Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will.
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Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will. The only reminder of this lost lore was a cursed spire at the foot of a giant crater, which locals came to regard as “The Devil’s Tower.”


Eventually, the men and women who called Esteria their home began mining a uniquely radiant silver from the nearby mountains, and development boomed. Towns were built, and the land became rich with life.


Then, all at once, monsters began to appear. Only a few at first – but soon enough, the land was swarming with them, and the Esterians had no choice but to hide in fear, remaining ever vigilant just to stay alive.


Our story begins with a young man who’d heard rumors of these misfortunes, and strove to verify them with his own eyes; a brave swordsman with an adventurous spirit bolstered by his own youthful naiveté.


His name was Adol Christin.

With no regard for his own safety, Adol set sail toward Esteria through a heretofore impassable barrier of neverending storms. There, he was destined to become ensconced within a 700 year-old mystery that would ultimately take him to a long-lost land nestled amongst the clouds...

Ys I & II Chronicles+ is the most modernized and up-to-date remake of Falcom’s classic franchise-spawning action RPGs from 1987 and 1988. Come see how the story began, and witness the birth of a legend!

Key Features

  • Classic buttonless “bump” combat receives a full analog-enabled upgrade for gamepad users, and is augmented in Ys II by a robust magic system.
  • Soundtrack selectable from among the original 80s FM-synth, an early 2000s MIDI-style remix or a modern studio performance by Falcom’s in-house rock band.
  • Character art selectable from 90s-style portraits or more modern anime designs.
  • Four selectable difficulty levels and optional boss rush mode grant players a true old-school challenge (if desired).
  • Transform into a demon to speak with any and every standard enemy in the game, creating unparalleled depth that still impresses even to this day. (Ys II only)
  • Unique Steam Achievements plus Steam Cloud support and leaderboards.
  • Adjustable high-resolution PC graphics with a smooth, consistent framerate.
  • Greater viewing area than in previously-available Ys I & II Chronicles editions.
  • Decorative screen frames available from the earlier Japan-only Ys I & II Complete PC release, in addition to the more modernized full-screen viewport of previous Ys I & II Chronicles editions.

Системные требования

    Minimum:
    • OS:Windows XP
    • Processor:Pentium III 866 MHz
    • Memory:1 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Compatible with DirectX 9.0c
    Recommended:
    • OS:Windows XP, Vista, 7 (64-bit supported)
    • Processor:Pentium III 1.6 GHz or higher
    • Memory:2 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:Compatible with DirectX 9.0c
Customer reviews
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Recently Posted
Freedomgeass
( 17.8 ч. в игре )
Опубликовано: 23 мая
Ys I:
Great combat system very easy and simple to use with no 30 second random encounter load times.
simple yet pleasing art style with amazing video and cinematic shots.

only problems i had was getting lost very frequently on my first play through and on my second i didn't get lost anywhere near as often but the final boss i felt was just Pure luck.
all in all a great game.

Ys II i have yet to play.
Miz
( 22.7 ч. в игре )
Опубликовано: 17 мая
These games are worth buying for the chance to try out the interesting combat system.

It's not just "run into enemies" combat. That will just lead to you getting quickly killed.

It's about running into an enemy from a proper angle that is facing away from their attacking area. There is a bit of nuance to this, and different enemies requires different areas to to be charged into.

There are also other gameplay systems, but their influence ranges from minimal to very miminal.

The soundtrack is also very harmonious for this type of experience. You will quickly see what I mean.

The (possible) downside------

The setting and aesthetics of this game are very typical late 80s anime.

The (probable) downside------

The boss fights are not fully cooperational with the gameplay. They don't always feel properly designed. (though they are much better in YS ll )

guapogringo101
( 0.4 ч. в игре )
Опубликовано: 11 мая
Ys - nostalgia = 0/10
I think only people who played it as kids could possibly like it
Landstalker
( 6.8 ч. в игре )
Опубликовано: 6 мая
This review is just a warning for those who enjoyed Ys Origin and Oath in Felghana, and are expecting more of the same from Ys I and II. That's not the case here. All the fighting in the entire game is accomplished by bumping into enemies with movement keys/analog stick. No skills neither magic, just charging at enemies.

