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Dwa nowe, 32-poziomowe epizody DOOM II. Evilution: Daleko od Ziemi korporacja UAC podjęła swoje eksperymenty na jednym z księżyców Jowisza. W pewnym momencie nad bazą zawisł statek kosmiczny, mylnie wzięty na radarze za jednostkę zaopatrzeniową. Wysypała się z niego chmara demonów, niczym śmiercionośny deszcz.
Data wydania: 17 Cze 1996

Kup Final DOOM

Pakiety zawierające tę grę

Kup Doom Classic Complete

Zestaw 4 produktów: Ultimate Doom, Final DOOM, DOOM II, Master Levels for Doom II

Informacje o grze

Dwa nowe, 32-poziomowe epizody DOOM II.
Evilution:
Daleko od Ziemi korporacja UAC podjęła swoje eksperymenty na jednym z księżyców Jowisza. W pewnym momencie nad bazą zawisł statek kosmiczny, mylnie wzięty na radarze za jednostkę zaopatrzeniową. Wysypała się z niego chmara demonów, niczym śmiercionośny deszcz. Wszyscy twoi koledzy zostali błyskawicznie wymordowani lub przekształceni w zombie. Tym razem nie chodzi o przetrwanie - ale o zemstę!
The Plutonia Experiment:
Najlepsi naukowcy w kraju podjęli wszelkie wysiłki, aby zamknąć siedem międzywymiarowych Bram Piekieł, ale jedna pozostała otwarta. Musisz całkiem samotnie wniknąć do spustoszonego kompleksu, pokonać demonicznego strażnika i zapieczętować ostatni piekielny tunel, zanim truposze po raz kolejny przygotują się do opanowania całego świata.

Wymagania systemowe

    Minimalne: Komputer kompatybilny w 100% z Windows XP/Vista
Pomocne recenzje klientów
66 z 66 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 252
Recenzji: 23
12.0 godz. łącznie
FINAL DOOM is a package of two highly acclaimed “megawads” or collections of fan-made levels. In all you get 60 very well-designed levels, which equals about twice the length of DOOM II, or nearly the combined length of DOOM II and THE ULTIMATE DOOM. It’s highly recommended you play those two games before touching this one.

FINAL DOOM adds literally no new mechanics or anything to the table. It’s kind of just an extension of DOOM II -- sort of like the difference between SUPER MARIO BROS. and SUPER MARIO BROS. 2 THE LOST LEVELS. Another reason the comparison is apt is because of FINAL DOOM’s increased difficulty over id Software’s original creations.

What makes the maps in FINAL DOOM so good is that they were designed specifically for people who’ve already completed the first two games and are thus already highly accustomed to how DOOM works. The fan levels manipulate enemies, items, and the gimmicks of DOOM in ways beyond what id explored.

Between the two megawads, “TNT Evilution” in particular manages to feel tough but fair. It spends a lot of time using enemies in ways DOOM and DOOM II didn’t prepare you for, messing with preconceived notions and tactics that may have gotten you through those games.

You may end up in tight quarters with a Hell Knight or a corridor with a Revenant, subverting how you usually fight against them. Despite stuff like this, the levels are designed to where you can always find new ways to deal with old problems. In this way TNT manages to always keep you guessing.

The other megawad -- “The Plutonia Experiment” -- on the other hand, feels a little bit cheap in my opinion. It definitely feels possible to beat, but ramps up the difficulty pretty much as soon as you begin and puts you in a lot of downright crappy situations without warning. Whereas TNT gradually ramps up the grade of enemies and weapons, Plutonia throws Revenants and Mancubuses at you on its first level. I also think it overuses chaingunners. If you’re a stubborn kind of gamer you can still enjoy it, but it’s noticeably more frustrating than TNT.

FINAL DOOM is sort of like an ultimate mastery of old school DOOM, its levels making the most of DOOM’s mechanics and requiring the most of the skills you developed in the original two games. That, and being basically twice the content of an actual official DOOM game, make it one the most valuable collections of commercial fan content around.
Zamieszczono: 24 Luty 2014
Czy ta recenzja była pomocna? Tak Nie
12 z 13 osób (92%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 36
Recenzji: 5
15.7 godz. łącznie
Even though is old, it is so much fun!

