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Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!
Fecha de lanzamiento: 16 Ago 2013
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Juego con acceso anticipado

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Más información acerca del acceso anticipado.

Lo que dicen los desarrolladores:

“Full Mojo Rampage is still in development, its not finished! But with your help it will be! Help us play test it, give us your feedback and tell us which features would you like to see in the final game.

We will releases updates every few weeks with new features, items and quests. This early access version has already 4 main quests, a survival mode and a daily quest with leaderboards. Quests are short stories with a very specific goal.

We hope you enjoy this game as much as we are enjoying developing it. We have included a lot of random events and secrets that we hope you find!

Read below for an explanation of how the game its played. This can help you get an idea of how will be your experience while playing Full Mojo Rampage.”
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Actualizaciones recientes Ver todos (6)

Alpha 6.110 - Loa updates!

3 abril 2014

Hi everyone! We just published a fresh update with a few nice changes.
We are planning to do a round of polish and move soon to Beta & Release. It would be nice if you could spend some time on the game and give us feedback on what to improve to make it better and more fun.

Changes for Alpha 6.110:

  • General Loa tweaks: we have done some rework on the loas. We changed some spells and added some more.

  • Rampage tweaks: some of you told us that it was frustrating that the special effect when you fill your rampage bar occured at wrong times. As this was causing some frustration we make it so you can choose when to receive the special effect

  • Loko and Lenglensou changes: The reworks were aimed at making some loas like Lenglensou and Loko more fun to play alone. They were original thought as support classes (healer & tank) but since their stats were nerfed, they were not so fun to play alone. We reworked them while mantaining their useful spells for coop play.

  • Brigitte and Erzulie: Their spells were not very fun or polished so we improved them. Brigitte's spells are very AOE oriented and Erzulie's spells are a mix of utility and fair damage.

  • Agaou and Ogoun: These dudes were really powerful so we took a look at their stats and tweaked them. I think they are still powerful in the right hands, but to recover health is a bit harder.

  • Ghede: Ghede's rampage works a bit different. He gains rampage faster than the other loas, but his spells have a rampage cost. Summoning a totem with your rampage bar filled, will improve the quality of the totem, making them do more damage and more resistant.

  • Yesterday's first place is displayed in the daily quest.

  • Some reported bugs have been fixed.

Hope you like this new update. More soon! ːmojitoː

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New Alpha 6.107 - Updates to difficulty and voodoo pins!

21 marzo 2014

Hello everyone!
We just uploaded a new update with some improvements, new content and some tweaks to the difficulty.

  • Once you finish a quest, you get the option to replay it on “harder” mode. We have included a few modes that I think are a nice challenge for you. We want to hear your opinions: too easy, too hard?

  • Since we think the new difficulty levels are quite hard, we added a new set of “high tier” pins to the game. There is a level requirement to unlock those pins.

  • Pins can’t be unlocked with gold anymore. You have to explore the game to get them as rewards. Pins can be found while killing enemies (low chance), in chests (low chance) or in secrets and reward chests (higher chance).

  • Some reward masks are now given after finishing a quest.

  • Several quality of life tweaks and bugs fixes.
Hope you like this new update! Would be awesome if you could start over your character to see how do you feel the progression of the character/pins is done.

The Voodoo Team ːmojitoː

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Ver todas las discusiones

Informa de errores y deja opiniones sobre este juego en los foros de discusión.


“Full Mojo Rampage could be the next great rogue-like. I had the privilege to play a few hours with the alpha version and came away, for the most part, pleased. The game plays very similar to a more expansive version of Binding of Isaac, but instead of using a keyboard to shoot projectiles, players utilize a mouse. The magic shooting feels very smooth and intuitive. The pace of the combat is fairly fast and, at times, can turn into a bullet hell very quickly.”

“Voodoo never felt so fun!”
Mash Those Buttons

“The alpha is surprisingly polished, mostly lacking in content and minor tweaks. Over The Top Games may have a top quality AAA indie title growing in their offices.”
Capsule Computers

Acerca del juego

Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!

The game includes several multiplayer cooperative and competitive modes to play with friends.

Key Features

  • Randomly-generated items and levels in beautiful 3D. Not two playthroughs will be the same.
  • Improve your character by leveling up and buying voodoo pins that you can use and upgrade to receive special bonuses.
  • Online Co-op: Up to 4 players can play together each campaign.
  • Multiplayer VS modes: Play online with up to 8 players in fiersome battles. (Current modes available: deathmatch, team deathmatch, Capture the Flag, King of Mojo). Level up and customize your character to show your friends who is the best!
  • Tons of items and unlockables: masks, pins, mojos and power-ups.
  • Unique “class” system that revolves around choosing a voodoo god each with their own special powers and attributes.