If you are a person like me, who enjoyed the action element present in Ys Origin, the bump fighting mechanic will ruin your overall experience, I can guarantee that. In addition, most of the boss fights are frustating, as they employ cheap tactics to swarm you with attacks and obliterate you within few seconds. And, even after beating the last boss in a battle that reminded me of a space shooter, Ys I+ didn't feel rewarding at all.

It's not an awful game, but I would avoid it.
Bucky O Hare
( 0.8 ч. в игре )
Опубликовано: 28 апреля
There isn't so much a battle system as there is a walk into enemies system. Which is both frustrating and boring. The only thing worse than the grinding is the dread that follows of how much time you wasted on bad games instead of living your life. You could have a girlfriend. You could go to the gym.

Instead you're watching a sprite run into a skeleton for 30 minutes so you can try to get strong enough to survive 3 attacks instead of 2.

My mother was right about me.
Soverine
( 12.7 ч. в игре )
Опубликовано: 20 апреля
I'm not going to say this is a bad game, but what I will say is that this is a bad port. As such an example, turning V-Sync off actually makes most of the game ridiculously harder as the game is very frame dependant on a few bosses. If your frames are low enough, you're guaranteed to get hit on one of the bosses, while if your frames are high enough another boss rarely allows you to hit him (and this is already a very RNG dependant boss). So why is this an option? Because more options are supposed to make it better, right?

Beyond that, there's many things that have no reason not to be updated, but weren't. This is pretty much a remake four times over, and they've still left it so you need a guide. Lets also mention that some of that guide used to be an instruction booklet, something you're not /really/ going to have in the same sense with a digital game. I can't even begin to account how much of my time was wandering around aimlessly before I just opened a guide.

Here's an example, to progress in the game, at one point you need to talk to an NPC who's outside, an NPC who's inside, leave the city, then talk to the outside NPC inside as well. No hint that you need to leave. A normal person would even think "Well, I've already checked on her, so there's nothing of use." Nope, you need to check on her twice, in two different area, to progress. No hint whatsoever. And lets not forget these things could be patched. Things like additional dialogue boxes to tell the player where to go, or what options break what difficulties don't take long to implement. There's more that could be complained about, but you should really get the gist.
Killer.Filler
( 11.3 ч. в игре )
Опубликовано: 18 апреля
The lore is Interesting. the bump combat system makes the game more easier to be played, although the last boss slightly threw my experience of the whole game because of it's lack of tactics and strategic design. One of the hardest boss that I had fought.

11/10 would get dark facted again!
Lord Clifton
( 11.2 ч. в игре )
Опубликовано: 18 апреля
Ys 1 and 2 are two great story lines patches around a unique and rashly designed, but altogether satisfying fighting system that allows you to auto-attack your opponents by hitting their "bubbles", hit spots. Essentially split up into two games, the two games actually rate differently from each other, with the second game likely to be your favorite.

First, Ys 1 is a good game with a great story, it just gets pulled down by the inconsistent boss fights that were more from a lack of game design. Essentially, at least two bosses require the kind of patience of a Jedi Master because the controls and the gameplay are so inconsistent. Still, there are plenty of laughs to here, and I liked the way Reena is built in the game.

And yet, Ys 2 is amazing comparatively. Not only are the fighting mechanics improved, but throughout the game they change accordingly to the story. Compared to Ys 1, Ys 2's battles feel more mature and feel more satisfying in victory. Furthermore, the story is fantastic in Ys 2, with amazing detail for everyone you meet. Even the monsters you fight have things to say, and I was really impressed.

Ys 2 is without a doubt a masterpiece and together the story fits perfectly in a book or movie (there are some shows, but it was early Anime and not much effort is given). I loved how the game pulled me into the story, made me feel nervous and desperate as Adol races towards the top of a tower in one of the focal points of the game.

Likely, you'll beat Ys 1 and call it conquered, but Ys 2 will be the game you will nostalgically remember and play again. A fantastic series that was waylaid by its own mechanics in the beginning, Ys 1 and 2 stand out as fine examples of superior JRPG story-telling, and really feel in many ways like your watching the events unfold in front of you.
gahram
( 13.0 ч. в игре )
Опубликовано: 17 апреля
Fans of LUNAR rejoice! if you miss that classic RPG of the 16/32 bit era, this is a game for you. Battle system is a bit wierd, but master it and yor unstopable! Very memorable story! If they ever make more Y's games, I'm sold!
vizualartist
( 12.0 ч. в игре )
Опубликовано: 14 апреля
I hate the style. I hate the bump combat system. The story sucks. The characters are generic. The boss fights are awful and cheap. It's only saving grace is your character runs through the game like the Flash so it all moves incredibly fast and all to the beat of super fast 80s butt rock electric guitar.

