SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more.
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开发者的话:

“SolForge is now in open beta! Play for free and start building your collection now. Your feedback will help shape the development of the game!”
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8月30日

Explore the Secrets of Solis Today!

Uncover the Secrets of Solis!

The newest expansion for SolForge has arrived, bringing with it sixty new cards featuring exciting new abilities like Solbind, Consistent, and Overload. And it's never been easier to get your hands on the cards you want, with both Secrets of Solis Booster Packs and Legendary Chests available in the store.

Along with the release, every SolForge account was credited with *FREE* coupons for Draft and Constructed tournaments, so there's no better time to dive in and try the new cards than right now!

Discover the Secrets of Solis today!

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5月28日

Pre-constructed Deck Bundles Now Available as DLC!

Don't miss out on the new pre-constructed deck deals now available! Each deck is ready to play right away and includes multiple Heroic and Legendary cards!

Stomp on your foes with Thundersaur out of the Dinosaurs deck, outlast your opponents with Zimus, the Undying in the Death March deck, and harness the power of the Forgeborn themselves with Ironbeard, Hammer of Anvilon in the Cruel Corrosion deck!

Check them out in the SolForge store now!

http://store.steampowered.com/app/232450

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评测

"...one of the best demos on our showfloor."
Penny Arcade

"To say I’m excited for the game would be a dramatic understatement."
5/5 – Game Informer

"SolForge is visually stunning. The art is glowing and beautiful. Casting your creatures and spells is smooth."
Legit MTG

"With deck building, draft tournaments and multiplayer raids, I think SolForge is going to set a new trend in online mobile card gaming."
Geeks With Juniors

"Looks fantastic...I was able to jump in and start playing right away"
http://www.wired.com/geekdad/2012/08/solforge-looking-good/

关于这款游戏

SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. The current open beta version includes deckbuilding, collection management, online play, AI opponents, tournaments, drafts, and more. Players can customize their decks with cards from their collection that they can earn through gameplay or purchase from the store. Try it now absolutely free!

The full release of SolForge will feature all of the strategy and tactics of a full-fledged CCG, including a single-player campaign mode, co-operative raids, and more. Unlike other online collectible games. SolForge was designed specifically for the digital space, with smooth game play and an intuitive interface.

The core mechanic in SolForge is leveling. Whenever you play a card, that card levels up into a new, more powerful version. As the game progresses, you level up, and gain access to your more powerful higher level cards. Some cards start off weak and level up into powerhouses, while others start off strong and don't improve much as they level, presenting strategic and tactical choices that will challenge even the most seasoned gaming veterans.

Key Features

  • Challenge your friends or play against AI opponents with multiple levels of difficulty
  • Simple to learn, difficult to master.
  • Tutorial to get you playing right away
  • Unique leveling mechanic transforms your cards as you play
  • Online Play
  • Deck Customization
  • Tournaments and Draft Mode

Planned Features

  • New Cards
  • Card Forging System
  • Campaign Mode
  • Cooperative Raids
  • Animated Cards
  • And more!

系统需求

    Minimum:
    • OS:Windows Vista
    • Memory:1 GB RAM
    • Graphics:256MB DirectX 9.0c compatible video card
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Windows 8
    • Memory:4 GB RAM
    • Graphics:512MB DirectX 9.0c compatible video card
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible sound card
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3 人中有 2 人(67%)觉得这篇评测有价值
0.2 小时(记录在案的)
抢先体验时期的评测
good game
发布于:8月20日
这篇评测是否有价值?
22 人中有 15 人(68%)觉得这篇评测有价值
365.8 小时(记录在案的)
抢先体验时期的评测
Newbie here who just started Solforge and playing it for a week. I read reviews to learn what people think about the game and most of them say that the game is pay-to-win and as a guy who have been playing Hearthstone for a long long time and got nearly all the cards in the game, i didn't ♥♥♥♥ing understand how Solforge is P2W.