The Quests

  • When you start a new game you can select which quest you want to do. Each quest has a different story, goal and setting. The quest map and each individual level is randomly generated, so you can replay the game and be challenged each time. In the current version, there are 3 main quests and a survival mode available.
  • We are currently working on new quests and a "Daily Dungeon" with leaderboards so players can compare their progress with others. .

Customizing Your Character

  • After choosing a quest you will be able to customize your character.
  • In this screen you can choose a mask, a parent god and the voodoo pins you want to carry. We are planning to add "voodoo trinkets" that can be bought before every quest for additional gains.
  • Each god has a set of spells that define how you play the game. There are currently several loas (gods) that can be unlocked: Baron Samedi, Maman Brigitte, Ogoun and others.
  • Voodoo Pins are very important. They provide unique bonuses that will help you in the game. At the beginning you wont have any pins unlocked, but by playing you will gain gold that can be used to purchase and upgrade these pins. The number of pins you can select at the same time will increase as you progress in the adventure.
  • In this menu you can also level up your character once you have enough experience. Experience is gained by exploring, progressing through the levels and doing challenges.

The Dungeon Map

  • The dungeon map is randomly generated. The icons represent cemeteries, swamps, bosses, challenges, vendors and shrines.
  • There are many challenges that are quite fun and have some surprises, so make sure to visit all the "?" icons as those are special events for your current game.


  • Each level is randomly generated with enemies and secrets.
  • In future updates we plan to add some crafting or mixing options to customize your items.
  • Some levels have doors to vendors and god shrines: the more you explore the more prepared you are for the dungeons!

Requisitos del sistema

    • OS: Windows XP SP3, Windows Vista, Windows 7, Windows 8
    • Processor: Intel Core 2 Duo or AMD equivalent or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 8800GT or ATI Radeon HD 3870 or better
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible Sound Card
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
377 productos en la cuenta
4 análisis
0.9 h registradas
Diseño muy cuidado, gameplay sencillo y adictivo, y modo cooperativo, un juego muy interesante y aún con mucho por ofrecer, única pega el precio actual, sinceramente creo que hoy en día un juego como este para atraer a más público debe tener un coste por debajo de los 12€ y así seguramente tendría mayor repercusión, porque tiene todos los ingredientes necesarios para triunfar.
Publicado: 13 enero 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
82 productos en la cuenta
1 análisis
2.7 h registradas
Siento que tiene muchisimo potencial :D me alegra haber comprado desde el alfa :D excelente
Publicado: 1 abril 2014
¿Te ha sido útil este análisis? No
A 31 de 33 personas (94%) les ha sido útil este análisis
2,815 productos en la cuenta
58 análisis
1.8 h registradas
I finally got around to playing this game despite having purchased it four months ago and was pleasantly surprised, considering its an early access game and still in alpha, by its excellent graphics and game play. It’s got a Torchlight/Rough Legacy feel to it, with rpg elements to craft your character to your liking.

You’ll probably die trying to survive the first 30 waves (to win the first stage), which means starting over, but each time it’s slightly different because you retain your XP that gives you added benefits due to the rpg elements, plus missions and events change as well as the dungeons being procedurally generated, meaning something different every time you replay.

The design and character animations are gorgeous, each enemy having a memorable skin. Learning attack patterns is pretty easy (there’s a shed load of them even in this early build). By the time this game is fully released it's going to be worth every penny; though, no doubt you’ll be able to get this at a good discount very soon. :)
Publicado: 12 diciembre 2013
¿Te ha sido útil este análisis? No
A 26 de 26 personas (100%) les ha sido útil este análisis
52 productos en la cuenta
2 análisis
24.6 h registradas
Full Mojo Rampage is amazing, I've been playing it for a fair amount of hours and it keeps being fun. If you have finished everything you can team up with people and do a very hard mode to keep a challenge online. Even though dieing makes you start over you keep leveling up and adding stats. This really keeps it fun to play. Love the game. They keep working and updating the game frequently. The developers answer and read almost everything on the discussion which is great.
Seriously Recommend this game to everyone.
Publicado: 19 diciembre 2013
¿Te ha sido útil este análisis? No
A 36 de 43 personas (84%) les ha sido útil este análisis
262 productos en la cuenta
35 análisis
4.2 h registradas
Full Mojo Rampage is a wonderful co-op roguelike. It feels and is very challenging and plays smoothly on both solo and multiplayer.

Link to my video review:
Publicado: 26 noviembre 2013
¿Te ha sido útil este análisis? No