Two New, 32-Level DOOM II Episodes. Evilution: Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified.
ユーザーレビュー:
最近:
非常に好評 (16 件のレビュー) - 93% of the 16 user reviews in the last 30 days are positive.
Overall:
非常に好評 (373 件のレビュー) - このゲームのユーザーレビュー 373 件中 85% が好評です
リリース日: 1996年6月17日

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Final DOOM を購入する

サマーセール! 7月4日 に終了

このゲームが含まれるパッケージ

Doom Classic Complete を購入する

4 アイテムを同梱: DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

サマーセール! 7月4日 に終了

 

このゲームについて

Two New, 32-Level DOOM II Episodes.
Evilution:
Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified. This time, it's not about survival. It's about revenge.
The Plutonia Experiment:
Every effort has been made by the nation's top scientists to close the seven interdimensional Gates of Hell, but one portal remains open. Alone, you must infiltrate the ravaged complex, defeat the demon Gatekeeper and seal the last Hell-hole before the undead are prepared to, once again, take over the world.

システム要件

    Minimum: A 100% Windows XP/Vista-compatible computer system
Customer reviews
カスタマーレビューシステムがアップデートされました! 詳細を見る
最近:
非常に好評 (16 件のレビュー)
Overall:
非常に好評 (373 件のレビュー)
Recently Posted
Doomguy | Winaskin.com
( 記録時間: 0.4 時間 )
投稿日: 6月28日
Plutonia is pretty hard, but nothing that Doomguy couldn't handle.
参考になりましたか? はい いいえ 面白い
Valik
( 記録時間: 32.1 時間 )
投稿日: 6月23日
Last official Doom1 installment, great as always. Solid gameplay, maps however are hit and miss for me, some were very nice with good atmosphere, others quite boring with bad item placement. New music, new maps, more hours of fun.
参考になりましたか? はい いいえ 面白い
Foster
( 記録時間: 0.7 時間 )
投稿日: 6月15日
無料で入手した製品
I want to love this game while using brutal doom but i cant.

I am not retro enough to play the original doom.

Fullscreen doesnt work in opengl in zandronum
参考になりましたか? はい いいえ 面白い
JAKEGAM!NG
( 記録時間: 0.7 時間 )
投稿日: 6月10日
♥♥♥♥ING DOOM YO! I love retro games and this one cant compare
参考になりましたか? はい いいえ 面白い
Strandedcat2002
( 記録時間: 2.9 時間 )
投稿日: 6月10日
無料で入手した製品
old but gold
reccomend this :)
参考になりましたか? はい いいえ 面白い
Metalgarurumon
( 記録時間: 5.0 時間 )
投稿日: 6月8日
Hard but worth it!
参考になりましたか? はい いいえ 面白い
KingSigy
( 記録時間: 14.0 時間 )
投稿日: 6月7日
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
参考になりましたか? はい いいえ 面白い
Joke of the Day
( 記録時間: 48.4 時間 )
投稿日: 6月5日
If you thought Doom 4 was hectic, you ain't seen nothing yet.
参考になりましたか? はい いいえ 面白い
TinglePuff
( 記録時間: 4.8 時間 )
投稿日: 6月3日
Took some getting used to. ITS SO FREAKIN HARD. even on the easy modes. the levels are fantastic. better than some levels of doom 2. Lots and Lots of levels. More than the other 2 dooms. If you havnt play the other dooms, I recomend you do. Use the others as training wheels cause Final Doom will set you up for failure.
参考になりましたか? はい いいえ 面白い
PapaConfident
( 記録時間: 0.2 時間 )
投稿日: 6月2日
iz gud
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
12 人中 11 人 (92%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 14.0 時間
投稿日: 6月7日
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 48.4 時間
投稿日: 6月5日
If you thought Doom 4 was hectic, you ain't seen nothing yet.
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 4.1 時間
投稿日: 5月31日
the very last doom game, and it sure is pretty good
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 2.9 時間
投稿日: 6月10日
無料で入手した製品
old but gold
reccomend this :)
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 5 人 (56%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
Most Helpful Reviews  Overall
9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 0.2 時間
投稿日: 5月6日
無料で入手した製品
FPSの礎を気づいた「DOOM」の最終作。

「DOOM2」をベースに2エピソードを追加した本作はファイナルの名にふさわしい過激かつ難度の高い内容となっている。

あの悪名高いサイバーデーモンも本作では大ボスとして登場し、プレイヤーを恐怖のどん底に叩き落すことだろう。
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 8 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.8 時間
投稿日: 2015年6月27日
ついに辿り着いた<<最後>>のDOOM
焦らず一歩一歩を噛み締めて、
これをクリアすればあなたは立派なDOOM者だ
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
投稿日: 2011年2月20日
公式MAP最難関にしてFPS Player達のトラウマ「Go 2 It」率いる、idからの挑戦状。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
投稿日: 2013年1月2日
2から特に大きな追加は無いシナリオ集です。
1も2も終わったならこれもやりましょう。
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.0 時間
投稿日: 2013年7月14日
公式死ぬがよい(特にPultonia)
特定の鬼畜なWADには難易度UVのPultoniaを攻略済み前提なのがいくつかあります
まあセーブ&ロードで気長にやりましょう
このレビューは参考になりましたか? はい いいえ 面白い