Comparing to Hearthstone, game is much more generous. You get silver for every win, you get a huge amount of silver for every 1st and 3rd win and 1st online win. Opened a few booster packs (pack of 6 cards) and saw that possibility of getting legendary or heroic cards are much bigger then getting an Epic or Legendary cards of Hearthstone.

Forging/Crafting cards are also much easier than Hearthstone's dust system. And think about it, even daily login prize is ~2000 silver and you can buy a common card for only 150 silver (rare for 1400). By just loging in and winning 3 -specific- games in a day, you can buy 30-40 common cards or 3-4 rares.

To put it simply, game economy is much better organized than both Duels of Champions and Hearthstone i think.

Also I'm playing with Starter packs mostly and i won many matches against those decks with lots of heroics or rares. Game is not P2W not just because of getting packs is cheap but also you can create good decks with common cards too.

One problem of the game is UI, especially the lack of native full screen mode.

Other than that, game is great; yeah, really. Leveling up the cards is a great idea and i felt like i'm playing Heroes of Might & Magic III. Game is fast, fluid, fun and being able to play multiple games at the same time is a good idea too.

Game is also in early access state for now but i hope player base will grow because it has big potential.
发布于:6月22日
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24 人中有 14 人(58%)觉得这篇评测有价值
157.1 小时(记录在案的)
抢先体验时期的评测
As a Magic:The Gathering player, I really like this new concept on CCGs.

Pros:
Free to play!!
Variety of possible deck builds whether you are playing casually with friends or playing constructed.
Dailies are easy to complete to help boost card collection without the need to spend money.
You get to keep all the cards you choose for draft (except on Legendary draft), unlike Hearthstone.
I really enjoy having the play the best current hand since all cards are reshuffled/discarded after the turn. Makes combos a little more difficult to land but worth it when they do.
Card of the Day and Alternate Art are nice if you want to spend money.

Cons:
Drafts can get frustrating when most players choose the same type of draft deck.
Some cards/decks are definitely balanced a bit more favorably. (Varna's Pact giving the possibility of playing all four factions can be annoying if luck works in favor)
Leveling cards (although I like it) can be a bit too random when hitting higher ranks but still pulling low level cards.
Cards of the Day and Alternate art makes me want to spend money...
People you play during tournaments and random online matches get added to Friends List (wish there was a separation)

All in all: I rate this game at about an 8.5/10. It is still a new game but I spend a good amount of time playing with friends each day, even if it is a single game that might take 16 hours due to work schedules and time zones. I really enjoy trying to mix cards and make new combos for specific type of decks (Mobility, Swarm, Health Gain, Poison, Tarsus)
发布于:5月25日
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7 人中有 5 人(71%)觉得这篇评测有价值
740.5 小时(记录在案的)
抢先体验时期的评测
New Edits 8/21/2014

Ok they made some changes today and I feel like I need to slide this over to "Don't recommend" now (from recommend previously).

They introduced more overpowered and unbalanced cards today which will serve to exasperate the "P2W" aspects & lucky draw/who draws bomb first wins, <edit> I originally put they nerfed rewards too, but this appears not to be the case, the client is just super glitchy since the update- I'm still going to leave as don't recommend for now; and suggest you look at all the 500 hour plus negative reviews BEFORE SPENDING MONEY on this game , but by all means do try it for FREE 1st.

If you have the "skill" to be able to drop $200-$300 on the game; then the game maybe for you as you can immediately reach the upper echelon with no other requirements. I would say first play a bit to see what cards you need to buy and them buy them individually through deck builder and "card of the day" , and specific starter decks ----don't waste money on packs and chests!

I understand they need revenue but as others reviews point out the "whale" model sucks - (less than 10% of players even buy 1 thing ever, 80-90% of revenue comes from 1-2% of players; ride them until the game is dead and abandon it) Yes whales keep it "free" for eveyone else but they don't keep it FUN.