This is a series I tried to get into when I was a kid on SNES and TurboGrafx and I guess I felt the need to finish it on Steam so I could finally bury this crap jap game.
Popyall
( 10.8 ч. в игре )
Опубликовано: 12 апреля
If you like old school RPG's, challenging bosses, and the occasional grind, this game is for you.

On Normal difficulty, the game is fairly easy and bosses aren't too hard once you figure out their pattern. If you want a broken controller, try beating the game on Nightmare.

The soundtrack for this game is awesome as well.
SilverYukiru
( 72.4 ч. в игре )
Опубликовано: 4 апреля
I've decided that the Ys games are my childhood.
Marijuana
( 0.7 ч. в игре )
Опубликовано: 1 апреля
º
zaciroth
( 6.9 ч. в игре )
Опубликовано: 17 марта
This game is a classic. While it takes a bit of grinding and maybe look up or two if you get two lost it is one of the best adventure roleplaying games I have played in a long while. It is nice to see where the series got its start. Won't say I prefer it to Zelda but it does have a better storyline (IMO). The battle system may take a bit to get used to for new comers. There is some strategy to it. All and all a great game. If you see it on sale there is no reason not to pick it up. Also if you like it alot check out the Anime series. Worth a watch for the art and music alone.
QuinnCo
( 20.6 ч. в игре )
Опубликовано: 14 марта
This game will freeze after you beat some bosses. Do not buy this. You're better off buying lemon juice and sticking it in your eyes.
Nobody You Know
( 11.7 ч. в игре )
Опубликовано: 10 марта
One of the first PC games I ever played as a kid, and loved immensely. A simple RPG with an equally simple combat mechanic: no button-mashing or commands, just run around and bump into enemies. Direction and angle are the only factors involved.

The updated version gives this game a whole new life and feel. What was once before a barebones plot akin to the games of the late 80s (here's a paragraph of exposition, now go be a hero) is now a storyline you can follow and become involved in. Cutscenes and NPC movement add to the narrative, and a few NPCs—and even some items—that were once inconsequential have purpose to the story. And all the NPC now have little stories of their own. The monsters have a 'bestiary' as well now, and you're encouraged to fight them more to learn all there is to know about each one.

The graphics and sounds are both greatly improved, giving it a feel of a later-generation game. Even the simple combat is improved with the addition of sword-slashing animations and SFX, and enemy death animations. Rings can be swapped with a press of a button, you can toggle the display of stats and equipment (or turn them off completely), and there's even an option to turn off the blood effect, if you want the game to be more kid-friendly. Also, the controls are now configurable with 'righty' and 'lefty' options, one giving you the classic NumPad/arrow key movement and the other the now-standard WASD movement.

The only downside, and I hesitate to call it that, is that like many other old 'remastered' games, it removes the inherent advantage of hardware lag and makes some gameplay elements harder than the original. For this remake, it's mostly in the boss fights. While a couple of them are actually *much* easier than the original, the rest are significantly harder and rely on luck a little more than is fun. This is especially true for the final boss, which is now a 99% luck-based bullet hell DPS race with an instant death factor. To be fair, it's the same exact fight as the original, but the original's hardware limitations at least gave you a fighting chance. However, the remake has introduced difficulty levels (though personally, I can't even begin to imagine beating the final boss on Nightmare), so you can make those tough boss fights a little easier.

All in all, a great older title that paid for itself many times over in every way, and a fun nostalgia trip to boot. If you're at all a fan of the old school JRPGs, Ys Chronicles is well worth picking up.
F-Everlasting
( 4.1 ч. в игре )
Опубликовано: 6 марта
Nice tale, attractive background and splendid BGM.
Spartan 1776
( 3.2 ч. в игре )
Опубликовано: 4 марта
it's an old RPG from the 80s that's aged well.Tight af. Just ♥♥♥♥ing get it.
Miki The Hero Cat
( 9.3 ч. в игре )
Опубликовано: 3 марта
Obvious Spoiler Alert

Pros: Excellent story, for a game from 88' the gameplay is pretty enjoyable, Encourages you to get good

Cons: Sometimes the maps are extremely confusing, Newer people might hate the lack of auto saves, the "Grind first progress later" way the game is can be a bit annoying.

