshot which shows a few features I miss from the game:

http://steamcommunity.com/sharedfiles/filedetails/?id=186039142

Features like flags on buildings to show when they are full that wave in the direction of the wind!
And a follower who is named after a friend who I beat in multiplayer PvP match.
Not to mention the better looking buildings with more variety.
The side bar of skills was easier to use than the current system.
How about the other races, like the ginger hair race or the mountain men. Now we are just us and the Astari :/

And have a look at this old screenshot too, the larger towns created using a statue with actual roads:

http://steamcommunity.com/sharedfiles/filedetails/?id=327651332

Just these 2 screenshots alone show how far backwards the mobile style game took. So much variety removed to make it 'more suitable' for the mobile devices.

Again, I did not pay for a mobile game. I feel like I was cheated out of my money, led to believe I was getting a cool game that I actually enjoyed playing only to have it taken away from me and replaced with an inferior substistute, not worth even half what I paid for, that mobile users can play for free!
I get the feeling that this is what 22cans intended from the start, get our money and use it to launch themselves into the mobile gaming market.

For this I can not recommend Godus anymore. It's a sad case as I loved how it was going before they took the mobile route :(
这篇评测是否有价值? 欢乐
7 人中有 6 人(86%)觉得这篇评测有价值
不推荐
0.7 小时(记录在案的)
抢先体验版本评测
发布于:2014年2月13日
一个很无聊的游戏!点击树木和石头收集卡片,等待时间长,发展速度慢。玩法与Reus完全不同,作为神可以做的事情非常少,希望能加强神的能力!虽然是beta测试,但不足之处在正式版未必能有所改进,20$的售价过高,等正式版出了再考虑!
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
不推荐
3.8 小时(记录在案的)
抢先体验版本评测
发布于:2015年9月1日
我玩过很多游戏,正版的盗版的。这都不能阻止我被这款游戏令人深恶痛绝的野人入侵所打败。我实在是不知道怎么击败这些野人,我查了贴吧,查了steam论坛,甚至这个游戏厂商的官方网站我也查了。这都不能让我击败那些不停的杀我的农民,烧我的房子的混蛋。删游戏之前,我用修改器改了资源,但是野人的恶心程度,还是不能让我忘怀。一个这种探险发育的游戏玩成这样。给100个差评我都不觉得过分。对不起厂商,但是我142的智商真的不知道怎么玩下去。
这篇评测是否有价值? 欢乐
400 人中有 384 人(96%)觉得这篇评测有价值
有 7 人觉得这篇评测很欢乐
不推荐
9.2 小时(记录在案的)
抢先体验版本评测
发布于:2015年10月9日
I really want to like, nay, to love this game. I really want to enjoy it and spend hours on end sculpting worlds, making everything better for my little worshippers and punishing those that dare oppose me or my little minions.

I just can't.


I supported the game in the Kickstarter campaign and I was thrilled to see Peter Molyneux reinvent the Populous game. This was awesome and I wanted in. Following the team develop the game gave me hopes and concerns, unfortunately most of the latter. I saw some appalling design descions and hoped they would change it or that I just would be proven wrong. Gaining access to beta in 2013 (two years ago) told me first hand, that that was not the case. At the time, they told us it was at most 40% complete.

I played it an entire evening and afterwards I felt I had been waiting for the fun to happen the whole time. It was like, I just have to play a little more, and then the real fun begins. It had potential but it's a slow, grinding, waiting and ultimately boring game. Disappointed I left it there and haven't touched it until yesterday.

Two years have gone. There's a counter ingame that says it's 53% complete. Almost nothing happened to that progress bar in two years!

Truth to be told a lot of features have been added but the core game is still slow, grinding, waiting for the fun to begin and ultimately it's still a boring game. There are so many design decisions that seems to be in place to slow the game down, make the player do senseless tasks and grind to oblivion and back.

Realising that the game has actually been redesigned to a mobile game with in-app purchases to speed up gameplay makes all of the above make sense. This is however not the game I bought. Peter Molyneux revealed himself a fraud unfortunately.

I want to love this game but I just can't.
这篇评测是否有价值? 欢乐
628 人中有 577 人(92%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
不推荐
22.3 小时(记录在案的)
抢先体验版本评测
发布于:2015年1月21日
Updated 02/10/2015 - http://www.pcgamer.com/godus-designer-admits-kickstarter-promises-likely-cant-be-kept/

http://steamcommunity.com/app/232810/discussions/0/612823460273196949/?tscn=1423591766

Original Post - Please be advised this is abandon ware. Peter M who is the owner of this studio has basically did a switch and bait tactic to get funding to produce this game, but instead used those funds to make a mobile version and just basically dumped the PC version to the wolves. If you purchase this based on the store page you are being decieved and will regret buying it because the features promised are missing or incomplete. There are 2 programmers left working on this since Jan 2015 so dont expect any large updates/patches any time soon.

I usually do not do reviews as they are a personal opinion and one persons opinion may/maynot agree with anothers opinion.
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
不推荐
2.4 小时(记录在案的)
抢先体验版本评测
发布于:2013年12月22日
价格贵,游戏比较一般。没有中文。所以慎重购买。
So expensive and no Chinese Language.

另外 这个游戏好无聊 不知道干嘛 不要购买
这篇评测是否有价值? 欢乐