Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
User reviews: Very Positive (3,337 reviews)
Release Date: Jan 14, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”
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Recommended By Curators

""The year this comes out I expect it to be my game of the year because it is just so good already.""
Read the full review here.

Recent updates View all (22)

October 24

Multiplayer Mayhem!

During the past few weeks ago we have released a handful of hotfixes, addressing issues and squashing bugs like nobody’s business. As a result, the 18-car multiplayer races, packed with tight and dirty situations and crashing cars, run smoother than ever! You can host your own events with much better stability, and use the reworked lobby chat to lay down the rules to your opponents.

If you love the madness and mayhem our game is all about, we wouldn’t mind at all should you recommend Wreckfest to your friends, for as we all know, nothing beats ramming your buddies off the road and throwing your head back in villainous laughter.

See you on the road, and watch your six!

51 comments Read more

October 14

Hot Fix Update 2014-10-14

The build has been updated with the following changes:

  • Fixed several rare crashes.
  • The popup for wrong password is now correctly displayed.
  • Quick look-back camera now works with separate wheel/pedals setup.
  • Speedway loading screen image is now displayed correctly in multiplayer.
As always, all feedback is very welcome!

26 comments Read more
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Digital Deluxe Edition

Buy the Digital Deluxe Edition and get a lot of great, exclusive content!

  • Backer Race Car
    A special in-game race car that's not going to be available later!
  • Wallpapers
    A set of cool wallpapers to trick out your desktop in style.
  • Soundtrack
    A rocking soundtrack of the game.
Please note that the extra content will be available at a later date.

Next Car Game Sneak Peek 2.0

Upon purchasing, Next Car Game Sneak Peek 2.0 will be added to your library!

Steam Greenlight

About This Game

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.


The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!

We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • NEW: Online multiplayer!
  • LAN multiplayer support.
  • Five cars: American Muscle I & II, European Hatchback, American Sedan and European Coupe, with unique handling traits.
  • A number of different performance and handling upgrades, replicating selected real-world parts.
  • A number of race tracks including Tarmac, Sandpit, Figure 8 and Speedway, featuring both normal and reverse layouts.
  • Three different derby stadiums: a large stadium, small stadium and a mud pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!


Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:

  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

We currently estimate that the title should reach a feature-complete state in 2014, with all key features implemented. Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

System Requirements

    • OS: Windows XP
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX®-compatible
    • OS: Windows 7/Windows 8
    • Processor: Intel Core i5, AMD Phenom II X4 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 570, AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX®-compatible
Helpful customer reviews
553 of 685 people (81%) found this review helpful
8.0 hrs on record
Posted: November 29
Early Access Review
More chrashes than unity
Was this review helpful? Yes No
87 of 115 people (76%) found this review helpful
156.3 hrs on record
Posted: November 29
Early Access Review
Players need to understand about the fun of this game is that it is more challenging but also more rewarding to try to actually overtake someone by using more clever racing lines. I mean, just ramming into someone is easy but what is the motivation behind it? You don't actually become better driver by doing it. It's more likely you just ruin your own race when the cars get stuck due to the 'glue effect'. If you want to wreck the cars, there are derby races for it.

In addition, I'd like to point out that the fun in racing isn't only about the results. Racing against someone who drives approximately as fast as you is more rewarding than dominating a race. I once got to race wheel-to-wheel with someone on the Tarmac track for almost two whole laps, and despite finishing second, that was one of the highlights of my online racing career. No stupid ramming, just cars overtaking each other with only minor banging of wheels, with both drivers leaving enough space to keep the racing neat and tidy :)

That is what this game should be about. Wreckfest offers a good framework for clean racing with its driving physics, but also with its damage model: the cars can undergo a few collisions with essentially no loss of speed or drivability.

This is what many racing games such as iRacing lack. They can have better physics but the cars may become undrivable after a small contact. In addition, racing is not bound to tarmac circuits, but takes place on several terrain types, such as mud and sand.
Was this review helpful? Yes No
60 of 86 people (70%) found this review helpful
0.6 hrs on record
Posted: December 2
Early Access Review
To start off for those of you who have not played this game yet I have made a taster video to take a look at the sneak peak demo. Feel free to take a look at get a good judgment of what the game has to offer.


If you wish to see a demonstration of the physics go to 11:00 in the video.

