Two New, 32-Level DOOM II Episodes. Evilution: Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified.
ユーザーレビュー: 非常に好評 (240 件のレビュー)
リリース日: 1996年6月17日

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このゲームについて

Two New, 32-Level DOOM II Episodes.
Evilution:
Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified. This time, it's not about survival. It's about revenge.
The Plutonia Experiment:
Every effort has been made by the nation's top scientists to close the seven interdimensional Gates of Hell, but one portal remains open. Alone, you must infiltrate the ravaged complex, defeat the demon Gatekeeper and seal the last Hell-hole before the undead are prepared to, once again, take over the world.

システム要件

    Minimum: A 100% Windows XP/Vista-compatible computer system
参考になったカスタマーレビュー
4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.8 時間
投稿日: 6月27日
ついに辿り着いた<<最後>>のDOOM
焦らず一歩一歩を噛み締めて、
これをクリアすればあなたは立派なDOOM者だ
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38 人中 31 人 (82%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 8.4 時間
投稿日: 3月22日
Final DooM, aptly named, is the final essential game from the DooM franchise, created by Team TNT and the Casali Brothers over a course of 4 months and split into two episodes. The levels featured in this standalone 'expansion' were designed in mind for people who had completed the original two DooM games on Ultra-Violence and were looking for more of a challenge.

Final DooM not only achieved what they set out to do but did it with class. There are some terrifically obscure masterpieces among this collection and the difficulty these maps provide generally doesn't come from swamping the player with massive hordes of enemies, but from cheap/clever monster placement.

This offers a far greater challenge seen in the original two games, so much so that if you were comfortable with completing the originals on Ultra-Violence without 'Save Scumming' or dying once throughout entire playthroughs this would be sure to kick your ♥♥♥ atleast a few times... hard... While there are a few maps here I disliked slightly, the good ones far overshadow them and progression welcomes you to new, unique challenging combat situations which bear a demonic grin while trying to brutally slaughter you.

Final DooM should be played on Ultra-Violence or higher, playing it on anything easier defeats the purpose, if you feel it's too hard, rather practice with the originals until you get good enough to do so to appreciate and experience the full terror and panic the level designers have laid out for you. All in all some brilliant levels and high challenge is the centre point of this game, of which it achieves flawlessly. Play it Now.


https://www.youtube.com/watch?v=vuhpJmyipik
このレビューは参考になりましたか? はい いいえ 面白い
19 人中 18 人 (95%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 81.2 時間
投稿日: 2月8日
This game is a big challenge even to the most experienced DOOM players. ''Final DOOM'' has got the same enemies and items from ''DOOM II: Hell on Earth'', but it is worth it. It has got 64 levels in total, ''The Plutonia Experiment'' and ''TNT: Evilution'' which are not made by the original developers. In fact, they are made by fans and the developers implemented them in this game. I did not find ''The Plutonia Experiment'' as good as the other levels, because of it's level design and the music, but on the other hand ''TNT: Evilution'' has got well-made levels and the music is awesome. It's just my opinion. There are so many mods that will keep you playing this game if you get bored of these levels.

Steam rarely has got properly working oldies, but I haven't had any problems with DOOM games. It runs smoothly on all the computers I've played it on. The controls are easy as well, so you will not have any trouble with that either. Overall, it's a great and challenging game. If you consider yourself a first-person shooter master, pick this game up and see for yourself. Final DOOM has got enough content to make you stay home for a while and it is a nostalgic experience.

If I'd have to rate it, I'd give all of the series maximum amount of points, but since I did not find ''The Plutonia Experiment'' as good, I will rate it 8.5/10. It's just my personal opinion, there are plenty of people that love it, so don't take me for granted. There are so many mods that will keep you playing this game even when you finish it.
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 11.7 時間
投稿日: 5月5日
Final Doom is a stand-alone huge mission pack based on Doom 2 in 1996. Or more exactly, it consist of two big IWADs, both having 32 levels, both fan-made, both not bringing anything new or changing core gameplay. And both are harder than your average Doom 2. The names of these two level packs are TNT Evilution and Plutonia Experiement.
It also had a PS1 port, which takes only some of Final Doom levels, puts some levels from Master Levels, toned down difficulty and then applied a dark horror-like atmoshpere to it, with low brightness and ambient music. I feel that it's much superior experience for those who aren't complete Doom 2 fans, instead of dragging thorugh 64 levels.

