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Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!
发行日期: 2013年8月16日





“Full Mojo Rampage is still in development, its not finished! But with your help it will be! Help us play test it, give us your feedback and tell us which features would you like to see in the final game.

We will releases updates every few weeks with new features, items and quests. This early access version has already 4 main quests, a survival mode and a daily quest with leaderboards. Quests are short stories with a very specific goal.

We hope you enjoy this game as much as we are enjoying developing it. We have included a lot of random events and secrets that we hope you find!

Read below for an explanation of how the game its played. This can help you get an idea of how will be your experience while playing Full Mojo Rampage.”

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最近更新 查看所有(6)

Alpha 6.110 - Loa updates!


Hi everyone! We just published a fresh update with a few nice changes.
We are planning to do a round of polish and move soon to Beta & Release. It would be nice if you could spend some time on the game and give us feedback on what to improve to make it better and more fun.

Changes for Alpha 6.110:

  • General Loa tweaks: we have done some rework on the loas. We changed some spells and added some more.

  • Rampage tweaks: some of you told us that it was frustrating that the special effect when you fill your rampage bar occured at wrong times. As this was causing some frustration we make it so you can choose when to receive the special effect

  • Loko and Lenglensou changes: The reworks were aimed at making some loas like Lenglensou and Loko more fun to play alone. They were original thought as support classes (healer & tank) but since their stats were nerfed, they were not so fun to play alone. We reworked them while mantaining their useful spells for coop play.

  • Brigitte and Erzulie: Their spells were not very fun or polished so we improved them. Brigitte's spells are very AOE oriented and Erzulie's spells are a mix of utility and fair damage.

  • Agaou and Ogoun: These dudes were really powerful so we took a look at their stats and tweaked them. I think they are still powerful in the right hands, but to recover health is a bit harder.

  • Ghede: Ghede's rampage works a bit different. He gains rampage faster than the other loas, but his spells have a rampage cost. Summoning a totem with your rampage bar filled, will improve the quality of the totem, making them do more damage and more resistant.

  • Yesterday's first place is displayed in the daily quest.

  • Some reported bugs have been fixed.

Hope you like this new update. More soon! ːmojitoː

3 条评论 了解更多

New Alpha 6.107 - Updates to difficulty and voodoo pins!


Hello everyone!
We just uploaded a new update with some improvements, new content and some tweaks to the difficulty.

  • Once you finish a quest, you get the option to replay it on “harder” mode. We have included a few modes that I think are a nice challenge for you. We want to hear your opinions: too easy, too hard?

  • Since we think the new difficulty levels are quite hard, we added a new set of “high tier” pins to the game. There is a level requirement to unlock those pins.

  • Pins can’t be unlocked with gold anymore. You have to explore the game to get them as rewards. Pins can be found while killing enemies (low chance), in chests (low chance) or in secrets and reward chests (higher chance).

  • Some reward masks are now given after finishing a quest.

  • Several quality of life tweaks and bugs fixes.
Hope you like this new update! Would be awesome if you could start over your character to see how do you feel the progression of the character/pins is done.

The Voodoo Team ːmojitoː

8 条评论 了解更多

在讨论版中为这款游戏汇报 BUG,并留下反馈


“Full Mojo Rampage could be the next great rogue-like. I had the privilege to play a few hours with the alpha version and came away, for the most part, pleased. The game plays very similar to a more expansive version of Binding of Isaac, but instead of using a keyboard to shoot projectiles, players utilize a mouse. The magic shooting feels very smooth and intuitive. The pace of the combat is fairly fast and, at times, can turn into a bullet hell very quickly.”

“Voodoo never felt so fun!”
Mash Those Buttons

“The alpha is surprisingly polished, mostly lacking in content and minor tweaks. Over The Top Games may have a top quality AAA indie title growing in their offices.”
Capsule Computers


Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!

The game includes several multiplayer cooperative and competitive modes to play with friends.

Key Features

  • Randomly-generated items and levels in beautiful 3D. Not two playthroughs will be the same.
  • Improve your character by leveling up and buying voodoo pins that you can use and upgrade to receive special bonuses.
  • Online Co-op: Up to 4 players can play together each campaign.
  • Multiplayer VS modes: Play online with up to 8 players in fiersome battles. (Current modes available: deathmatch, team deathmatch, Capture the Flag, King of Mojo). Level up and customize your character to show your friends who is the best!
  • Tons of items and unlockables: masks, pins, mojos and power-ups.
  • Unique “class” system that revolves around choosing a voodoo god each with their own special powers and attributes.

The Quests

  • When you start a new game you can select which quest you want to do. Each quest has a different story, goal and setting. The quest map and each individual level is randomly generated, so you can replay the game and be challenged each time. In the current version, there are 3 main quests and a survival mode available.
  • We are currently working on new quests and a "Daily Dungeon" with leaderboards so players can compare their progress with others. .

Customizing Your Character

  • After choosing a quest you will be able to customize your character.
  • In this screen you can choose a mask, a parent god and the voodoo pins you want to carry. We are planning to add "voodoo trinkets" that can be bought before every quest for additional gains.
  • Each god has a set of spells that define how you play the game. There are currently several loas (gods) that can be unlocked: Baron Samedi, Maman Brigitte, Ogoun and others.
  • Voodoo Pins are very important. They provide unique bonuses that will help you in the game. At the beginning you wont have any pins unlocked, but by playing you will gain gold that can be used to purchase and upgrade these pins. The number of pins you can select at the same time will increase as you progress in the adventure.
  • In this menu you can also level up your character once you have enough experience. Experience is gained by exploring, progressing through the levels and doing challenges.

The Dungeon Map

  • The dungeon map is randomly generated. The icons represent cemeteries, swamps, bosses, challenges, vendors and shrines.
  • There are many challenges that are quite fun and have some surprises, so make sure to visit all the "?" icons as those are special events for your current game.


  • Each level is randomly generated with enemies and secrets.
  • In future updates we plan to add some crafting or mixing options to customize your items.
  • Some levels have doors to vendors and god shrines: the more you explore the more prepared you are for the dungeons!


    • OS: Windows XP SP3, Windows Vista, Windows 7, Windows 8
    • Processor: Intel Core 2 Duo or AMD equivalent or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 8800GT or ATI Radeon HD 3870 or better
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible Sound Card
22 人中的 22 人(100%)觉得这篇评测有价值
帐号内拥有 212 项产品
1 篇评测
14.7 小时(记录在案的)
10 人中的 10 人(100%)觉得这篇评测有价值
帐号内拥有 259 项产品
17 篇评测
5.6 小时(记录在案的)

正题来了...首先游戏的战斗方式类似僵尸必须死,建议使用键鼠,我试过手柄绝对没有鼠标来的舒服,然后是大的关卡应该是三关(没过去过一关,外加游戏还在A测,可能正式版后会多),但是你别以为关卡少了就无聊了,他的每一关卡中有6小关及奖励关,并且过了一小关,不会回复你的状态,也就是说你在第一小关只剩一滴血,第二小关依旧 一滴血,所以时刻保持警惕,坚持风筝满天飞,敌人的伤害略高,本身防御和血量略少,没点技术还真不容易过..




4 人中的 4 人(100%)觉得这篇评测有价值
帐号内拥有 512 项产品
1 篇评测
8.4 小时(记录在案的)
The game is very good! In terms of indie game extremely gorgeous screen. Select according to the player as Voodoo different talent and skills to play the game, you can also choose their favorite mask. But now the high difficulty of the game, or the randomness too, rely on luck.
Currently multiplayer search has not result, I don't know is the reason of server or nobody cares.
Want to customize the mask can be strengthened right now personalize or too little.
4 人中的 4 人(100%)觉得这篇评测有价值
帐号内拥有 68 项产品
3 篇评测
8.0 小时(记录在案的)
游戏不错,个性职业化,6小时地图三张已经通管,关键还是看装备是否OP,可玩性明明可以很高,就是这更新速度,虽然测试版,但这更新也太慢了吧。游戏寿命就6小时,游戏商你们是否应该加快 进度了呢
3 人中的 3 人(100%)觉得这篇评测有价值
帐号内拥有 81 项产品
1 篇评测
12.2 小时(记录在案的)
无论是游戏本身的娱乐性还是观赏性都是非常的经得起时间的考验,只是对于一些细节的处理还不是很好,比如在特效全开的情况下游戏过程中出现卡顿现象(我想应该不是我电脑的硬件的问题),这个是比较难受的一件事。在道具和人物这个一方面,现在已经非常的丰富了,就是希望能够添加更多的新元素,使游戏更加的有趣。还有,很少有人提到“针”这个设计,我觉得是比较实际的,可以稍微的弥补各个种属之间的不足。想入的可以入手试试,也可以等打折的时候入,毕竟现在的价格略贵了一点点 XD