Brief Review:
The Next Car Game has a very well fitted name, as it is going to set the mark for all next gen games within the racing category. I get so much enjoyment out of being able to smash my car into all shapes and sizes without any cheesy physics to limit the fun. It is an amazing game and you don’t even need to play the game at times, you can simply sit back and watch as the AI smash each other to pieces. This game is a 10/10

Detailed Review:
Physics in The Next Car game are the best I have ever seen in any car game to date, to stack a pile of blocks and smash into them all and watch as each one breaks and falls apart individually is just insane. The fact that if you put your car through a shredder and it can be crashed into just a small cube is unreal. (go to 15:10 for example)

Graphics are very impressive too as the cars themselves have scratches, rust and dents all over them that almost makes them look life like. Even when you smash a car to pieces, all the bits that fly of still have the same graphical quality and even the objects within the game like boxes still look good. Very few games actually make a box look like a box and this game is one of them. You can tell they have tried their best to make this game look good.

Gameplay is also amazing nice and smooth however I would like to see a much larger variety of cars at my disposal. However the fact I can face up to 30 cars at once in a race to take everyone out and watch as this huge cluster of cars turns into a heaping mess of car parts with chassis all over the place is an amazing experience.

I’m defiantly going to recommend this game and cannot wait for it to be finished.
Also I would like to thank Bugbear for all the hard work and effort they put into this game.
Was this review helpful? Yes No
120 of 189 people (63%) found this review helpful
9.7 hrs on record
Posted: November 28
Early Access Review
Every teenager learning to drive should play this game.
Was this review helpful? Yes No
28 of 33 people (85%) found this review helpful
3.8 hrs on record
Posted: December 14
Early Access Review
Seeing as the game is on sale I figured I'd finally get around to writing a review for this. As with most of my reviews this is purely based on my experience with the single-player portion of the game.Next Car Game: Wreckfest is an incredibly good racing game and even in early access there's plenty to do. The main selling point of the game is its softbody physics which are pretty much to die for but I'll get into that a bit more later in the review.

+Great graphics on max settings, not sure what it looks like with lower settings
+You can compete with up to 23 other cars
+Racing mode is great fun, on some tracks in particular it becomes less of a race and more of a survival challenge on the longer races which I love
+Demolition Derby is a lot of fun
+The tracks are well thought out and are enjoyable many more times than just once
+Currently five cars with a few customisation options, not sure if there will be more apart from the Deluxe edition car
+An incredibly enjoyable Tech Demo, its good enough to be sold on its own (it isn't of course, you get it for buying the game)
+The previously mentioned soft body physics. They're incredibly realistic and it's so satisfying smashing in to another car and seeing the damage you've done to it. My one complaint about the soft body physics is the fact that it stretches some of the textures sometimes so you can often end up with an incredibly odd looking driver, it really doesn't have any impact on your enjoyment, it just bothers me a bit
+Plenty of different camera views
+Your car can only take so much damage! As different parts of your car stop working your car will get worse and worse until eventually and often inevitably you get wrecked
+Things in the environment get damaged such as walls and skid marks are left on tarmac, especially in a Demolition Derby
+Good value for money

-Feels a tad too easy at times


Already a great game I wouldn't be surprised if it gets a full 10, or at the very least 9.5, when everything gets implemented at full release.

El K.
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17 of 20 people (85%) found this review helpful
1.6 hrs on record
Posted: November 30
Early Access Review
I've long been a fan of racing games, and I have to say Burnout Paradise was one of my favourites, I played it to the point of obsession, up until i got that damn platinum trophy on PS3. I loved the driving, I loved the vehicle smashing, i loved the game and picking it up on PC I expected once again to have fun. However having already completed the game in full, I unfortunately no longer had the desire to do it all again.

This game has filled my Burnout Paradise void.

Whether it be in the crazy races which I never seem to win (but never get frustrated with), or whether it is in those Car derbies which turn into an orgy of metal blocks running on their own fumes in the middle. The chaos in this game just fills me with the same joy Paradise did all those years ago.

Whilst there's not a lot available now in the game, I expect myself to get on and race to pass the time every now and again until more and more content becomes available. The smashing of the cars is the game's greatest strength and it never, gets old. This means there is tonnes of replayability if watching wrecks fly through the air is your thing (it is most certainly mine). There is nothing more satisfying than sending an opponent into stacked tires then watching them fly through the air with those same tires following behind him before showering down on his bonnet.

The handling takes some getting used to, the extreme physicality that the other vehicles have sends your already hard to drive vehicle dancing and spinning from side to side as you try to gain control and move in a straight line. However once you do learn how to drive, you can take advantage of the sliding and turn into opponents during derbies or let them push you before you slide around at a corner in those races. Hard to master, but very rewarding.