If the game wasn't so unbalanced, they have interesting mechanics, a nice draft set-up, some truly fantastic art on some cards. Therefore this game could, SHOULD, and would be supported with a traditional pay model. (buy the base game and pay once for each expansion, plus extra to enter tourneys).

The fact that it would work traditionally, and is microtransaction instead smacks of pure greed at this point; particularly considering everything is ridiculously overpriced. Their Gold>Silver exchange rate isn't even consistent from item to item last time I checked.

xxxxxxxxxxx
Previous review below

Early Access Review

I gonna say "recommend" for now ONLY on the basis that it is free to play; (and it's just barely a recommend)

No mana management is AWESOME , so I really dig transformation as an alternate mechanic.

Relatively quick games are also a plus, almost all my hours have come from sitting down and playing while I eat lunch.

I'm happy with the fact that if you play to at least one "win" each day you can earn a "ticket" and get a free draft, once a week, with 7 tickets. I usually play to 3 wins each day to max free rewards (1st and 3rd wins are the bonus payouts)

I did pay $10 several hundred hours into this game as I thought it was fair given my playtime; but to be honest did not get any useful cards out of the "legendary chest" I bought.

That said I don't think they P2W aspect is as bad as everyone says, the real problem is there are some seriously overpowered and unbalanced cards in this game. Yes people pay and put three of them in their deck, but with proper balancing it wouldn't be a problem. It is because they are unbalanced they are the problem. Some of these cards I have yet to get one of even after 600 hours of play although you can get cards everyday. So there is a definite P2W existing because of balancing issues.

There is at least one busted mechanic that has been broken since launch, (or else the description is wrong)

Luck of the Draw seems to feel like a huge factor in games more so than others I've played.

I started first day on Steam, so I think I would be far more frustrated if I was trying to join now. They need to start giving new players a bunch of cards at sign up- I know they won't because there is money in the pre-made deck starters. I think this will ultimately kill the game I don't think I would stick with it going the free route if I was just starting out at this point. I'd be frustarted as hell trying to get my 3 daily wins as a newbie with no money in now if i had to play one of those dialed in spender decks, or heck even a few of my decks. I play a lot of "♥♥♥♥ing around decks" for fun, but also have a few that would crush a day 1 player 100-0 like nothing.

I don't remember for sure , but I think you can still get some or all of the 1st 3 win awards by playing the computer so thats helpful too.

I may update this further at some point in the future, tired of typing.
发布于:8月14日
这篇评测是否有价值?
7 人中有 5 人(71%)觉得这篇评测有价值
37.1 小时(记录在案的)
抢先体验时期的评测
Summary:
Constructed: Pay to win.
Draft: Fun.

Let me tell you a story why you don't want to play constructed with a slim wallet.
At the beginning, my starter deck was fine, I tried to make the best out of it with more or less success. Then I was lucky enough to open a Tarsus Deathweaver from a booster pack, forged 2 more, and built a whole new synergy-based deck around it. Only commons and rares, a couple of heroics and no legendaries. It worked literally awesome, I won 80% of my matches even against players with better cards overall.
After a while, I felt, I'm being paired agains players who had spent a bunch of money to buy the same starter deck 3 times (since this is the most reliable way to get legendaries). Now, I can only win 20% of my matches because in the other 80%, my opponents present more legendaries in their first 4 turns then I have in my whole collection.

You might feel tempting to buy legendary chests. Once you spend money on the game to play better constructed deck, you are part of the big grinding. The daily rewards are far not enough to get good cards.


On the other hand, drafts are suprisingly good. The system works differently than anything else I've ever seen. You draft alone, which means no other players are involved in your draft procedure, thus you can draft in your own pace. Once you drafted the 30 cards, it becomes your deck and you are now ready to play your matches. However, you don't need to play them on the spot! Play them whenever you have time. If you're too tired in the evening, you can draft the cards and play the games on the next day or whenever you want. This means you don't need to spend 1-2 hours to draft and play at the same time.
发布于:8月17日
这篇评测是否有价值?