The game was released year 1996 (According to Steam) which is a great reason to the pixelated, Psyche-3D graphics.
However, because the game is old also comes with positive sides. For example:
- Lossless gameplay
- Nostalgia
- (Pretty) Simple game controls.

Lossless gameplay:
Means that the game has nothing that breaks the gameplay at any point. You press "New Game", then you're already in the game. Nothing in the middle at all. And that's how the game is all the way until the end (Because then you've finished it).

Nostalgia:
It speaks for itself. If you're familiar with the 90's FPS games, this will have effect. As the game was released in 1996 (As I said before), the way the game looks like and is played is like all the other game from the 90's. Note that the game has a lot of secrets and tricks. These will help when you need it, but you need to find them first (The best way is to just mash space at all the walls in the room).

(Pretty) Simple game controls:
The buttons used aren't many. Arrow keys, W, A, S, D, Control (Ctrl), Shift, Alternative (Alt), Space. If you want (Highly recommended), you can activate the mouse by pressing the scroll wheel. Then you can look around with the mouse and shoot with Left Click. You'll find this really useful, as it's easier to aim at the enemy with this setup.

Also, the game is really hard. But here's some helpful hints you can have use of:
- Move. Like an idiot. The most lethal shots are not instant, and sends a projectile that can be avoided.
- Use multiple save slots. Using only one can get you in trouble.
- Scavenge. If you're low on health, go back and try to pick up stimpacks and first aid kits left behind. Try also to find secrets.
- Pay attention to sounds. If you do, you can sometimes foresee if there's an enemy behind a door or not.
- Save frequetly. Every time you've cleaned a room, save. If you're low on health, save in a different save slot.

This is not necessary, but I recommend using ZDoom instead of the original game. Why is because it runs much smoother and looks much better. ZDoom is also free, but requires you to buy the original game first (Otherwise it doesn't have the files required to run the game).
Zamieszczono: 29 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie
14 z 19 osób (74%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 32
Recenzji: 6
0.6 godz. łącznie
A great DOOM game, with fantastic unique maps. Really darn difficult though. Even on the easiest difficulty.
Zamieszczono: 23 Kwiecień 2014
Czy ta recenzja była pomocna? Tak Nie
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 43
Recenzji: 6
0.2 godz. łącznie
This game here, Final DOOM, is based off a DOS game named "Doom" and "Doom 2". It was about you fighting through hordes of demons, and it was released for DOS. But now, they've ported new WADs into it and ported it into Steam and PC! Now you can pay 5.99 for two WADs!

So, Plutonia isn't too bad, the levels can be quite challenging and they aren't too puzzling. But, the difficulties for some of these levels are just rediciously stupid. It's like, for example: Level 1 was hard, then Level 2 is easy, then Level 3 is hard again. It's sorta like that, just a continued pattern over and over again of difficulty. The puzzles can be also quite random, like for example (again), what if you had to do a speed-boost jump to get a keycard? Either way, this one isn't too bad.

TNT: Evilution is another fun one. If I had to pick between the two, it'd be TNT. The levels are fun to do, it's not too hard or easy, and the puzzles are good.

Overall, this game is great, it's worth the 5.99 and you can even play with the classic controls. I recommend you buy this if you play retro games.
Zamieszczono: 13 Kwiecień 2014
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 176
Recenzji: 51
1.4 godz. łącznie
Amazing level design, especially for fan-made mod. Same ol' brutality from the other two main games in the series, not too much difference other than even crazier difficulty. It's DOOM -- what's not to love?
Zamieszczono: 8 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie
379 z 430 osób (88%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 191
Recenzji: 8
4.5 godz. łącznie
If you don't like Doom I don't like you.
Zamieszczono: 1 Grudzień 2013
Czy ta recenzja była pomocna? Tak Nie