Découvrez le monde d'Ancaria dans toute sa splendeur avec Sacred 2: Gold Edition. Contenant Sacred 2 Fallen Angel et le superbe add-on Ice and blood. Anéantissez d'innombrables ennemis et emparez-vous de leurs armes et de leurs précieux trésors. Préparez-vous pour l'ultime bataille pour devenir une légende.
Évaluations des utilisateurs : Plutôt positive (632 évaluation(s))
Date de parution: 21 déc 2012

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Acheter Sacred 2 Gold

Packages qui comprennent ce jeu

Acheter Sacred Collection

Inclut les 3 articles suivants : Sacred 2 Gold, Sacred Citadel, Sacred Citadel: Jungle Hunt

 

À propos de ce jeu

Découvrez le monde d'Ancaria dans toute sa splendeur avec Sacred 2: Gold Edition. Contenant Sacred 2 Fallen Angel et le superbe add-on Ice and blood. Anéantissez d'innombrables ennemis et emparez-vous de leurs armes et de leurs précieux trésors. Préparez-vous pour l'ultime bataille pour devenir une légende.

Sacred 2 Fallen Angel


Menacé par le chaos, une source d'énergie mystérieuse se répand à travers le monde d'Ancaria. Semant la terreur dans son sillage, cette énergie devient le point central de toute chose. Les pouvoirs de la lumière et l'ombre sont destinés à entrer en collision dans une bataille qui pourrait déchirer le tissu même de la vie.

Sacred 2 Ice & Blood


Élargissant le monde d'Ancaria, Ice & Blood propose deux nouvelles régions, un nouveau personnage jouable et de nombreux nouveaux éléments, ennemis, armes et missions.

Caractéristiques Principales


  • Un vaste monde fantastique avec des donjons finement détaillés
  • Le pays de la lumière et de l'ombre vous permet de devenir un héros ou un destructeur
  • Configurez et développez l'une des sept personnalités
  • Collectez des milliers d'armes et pièces d'armure
  • Appelez votre opérateur quand vous le souhaitez et laissez-le transporter vos trésors
  • Foncez dans la bataille sur votre monture
  • Plus de 500 quêtes vous attendent

Configuration requise

    Minimum :
    • Système d'exploitation : Microsoft® Windows XP (32 / 64 Bit) avec Service Pack 3 / Vista (32 / 64 Bit) avec Service Pack 1
    • Processeur : 2.4 GHz
    • Mémoire vive : 1 Go de RAM
    • Affichage : Carte vidéo comportant 256 Mo de mémoire vidéo, compatible DirectX® 9.0c et support Pixel Shader 2.0 (nVidia® GeForce™ 6800 ou ATI® Radeon® X800)
    • Disque dur : 20 Go d'espace disque disponible
    • Son : Carte son compatible DirectX
    Recommandée :
    Évaluations intéressantes des utilisateurs
    32 personne(s) sur 34 (94%) ont trouvé cette évaluation utile
    0.2 heures en tout
    Posté le : 7 octobre 2014
    Il existe des jeux qui sont simples comme bonjour avec un gameplay gros bourrin mais qui sont hautement addictifs.
    Sacred II fait partie de ceux-là.
    On ne peut pas nier l'amélioration qui a été faite par rapport au premier: Meilleurs graphismes, quêtes ayant un peu plus d’intérêt, ajout d'une monture spéciale pour chaque personnage... en clair le travail fourni est quand même considérable.
    Coté scénario, il y a des quêtes ayant très peu d’intérêt mais d'autres fichtrement bien trouvées.
    La bande son est très bonne pour un hack&slash et la durée de vie est simplement phénoménale.
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    3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
    112.9 heures en tout
    Posté le : 23 décembre 2014
    Très bon jeu que je recommande (fuyez le 3 par contre)
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    3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
    27.9 heures en tout
    Posté le : 15 novembre 2014
    Pour votre information http://www.youtube.com/watch?v=0Z45e2nGIK4

    Je suis en Win 8.1 64 bits et le jeu fonctionne parfaitement
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    1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
    125.1 heures en tout
    Posté le : 18 décembre 2014
    J'adore rien que pour l'openworld !
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    73 personne(s) sur 79 (92%) ont trouvé cette évaluation utile
    12.3 heures en tout
    Posté le : 29 octobre 2014
    There is endless stuff to do, quests everywhere, loot everywhere, levels up and powers and BLIND GUARDIAN god I love this game.

    That Said, WINDOWS 8 PLAYERS READ THIS.
    If it won't run you may need to set compatibility settings.

