SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more.
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O que os desenvolvedores têm a dizer:

“SolForge is now in open beta! Play for free and start building your collection now. Your feedback will help shape the development of the game!”
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25 de setembro de 2015

Darkforge Uprising: Prelude to War Is available now!

Now is the calm before the storm as they say. All four factions are preparing for a war like they've never seen. They are now fortifying their armies by awakening ancient beasts that have been slumbering for decades, and using powerful magic they dare not use unless the situation is dire. This will be the war for control of Solis and everybody is ready to FIGHT!

Darkforge Uprising: Prelude to War includes eight all new cards. One Heroic and one Legendary for each faction. Also two brand new pre-constructed decks containing four of the new cards in each which are available for purchase here.
http://solforgegame.com/shop/

Also there is a brand new card pool for draft that promises to change the experience a lot.

You can see all the cards in the draft pool here.
http://solforgegame.com/draft-pool/

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Análises

"...one of the best demos on our showfloor."
Penny Arcade

"To say I’m excited for the game would be a dramatic understatement."
5/5 – Game Informer

"SolForge is visually stunning. The art is glowing and beautiful. Casting your creatures and spells is smooth."
Legit MTG

"With deck building, draft tournaments and multiplayer raids, I think SolForge is going to set a new trend in online mobile card gaming."
Geeks With Juniors

"Looks fantastic...I was able to jump in and start playing right away"
http://www.wired.com/geekdad/2012/08/solforge-looking-good/

Sobre este jogo

SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more. Players can customize their decks with cards from their collection that they can earn through gameplay or purchase from the store. Try it now absolutely free!

The full release of SolForge will feature all of the strategy and tactics of a full-fledged CCG, including a single-player campaign mode, co-operative raids, and more. Unlike other online collectible games. SolForge was designed specifically for the digital space, with smooth game play and an intuitive interface.

The core mechanic in SolForge is leveling. Whenever you play a card, that card levels up into a new, more powerful version. As the game progresses, you level up, and gain access to your more powerful higher level cards. Some cards start off weak and level up into powerhouses, while others start off strong and don't improve much as they level, presenting strategic and tactical choices that will challenge even the most seasoned gaming veterans.

Key Features

  • Challenge your friends or play against AI opponents with multiple levels of difficulty
  • Simple to learn, difficult to master.
  • Tutorial to get you playing right away
  • Unique leveling mechanic transforms your cards as you play
  • Online Play
  • Deck Customization
  • Tournaments and Draft Mode

Planned Features

  • New Cards
  • Card Forging System
  • Campaign Mode
  • Cooperative Raids
  • Animated Cards
  • And more!

Requisitos de sistema

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
Análises úteis de usuários
13 de 19 pessoas (68%) acharam esta análise útil
575.2 hrs registradas
Publicada: 25 de agosto de 2015
Análise de acesso antecipado
This is a great card game. I use to play hearthstone and enjoyed it for some time but I actually like this one more. For one its not well known so there isn't a million sites with deck builds all over them for it. So you don't run into a bunch of net decker's. 99% of the time people are using decks they thought up themselves. Cards are pretty easy to get. Everyday you get two packs from dailies that often net you a few commons and some rares and an occasional heroic. But if you really want heroics and legendary cards you have to play draft games which only cost 3 tickets and you get 1 ticket a day. So you can do drafts every three days if you want. You on average get about 2 or 3 heroics a draft and 1 legendary maybe every 8 drafts. There are tons of other ways to get cards to for people just starting the game. Just play all the single player challenges and they give you cards too.

My only real gripes are that you can't talk to anyone. There is no way to chat and really no easy way to add a friend either... So that kind of sucks. But other than that it's a good game.
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3 de 3 pessoas (100%) acharam esta análise útil
67.1 hrs registradas
Publicada: 7 de novembro de 2015
Análise de acesso antecipado
I am addicted. This game has a lot of deck themes and are all potentially powerful. Some of the cards I think are too strong but I can live with it because it's relatively rare. Client is a bit buggy but this might be your next addictive game.
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4 de 5 pessoas (80%) acharam esta análise útil
3.8 hrs registradas
Publicada: 21 de setembro de 2015
Análise de acesso antecipado
Having given this game a good couple of hours (spread over a few months, which makes it seem rather sparse), I feel confident in recommending it to others if only for the novel appeal.

