Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.
User reviews:
Very Positive (35 reviews) - 91% of the 35 user reviews in the last 30 days are positive.
Overwhelmingly Positive (1,281 reviews) - 95% of the 1,281 user reviews for this game are positive.
Release Date: May 31, 2007

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Packages that include this game

Buy QUAKE Collection

Includes 8 items: QUAKE, QUAKE II, QUAKE II Mission Pack: Ground Zero, QUAKE II Mission Pack: The Reckoning, Quake III Arena, QUAKE III: Team Arena, QUAKE Mission Pack 1: Scourge of Armagon, QUAKE Mission Pack 2: Dissolution of Eternity


About This Game

Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

System Requirements

    Minimum: A 100% Windows XP/Vista-compatible computer system
Customer reviews
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Very Positive (35 reviews)
Overwhelmingly Positive (1,281 reviews)
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1,011 reviews match the filters above ( Overwhelmingly Positive)
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
22.9 hrs on record
Posted: September 21
A game that isn't what it was originally intended to be and nearly tore id Software apart. Quake shook the world when it was released in June of 1996 and was the first step into the then new realm of three dimensional polygon based, texture mapped levels and objects. The first game is still a far cry from the series rather quick change in themes (Quake 2 not even being intended to be a Quake sequel, but its own game though id couldn't secure the name they wanted). In terms of gameplay though it is the standard affair with shooters of its time.

What might have been considered generic at the time really is timeless, it very much plays like Doom and if you didn't like Doom well Quake is going to do nothing to win you over. Doom improved on Wolfenstein 3D's level design in every conceivable way and id learned a lot and from the games and Quake improves on level design even more. Despite not even having a map on hand, it is harder to get lost in Quake's levels compared to Doom's levels. This is a without a doubt refined level design with more signs of progress and far less backtracking. However Quake places a bigger emphasis on puzzles in maps rather than Doom's action packed slaughterfest maps. Of course in typical id Software fashion (for the time) also sporting many nifty tricks and traps along the way.

The weapons featured here aren't really too special, but it is how they all work in with design that makes them work so well. Shotguns, Rocket Launchers, Nailgun (yes it shoots nails, but still behaves like a Machine Gun), etc. I cannot stress enough how amazing the sound design is for the game as as a whole. The weapons sounding very powerful and impactful, the sounds when picking up items are very nice and who could ever forget the sound effect when they first picked up the Quad Damage powerup. All of the sound effects and the outright phenominal soundtrack all done by Nine Inch Nails' very own Trent Reznor. Also on a more personal note I would like to thank Quake and Reznor's work for getting me interested and eventually turning me into a massive NIN fan.

It is hard to speak about Quake and not mention the multiplayer it had. Though I played much more of Quake 3 than Quake's multiplayer it is still a blast to play if you can get people to play a good game of Deathmatch. It is pure skill DM, easy to learn, but hard to master. I also find it very fun getting a partner in to play the coop of the campaign.

Now what is wrong with Quake? Well nothing is really wrong, if anything this Steam version is a nuisance and requires additional work to work properly. I don't know how anybody could play Quake without the soundtrack and this requires a download because of the fact the music came from the CD. It is best played setup with a source port in which I would recommend getting one called Darkplaces with some great mods supporting it and so many visual options.

Still Quake is a solid masterpiece of First Person Shooters that is still fun and enjoyable to this day. Even though more followed I think of this to be the best in the series. Quake might not have lived up to Doom's expectations and might not be what it was intended to be, but the impact it had on PC gaming is unquestionably huge.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: September 24
The game that revolutionized the first-person shooter genre with horror themes.
Continue to sh!t my pants to this day.

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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: September 21
Steam upset me just a little when they didnt include the CD Audio in any format or even the possibility of a client that supports it, however the forums were helpful enough to assist me in getting the CDAudio ripped from my original CD and the DARKPLACES client that would play them.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: September 26
I just lost the game
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Most Helpful Reviews  Overall
452 of 482 people (94%) found this review helpful
258 people found this review funny
10.6 hrs on record
Posted: April 12, 2015
This game had brown walls before Call of Duty.

This game had map design before Counter Strike.

This game had space marines before Halo.

This game had zombies before 90 percent of the mature rated game population.

This game had a nail gun before nothing else since no other game had a nail gun.

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233 of 255 people (91%) found this review helpful
68.1 hrs on record
Posted: November 26, 2013
Rocket Launchers + unrivaled level design + Dark Medieval Fantasy + Lovecraft + Nine Inch Nails soundtrack

Best shooter ever made.

Also, the Ultimate Quake Patch is obligatory.

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229 of 254 people (90%) found this review helpful
104 people found this review funny
0.7 hrs on record
Posted: September 26, 2014
Remember when game developers actually bothered with singleplayer? Yea.... Me too...
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159 of 173 people (92%) found this review helpful
178 people found this review funny
0.6 hrs on record
Posted: March 21, 2015
Back in my day, we rocketjumped uphill to school

both ways

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180 of 204 people (88%) found this review helpful
3 people found this review funny
11.6 hrs on record
Posted: March 6, 2014
I'ts one of those old games where you kill armies of hell and then die from the fall damage later.