Honestly aside from that the game is very good. The bosses are difficult (though the final battle is kind of a joke). I would reccomend trying it out if you have the ability too. And Jesus XSEED please release the games in proper order ;_;
ScyAnide
( 8.0 ч. в игре )
Опубликовано: 28 февраля
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6.7 ч. в игре
Опубликовано: 24 февраля
Classic game with stress-free combat system - just BUMP into enemies to damage them. If you don't like the grind of some ARPG games then you might like this. Music is 10/10.
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11.7 ч. в игре
Опубликовано: 10 марта
One of the first PC games I ever played as a kid, and loved immensely. A simple RPG with an equally simple combat mechanic: no button-mashing or commands, just run around and bump into enemies. Direction and angle are the only factors involved.

The updated version gives this game a whole new life and feel. What was once before a barebones plot akin to the games of the late 80s (here's a paragraph of exposition, now go be a hero) is now a storyline you can follow and become involved in. Cutscenes and NPC movement add to the narrative, and a few NPCs—and even some items—that were once inconsequential have purpose to the story. And all the NPC now have little stories of their own. The monsters have a 'bestiary' as well now, and you're encouraged to fight them more to learn all there is to know about each one.

The graphics and sounds are both greatly improved, giving it a feel of a later-generation game. Even the simple combat is improved with the addition of sword-slashing animations and SFX, and enemy death animations. Rings can be swapped with a press of a button, you can toggle the display of stats and equipment (or turn them off completely), and there's even an option to turn off the blood effect, if you want the game to be more kid-friendly. Also, the controls are now configurable with 'righty' and 'lefty' options, one giving you the classic NumPad/arrow key movement and the other the now-standard WASD movement.

The only downside, and I hesitate to call it that, is that like many other old 'remastered' games, it removes the inherent advantage of hardware lag and makes some gameplay elements harder than the original. For this remake, it's mostly in the boss fights. While a couple of them are actually *much* easier than the original, the rest are significantly harder and rely on luck a little more than is fun. This is especially true for the final boss, which is now a 99% luck-based bullet hell DPS race with an instant death factor. To be fair, it's the same exact fight as the original, but the original's hardware limitations at least gave you a fighting chance. However, the remake has introduced difficulty levels (though personally, I can't even begin to imagine beating the final boss on Nightmare), so you can make those tough boss fights a little easier.

All in all, a great older title that paid for itself many times over in every way, and a fun nostalgia trip to boot. If you're at all a fan of the old school JRPGs, Ys Chronicles is well worth picking up.
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3.2 ч. в игре
Опубликовано: 4 марта
it's an old RPG from the 80s that's aged well.Tight af. Just ♥♥♥♥ing get it.
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4.1 ч. в игре
Опубликовано: 6 марта
Nice tale, attractive background and splendid BGM.
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10.8 ч. в игре
Опубликовано: 12 апреля
If you like old school RPG's, challenging bosses, and the occasional grind, this game is for you.

On Normal difficulty, the game is fairly easy and bosses aren't too hard once you figure out their pattern. If you want a broken controller, try beating the game on Nightmare.

The soundtrack for this game is awesome as well.
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11.3 ч. в игре
Опубликовано: 18 апреля
The lore is Interesting. the bump combat system makes the game more easier to be played, although the last boss slightly threw my experience of the whole game because of it's lack of tactics and strategic design. One of the hardest boss that I had fought.

11/10 would get dark facted again!
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13.0 ч. в игре
Опубликовано: 17 апреля
Fans of LUNAR rejoice! if you miss that classic RPG of the 16/32 bit era, this is a game for you. Battle system is a bit wierd, but master it and yor unstopable! Very memorable story! If they ever make more Y's games, I'm sold!
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11.2 ч. в игре
Опубликовано: 18 апреля
Ys 1 and 2 are two great story lines patches around a unique and rashly designed, but altogether satisfying fighting system that allows you to auto-attack your opponents by hitting their "bubbles", hit spots. Essentially split up into two games, the two games actually rate differently from each other, with the second game likely to be your favorite.