In short, drop cards like they're hot!

The "Leveling" system for the cards puts a different spin on play-style, as well as the zero cost for playing them. The only cost you pay is the regret of having to discard the cards you didn't use but ended up needing. But that's all circumstantial and a bit easier to mitigate once you've a better grasp on the cards and mechanisms.

That said, some cards might put you off at first. "Big whoop," you might say, unless it's within the first 'round' or two of hands and you realize, "Holy balls, the level-ups are incredible!" So yeah, drop those cards. Even if your ranks are full and the spells you have aren't necessary, it still pays to play *something* if only for the sake of getting a stronger version of it later, and you're on hand 3 of 4 in the round. And again, no 'mana' cost.

It has a "snowball effect" appeal to it, I guess. Which can be refreshing. While I appreciate the cautious, long-haul strategy of Magic and similar card games a bit better, sometimes I like something with a faster pace and exponential growth - though I seldom see my level 3 cards.

This is all online play notwithstanding. I base an assumption of "Legendary Stomping" on other reviews, and have had enough experience with Hearthstone to be frustrated by feeling incapable of beating anyone. Fact of the matter is, I'm a heavy gamer, but spread my attention across many games. I simply don't invest enough time in these F2P games to build a strong collection and be competetive. And that'd be a lame excuse to pay real life money, so I won't. If I get tired of playing against CPU and draft tournaments feel too noncommital after awhile, I'll just stop playing again.

But again, fun game/concept and worth at least a small chunk of your time to try.
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2 de 2 pessoas (100%) acharam esta análise útil
0.4 hrs registradas
Publicada: 12 de fevereiro
Análise de acesso antecipado
An interesting mix of mechanics inspired by other TCG/CCGs. Nothing revolutionary here, but I see nothing game-breaking. Ultimately it is brought down by pisspoor graphics and uninspired sound. It does not have enough replay value to entertain most gamers for more than five minutes.
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6 de 10 pessoas (60%) acharam esta análise útil
4.0 hrs registradas
Publicada: 18 de outubro de 2015
Análise de acesso antecipado
I'm somewhere around 700-800 hours of playtime, since iOS progress isn't calculated. I've played the game DAILY since January 2014 on iOS, when the deck customization was implemented to the game.

SolForge is one of the two actually proper digital card games around for the people looking for depth in mechanics. The other would be Battle Decks, not Hearthstone, but let's not go there now...

-30 card deck
-Draw 5 cards on each turn
-Start with rank 1 (tech level in game)
-Played card gets a leveled up version to your discard pile
-Each rank consists 4 turns for each player
-Discard pile and the rest of the draw deck gets shuffled when new rank (tech level) begins
-Based on actual effects and combinations, instead of flat out power/health of the cards
-Most of the cards are capped to rank 3, but these are few that have rank 4 as well (not necessarely better)

The table consists 5 lanes. Creatures attack the players, which both have 100 health at the start. The goal is obviously to get that to zero. If there's a creature at the opposing lane, the damage is exchanged. The damage is permanent and not healed on turns.

The reward mechanic is VERY fair for a F2P game. There are no premium only -cards.

1) You get a booster (or better) reward as daily login and silver worth around ~333% of a booster.
2) From a first daily win, you get a draft ticket worth 4 boosters.
3) From a third win, you get a similar reward as daily login - booster (or better) and silver worth ~33% of a booster.
4) Each win also gives you 250 silver, which is 5% of a booster price.
5) With 3 draft tickets, you get to enter a draft where you KEEP the 30 cards you draft. On top of that, you play 4 matches and get better rewards depending on how you succeed. Minimum reward is 4 boosters on top of the 30 drafted cards, which eg. include all the legendary cards in the game.

The only real downside is that the legendaries from the past few sets have been power creeped. Legendaries used to be very situational, but the fact that there are now quite a few lengedaries that work.

I suggest you play the game on iPad. That works wonderfully.

The developer said that there should be a massive overhaul to the UI this autumn, but not quite sure if they'll make it.

Highly recommended.
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