If racing or derbies get old for you, you will definitely want to check out the 2.0 demo. The smashing vehicles into crumbling textureless buildings and blue tires is oh so satisfying. A very fun way to pass the time. It makes we wonder if challenge maps will be availabe in the future in which users must navigate their way through traps to an end point. A lot of the 2.0 demo reminds me of the flatout games, were users would need to launch their car drivers out their windows towards a target. A similiar thing will hopefully be introduced in which users must get their vehicles the longest distance with the least damage or perhaps even most damage! 2.0 has welcomed a world of possibilities to this excitingly fun game.

I'm looking forward to the future Bugbear, I hope you deliver and exceed everyone's expectations with what is already a solid racer.

If car orgies and intensely chaotic races are your thing, I would most definitely pick up this title, and along with me, look forward to what's to come!
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15 of 20 people (75%) found this review helpful
60.3 hrs on record
Posted: December 10
Early Access Review
Three thumbs up! Multiplayer is awesome fun, best time I have had online in ages.
Was this review helpful? Yes No
6 of 7 people (86%) found this review helpful
13.6 hrs on record
Posted: December 16
Early Access Review
Was this review helpful? Yes No
9 of 13 people (69%) found this review helpful
3.4 hrs on record
Posted: November 29
Early Access Review
Only a couple of hours into the game so far, but I'm having a blast!
Most fun I've had in a game this year so far.
Can´t wait for more tracks and cars.

No matter if you mess around with other drivers at the end of the field or if you chase the leader, the pure joy of wrestling in the bulk or in a duel is so fulfilling already in this game.

And then there is this moment, when you are chasing first and second at the 8 track and they disappear in an explosion of metalshards, smoke, dust, fire and the third car that took them at full speed. When you pass that intersection, holding your breath while two other cars miss you by only a few centimeters and suddenly you finally win after trying countless times. Priceless epic pure awesomeness and one of the best examples what makes games great.

After all, this is truly a GAME.

If you ever in your life found a single racing game at least mildly amusing, try this!
Was this review helpful? Yes No
56 of 104 people (54%) found this review helpful
2.7 hrs on record
Posted: November 29
Early Access Review
Smash your car up so it has 1 wheel left and hardly no body left ....still does 10 laps :D
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
2.8 hrs on record
Posted: December 14
Early Access Review
Want a game with cars?
You have a taste for the next-gen features?
You are willing to wait a bit while playing for the game to get finished?
And you love having fun smashing cars together?

This game is for you!
Was this review helpful? Yes No
8 of 12 people (67%) found this review helpful
13.3 hrs on record
Posted: December 1
Early Access Review
B!tchin' game. Finally, an early access game that has the core done right and just needs to add the extra features for a finished product. The driving is great, collision is great, even the lag compensation is smooth!
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
7.4 hrs on record
Posted: December 6
Early Access Review
This game is UNREAL. So much fun playing it and its only Pre-Alpha. The physics in the game are so realistic, I've been waiting for a racing game to produce that forever! Not to mention the graphic detail they put into the destruction of the cars! Overall this game is a 10/10 in my books. The future looks extremely promising and i'm sure the game will only get better!!

Short Form - Well worth the money, you will not be disappointed.
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6 of 9 people (67%) found this review helpful
10.9 hrs on record
Posted: November 30
Early Access Review
Insanely addicting even in this early stage, everything is great in the game but.. while playing the only thing you bear in mind is "Updates","When will they udate it?", "Can't wait for the updates". If correctly finished, it could be a masterpiece, by now it's like a car with half trunk and one wheel.
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2 of 2 people (100%) found this review helpful
3.3 hrs on record
Posted: December 17
Early Access Review
jump and get crash. BOOOOM you will love this game
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3 of 4 people (75%) found this review helpful
1.4 hrs on record
Posted: December 10
Early Access Review
Rather fun game. I am looking forward to the full release which should be excellent if this sneak peak / alpha is anything to go on.
Some people have complained about the handling and physics of the cars but I happen to think they're both pretty much spot on.
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3 of 4 people (75%) found this review helpful
0.8 hrs on record
Posted: December 15
Early Access Review
After a few minutes of playing in Next Car Game i liked it very much because it's rising of Grand Series of FlatOut (apart from FlatOut 3). Good Job BugBear Entertainment. :-)
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6 of 10 people (60%) found this review helpful
4.9 hrs on record
Posted: November 23
Early Access Review
Bugbear is back! From Bugbear's past FlatOut series (Flatout, Flatout 2, Flatout Ultimate Carnage), I expected a lot from Next Car Game: Wreckfest. It bypassed my expectations with revamped soft-body physics, breathtaking graphics, extensive vehicle customization options, and so much more. I'm really looking forward to the finished product.
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7 of 12 people (58%) found this review helpful
1.5 hrs on record
Posted: November 27
Early Access Review
LOL LOL LOL..insane destruction. never had so much fun trashing cars..hundreds of parts flying around, demolition derby heaven, can't wait for the final release.
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1 of 1 people (100%) found this review helpful
4.8 hrs on record
Posted: December 17
Early Access Review

