SolForge est un jeu de cartes à collectionner en ligne free-to-play dans lequel les joueurs construisent leurs propres decks pour défier leurs amis ou affronter l'ordinateur. La version actuelle en bêta ouverte comprend la construction de deck, la gestion de collection, le jeu en ligne, des adversaires IA, des tournois, du draft et plus...
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Ce que les développeurs ont à dire :

“SolForge is now in open beta! Play for free and start building your collection now. Your feedback will help shape the development of the game!”
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30 mars

Reign of Varna: Rising Darkness Released

SolForge 5.1.0 Patch Notes (Released 3/30/2015)

The “Reign of Varna: Rising Darkness” release brings with it 8 new cards, including 1 Legendary and 1 Heroic card for each faction. These cards can be found in all packs that contain Reign of Varna cards as well as two new preconstructed decks. These preconstructed decks will replace the Onyxium Twlight and Umbruk Uprising decks in the store. Also, all Reign of Varna cards released prior to this patch will have their crafting prices reduced to the standard crafting prices.

Players may participate in a special event that allows them to compete with one of the new preconstructed decks, without needing to purchase a deck. This event will be available until April 1st, at 11:59pm pst.

Card Changes

Herald of Destruction will now also damage the opponent when it triggers.
Text changes for clarity.
Campaign

New campaign missions will be unlocked on April 1st.

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28 mars

Golden Gauntlet II Starting soon!

The Golden Gauntlet tournament will be starting in less than 30 minutes!

If you'd like to see some of the best SolForge players face off, you can check out the stream coverage of the event at: http://www.twitch.tv/zwaxor

If you have purchased entry to the event, be sure to head over to http://www.solforgeladder.com/ to register your deck for the event! Deck registration closes 10 minutes before the start of the event.

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Articles

"... Une des meilleures démos sur notre stand." - Penny Arcade
"Dire que je suis excité par ce jeu serait un grave euphémisme." 5/5 - Game Informer
"SolForge est visuellement superbe. Les illustrations sont éclatantes et belles. Jouer vos créatures et vos sorts est un plaisir." - Legit MTG
“Avec la construction de deck, les tournois de draft et les raids multi-joueurs, je pense que SolForge va imposer un nouveau standard dans les jeux de cartes en lignes et sur portables." - Geeks With Juniors
"Visuellement Superbe ... J’ai pu me plonger dedans et commencer à jouer instantanément" - http://www.wired.com/geekdad/2012/08/solforge-looking-good/

À propos de ce jeu

SolForge est un jeu de cartes à collectionner en ligne free-to-play dans lequel les joueurs construisent leurs propres decks pour défier leurs amis ou affronter l'ordinateur. La version actuelle en bêta ouverte comprend la construction de deck, la gestion de collection, le jeu en ligne, des adversaires IA, des tournois, du draft et plus encore. Les joueurs peuvent personnaliser leurs decks avec les cartes de leur collection. Ils peuvent gagner ces cartes en jouant ou les acheter dans la boutique du jeu. Essayez-le dès maintenant et complètement gratuitement !

La version complète de SolForge comportera toute la stratégie et la tactique d'un JCC complet, avec un mode campagne solo, des raids en coopération et plus encore. Contrairement aux autres jeux de cartes à collectionner en ligne, SolForge a été conçu directement pour le numérique, rendant le jeu agréable et l’interface intuitive.

Le concept principal de SolForge est la montée de niveau des cartes. Chaque fois que vous jouez une carte, cette carte évolue en une nouvelle version plus puissante. Au fil de la partie vous montez de niveau et accédez à vos cartes plus puissantes de niveau supérieur. Certaines cartes sont faibles au départ et deviennent surpuissante en montant de niveau, tandis que d'autres commencent fort et ne s’améliorent pas beaucoup lorsqu’elles changent de niveau, offrant ainsi des choix stratégiques et tactiques qui mettront au défi même les joueurs les plus chevronnés.

Principales caractéristiques

Défiez vos amis ou jouez contre des adversaires IA avec plusieurs niveaux de difficultés
Simple à comprendre, difficile à maîtriser.
Tutoriel intuitif pour vous permettre de jouer immédiatement
Concept de montée de niveau unique qui transforme vos cartes au fil du jeu
Jeu en ligne
Construction de deck
Mode Tournois et Draft

  • Caractéristiques prévues

Nouvelles cartes
Système de forge de carte
Mode campagne
Raids en Coopération
Cartes animées
Et plus encore !

