Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.
User reviews:
Recent:
Very Positive (44 reviews) - 93% of the 44 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (1,246 reviews) - 96% of the 1,246 user reviews for this game are positive.
Release Date: May 31, 2007

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Packages that include this game

Buy QUAKE Collection

Includes 8 items: QUAKE, QUAKE II, QUAKE II Mission Pack: Ground Zero, QUAKE II Mission Pack: The Reckoning, Quake III Arena, QUAKE III: Team Arena, QUAKE Mission Pack 1: Scourge of Armagon, QUAKE Mission Pack 2: Dissolution of Eternity

 

About This Game

Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

System Requirements

    Minimum: A 100% Windows XP/Vista-compatible computer system
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (44 reviews)
Overall:
Overwhelmingly Positive (1,246 reviews)
Recently Posted
[MOB]CEPHALECTOMY
3.5 hrs
Posted: August 27
best fps
Helpful? Yes No Funny
[ABK]PH4LLU5T1NE
3.3 hrs
Posted: August 27
GAME IS AWESOEM@U(@&TQ#&U@!
Helpful? Yes No Funny
BAP!
4.8 hrs
Posted: August 24
It's DOOM in a nutshell, but with a few changes and in a 3D envinronment
Helpful? Yes No Funny
Stickmakerman
2.7 hrs
Posted: August 24
Yes
Helpful? Yes No Funny
pinkfloydfan123
23.4 hrs
Posted: August 23
One of the hardest fps games I have ever played, this was back when fps games were good.
Helpful? Yes No Funny
nikinu [64]
1.2 hrs
Posted: August 23
One of the most important shooters to ever come out. Still alot of fun to play today too!
Helpful? Yes No Funny
Drewski
6.4 hrs
Posted: August 22
Growing up in the 90s I never got a chance to play Quake or any of its sequels. Of course I played Doom and even had a decent enough PC at one point to play Unreal Tournament. But I always felt I missed out on Quake.

I got the Quake Collection on sale(although its missing Quake 4) and I have to say it has aged well. With certain mods you can upscale the graphics a bit and you can get a hold of the NIN soundtrack or else the game will just have sounds and no music.

I like the level design and miss the difficulty of old school FPS games. I would also say the game has survival horror elements as well.
Helpful? Yes No Funny
Staind
0.3 hrs
Posted: August 21
No Multiplayer
Helpful? Yes No Funny
KQSH
82.3 hrs
Posted: August 21
A classic 10/10
Helpful? Yes No Funny
beats
49.3 hrs
Posted: August 21
its missing the soundtrack but 10/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
32 of 32 people (100%) found this review helpful
2 people found this review funny
Recommended
0.8 hrs on record
Posted: August 1
The first-person shooter genre is built on the backs of giants, and few are as big as the Quake series. It was the first fully-3D shooter success story and helped kick the online multiplayer scene into overdrive. We're a long way out from the golden age of iD Software, but their titles have incredible staying power thanks to solid fundamentals and vibrant modding scenes. The original Quake is no exception, but as I'll explain, you may want to consider your options before picking up this particular version.

Quake technically has a plot, but it was literally one type-written page in the jewelcase-insert manual. Government makes portal thingies, demon thingies come out of portals, you kill demons with gun thingies. In practice this means four episodes of gruesome treks into ruined bases, medieval castles, nonsensical hellmazes, and twisting eldritch architecture. There are a lot of elements to laud about Quake but the one I'm really going to harp on is the feel of it, because it's one of the best cosmic horror FPSes to date outside of the literal Lovecraftian ones like Call of Cthulhu and Eldritch. Levels are tightly-designed labyrinths of decaying arches and gothic spires, impossible woodwork and ageless caverns. The modeling detail and texture work really drives home the atmosphere of ancient, neglected places full of unspeakable things, and the dated, chunky graphics actually help the unearthly feel.

Then of course there are the unspeakable things trying to kill you. Quake features a refreshingly diverse cast of beings to forcibly disassemble, from corrupted marines to bloodthirsty knights, self-dismembering zombies to spider-legged horrors. The key here is that they cover the standard enemy roles in unusual ways, the Ogre being the prime example of this. One of the most common enemies in the game, he's armed with a heavily-damaging grenade launcher and an even nastier chainsaw. This wouldn't really fly in a lot of games, but the combination of high movespeed and effective weapon variety means you'll always have options in combating him and avoiding his brutal damage entirely.

It's these player elements that make Quake feel like a bridge between Doom and the modern era. You avatar still darts around levels at inhuman speeds, allowing you to weave between foes to spark infighting or bait melee attacks. Your freedom of movement also lets you seek out the many secrets of every level, often hidden in ingenious ways. The weapons are a good spread of utility but without any real stand-outs like the BFG of old, giving you an effective if not exciting arsenal to dispatch your enemies with. There are some creative interactions, at least, like zombies only being killable with explosives, or the lightning gun killing you (and everything else) if used underwater.

The ironclad fundamentals of Quake make it a timeless classic that still holds up to this day, even discounting the incredible multiplayer or soundtrack (an original Trent Reznor creation!). And you will need to discount those if you pick this version up, because they're not included. The Steam version of Quake lacks the CD soundtrack, and features four outdated executables for the game. Two of these are old Quakeworld multiplayer-only clients that are now defunct. The other two are ancient versions of winQuake designed for Win95 that may not run on your system at all. The unfortunate truth is that Quake might not work for you at all out of the proverbial box. There are plenty of source ports that WILL work if you download them, as long as you own the official game, but understand that modding may be your only option to enjoy what you're buying.