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118 of 123 people (96%) found this review helpful
31.7 hrs on record
Posted: July 9, 2014
Quake is a masterpiece, plain and simple.

Quake may be one of my favorite games, but I'll try to make this review as unbiased as possible. Created in 1996, Quake was revolutionary at the time. Following after Doom (Both created by the wonderful ID Software), Quake took all of what Doom did right and pushed it into the third dimension. The levels, music, and enemies all go beyond the call of duty and make this game a timeless classic.

Quake is heavily inspired by the works of H.P. Lovecraft, creating a dark and medieval setting. The dark shades of brown, green and bright reds in later levels really play to this note. This is not just to play homage to Lovecraft, but it doubles up as a way to put the player into an uneasy, unfamiliar, and terrifying world. Playing the game in linear order allows you to slowly creep into these unfamiliar waters. The levels are easy to commute, and allow for minor exploration to find secrets and health/ammo packs. When you run into a group of enemies, you rarely feel unprepared. That's not saying that this game is easy, because it'll tear you a new one if you don't watch out. This game isn't about unfairly pairing you with hard enemies; it’s about a gradual learning curve that teaches you to manage ammo, health and enemies.

The enemies in Quake are also inspired by Lovecraft's novels. Otherworldly beings with a cameo appearance by the “Lord of the Wood” are just a sampler of what you are in store for. Like I touched on in my levels section, the enemies never feel too tough to beat. The first enemies you'll face are dogs and soldiers, gradually building up to Fiends, Shamblers, and Spawns (Seriously, ♥♥♥♥ these guys). You are introduced to new weapons semi-regularly, and are given a good amount of time to find out what to use on the different enemies. An example (and quick tip) are the Zombies. You can mow the Zombies down with your shotgun, but after awhile they will stand back up to fight. Then how do you kill them? When the level first starts you are given a grenade launcher. The first enemies you see? Zombies. With this new weapon already ready to fire, you unload on the group to find that you gib (kill) the zombies for good. From that point on you know how to dispose of them, and that you shouldn't waste your grenades on enemies other than zombies (with an exception for tougher enemies).

With this dark fantasy world coming together with the level design and enemies, there's one last piece missing. Music. The music in Quake was composed by Nine-Inch-Nails. I'm not sure that I can say much else than that. The music fits the game perfectly with eerie, yet appropriate tracks. Take a look at the nail gun ammo boxes for a subtle nod.

Nobody is perfect, and sadly this port isn't an exception to that rule. The Steam version of Quake comes without the classic Nine-Inch-Nails soundtrack, and the mouse is locked horizontally. This is quickly fixed however by downloading this fix from the community page - http://steamcommunity.com/sharedfiles/filedetails/?id=113166739

All in all, Quake is worth the $10 price tag normally, but is an absolute steal during sales, dropping to around $5. The amazing level design, challenging enemies, and great music all come together to create one of video game histories greatest. Never think that you are finished playing Quake. While the main story may have been finished, the lively modding community is doing its job to keep Quake alive. Brand new stories, fun game modes (Team Fortress 2 has roots set in Quake), and many more changes make this game that keeps on giving. I cannot recommend this game more, you'll have to try it for yourself.
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Recently Posted
0.9 hrs
Posted: October 19
Pretty amazing, i love the gameplay. and i love the weapons. the monsters on the other hand are a total pain to kill sometimes though.
Helpful? Yes No Funny
152.0 hrs
Posted: October 17
As seen in Quayola Crayons!

3/3 colors in a palette

If you need a review on why Quake I is worth playing you might be someone who thinks Halo Combat Evolved was the first FPS.

If not, there is no excuse why you would not know this is an amazing game.

Press F to pay respects
Helpful? Yes No Funny
Anti-Pyro Enthusiast
12.6 hrs
Posted: October 16
THE GAME IS S***! I Can Use The Mouse For F***s Sakes, Its A Good Thing The Steam Port Has No Music! 9/10
Helpful? Yes No Funny
JanK The SpooK Lord
0.2 hrs
Posted: October 16
Helpful? Yes No Funny
Soul of Lord Steven
7.6 hrs
Posted: October 16
Best $5.00 I've ever spent.
Helpful? Yes No Funny
4.0 hrs
Posted: October 15
Most Legondary Shooter Of all time. get it. Now !
Helpful? Yes No Funny
0.1 hrs
Posted: October 14
The game is good. The steam version requires more configuration than it should.
Helpful? Yes No Funny
1.3 hrs
Posted: October 13
Bit oudated, but still fun.
Helpful? Yes No Funny
2.1 hrs
Posted: October 13
Another fantastic game by id software.
Helpful? Yes No Funny
CIOLO (*_*)
0.7 hrs
Posted: October 12
Old memories :)
Helpful? Yes No Funny