Sacred 2 is an open world hack-n-slash RPG. While there are many games like that this one does it well. The game does not take itself seriously, first off. A lot of things you will come across try to wiggle a joke or a smile into it, though not to the point of it being immature... it just does a good job of letting you know its a game, if that makes sense.
Its an open world so you can go [mostly] any place pretty much anytime. You are not bound to the regions. There is no level locking. Enemies will generally scale to you but there are indeed regions where you need to have serious gear and have a decent build to take them on.
The other aspect of the game, which is my favorite, is its size. This game is 22 square ♥♥♥♥ing miles. Even the large area 'in the mountains' can be accessed by a kinda hidden portal. To put this in terms most gamers can understand: the world is about 5% larger then Skyrim. On top of that you don't move like a dart. This may seem daunting, but each location is PACKED with just tons of hand placed props. It creates a world that looks and feels alive. Tons of easter eggs. Tons of hidden loot caches. Tons of things to explore and see over 12 areas ... including 500 quests.
Ya... lots of quests. Nothing very engaging, and if you take too many (which is easy) you can start to not remeber the details of the quest/ chain clearly. But I find the strong points of the game to be exploration, combat, loot, and character building. The combat is simple to learn and fairly simple to master. But somehow its just so flippin rewarding. The monsters you fight are well done and there's just so so many different kinds... I don't mean black wolf/ blue wolf. I mean detailed completely different. So that adds to the fun element of exploration. And bosses are exceptionally tough!
On max settings with physics on high this game is PRETTY. And its amusing. And kinda addictive. But it feels laid back in a way somehow.
Now outta the box this game is buggy. The company who made it went under, so there are no online official servers or future patch support. HOWEVER! the community of super smart loyal geek fans created a community patch that fixed crashing, memory leaks, and overall stability. It adds new weapons, armor, item sets, and even quests. It does a few more things like always make enemies scale to your level (before there was a min/ max level enemies had... now everything is your level or higher!). If you buy this game then find the community patch. Its essential.
You can play online LAN via a program that is free and simple to use: Tungle. There's not a HUGE community that plays active 24-7 but you can host a server for your friends or join up to play with some friends you didn't know you had!
The other downside to the game is that if you wanna play on hardest setting (eventually) your build is essential. On easier settings (where you have to start every character) its hard to mess up a build. But as you level and start on higher difficulty tiers... ya, you can get squished easy. Why this is a downside is because you cannot respec your build. All skill points, attribute points, even combat art runes you use cannot be exchanged. I did a bit of digging and was able to find a caharacter editor. So if I get screwed later I can switch around my skill points. Its that or re-do 100 hours ^_^
The last bit is the camera and movement keys... W and S move forward and back but A and D turn you. This can't be changed to FPS-like controls. Camera is top-down but you can zoom in a bit behind your character and look around. You attack where you click/ mouse direction. Was a little different for me and hard to get used to. Also the default camera angle is crap. You may wanna use google to change some settings in an ini file.
So despite the lack of new content for Sacred 2 its a sound game with TONS to do over 22 square miles and multiple difficulty settings. Randomly made loot... and tons of it! This is an RPG where its a lotta fun to both level up and spend time looking over gear to tweak your build. No official servers but LAN co-op is indeed fun still. But its shining achivement is the amount of detail put into every place.
If you like huge long game worlds, loot, and action RPGs that are not too serious I would encourage you to buy this. A $20 price tag IS a bit much so wait for a sale. The game performs its best once a few tweaks (listed above) are applied.
4.7/ 5 ...nearly perfect! I just wish there were more combat spells per each character class and a way to change item appearance.