Configuration requise

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
14.9 heures en tout
Posté le : 8 mars
Avis donné pendant l'accès anticipé
Le jeu est sympa mais c'est très très clairement un P2W . IL faut acheter des golds et beaucoup pour avoir les meilleurs cartes ,
un deck potable coute dans les environs de 250 euros ( en ayant de la chance ) entre l' achat de coffre pour avoir les cartes que l'on désire et ensuite acheter les cartes si on les a eu en 2 exemplaires supplementaires ( 3 exemplaires max de chaque carte dans un deck ce dernier doit comprendre au minimum 30 cartes ) tout en sachant que les legendaire coute 142 000 silvers l'une ou qu'une heroic en coute 32500 a 65000 par exemple .Et connaissant que l'achat de 10000 silvers est de 250 golds ( monaie payante du jeu , 5600 gold = 15.11 euros ) , je vous laisse rapidement faire le calcul .
Les gains en match pvp sont beaucoup trop faible : une victoire ne rapporte que 250 misérables silvers et une défaite rien du tout .
Même si le mécanisme du jeu est sympathique , on ne peut décédement pas le recommander a cause de son modéle P2W , dommage ...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
38 personne(s) sur 44 (86%) ont trouvé cette évaluation utile
389.1 heures en tout
Posté le : 18 janvier
Avis donné pendant l'accès anticipé
Coming from a long time MTG Player and Hearthstone player I really enjoy this game. I got turned on to it because I found out a long time MTG pro named Brian Kibler was one of the driving forces of this game.

This game seems to be one of the best games to limit the amount of randomness that can happen in games that have a resource system. You get to play 2 cards a turn (as long as they have targets when applicable), discard your hand at end of turn and draw 5 again. Whenever you play a card a leveled up version goes into your discard pile which gets reshuffled into your deck every 4 turns. So there's a neat strategy in which cards you play and when. Most cards have 3 different levels (with some having 4 and some that are just 1 but that get buffed based on what turn it is). All combat takes place in lanes (5 of them) which creates some interesting strategy.

You can buy packs and gold in the game but you don't have to. You only need to win 3 games a day to get all the special bonuses (which include packs/cards and silver) and you also get tickets for tournaments. My favorite game mode is there version of draft. You start off with 6 cards that are figured out based on a logarithm of which cards get picked higher. No waiting on other players to choose their cards as yours are all generated just for you. It's a nice approximation of a traditional magic drafting but without having to get 8 players gathered and without waiting for others to choose their cards,
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
19 personne(s) sur 23 (83%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
30.3 heures en tout
Posté le : 24 janvier
Avis donné pendant l'accès anticipé
First of all I would like to say that I'm in a grey zone if I like this game or not.
The Drafts/Tournaments are super fun while the regular vs-mode is "meh", and if you plan to play a lot of drafts this game will probably require money.

I would also like to point out some of the reviews I've seen here. Some reviews claim this game is pay to win. It is not. If you think about it any TCG is "pay to win" at the start. You should never start playing a TCG with the belief that you're going to be on par with players that have played several weeks more than you, it doesn't work that way. This is the nature of any TCG. You can't believe that you will be able to beat any player with more experience and invested time than you in any TCG with your starter pack. Be it an IRL TCG or a computer TCG.

Let's compare SolForge to some other TCG's like Hearthstone and Scrolls. In all these three games you can pay real money for booster packs. Does that make them pay to win? Well, maybe. But let's compare them to some IRL TCG's... NO WAY! You pay MONEY for CARDS that may or may not be better than mine!?!?!++ PAY TO WIN!!! PAY TO WIN!!!

You see how silly this becomes? Yes, a core element in a TCG is that it IS pay to win. But in all the TCG's I mentioned above there is the option to "grind" for in-game gold that you can buy cards for, and doing casual drafts in SolForge will surely get you started!