    So go to
    \Steam\steamapps\common\Sacred 2 Gold\system
    Then right click Sacred2.exe and click compatibility.
    Select Windows XP Service Pack 3 compatibility settings
    Check "Run this program as an administrator"
    Apply then restart your computer. Easy Peasy.
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    60 personne(s) sur 66 (91%) ont trouvé cette évaluation utile
    1 personne a trouvé cette évaluation amusante
    45.7 heures en tout
    Posté le : 18 octobre 2014
    Longevity. An incredibly huge map, which would take one hours to come close to uncovering, aswell as being a free roaming game(Thus, you won't be confined to a specific route).
    An excellent variation & customisation in armour and weapons.
    More than 200 levels for each character to grind, along with skills and attributes that make each and every character Unique.
    The difficulty level can be raised to such a standard, if one dies, it means you DIE and will not be able to play the character any more.
    Very unofrgiving, Which makes surviving so incredibly sweet.

    Overall, 9/10.

    There's only one thing I don't like about this, Not being able to see more. A limited viewing range. Somewhat of a half arsed camera. Though, That's just me.

    Anyone else should give this a 10/10.
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    25 personne(s) sur 28 (89%) ont trouvé cette évaluation utile
    44.8 heures en tout
    Posté le : 25 octobre 2014
    So a friend recommended this game to me while, by chance, he noticed it was 80% off. Never bought a better 5$ game. I am not, or have ever been, a big fan of Diablo style games. I just kind of missed that train. But this game broke my pre-concieved ideas about it in just the first few hours.

    The world is pretty rich and just when I thought I was making progress on the map, I discovered I had only uncovered a dot of it. Every level, while comes slower than my personal taste, gives back benefits you can see each time, rather than a ton of levels all the time with hardly anything to show for each one. Another one of the games strong points is customization. Oh man the customization. It's not as intimidating as 'Path of Exile' (a Diablo-style game I tried), though a tad confusing at first. Even with reading up I still had that "trash first character" with my points being in places that were less than helpful. The 'runes' you get to increase your skills are pretty abundant as well, but not always with the ones you need, which can be solved by trading in 1-4 runes of any kind to pick the one you want, increasing your power at a good pace (for a small fee). Combine all that with a rich world, much like Skyrim, open and with entirely too much to do, with so much exploring to do, and you've got a game that will have your style of play, with the story and pacing that you want.

    However the game's not perfect. Some annoying things like having to drop items and pick them back up to stack them, certain moves having a hard time targeting an enemy making you dance in place until you find that sweet spot, and not having a very clear chart of where your stats are coming from (though it does list which ones you have, just not if it's on your gear, temporary effect, etc). But if you aren't terribly anal about little bumps in the road, it's a great game to buy.

    8.5/10, just a step bellow 9 for the minor issues.
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    26 personne(s) sur 31 (84%) ont trouvé cette évaluation utile
    1 personne a trouvé cette évaluation amusante
    385.3 heures en tout
    Posté le : 28 octobre 2014
    9.9/10 A HUGE world with quirky comedy, killer combat and EPIC quests. Detailed, deep, min/max-ing doable but not necessary. This is "The Skyrim" of Hack 'n Slash games. Champions of Norrath on steroids. FAR better than Diablo 2 and 3 in my opinion. For $20 it is a STEAL. Love it. I took .1 points off for crashing 3 times in 350 hours.

    Also I bought a new rig for this game because the GPU requirements were too much for my 2.4Ghz I3/ 9800GT gpu.

    I am running a 3.4ghz I-9 and the newish Nvidia GTX 750ti EVGA -OC- SC. All settings CRANKED with an HD resolutions pack and never dips below 60FPS.

    Best $1400 I have ever spent, this game is gorgeous when you can use all of the avaiable graphics.

    Just buy it and play it and love it.

    P.S. Sacred 3 was an insult to ALL gamers and should have NEVER been made !!!
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    19 personne(s) sur 22 (86%) ont trouvé cette évaluation utile
    1 personne a trouvé cette évaluation amusante
    35.2 heures en tout
    Posté le : 29 novembre 2014
    Forget about Sacred 3, All you need is here
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    5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
    1 personne a trouvé cette évaluation amusante
    539.8 heures en tout
    Posté le : 23 décembre 2014
    community patch
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    3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
    16.0 heures en tout
    Posté le : 4 mars
    this is a very good but hard game
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    15 personne(s) sur 27 (56%) ont trouvé cette évaluation utile
    22.4 heures en tout
    Posté le : 24 octobre 2014
    Now this my fellow humans is a fabulous game
    the rp in this game is amazing and the game itself is just amazing
    i don't think this game outdoes the diablos but my god it is almost just as good
    the map is ♥♥♥♥ing huge and i love the combat
    the skills you can unlock as you level up but you chose skill you want to add to your skill slots like ranged weapons,armour lore,pole arms, hafted weapons, blacksmith etc
    overall i give this game a strong 10/10