As usual, Steam version was handled in same way as other Steam versions of classic Doom games. That means "badly".
Once again you have to edit "ddraw" line to "opengl" in conf files to make DosBox run without lags. Adn once again setup.exe wasn't included, so you have to manually edit cfg files for controls and music. Yes, uses Soundblaster by default too. At least Steam still gives you option between "classic" and "with mouse" control scheme when launching game.
Specially for Final Doom, configuration isn't the only thing that got screwed up. You see, in Steam version both level packs use same exe file. And that exe is from Plutonia. Not every data is kept in wad file, some were in exe too. What it means is that TNT Evilution uses Plutonia's story for occasional text intermission and it shows Plutonia's level name on same slot on level's automap.
Oh, and they share save slots too. Loading another's pack save crashes the game. You better be careful not to screw up progress by overwriting wrong save is you are beating both packs.

Now, for gameplay of those two packs themselves:
Made me want to yank Chaingunners out of Doom mappers hands, along with their arms. 10/10
Just kidding. Well, at least this common complaint it true for both packs.

TNT Evilution is slightly harder than Doom 2 and is uncertain of what kind of level style it wants to have. It's quite a mix, not exactly all fun one. It can't decide if it wants to have tricky "gotcha" maps, hard crowd stuff, linear layout or confusing mazes. Maps 19 and 20 are really something, as they get out from Doom's abstract style and look like a real place, with office rooms, truck, what looks like actual warehouse boxes processing. It's actually quite nice. And then pack will throw you into huge empty level. So yes, uncertain. It does make use of new textures though, here and there, most memoriable being blood patches on occasional wall. It also includes new music, which helps to give it a personality. They aren't bad either.

Plutonia Experiement is a different beast, that wants to rip you apart. It's more in line with Doom 2 style, only slightly less dull and brown. Mazes are also complex, but in a good way, it doesn't make you run over map in search for a hidden button. It also rarely uses new textures of green color, as well as reuses Doom 1 music. So, in some ways it's a bit better than Doom 2 when it comes to level design. Heck, it even has a map that is maze, filled with archviles that are aware of your existance, hunting you down as you figure out the ways that various doors are opened.
And it's also hard. It's a main point of this IWAD actually, to be hard. And cheap, occasionally, not going to forget situation where I was teleport in front of two teleporting archviles, that you can't break a line of sight from unless you decide to just run away into near pit and try to snipe from down there. So yes, it's very hard, which in PC gaming with saving means abusing quicksaves every few seconds, not the most pleasent grinding.

Multiplayer doesn't seem to be supported by Steam version. You should use Zandronum source port for that. Eh, you will figure it out by yourself.

I actually wanted to not recommend this game at first, since it's kinda more of same Doom 2 but harder, didn't see appeal of playing 60 more freaking levels that hate you. But that was before I properly played it in single-player.
After beating it, I can say that Doom 2 gameplay is still fun, even if using Super Shotgun on everything and having Chaingunner in every room gets repetive. So yes, Doom nuts should get this one.
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 22.7 時間
投稿日: 3月15日
This is a great DOOM! If you liked DOOM or DOOM II and want a challenge you will love Final DOOM! This is only for people who have played DOOM and DOOM II though, because it is tough! (If it gets too hard you can always type: "iddqd" without the " " for invincibility). I loved the map designs in this, they were great! I didn't get lost that much, like in other DOOM games. The designs of the environments are great too. Plus this comes with 60 levels and 4 secret levels! I would definitely recommend Final DOOM to any DOOM fan. (I would also recommend using the Brutal DOOM mod, it makes the game so much fun!) 10/10
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