First, Ys 1 is a good game with a great story, it just gets pulled down by the inconsistent boss fights that were more from a lack of game design. Essentially, at least two bosses require the kind of patience of a Jedi Master because the controls and the gameplay are so inconsistent. Still, there are plenty of laughs to here, and I liked the way Reena is built in the game.

And yet, Ys 2 is amazing comparatively. Not only are the fighting mechanics improved, but throughout the game they change accordingly to the story. Compared to Ys 1, Ys 2's battles feel more mature and feel more satisfying in victory. Furthermore, the story is fantastic in Ys 2, with amazing detail for everyone you meet. Even the monsters you fight have things to say, and I was really impressed.

Ys 2 is without a doubt a masterpiece and together the story fits perfectly in a book or movie (there are some shows, but it was early Anime and not much effort is given). I loved how the game pulled me into the story, made me feel nervous and desperate as Adol races towards the top of a tower in one of the focal points of the game.

Likely, you'll beat Ys 1 and call it conquered, but Ys 2 will be the game you will nostalgically remember and play again. A fantastic series that was waylaid by its own mechanics in the beginning, Ys 1 and 2 stand out as fine examples of superior JRPG story-telling, and really feel in many ways like your watching the events unfold in front of you.
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72.4 ч. в игре
Опубликовано: 4 апреля
I've decided that the Ys games are my childhood.
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9.2 ч. в игре
Опубликовано: 27 февраля
Welcome to Ys,* a world filled with magic** and fun*** combat!
*Disclaimer: Ys disappeared into the sky 700 years ago and Ys I takes place in Esteria.
**Disclaimer 2: Magic may cause demon invasion as a byproduct. Also not available until Ys II
***Disclaimer 3: ♥♥♥♥ bump system

Serious time. This series started in 1989 on the PC-Engine, predeccesor to the TurboGraphX 16. Betcha haven't heard of either of those, have you? I grew up with a TGX, but i believe the PCE was Japan-only. *ahem* Now, these aren't the original games, obviously. This is Chronicles+. The steam version of Chronicles, which was originally released on the PSP, as a remake of the originals. there's also Ys I&II Eternal, Complete, and a (Terrible) DS version: Legacy of Ys.

If you've never heard of these games before, Ys is widely-known for it's balls-hard difficulty, bosses in particular. Unfortunately, the bosses in these two games aren't very fun. In Ys I, you get a VERY small window of attacking for all of them, save for two which you just have to tank all the damage for and hope you can out-damage them before they kill you.
Ys II is a bit better, though every boss Except for Dalles and Darm Can only take damage from Fire magic. It's about as lengthy as you'd think.

Let's talk music, which is easily the best feature out of all of the Ys games. It kicks some serious ♥♥♥. Give it a listen.
You also have diffrent options for the music, i might add. Heading into options, you can swap out your reorchestrated masterpieces for... er... the original PC-88 chiptunes? And the soundtrack from Complete, which is like a remix of the chiptunes, and actually sounds good! Like it came right out of a good SNES game.

But gameplay, oh boy...
If you're playing the series in chronological order and you just came here from Origins? Prepare for an ♥♥♥-whoopin', sonny. These games use a "Bump System". Which you will hate. It goes against all logic you'd expect of a gamer and it'll screw with your head by the end of this.
So what IS this bump system? Well, you attack enemies by running into them. But if you don't do it off-center, you'll take damage. There is no attack button. You swing your sword automatically. This is PAINFULLY bad, especially in Ys I, as you have no other means of attacking. It's a big learning curve, but it's actually quite fun when you get used to it. When i moved to Oath in Felghana, i actually subconsciously started running into enemies.
Ys II handles this MUCH, Much better. For starters: You only take damage if the enemy is facing right at you when you hit them. this is a GODSEND. You can also attack diagonally, which is reaaaally helpful, and makes the system a lot more fun. There's also Magic, if you hate the bump system as much as i do. Fire magic, Light magic, Return magic, Alter magic, Time magic, and Shield magic.

The story is also great! Though there are a few plotholes if you've played Origin.
•Gee, Darm tower sure has changed drastically in the past 700 years even though no one can go inside.
•So apparently, the whole land of Ys went up to the sky, and not just Solomon Shrine? I thought the land of Esteria WAS Ys.
•No mention of Hugo or Yunica. Cain being Darm isn't adressed either. *sigh.*
As well as others that i either can't recall or won't bring up here.