    EDIT PLEASE READ:
    I recently bought a new laptop and when i first downloaded and installed again it worked fine but now when i open it everything says it fails and closes PLEASE HELP
    EDIT:
    i fixed it i unninstalled my nvidia physx driver and then downloaded the latest physx from the website
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    2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
    1 personne a trouvé cette évaluation amusante
    56.8 heures en tout
    Posté le : 22 janvier
    Sacred 2 is one big GAME! I'm telling you, if you like big games with tons and i mean tons of quests and exploration then this game is for you :) I spent 90 hours on my ps3 playthrough and only explored 35% of the map. Like, WOW! There are hundrends and i mean hundreds of quests. I'm not sure on the max player level but i got to 127 over the spand of 90 hours. The game might not be as polished as DIablo but i tell you. It is wayyy more fun. As far as the game goes it's 10/10 Don't expect anything serious because the story is crap and quests are not the greatest. But it is an amazing game.
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    3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
    56.8 heures en tout
    Posté le : 4 novembre 2014
    This is the greatest RPG I've ever played !!!
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    3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
    13.4 heures en tout
    Posté le : 7 novembre 2014
    When I first Opened this game I had no Idea what to expect. I was pleasantly surprised.

    It is an amazing rpg with superb graphics. It has a few problems here and there but the community patch fixes most of them.

    I was surprised with the sound. I was idling in the town square and I was listening to npc talking to each other, singing e.t.c. like a normal town square.

    This is now one of my favourite games despite the occassion crashes.
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    3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
    3.0 heures en tout
    Posté le : 2 janvier
    It has Blind Guardian in its soundtrack. Sacred Worlds is one of their greatest songs. 'Nuff said. Go buy. <3
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    4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
    19.1 heures en tout
    Posté le : 14 janvier
    I've played this game to death on the Xbox 360, and that may very well repeat on PC. This is one of my favorite RPGs, and with good reason: A HUGE world to explore, tons of different enemies to fight, lots of loot to collect, 7 distinct classes with specialized loot, lots of skills and spells to learn... All of these things make this an RPG that's hard to put down. My only gripe is that you can't pause the game, even when playing offline, and I absolutely hate when games do that.
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    4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
    6.2 heures en tout
    Posté le : 24 novembre 2014
    Excellent hack and slash rpg game
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    1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
    51.7 heures en tout
    Posté le : 11 mars
    When the point-and-click genre finds itself bereft of recent hits, Sacred 2 is a breath of fresh air, albeit with the slightest of bad odors..

    By no means is it a perfect game. It's got a painfully complex UI that will probably be confusing to you for the first 5 or so hours, especially as you unlock whatever skill/items go in whatever slot and you're like "oh, so THAT'S what that was for..."

    That said, it's a competent isometric along the same lines as Titan Quest, the Diablo franchise, Path of Exile, etc. Actually, let's just say Titan Quest, because realistically, this game is NOT a skill-spamming, screen-exploding, 24/7 fireworks-esque carnagefest like Diablo. Most of your actual fighting is with the weapons of the game, with skills supplementing rather than replacing it. Much like Diablo 3, Sacred 2 shrugs off convoluted skill trees with skills that grow redundant over time; instead, it adds in secondary effects that can tweak your skills. Depending on your class selection (of which there's 6, or rather 7 as if you're reading this you'll get the expansion if you buy via steam), you get a fairly normal spread of buffs, debuffs, single-target and AoE skills to use.

    Or rather... okay, rewind a bit. You acquire "Combat Arts". This is what the game calls skills/spells/whatever. These are your on-call abilities for damage, utility, and defensive purposes. Unlike most other RPGs, Sacred 2 doesn't have mana, or energy, or what have you; instead, each Combat Art has its own unique cooldown, with a small global cooldown for all abilities on top of that. This means you can theoretically use the same CA all game, if you felt so inclined, with the only limit on casting being its cooldown. Cooldown is affected by factors such as armor weight, with the heaviest armor reducing CA cooldowns, and lighter, more... breathable caster-oriented gear actually giving you a cooldown DECREASE; specific stats reducing cooldown that is an affix/prefix to gear; through points into the Stamina stat; or through the use of relevant skills.

    Now "Skills", as Sacred 2 views them, are actually a series of passive buffs that have their own progression (no having to wonder whether to give yourself +stat or more damage for that one spell you like). This is one of those convoluted systems I mentioned. See, you get this page full of assignable skills (assigned to get their effects, mind you, no other interaction required). They do all sorts of stuff -- buff damage with certain weapon types, increase status effect chance, gain new gameplay aspects (smith your own stuff out in the field, see what items will cost without having to be at a merchant, ride better horses (yes, there's mounts, and the world is huge so it's kind of necessary)). Think of these as perks, in a sense, with most being passive buffs, but a few unlocking key features -- everything from the utility skill Alchemy letting you use one-time temporary buff items, or the weapon specific Magic Staff skill giving you the ability to fire ranged magic attacks (without at least one level of this skill, you'll just bash enemies over the head with the staff, no matter how magical your character actually is). There's a set limit to the number of skills you can choose (note that Combat Arts are separate, and you could theoretically level EVERY CA if you wanted).