In the end, what I'm saying here is that you should own Quake and you should play Quake, but this version isn't necessarily the best way to do that. A retro-friendly storefront like GOG is more likely to have one that will play without any fiddling, but all the same you should be prepared to mod Quake if you want the most out of it. I don't normally speak of modding in my reviews but this is one of the rare times it's a necessity, especially if you want to dip your toes in the multiplayer. I assure the hassle is worth it, because Quake formed the foundation of FPSes for good reason, and even now it's a unique and thrilling experience.
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27 of 27 people (100%) found this review helpful
11 people found this review funny
Recommended
10.3 hrs on record
Posted: August 4
None of your friends have played this game recently. Tell them why they should.

is good game guys cmon
Was this review helpful? Yes No Funny
45 of 60 people (75%) found this review helpful
42 people found this review funny
Recommended
3.8 hrs on record
Posted: August 1
BOOM-CHIK
BOOM-CHIK
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BOOM-CHIK
Was this review helpful? Yes No Funny
14 of 14 people (100%) found this review helpful
2 people found this review funny
Recommended
11.2 hrs on record
Posted: August 5
man its about time im playing quake for the first time in 2016 lol and hell yes its ♥♥♥♥ing great m8
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
1 person found this review funny
Recommended
7.2 hrs on record
Posted: July 31
What more could be said that hasn't already been said about Quake?
On June 22nd, 1996, we were blessed with one of the greatest
First Person Shooters of all time, combining fast-paced gunplay
with Cthulhu inspired asthetics to make not only an intricate
campaign packed with smartly designed levels, but set
the golden standard for many multiplayer games today.

If you didn't get to experience it back in the day, you can't
go wrong with spending $5 on a timeless classic.
Was this review helpful? Yes No Funny
10 of 10 people (100%) found this review helpful
2 people found this review funny
Recommended
3.5 hrs on record
Posted: August 1
There are two kinds of people in this world; those who have played Quake and those who haven't yet.

Trust me, you won't regret buying this phenomenal game.
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10 of 12 people (83%) found this review helpful
Recommended
3.8 hrs on record
Posted: August 4
Quake * 7/10

A game that represented a historical turning point for gaming.

Quake is an FPS from iD software that followed Doom II. Its importance is mostly due to the technical evolution at the time of its release. Available both in software renderer and OpenGL renderer it allowed real 3d environments, items and enemies, advanced architecture (overlying floors, floating lifts, moving surfaces or floors...). Nowadays we take this for granted but for the time it was a real revolution especially the GL version that allowed a smoother graphic and a superior performance.

Nowadays Quake's engine looks pretty old, with very low polys models and undefined blurry textures. Yet even nowadays there are many ports available with texture packs, improved renders and effects that allow to play this old classic with a 16:9 high resolution giving a great (and resource demanding) aesthetic experience, even though the game is over 20 years old.

I wasn't forced to use those ports as the game luckily runs both with software and OpenGL render On my machine but the graphics is so old that I had to use an updated port to play (Personally I've used Darkplaces, you can see pictures in my galleries).

Music score was composed by Trent Reznor from Nine Inch Nails and is made of environmental and instrumental quite heavy tracks. Unfortunately once again there's no soundtrack available in this steam release for no logical reason, luckily with ports and updates there are also packages available in the web that includes the full soundtrack for both the game and the expansions.

Story is almost inexistent as in most old iD games, it's more like a context: You are a soldier or better, Ranger that has to save the earth from an alien, codename Quake, and his army that moves to places with portals named "Slipgates".

What's more important then the story is the game's art, heavily inspired by medieval themes, so you will be exploring many locations with typical elements such as rose windows, mosaics, churches, castles, libraries, drawbridges. Even some enemies are knights with swords. Still this is an FPS so you have shotguns, chainguns (converted to nailguns, who knows why), rocket launchers and there are also enemies with chainguns, grenade launchers, ghosts, zombies, so this is not an accurate medieval reproduction but mostly just an artistic choice.

+++PROs+++
  • FPS. This is the good old classic frantic FPS, with loads of enemies, weapons, secrets and more. Just run and shoot everything that moves and go ahead. Simple and fun.
---CONs---
  • OLD. Quake is 20 years old as I'm writing and its age is really a visible issue. Even in GL Render models have a really low polycount and textures are barely detailed, not to mention the lack of mouselook support or 16:9 display compatibility. Luckily there are updated ports that can MASSIVELY improve the experience with new effects, lighting, textures pack, and new models (I've used Darkplaces, you can see pictures in my galleries).
  • STEAM RELEASE. Even though there are no relevant compatibility issues, once again there's no music in this release (Same problem as in Quake 2). Luckily there are patches that bring it back both in Vanilla and Any other port release.

I played this game on this machine:
Laptop Lenovo Z50
Intel Core i5-4210U
8Gb RAM DDR3
GeForce 840M/Intel HD Graphics 4400
Windows 10 Home x64
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4 of 4 people (100%) found this review helpful
Recommended
2.7 hrs on record
Posted: August 4
Still a fun and challenging game, dido to all the positives that have already been said.

Make sure and go here to download the patch to give you more resolution options as well as other improvements:

http://forums.steampowered.com/forums/showthread.php?t=1756923
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3 of 3 people (100%) found this review helpful
3 people found this review funny
Recommended
13.8 hrs on record
Posted: August 13
Ogres are like onions, they make you cry.
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2 of 2 people (100%) found this review helpful
Recommended
1.1 hrs on record
Posted: August 13
This is the epitome of classic first-person shooters. My second favorite in the first-person shooter genre, but nothing will ever top the Half-Life series. With suffering from one problem, no music during gameplay. Maybe because of licensing issues. I'll call this one "SilentQuake". Some like it that way, mainly because people think it's creepier that way. Before Quake, First-person shooters especially Star Wars: Dark Forces were referred to as "Doom clones", despite that game being made on Lucasarts' Jedi engine.
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