Written on 17/12/2014

Even though you might get such an idea, Wreckfest isn't a wreckfest of a game. Not even in early access. As the game does not contain a storymode, I've broken the review fields into 4 categories: Core gameplay, Multiplayer, Visuals and Audio. The score does not follow a logical method and is based on my subjective experience of the game at the time of the writing and may not 100 % accurately reflect it's "Early Access" -state. It goes from 1-10 with 1 being the worst possible score.

Field Rating Review
Gameplay 8 At this point of development the game already has a very solid feel to it. The soft-body physics and the dynamic damage your car takes has a feel to it. The damage caused also affects the properties of your car. Sometimes a very bad hit might break your gearbox while leaving the car in running condition. The track properties also affect handling. Mud and asphalt make the car handle very differently. Currently there are a few racing tracks to choose from as well as 3 derby arenas. In races your goal is to finish the race as well as possible while avoiding smashing your car into a broken, burning toaster. Derbies are all-out wreckfests which you can play as DM FFA or TDM. Your goal is to wreck as many opposing vehicles as you can while trying not to get #rekt yourself.
The camera controls are wonky. By default your camera is from third person. Assuming you have a controller with default controller setup, you can flick the left stick to quickly look at different directions. You can also have a cinematic camera, but turning it off is a mystery to me. It will also make you crash for certain. Post-wreck, you can cycle random camera angles to watch others race. However, this feature is slightly buggy and probably won't let you watch the player you actually want to.
Outside of game, you have a selection of cars to choose from, each with different feel to it. You can customise the parts to set the stats to your liking and choose the best setup for the track you're about to race on. As someone who plays racing games very casually, I find the core gameplay already worth the price I paid for the game. However, this early into early access the variety of cars, customization and tracks is very low.
Multiplayer 6 The multiplayer portion of the game has a lot of important QOL updates on the near horizon. At the time of the writing though, it's very barebones. All of the servers right now are p2p, so host is always a player. You can set some basic settings like track, weather and various newb-switches like ABS and Traction control.
For the player though, the experience is very frustrating at times. Currently you can not change cars while in the server lobby. You have to leave the server to do that. If a race is going on, you'll have to wait until next round while staring at the lobby screen unable to even watch the game. You have no timer either, so you don't know when it will end. If you forget to press ready before it begins, you will stay in the lobby. So better be fast with that microwave. If the host abruptly leaves, there is no migration. Everyone gets booted out.
Visuals 7 At max settings the game looks good. Anti-aliasing doesn't seem to work. Framedrops happen, but fortunately not often and they aren't very bad. The damage modeling on the cars looks satisfying, although sometimes weird. Weird because a slight bump might take half of your hood off and sometimes a very powerful hit will only leave a scrape. Outside stadiums, the enviroment is mostly pine forest.
Weather also affects the feel, although the selection is limited to day, sunset and stormy-ish. Hopefully we will get more harsh conditions like winter, storm and night in the future. Besides that, there's not that much to say. Technically, the game looks very solid by today's standards, but it's not something I would herald as "holy ♥♥♥♥ look at these grafix", Aesthetically it doesn't have much variety, but the aeshetics serve to set the feel of the game well.
Audio 6 This is obviously very subjective. I found the audio and music to be the weakest part of the game. The lobby music is a terrible, short loop that completely throws out any concept of harmony between visuals and music. Within the races itself you have some sort of background music, but unless you tune your settings it's completely drowned under all the sounds. The sound effects of the game are bland. They fail to bring out the power of tires screeching against the surface. On top of that the different surfaces don't sound different. I assume this flaw will be fixed by release. The engines are loud, but don't have any character to them. Metal crushing metal, which is the selling point of the game, sounds lame. There is no proper "screeching oomph" to it. It's just ping pong your car's density is now twice what it was before.

Overall, if you're interested even casually about purchasing a racing game, Wreckfest is a solid choice even in Early Access. It has a fair price and it's been on very good sale prices many times already.
If you are a fan of racing games, Wreckfest can fill a niche in your catalog.

However, to those unsure about their interest in the game or it's state of development I'll give the advice I usually give: Safer bet to buy later rather than possibly finding yourself with buyer's regret.

TL;DR It's fun in it's own manly way.

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