    Skills also, in addition to these catch-all generics, contain class-specific skills that buff one Combat Art Tree or another (of which classes have 3) with damage, duration, cooldown, and so on. It isn't just raw buffs, however -- you need these CA skills to level your individual Combat Arts (if you've played Titan Quest or Grim Dawn, just think about how you need to consciously level up your Mastery to unlock skills). And Combat Arts are actually acquired in a really roundabout way -- rather than 95% of other ARPGs, you don't gain points to distribute upon leveling up; instead, you have to find Runes, consume-on-use items that increase your Combat Arts by one point. Let me emphasize -- there is no such thing as "end-game" CAs, because you could feasibly find ANY CA as a rune at any one time. Unfortunately, you can only level CAs so far before needing -- you guessed it -- points in the Skill for that Combat Art -- still with me? Also, you have to have self-control, because leveling increases EVERYTHING about the CA, including cooldown timer. So you might quickly find yourself pouring runes into a skill, then realize you're missing the cooldown-reduction, late-game gear, or points in the Combat Art's governing skills, that would make using it at that level feasible.

    The aforementioned CA modifications are actually a binary system, where you have three points of upgrade for each Combat Art. Once you put a certain amount of points into the Skill governing that Combat Art's tree, you get an option to upgrade one of your 'discovered' Combat Arts. This modification is usually a choice between something like damage vs. status. It's not a huge difference, but its effect stacks with the baseline increases of leveling that Combat Art via runes, and offers some degree of customization.

    On level up, in addition to a few skill points (and a new skill slot unlocked every few levels per a set formula), you get to choose from 6 stats to put a point in. I'm not gonna run them all down (as review space is precious), but it ranges from health and health regen out-of-battle (Vitality) to chance to hit (Dexterity) to cooldown for Combat Arts (Stamina). Fairly normal RPG spread, really.

    Equipment-wise, the game is pretty generous. You've got a full spread of torso, legs, feet, arms, shoulders, and more; varying amounts of rings and necklaces (per character class); a few unique things like "Batteries" for the Temple Guardian (basically a cybernetic Anubis sort of robot thing). There are a LOT of places to fill on the inventory screen. On the High Elf I'm playing right now, alone, I've got 4 rings, 2 amulets, torso, legs, feet, arms, hands, shoulders, and I'm pretty sure I'm missing some without opening the game to look. It's crazy, really.

    All that said, there are downfalls to the game. Its graphical interface is, as mentioned, clunky, not to mention has very odd choices (transparencies everywhere, lots of ill-defined edges on UI elements, etc.) Animations are... okay, but not anything to drop your jaw at. Same thing with general appearance -- it looks fine, but it's not an eye-candy sort of game. The earliest few hours, on top of overloading you with stats and numbers and mechanics, will also be very slow, as a lack of skill variety (until you find the appropriate runes, of course) and a painfully-slow movement speed before you start getting mounts will make the game a tiring slog.

    And boy, howdy, is the voicework friggin' painful. The game does NOT take itself too seriously outside of the specific story arc, so you've got stuff like enemies going "Arrrggh! I was... just an... extra..." or 'pirate' enemies going "I guess you weren't such a landlubber after all..." Your character spews an unhealthy amount of lines, ranging from generic hero stuff ("You would dare hit a High Elf?") to... 4th-wall breaking stuff ("Ugh, can we remove animals from the spawn table, please?") Very fortunately, an option in the menu enables drastically, or even completely, reducing this commentary (that's even what the menu calls it), so that's an option if it gets a bit much for you.

    Besides the general usability of the game, though, the multi-tiered depth of character-building is a great change of pace from certain games that railroad your builds (-cough- Diablo 3), without forcing something like having to min/max a billion different passive buffs (-cough- Path of Exile). If nothing else, there's a demo available (if not here, then on the internet in general). Check it out, try to tolerate its rough edges, and you'll get a fairly competent and fun game, worth at least one or two replays.
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    1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
    38.0 heures en tout
    Posté le : 16 mars
    7/10

    Not as good as Sacred 1 Gold.

    I liked how they upped the graphics but the view/camera mode in this game was horrible.

    The thing I disliked the most was the fact that there are no longer any big bosses like dragons all over the map for you to kill. The only way to kill such a creature is to complete the main story line which allows you to kill certain bosses. Which I personally thought was lame. There's less freedom in just roaming around the map to kill what ever you want since you're forced to do the main story line in order to kill dragons, golems, krakens, and other boss like creatures.
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