Overall, these are great games. I reccomend giving them a shot when they go on sale, but if you're in it for the story, play Origin first.

YS I: 5.5/10
YS II: 7/10
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10.0 ч. в игре
Опубликовано: 12 декабря 2015
Отличной переиздание отличной серии игр, выделяющейся системой боёвки, с шикарным остом.
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34.9 ч. в игре
Опубликовано: 26 ноября 2015
Useless bit of trivia first.

The amount of times these games have been redone is truly mindblowing, but then again Ys has been around since 1987. What we have here is an enhanced port of a PSP port of an enhanced edition of a windows remake of a combined turbografx-16/pc-engine remake of a pair of games on an ancient japanese pc. Rolls right off the tongue and I'm not even gonna get into how many ports the original games themselves got. I'm fairly certain this won't be the last remake either.

Now that I got that bit of nonsence out of the way let's move on to the review.

Story

The island of Esteria which is known for its trade in silver has been cut off from mainland Europe by a phenomenon called the stormwall for the last six months. Enter Adol Christin, a 17 year old young man with a passion for adventure and measuring women and little boys. He sails to Esteria from the port town of Promarock (or Promalock depending on the translation) but his boat gets caught in the stormwall and he shipwrecks off the coast of the island. He is found by villagers and taken to the nearby town's clinic. This is where the game starts. From here on cue battles with monsters, ancient civilizations, saving the world and the usual business when it comes to JRPGs.

Overall the story is not a groundbreaking epic that will shock you with amazing plot twists, but it is really well written and will suck you in if you take your time with it. Even the most trivial NPCs usually have something new and interesting to say as the story moves forward (this is something Nihon Falcom does a lot). Ys II takes place immediately after Ys I, so my recommendation is to play both games in one go. There's also a bit of humour added by XSEED which fits quite well since it's put in the right places and doesn't feel forced.

muh grafix

If you've read the nonsence at the top or looked at the screenshots you should already know what to expect in terms of graphics. Enhancements or not you're looking at slightly improved visuals from a 1997 Windows game. That said Chronicles does have a nifty feature where you can pick from the original PC interface or the PSP one as well as picking between the original late 90s anime artstyle or the more modern artstyle for the character portraits. That's all there is to be said about the graphics, wether you like them or not is up to you, but I wouldn't judge the game based on looks alone.

PS: There is no FPS lock, so stop whining, you babies.

Music

INCREDIBLY BIASED OPINION INCOMING
As far as I'm concerned Falcom Sound Team JDK are musical gods and I'll fight anyone who says otherwise.

With that out of the way, you have the option to pick from three different renditions of the soundtrack in the options menu (or just mod in whatever the hell you want because PC). The original PC-88 soundtrack from 1987, the PC Complete soundtrack from 2001 or the new Chronicles soundtrack from 2009. All three are great, though which one you go with depends on you. My personal recommendation is to mod the turbografx-16 audio in and enjoy one of the best versions of the soundtrack (why they never bothered to use it again is beyond me), some dude posted a mod for both games on the forums, you can find it if you look around.

Long story short: Music is 11/10.

Gameplay

While the rest of the games in the series are more traditional in terms of combat, Ys I & II are more of an acquired taste. The reason for this is because unlike most action RPGs at the time here you don't press a button to attack enemies. Instead you ram into them (slightly off center), that's it. In Ys II you get some spells which allow you to attack at range but the meat of the combat is once again dryhumping things with your sword (hence why a lot of people call it the bumper cars system).

Personally I wouldn't call the lack of an attack button a bad thing since in this case it makes the combat LIGHTNING FAST. I'm not even joking, you'll be murdering masses of monsters with such rapid speed it'll make someone like Guts look like a pansy in comparison (you don't mess with Adol Christin, the guy's a walking apocalypse). It also makes the usual grinding in JRPGs almost nonexistant which for me is a plus. I don't hate it mind you, but it gets stale fast if the game relies on it too much. Anyway on normal difficulty you'll be swimming in cash and exp before you know it.

The boss battles are the highlight of the series. In Ys I they are mostly hit and miss. Some are really good and there are others like Vagullion aka THAT !@(*$^ BAT and Dark Fact known as Dalk Fukt in Japan (if you manage beat him on nightmare mode you have the full right to rub that in everyone's faces because you earned it). Things get much better in Ys II, but it's also the better game. Ys I is essentially a glorified prologue but you shouldn't skip it since you'll miss half the story.