Another complain I've seen is that some reviews claim RNG is a major part of SolForge. I'm baffled.
In SolForge you play with a deck with 30 cards. You are allowed to have 3 copies of a single card. This means that you could make a deck of just 10 separate cards (such constistency!). In SolForge you discard your hand (5 cards) and draw a new hand every turn (in which you may play 2 of them). This means that you in theory can go through one copy of each of your cards in just two turns, and there are a lot of cards with good synergy!
Compare this to Hearthstone. You can have 2 copies of a single card and a maximum of 30 cards. This means 15 different cards in your deck, minimum! You can also only draw one card every turn (with some exceptions). This means that you would need atleast 15 turns to go through each separate card in your deck.
It does not take a math genius to tell the difference between 2 and 15...

Except from this the whole "So much RNG"-point is strange since RNG is a core element in any TCG. Some TCGs have more and others less.

TLDR; Do not listen to the ♥♥♥♥♥♥♥♥ reviews, try the game because you may or may not like it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
228.1 heures en tout
Posté le : 17 mars
Avis donné pendant l'accès anticipé
SolForge may seem like just another online card game but there's more here than meets the eye, with apologies to Optimus Prime and his cohorts.

These days, the online TCG market doesn't offer much elbow room, with competing products all over the place, the most notorious of which is the 800-lb gorilla called "Hearthstone." I'm happy to say that SolForge doesn't really compete with Blizzard red-hot card game in quite the same arena - SolForge has far more gameplay depth and a much more clever design while still offering very easy-to-learn rules and a similar level of accessibility to what Hearthstone provides. It's this combination of depth with simplicity that puts it above its chief competitor, in my opinion. Also, much like Hearthstone, SolForge doesn't offer card-play opportunities during your opponent's turn and this is the main way that complexity is kept at a reasonable level during play.

Yes, the usual elements are all there - excellent card art, a clever gameplay twist (cards level up as you play them, becoming more powerful over time), and a solid back-end system to help players want to play just one more game as they strive to collect full sets of cards. That's where SolForge shines compared to even Blizzard's generous card game - it has - bar none - the most generous free-2-play model I've seen yet. All players have to do is log in once each day to get Silver and booster packs while winning your first game and then another 2 games (easily done against the weakest level of AI) grants players even more rewards (Event tickets and more silver & booster packs). The community, also, is one of the best I've seen online - very friendly, helpful, and generous even.

There are a few blemishes on what is otherwise a top-notch online TCG experience. The PC version's UI is still somewhat clunky, not going full-screen nor offering many modern UI elements and features. For example, I can't push the game up into high-res graphics despite owning a very nice partial-4K monitor. Still, SBE claims that it's in the pipeline to be fixed and I have little reason to doubt them at this point. Sound is basic but acceptable and the game's 4 factions all seem unique and balanced among themselves. Players can choose from Uterra (Big creatures of nature, Buff Spells), Nekrium (undead and kill spells), Tempys (Aggressive creatures and fiery damage spells), and finally, Alloyin (the control faction composed of robots and cards that level up other cards). New sets have been coming out fairly reguarly and nothing has really broken the game, yet, and if something did, the Devs are very quick to jump on the issues, so I'm not terribly concerned about that issue.

I'd rate this a hearty 9 out of 10 if you love card games and a 7.9 out of 10 otherwise. Highly recommended and a great value for the cost (which is free)!
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16 personne(s) sur 23 (70%) ont trouvé cette évaluation utile
3,667.3 heures en tout
Posté le : 17 février
Avis donné pendant l'accès anticipé
I love the game and still play it everyday. I still can't recommend it to others though, for the many reasons already listed in the negative reviews. I really only draft myself, and running into players that run the clock down so often kills the experience. Having to to wait 15+ minutes to be able to move on to the next draft game about 1 out of 8 games is very frustrating.

I'm a free to play player, and they time the new releases to come out just as the last release finally comes down to the regular silver (in game currency) price. So if you want to try and play with the big boys you either have to pay double silver for the newest Legendary cards or spend money. I'm not sure if it's power creep or not, but the top decks always have the newest cards in them.

They recently lowered the tournament payouts again to make it nearly impossible to go infinite in draft as well.

It's free to check it out, and if your personal play style (expectations) might fit with the game, so it's probably worth the time to take a look, but I wouldn't feel right recommending Solforge in its current state
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante