Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will.
Nutzerreviews:
Kürzlich:
Ausgeglichen (12 Reviews) - 66% der 12 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (796 Reviews) - 87 % der 796 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 14. Feb. 2013

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Ys I and II Chronicles+ kaufen

SUMMER SALE! Angebot endet am 4. Juli

-70%
$14.99
$4.49
 

Über dieses Spiel

Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will. The only reminder of this lost lore was a cursed spire at the foot of a giant crater, which locals came to regard as “The Devil’s Tower.”


Eventually, the men and women who called Esteria their home began mining a uniquely radiant silver from the nearby mountains, and development boomed. Towns were built, and the land became rich with life.


Then, all at once, monsters began to appear. Only a few at first – but soon enough, the land was swarming with them, and the Esterians had no choice but to hide in fear, remaining ever vigilant just to stay alive.


Our story begins with a young man who’d heard rumors of these misfortunes, and strove to verify them with his own eyes; a brave swordsman with an adventurous spirit bolstered by his own youthful naiveté.


His name was Adol Christin.

With no regard for his own safety, Adol set sail toward Esteria through a heretofore impassable barrier of neverending storms. There, he was destined to become ensconced within a 700 year-old mystery that would ultimately take him to a long-lost land nestled amongst the clouds...

Ys I & II Chronicles+ is the most modernized and up-to-date remake of Falcom’s classic franchise-spawning action RPGs from 1987 and 1988. Come see how the story began, and witness the birth of a legend!

Key Features

  • Classic buttonless “bump” combat receives a full analog-enabled upgrade for gamepad users, and is augmented in Ys II by a robust magic system.
  • Soundtrack selectable from among the original 80s FM-synth, an early 2000s MIDI-style remix or a modern studio performance by Falcom’s in-house rock band.
  • Character art selectable from 90s-style portraits or more modern anime designs.
  • Four selectable difficulty levels and optional boss rush mode grant players a true old-school challenge (if desired).
  • Transform into a demon to speak with any and every standard enemy in the game, creating unparalleled depth that still impresses even to this day. (Ys II only)
  • Unique Steam Achievements plus Steam Cloud support and leaderboards.
  • Adjustable high-resolution PC graphics with a smooth, consistent framerate.
  • Greater viewing area than in previously-available Ys I & II Chronicles editions.
  • Decorative screen frames available from the earlier Japan-only Ys I & II Complete PC release, in addition to the more modernized full-screen viewport of previous Ys I & II Chronicles editions.

Systemanforderungen

    Minimum:
    • OS:Windows XP
    • Processor:Pentium III 866 MHz
    • Memory:1 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Compatible with DirectX 9.0c
    Recommended:
    • OS:Windows XP, Vista, 7 (64-bit supported)
    • Processor:Pentium III 1.6 GHz or higher
    • Memory:2 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:Compatible with DirectX 9.0c
Nutzerreviews
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Kürzlich:
Ausgeglichen (12 Reviews)
Insgesamt:
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Kürzlich verfasst
Professor Oak
( 27.9 Std. insgesamt )
Verfasst: 28. Juni
My Grandfather smoked his whole life. I was about 10 years old when my mother said to him, 'If you ever want to see your grandchildren graduate, you have to stop immediately.'. Tears welled up in his eyes when he realized what exactly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me- 'Don't ever smoke. Please don't put your family through what your Grandfather put us through." I agreed. At 28, I have never touched a cigarette. I must say, I feel a very slight sense of regret for never having done it, because this game gave me cancer anyway.

jk its not bad
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GTLargo21
( 2.2 Std. insgesamt )
Verfasst: 26. Juni
Simple, yet elegant in it's execution. One of the lesser known little gems among gamers today. If you like JRPG, this is a must have.
Not a fan of turn-based battle? Doesn't exist here! No random battle transitions... just quick, clean combat.
Not too difficult, but if you expect the game to hold your hand through its story then you're gonna get stuck on some parts.
You know, that's kind of the aspect of ADVENTURE!
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Tackleberry
( 0.1 Std. insgesamt )
Verfasst: 25. Juni
I got to the first few instances of combat and just thought, "Really? That's how you play this game?" This was probably great on the Super Nintendo or whatever but...
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Pre Zombie
( 2.7 Std. insgesamt )
Verfasst: 24. Juni
I found the controls for this wonky, so much so I never really got into the game. Sadly I purchased this before the recent addition of a sane refund policy.
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Murfincalkin
( 0.2 Std. insgesamt )
Verfasst: 24. Juni
Epic game is epic
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Razonix
( 11.0 Std. insgesamt )
Verfasst: 23. Juni
I was presented to the YS universe by playing "Origin" at my friend's house. Until then I didn't really know anything about this series, I mean, I heard things about it but never paid much attention to it. At the time my friend said that YS was famous for having a notorious difficulty and he certainly wasn't lying about it! Well, after having so much fun with Origin, I've turned my attention to the first games of the series and I must confess that in the beggining I was quite disappointed with the change of the gameplay mechanics. I mean, instead of having to press any button in order to attack the foes, you'd only have to ram against them, pretty much like a football tackle. I won't deny that it took me a while to get used to it but after that everything went pretty smooth. The story is nice, the graphics are awesome and the soundtrack is insanely good (another remarkable feature of the series). Besides this, there're also the trading cards and some achievements to look for (although some of them are kinda weird to say the least). Overall, YS is definitely a great series and I absolutely recommend it to anyone who loves a good challenge (aka rage quits and shattered teeth).
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BIG BOOBY SQUIRREL GIRL
( 8.1 Std. insgesamt )
Verfasst: 15. Juni
10/10 for the soundtrack

boss design is good too

story is bleh compared to other falcom games, but you can't expect much from an older jrpg
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Lovestar
( 25.4 Std. insgesamt )
Verfasst: 28. Mai
I bought this after I have played Ys Origin cause I wanted to see the rest of this amazing world and history. Even though it is nothing like ys origin I still loved it but I can see why others didn't.

Ys I: The battlestyle is kindof strange at first as you battle by bumping into the enemies (I personally had not done that before). But the battlestyle makes it quite challenging cause you need to master it to not take to much damage and die. The boss battles are pretty easy though especially after have playing ys origin but still challenging enouth due to the dumping battle system.
The achievements is nice and challenging but requires alot of grinding.

I would recommend this for those that loved ys origin not for the gamestyle but for the story. If you loved the story, the history and characters you will recognize alot of them in this games.
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Ish/Eldzen
( 9.1 Std. insgesamt )
Verfasst: 24. Mai
People play Ys Origin/Oath and buy this expecting the same stuff, then get surprised when its old school
Just look at them trailers/pics and tell me with a straight face that you expect it to play like the newer entries in the series

I personally prefer this combat system over Final Fantasy or Dragon Warrior's, because it is simple, fast, and goes excellently to advance the rather simple story of "You are Adol, Hero of Ys. Defeat X and save the day!"

The combat system works for its time, the remastered graphics and music are great. Bosses are hard until you memorize their pattern, which applies to most bosses in video games of that time period.
Get this if you want to experience the legend, but go in with the mindset of reading a book, not watching a movie.
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Hilfreichste Reviews  Insgesamt
4 von 4 Personen (100 %) fanden dieses Review hilfreich
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9.2 Std. insgesamt
Verfasst: 31. Juli 2014
Ys Chronicles+ ist eine neu aufgelegte Version der beiden Ys Spiele aus dem Jahr 1987 und 1988.

Ys 1 (Ancient Ys Vanished - Omen) weicht bereits von den üblichen Pfaden eines J-RPGs ab bevor dieses sich überhaupt durchgesetzt hat. Ich kann mir nur vorstellen das es zu dieser Zeit verdammt frisches Gameplay war, gepaart aus einem Platformer mit schneller, unkomplizierter Action und RPG Elementen, verzweigten, labyrinthartigen Dungeons und vielen Secrets die ohne große Informationsflut entdeckt werden wollen und teilweise müssen. In einer abgewandelten Form hat mich der Verlauf, die Dialoge doch sogar etwas an die Souls Spiele erinnert.

Für ein J-RPG hat Ys 1 doch eine überraschend kurze Spieldauer, womöglich lag es auch an den damaligen SPeicherplatzverhältnissen, wie ich gelesen habe war Ys eines der ersten Spiele für CD-ROM und hat dank aufwendigen Animationen und Cutscenes und dickem Soundtrack einiges gefressen.
Allerdings wurde Ys auch damals zweigeteilt. Ys 1 und Ys 2 sind eigentlich 1 Spiel, wohl auch ein Grund warum beide in dem Chronicle Bundle verfügbar sind.

Chronicles+ bietet vor allem überarbeitete schöne und auch sehr rockige Musik die den Spielfluss bestens unterstützt, zwei Artwork Modi, entweder die Original Artworks oder die neuen der Chronicles Version (gilt für die Dialogbilder der Charaktere), wobei mir die neuen besser gefallen haben. Einen Fullscreen Modus der das Bild natürlich deutlich ranzoomed und die Pixelbracht deutlich hervorhebt und eine 4:3 Frame Version die mir persönlich besser gefallen hat.

Mit Ys hat sich mir eine weitere J-RPG Reihe erschlossen die mir bis vor einiger Zeit völlig unbekannt war, aber schon jetzt mit meinen bisherigen Favoriten, der Final Fantasy und der Tales of... Serie, mithalten kann, da es erfrischend anders ist. Freue mich auf Ys 2 und die neuaufgelegte überarbeitete Version von Ys 3 (The Oath of Felghana) und Ys Origins.

Ich hoffe das noch mehr J-RPGs es zu Steam schaffen.

8,5/10
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4 von 4 Personen (100 %) fanden dieses Review hilfreich
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10.9 Std. insgesamt
Verfasst: 24. Juli 2013
Mit Ys I & II liegt ein sehr solides und vor allem altmodisches JRPG vor. Das Kampfsystem ist anfangs ziemlich außergewöhnlich und gewöhnungsbedürftig, aber anschließend sehr angenehm. Dennoch wird es definitiv nicht Jedermanns Geschmack treffen, eben weil es ein alter Klassiker ist. Zumal die Charakter-Erzählung, Geschichte und Handlung sehr dünn daher kommt. Zur Verteidigung muss man erwähnen, dass es 1989 noch nicht so viele RPGs gab, wo man sich Gedanken um die Handlung gemacht hat. Nichtsdestotrotz versinkt man relativ schnell und gerne etwa jeweils 6-8 Stunden Playtime in Nostalgie. Das für einen angemessenen Steam-Discount-Preis. (8/10)
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5 von 6 Personen (83 %) fanden dieses Review hilfreich
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6.1 Std. insgesamt
Verfasst: 3. September 2015
First Things First.

Ys 1:
+ Sehr schönes, vorallem einfaches Kampfsystem
+ Ansprechende Graphik
+ Schöne Story
+ Hübsches Gegnerdesign
+ Geile Muke

- Kein klarer Handlungsstrang
- Häufigeres Suchen nach nächstem Event für die Story
(z.B. Man bekommt gesagt, dass man in eine Mine soll. Weiter nichts. Mann hat keinen plan warum.)
- Jetzt mal Klartext. Der 6. Boss ist scheiße. Dank ihm konnte ich Ys 1 nicht durchspielen.
- Mann kann keine Heilitems in bestimmten Bosskämpfen einsetzen. REASON!?!
- Keine Karte für Dungeons oder Oberwelt

Fazit:
Es ist ein sehr schönens, trotzdem einfachgehaltenes Spiel. Mir hat es viel Spaß gemacht. Es ist ein kleines Abenteuer in die zeit von GBA und NES. Für jeden, der noch was für Pixelart hat eine empfehlung von mir. Kauf lohnt sich. Aber nur bis zum 6. Boss.


Ys 2:
Kann ich nicht viel anderes zu sagen als bereits bei Ys 1. Es ist dank der Göttinenstatue wesentlich besser durch zu suchten. Heilitems kann man hier in jedem Bosskampf einsetzen. Es gibt ein wiederbelebungsitem, was allerdings 60000 Gold kostet, also post- bis endgameitem. Mir hats auf jeden Fall sehr viel Spaß gemacht und ich empfehle auch dieses Spiel.
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3 von 4 Personen (75 %) fanden dieses Review hilfreich
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12.9 Std. insgesamt
Verfasst: 19. Januar
Auch dieses Spiel hab ich nun geschafft allerdings auf [Normal].

Gameplay
Das Spiel ist vom Aubau her ein RPG mit Adventureelementen, ähnlich wie Zelda mit RPG-Elementen.

Das Kampfsystem ist hier besonders einfach gehalten, um Gegner zu bekämpfen rennt man einfach in sie rein, das sollte man allerdings nicht direkt, sondern leicht versetzt machen, sonst kassiert man einen Gegentreffer. Ein wenig stumpf, aber ich denke es ist gut so.

Im Laufe des Spiels findet man eine vielzahl von Items, die man an bestimmten Orten benutzen muss, die im Kampf helfen oder an NPCs weitergegeben werden müssen. Dazu auch Waffen, Rüstungen, Schilde und natürlich magische Ringe. Jeweils 5 kann man im Spiel finden. Während Ausrüstung einfach nur stärker wird und in Einzelfällen Plotrelevant ist, helfen einem Ringe, indem sie entweder die Angriffskraft verdoppeln, erlittenen Schaden halbieren oder die Geschwindigkeit der Gegner (nicht von Bossen) verringern. Auch hier wurde auf Einfachheit gesetzt, mit Erfolg wie ich denke,

Spielfluss
Hier kommen wir zum großen Manko des Spiels. Einen Roten Faden gibt es zwar, man weiß wo man was als nächstes tun muss, allerdings wird es einem wirklich leicht gemacht, plottrelevante Items zu übersehen und in dem Fall grast man entweder alles nochmal ab oder man schlägt in der Lösung nach (Google ist dein Freund). An anderer Stelle hat man passagen, wo man eine Säule, die genau so aussieht, wie alle anderen im Bereich mit einem Hammer zerbröseln muss, allerdings ist nur diese eine Säule zerstörbar. An anderer Stelle befindet sich in einem Monsterversäuchten Stockwerk eine Geheimtür, die man nur dann und wirklich nur dann findet, wenn man eine Maske anlegt, die Geheimnisse aufdeckt, aber eben Gegner verbirgt (was ich nicht seh´ tut auch weh). Im Herkunftsland Japan kommt das vlt gut an, ich persönlich finde es allerdings störend.

Schwierigkeitsgrad
Wer "Dark Souls" für ♥♥♥♥en schwer hält, wird sich hier umgucken. Zumindest bei einigen Stellen.
Schon auf normal verlangen einem manche Bosse (vorallem der letzte) wirklich einiges ab und mit grinden kommt man nicht weit, denn das Levelcap liegt bei 10. Ja richt, Zehn!! Alles in allem nicht tragisch, da man diesen Level erst am Ende also im letzten Dungeon erreicht, wenn man nicht gerade grindet und ich denke wirklich dass es so ein knappes Levelcap erst ist, das ein Spiel wirklich fordernd macht, da man nicht wie in DarkSouls Stundenlang grinden kann und dann den Boss mit überleveltem Status wegputzt. Hier braucht es gewisses Können und wem "Normal" zu leicht ist, der kann noch "Schwer" und "Alptraum" versuchen. Wer ein "schweres" Spiel sucht, der hat es gefunden. Ist zumindest meine Affassung.

Grafik
Die Grafik vom Spiel selbst ist gut, vorallem wenn man Retrofan ist. Die Artworks haben zwei Einstellungen:
"Chronicles" und "Complete" Ich empfehle Cronicles.

Pro
  • Guter Soundtrack
  • klasse Artworks (je nach einstellung)
  • fordernde Bosse

kontra
  • teils nerviges Backtracking weil man eine kleinigkeit übersehen hat bzw eine NPC nicht angesprochen hat
  • mitunter nervige Passagen, wo nicht klar ist, was man machen soll
  • der letzte Boss ist ein verdammtes ♥♥♥♥♥♥♥♥♥

    Fazit
    Das Spiel macht bis zu einem gewissen Punkt wirklich fast durchweg Laune, aber der letzte Dungeon ist ohne Lösungsbuch eine Tortur aus scheinbaren Sackgassen und scheinbar unbesiegbaren Bossen und Labyrinthen voller Gegner die einem nichtmal mehr irghendwas bringen, wenn man sie besiegt, Sie nerven einfach nur noch.
    Einge Punkte waren echt Spielzeitstrecker der übelsten Sorte, zumindest ohne Lösung.
    Ohne Lösung wirklich nicht zu empfehlen, aber da es ja Welche im Netz gibt und das Spiel bis auf das Ende echt bock gemacht hat, bekommt es die Empfehlung. Gerade so.
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1 von 2 Personen (50 %) fanden dieses Review hilfreich
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6.8 Std. insgesamt
Verfasst: 15. März
Momentan spiele ich Ys Teil 1 als Chronicles Version. Es macht wirklich unglaublich Spaß, jedoch hat mich das extreme grinden vor dem 1. Boss etwas gestört. Gut, alte Spiele sind immer etwas schwerer gewesen, jedoch war mir das direkt zu Anfang schon sehr übertrieben. Aber gut, wenn man es dann mal geschafft hat geht der Spaß weiter :)
Ganz toll finde ich das etwas andere Kampfsystem. Man hat zwar Schwert und Schild, greift seine Gegner jedoch durch bloßes "anrempeln" an. Der Charakter-Design ist ganz besonders was für Manga- und Animefans was.
Trotz, dass ich extra neu angefangen hab um den Schwierigkeitsgrad auf Einfach zu stellen (wtf wie solll Nightmare nur sein???) und ich trotz dessen recht schnell sterben kann macht es mir wirklich unglaublich viel Spaß. Das Spiel hat lange in meiner Bibliothek gelegen und verstaubte immer mehr, aber zumindest ein Anzocken ist es auf alle Fälle wert!
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4 von 28 Personen (14 %) fanden dieses Review hilfreich
Nicht empfohlen
8.7 Std. insgesamt
Verfasst: 19. Februar 2014
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Spiel:

Es ist eine reines Action-Adventure was ein sehr einfaches Spielprinzip hat. Man kann es aber nicht mit einem Zelda: A Link tot he Past vergleichen, denn davon ist es meilenweit entfernt.

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Einzelspieler:

Man Levelt sich so durch die eher kleine Map was relativ langweilig ist da es sowieso kaum abwechslungsreiche Gegner gibt. Das oberste Level Limit ist 10 (ja genau 10), Geld brauchte ich nicht ausgeben ausser zum Anfang weil ansonsten das Spiel nicht weiter geht. Im ganzen Spiel brauchte ich nicht kaufen, da das ganze Equipment in den Paar Dungeons die es gibt versteckt war. Das Kampf System ist eher defensiv man rempelt die Gegner seitlich an und verletzt sie dann damit, man kann nicht selbst mit dem Schwert zuschlagen oder mit dem Schild blocke. Die Dungeons sind mit Gegnern und Endbossen versehen.

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Grafik:

Ist sehr schön gemacht, Grafisch eher mit Terranigma zu vergleichen. Hübsche nett inszenierte Szenen. Leider läuft das Spiel nur im 4:3 Modus bei einer Auflösung von 1920x1080.

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Musik:

Ein sehr schöner gestalteter Soundtrack der im .ogg Format im Spieleordner zu finden ist, und ca. 140 Minuten lang ist.

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Steuerung:

Mein Gamepad (Saitek Color Rumble) wurde ohne Probleme gleich erkannt. Nur ein paar Buttons musste ich noch einstellen was aber schön einfach funktionierte.

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Pro/Contra:

+ Sehr schöne Atmosphäre
+ Sehr guter Soundtrack
- Maxmimales Level 10
- Kampfsystem zu defensiv
- Gegner Kampfsystem zu langweilig

----------------------------------------------------------------------------------------------------

Fazit:

Das Spiel strahlt mehr mit seinem Äusserem als mit seinem können. Dieser Defensive Kampf und das wenige Leveln machen das Spiel schnell langweilig, nur die Musik reist es noch raus. Kaufen würde ich das Spiel nicht noch einmal, auch nicht im Angebot.

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Zusammengefasst:

Einzelspieler: 2/10
Grafik: 8/10
Musik: 10/10
Steuerung: 10/10
----------------------------------------------------------------------------------------------------
Spiel: 7/10
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78 von 80 Personen (98 %) fanden dieses Review hilfreich
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34.9 Std. insgesamt
Verfasst: 26. November 2015
Useless bit of trivia first.

The amount of times these games have been redone is truly mindblowing, but then again Ys has been around since 1987. What we have here is an enhanced port of a PSP port of an enhanced edition of a windows remake of a combined turbografx-16/pc-engine remake of a pair of games on an ancient japanese pc. Rolls right off the tongue and I'm not even gonna get into how many ports the original games themselves got. I'm fairly certain this won't be the last remake either.

Now that I got that bit of nonsence out of the way let's move on to the review.

Story

The island of Esteria which is known for its trade in silver has been cut off from mainland Europe by a phenomenon called the stormwall for the last six months. Enter Adol Christin, a 17 year old young man with a passion for adventure and measuring women and little boys. He sails to Esteria from the port town of Promarock (or Promalock depending on the translation) but his boat gets caught in the stormwall and he shipwrecks off the coast of the island. He is found by villagers and taken to the nearby town's clinic. This is where the game starts. From here on cue battles with monsters, ancient civilizations, saving the world and the usual business when it comes to JRPGs.

Overall the story is not a groundbreaking epic that will shock you with amazing plot twists, but it is really well written and will suck you in if you take your time with it. Even the most trivial NPCs usually have something new and interesting to say as the story moves forward (this is something Nihon Falcom does a lot). Ys II takes place immediately after Ys I, so my recommendation is to play both games in one go. There's also a bit of humour added by XSEED which fits quite well since it's put in the right places and doesn't feel forced.

muh grafix

If you've read the nonsence at the top or looked at the screenshots you should already know what to expect in terms of graphics. Enhancements or not you're looking at slightly improved visuals from a 1997 Windows game. That said Chronicles does have a nifty feature where you can pick from the original PC interface or the PSP one as well as picking between the original late 90s anime artstyle or the more modern artstyle for the character portraits. That's all there is to be said about the graphics, wether you like them or not is up to you, but I wouldn't judge the game based on looks alone.

PS: There is no FPS lock, so stop whining, you babies.

Music

INCREDIBLY BIASED OPINION INCOMING
As far as I'm concerned Falcom Sound Team JDK are musical gods and I'll fight anyone who says otherwise.

With that out of the way, you have the option to pick from three different renditions of the soundtrack in the options menu (or just mod in whatever the hell you want because PC). The original PC-88 soundtrack from 1987, the PC Complete soundtrack from 2001 or the new Chronicles soundtrack from 2009. All three are great, though which one you go with depends on you. My personal recommendation is to mod the turbografx-16 audio in and enjoy one of the best versions of the soundtrack (why they never bothered to use it again is beyond me), some dude posted a mod for both games on the forums, you can find it if you look around.

Long story short: Music is 11/10.

Gameplay

While the rest of the games in the series are more traditional in terms of combat, Ys I & II are more of an acquired taste. The reason for this is because unlike most action RPGs at the time here you don't press a button to attack enemies. Instead you ram into them (slightly off center), that's it. In Ys II you get some spells which allow you to attack at range but the meat of the combat is once again dryhumping things with your sword (hence why a lot of people call it the bumper cars system).

Personally I wouldn't call the lack of an attack button a bad thing since in this case it makes the combat LIGHTNING FAST. I'm not even joking, you'll be murdering masses of monsters with such rapid speed it'll make someone like Guts look like a pansy in comparison (you don't mess with Adol Christin, the guy's a walking apocalypse). It also makes the usual grinding in JRPGs almost nonexistant which for me is a plus. I don't hate it mind you, but it gets stale fast if the game relies on it too much. Anyway on normal difficulty you'll be swimming in cash and exp before you know it.

The boss battles are the highlight of the series. In Ys I they are mostly hit and miss. Some are really good and there are others like Vagullion aka THAT !@(*$^ BAT and Dark Fact known as Dalk Fukt in Japan (if you manage beat him on nightmare mode you have the full right to rub that in everyone's faces because you earned it). Things get much better in Ys II, but it's also the better game. Ys I is essentially a glorified prologue but you shouldn't skip it since you'll miss half the story.

TL;DR

This is where the Ys series started from. The games are great but they are not for everyone. However if you do try them out and end up liking them you'll be in for one hell of a ride you won't soon forget.
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85 von 97 Personen (88 %) fanden dieses Review hilfreich
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13.5 Std. insgesamt
Verfasst: 25. November 2013
Ys I is a simple, fast-paced action game disguised as an RPG. Maybe too simple for a generation who're used to combo systems, collecting a dozen new abilities, and other new hot features adopted by the genre (and later games in the series). But I like that simplicity! It's a comfortable old friend of a game, with just enough interesting use of its one mechanic (ram the other guy off-center) to last the duration of the adventure.

And then you can play Ys II, which throws in a bunch more toys to play with in a larger world!

Make sure you play in the original 4:3 mode: the zoomed-in mode doesn't quite match the aspect ratio of the original game window, and areas designed around it will feel cramped if you have to scroll more.
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56 von 65 Personen (86 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
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56.3 Std. insgesamt
Verfasst: 2. Mai 2015
Ys I & II, being the first two games in the long-running Ys series, have had quite a number of releases over the years. It’s hit a number of different platforms, including the PC88, TurboGrafx, PC, Nintendo DS, Sony PSP, and now PC, each with their own tweaks to the game to fit the platform they were released on. XSEED Games and Falcom, who started their partnership with the release of Ys Seven, have set out on bringing the definitive version of Ys I & II to the PC. The question is, how does this port in the long list of existing ports fare?

Originally released in the late 1980s, Ys I & II definitely shows their roots in their story presentations. You play the role of Adol Christin, a (now very well-known) red-haired adventurer who sets off on a journey of excitement and ends up washing up in a nearby coastal city where he learns of demon attacks which are driving the country’s citizens into hiding. As you progress through the game, it becomes clear that things aren’t as simple as they seem, with items called the Books of Ys being collected as you progress through your journey. These later become important to unraveling exactly what is causing this country’s plight and showing how to set things right.

Most memorable for its combat, Ys I and II combine all the elements of a traditional JRPG: towns, shops, NPCs, equipment, character levels, exploration, and even some minor side quests and secrets. Ys I is more simplistic than its sequel, but both games are strikingly similar and tell two parts of the same narrative, even if those parts are two nearly identical story arcs. Each game can be beaten in less than ten hours, both have moments of great frustration, and they both climax in thrilling and memorable bosses. Ys I and II may be most well known for their shared "bump" combat system in which our hero Adol collides with enemies to injure them (and to be injured by them). The lack of an attack button and Adol's swift running speed make the action so frantic as to be absurd, and at times I found the red-haired sprite's action downright hilarious. I was skeptical and critical at first, but I learned to enjoy the simple combat, particularly during boss fights, which require much more thought than the dull standard enemies. Unfortunately, diagonal attacks are so overpowered in Ys II that regular enemies are slain with ease, and both games suffer from clumsy menus and balance issues.

Being that this is an older RPG, there are some grinding issues present in this release. Ys I, being merely a prelude to Ys II, only allows for Adol to level up to Level 10. Levels control whether you win or lose in Ys I, and at times you’ll have to grind in the initial dungeons to get through some of the bosses. This issue becomes a bit worse in Ys II, which ups the level cap to 55, but lessens the EXP gained from enemies as you level up. This requires players to, at times, spend time farming enemies in one area of a dungeon, lest they get instantly killed by enemies in a later part which Adol can’t touch with gaining more levels and grabbing enough gold to get the best weapons for that period in the game. Some of the latter bosses are particularly unfair in this regard, forcing players to gain 3-5 levels above what the enemies are at just to get through the boss fight with a sliver of life remaining. While this only occurs in a few parts of the game, it’s still an annoyance that could have been fixed with a few slight tweaks by Falcom for this release. Players who enjoy a challenge will find no problems with this though.

As both titles were released back in the 1980s, the RPG mantra of including key items in obscure places holds true. Numerous times in Ys I players will be unable to progress through the story because they forgot to talk to or walk into a specific story event that was either barely mentioned or not mentioned at all. While Ys II fixes this for the most part, there’s one key item in one of the final dungeons which requires players to go to a unmentioned room instead of a house in town, which is where players would assume it was located due to the game’s dialogue. The game could have greatly benefited from some streamlining for newer fans of the series.

Even with those negatives, as with most Ys titles, the first thing players will notice is the game’s soundtrack, which like in Oath and Seven, runs circles around most other games. The soundtrack, composed by video game music legend Yuzo Koshiro of Etrian Odyssey fame, along with Falcom stalwart Mieko Ishikawa, is easily the shining gem of this compilation. As explain before, Ys I & II have appeared on numerous platforms in the past, so the game compliments this by allowing players to choose between three different versions of the music.

One of the most impressive parts of Ys Chronicles outside of the soundtrack has to be the game’s storyline and translation. For a title which was released back in the 1980s, the story still stands shoulders above many other titles of that era, as well as some of the RPG hits of the 1990s. This combined with the music and the general artistic presentation of the game makes for some very heartwarming moments. The main storyline was translated in a way which feels authentic without falling into the “ye olde” trap that most remakes of classic RPGs fall into. XSEED also threw in a couple pop culture jokes in some of the more obscure areas of the game for those who take the time to check out everything.

Despite some of the negatives I've listed here, I thoroughly enjoy playing through these adventures. Being a long time Ys fan I owed it to myself to play the adventures that started them all. There is magic in Ys, and everyone should get a chance to see it.

Highly Recommended

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14.1 Std. insgesamt
Verfasst: 11. September 2013
Another remake of the old Nihon Falcom action RPG classic, which finally brings this great game to english speaking PC gamers.

This version seems to improve everything beyond the previous versions (at least the ones I played, that is the Sega Master System version from the early 90s and the Turbo Duo release from a few years later), with one exception - it doesn't have voice acting, unlike the Turbo Duo release, which did have some (not much, but still...).

The control is great, the graphics are up-to-date, and the awesome soundtrack is at its best, as usual. The game is relatively short (8-10 hours if you've beat it before, but could take much longer for first timers), but offers plenty of fun.

This is really one of my favorite games.
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