Dwa nowe, 32-poziomowe epizody DOOM II.Evilution:Daleko od Ziemi korporacja UAC podjęła swoje eksperymenty na jednym z księżyców Jowisza. W pewnym momencie nad bazą zawisł statek kosmiczny, mylnie wzięty na radarze za jednostkę zaopatrzeniową. Wysypała się z niego chmara demonów, niczym śmiercionośny deszcz.
Recenzje użytkowników:
Najnowsze:
Bardzo pozytywne (27) - 100% z 27 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Bardzo pozytywne (372) - 85% z 372 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 17 Cze, 1996

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Kup Final DOOM

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

-50%
$4.99
$2.49

Pakiety zawierające tę grę

Kup Doom Classic Complete

Zestaw 4 produktów: DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

 

O tej grze

Dwa nowe, 32-poziomowe epizody DOOM II.
Evilution:
Daleko od Ziemi korporacja UAC podjęła swoje eksperymenty na jednym z księżyców Jowisza. W pewnym momencie nad bazą zawisł statek kosmiczny, mylnie wzięty na radarze za jednostkę zaopatrzeniową. Wysypała się z niego chmara demonów, niczym śmiercionośny deszcz. Wszyscy twoi koledzy zostali błyskawicznie wymordowani lub przekształceni w zombie. Tym razem nie chodzi o przetrwanie - ale o zemstę!
The Plutonia Experiment:
Najlepsi naukowcy w kraju podjęli wszelkie wysiłki, aby zamknąć siedem międzywymiarowych Bram Piekieł, ale jedna pozostała otwarta. Musisz całkiem samotnie wniknąć do spustoszonego kompleksu, pokonać demonicznego strażnika i zapieczętować ostatni piekielny tunel, zanim truposze po raz kolejny przygotują się do opanowania całego świata.

Wymagania systemowe

    Minimalne: Komputer kompatybilny w 100% z Windows XP/Vista
Recenzje klientów
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Najnowsze:
Bardzo pozytywne (27)
Ogółem:
Bardzo pozytywne (372)
Niedawno opublikowane
Valik
( 32.1 godz. łącznie )
Zamieszczono: 23 czerwca
Last official Doom1 installment, great as always. Solid gameplay, maps however are hit and miss for me, some were very nice with good atmosphere, others quite boring with bad item placement. New music, new maps, more hours of fun.
Przydatne? Tak Nie Zabawna
Utratex #Summer Sale Hype
( 0.5 godz. łącznie )
Zamieszczono: 20 czerwca
jak zmienić rozdzielczość xD?
Przydatne? Tak Nie Zabawna
Foster
( 0.7 godz. łącznie )
Zamieszczono: 15 czerwca
Produkt otrzymany bezpłatnie
I want to love this game while using brutal doom but i cant.

I am not retro enough to play the original doom.

Fullscreen doesnt work in opengl in zandronum
Przydatne? Tak Nie Zabawna
JAKEGAM!NG
( 0.7 godz. łącznie )
Zamieszczono: 10 czerwca
♥♥♥♥ING DOOM YO! I love retro games and this one cant compare
Przydatne? Tak Nie Zabawna
Strandedcat2002
( 2.9 godz. łącznie )
Zamieszczono: 10 czerwca
Produkt otrzymany bezpłatnie
old but gold
reccomend this :)
Przydatne? Tak Nie Zabawna
Metalgarurumon
( 5.0 godz. łącznie )
Zamieszczono: 8 czerwca
Hard but worth it!
Przydatne? Tak Nie Zabawna
KingSigy
( 14.0 godz. łącznie )
Zamieszczono: 7 czerwca
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
Przydatne? Tak Nie Zabawna
Joke of the Day
( 48.4 godz. łącznie )
Zamieszczono: 5 czerwca
If you thought Doom 4 was hectic, you ain't seen nothing yet.
Przydatne? Tak Nie Zabawna
TinglePuff
( 4.8 godz. łącznie )
Zamieszczono: 3 czerwca
Took some getting used to. ITS SO FREAKIN HARD. even on the easy modes. the levels are fantastic. better than some levels of doom 2. Lots and Lots of levels. More than the other 2 dooms. If you havnt play the other dooms, I recomend you do. Use the others as training wheels cause Final Doom will set you up for failure.
Przydatne? Tak Nie Zabawna
PapaConfident
( 0.2 godz. łącznie )
Zamieszczono: 2 czerwca
iz gud
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
0.3 godz. łącznie
Zamieszczono: 29 maja
Amazing game. For those who have not played DOOM...DO NOT PLAY THE DOS VERSION PLAY THE GZDOOM VERSION
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
Polecane
14.0 godz. łącznie
Zamieszczono: 7 czerwca
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
Według 6 osób ta recenzja jest zabawna
Polecane
0.1 godz. łącznie
Zamieszczono: 25 maja
A great finale to the DOOM Franchise.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 7 osób (71%) uważa, że ta recenzja jest pomocna
Polecane
4.1 godz. łącznie
Zamieszczono: 31 maja
the very last doom game, and it sure is pretty good
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
2.9 godz. łącznie
Zamieszczono: 10 czerwca
Produkt otrzymany bezpłatnie
old but gold
reccomend this :)
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
Polecane
48.4 godz. łącznie
Zamieszczono: 5 czerwca
If you thought Doom 4 was hectic, you ain't seen nothing yet.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 9 osób (56%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
Najbardziej przydatne recenzje  Ogółem
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
0.1 godz. łącznie
Zamieszczono: 19 maja
with brutal doom mod this dlc is awesome :D
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
Polecane
3.6 godz. łącznie
Zamieszczono: 16 kwietnia
Każdy fan gier powinien znać takie tytuły jak np. GTA, Far Cry oraz napewno DOOM. Gra nie ma specjalnie złożonej fabuły. Opowiada tylko o mężczyźnie, który poprostu zabija kosmitów. Na lata 90 spodziewałem się głównie jakiegoś RPGa, ale byłem mile zaskoczony brutalną grą FPS. Morzna znaleźć wiele plusów takich jak durzo rzeciwnych postaci i wiele więcej. Minusem dle mnie jest sterowanie myszkom do przodu i do tyłu. Polecam gre dla fanów brutalnych gier.
Czy ta recenzja była pomocna? Tak Nie Zabawna
564 z 647 osób (87%) uważa, że ta recenzja jest pomocna
Według 116 osób ta recenzja jest zabawna
Polecane
4.5 godz. łącznie
Zamieszczono: 1 grudnia, 2013
If you don't like Doom I don't like you.
Czy ta recenzja była pomocna? Tak Nie Zabawna