TL;DR

This is where the Ys series started from. The games are great but they are not for everyone. However if you do try them out and end up liking them you'll be in for one hell of a ride you won't soon forget.
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28.2 ч. в игре
Опубликовано: 24 декабря 2015
Remember those old RPGs of yore that were actual fantasy? Like divine light, ancient evils, mysterious artifacts? This is that. And it has aged well. 10/10
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11.0 ч. в игре
Опубликовано: 5 января
The best version of one of my favorite games of all time. I remember playing Ys: Vanished Omen on the Sega Master System as a child and puzzling out how to get past each roadblock in the days before internet walkthroughs were a thing. I was always impressed with how much fun the game was despite being very simple. To kill enemies all you had to do was bump into them! (Preferably from the side or back.) This is probably my fourth time playing through this game on a different platform (Sega Master System, MSX, Turbo CD, & PC) and it still grips me to this day. It's definitely worth trying out. Finally, I cannot end this review without mentioning the amazing soundtrack. The guys and gals of Falcom really put together a great game here; Also, thanks to Xseed for bring this to steam!!
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9.5 ч. в игре
Опубликовано: 6 января
[Characters - good]: You play as Adol, a red-haired swordsman who habitually washes up on the shores of lands with towers to climb and sealed ancient bad guys to slay. You must also sniff every girl who needs rescuing and frolic in their beds when they aren't looking... Also one boy became the target this one time. >_>

[Difficulty - good]: I've heard myths of the higher difficulty levels of some bosses, you won't be disappointed if you want a challenge. For those with poor reflexes, easy is totally playable and you shouldn't have too much trouble even on the most difficult bosses.

[Story - good]: Ys I: Climb a tower and leave nothing alive as you climb to the top. Ys II: Climb a variety of places while leaving nothing alivefireballs now included. It may be short and simplistic but it's still well-written and easy to understand...besides, this is an action rpg and you're really here to kill things. :)

[Combat - excellent]: It's really a pity that Ys I & II are the only games to ever use the "bump" mechanic because I ended up having a blast using it. Ys I did not have magic but Ys II fixes that and polishes the "bump" mechanics a little more to make it even better. You can't go wrong with combat that allows you to literally plow through enemies and thus never have to stop moving to make for a very fast progression through the lands and dungeons.

[Graphics - good]: Though everyone has preferences for graphics, I'm in the retro crowd and prefer older games. Besides that, there's a lot of animation and detail packed into these games and they even included the option of the original character art or a newer style AND it has some rather beautiful cutscenes.

[Music - head bangingly awesome]: Seriously, you will get at least one song in either of these games stuck in your head at some point. They offer 3 variations of the musical score including the original score. I ended using the most recent variation which is orchestral and rock which was really well done.

[Replay - average]: It would actually be bad but given the challenges some like to do on higher difficulties, there's the option to make it last longer. It does have amusing achievements though.

[Overall - good]: Ys I & II's combined playtime is about 10 hours on easy, give or take idling time. I had a lot of fun with both and really hope more Ys games will make it to Steam one day... For more adventures with our troublemaker, Adol.
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7.8 ч. в игре
Опубликовано: 1 декабря 2015
I've decided to edit my review entirely.

After wandering around aimlessly due to not being able to defeat the vampire boss of the Mines, I caved in and looked up a walkthrough, to discover that I was missing a silver sword which the game truly didn't convey nearly well enough.

I'll gladly give the game the benefit of the doubt on that. Finding Rhea in the city walls would be a complete accident, but after that, the game does offer some hints on how and where to get the silver sword so I'll let it slide.

Since the one thing that ruined the game has become clearer now, I'll be changing my recommendation to positive.
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15.0 ч. в игре
Опубликовано: 28 декабря 2015
Pros:
Great Soundtrack
Fast-paced, non-repetitive gameplay
Awesome Boss fights
Good Story

Cons:
not enough Feena
relatively short (it took me 10 hours to beat the first game, I'm a few hours into the second)

Overall I highly reccomend YS I+II Chronicles, it is the difintive way to play YS 1 and 2.
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7.3 ч. в игре
Опубликовано: 20 февраля
Won't win any new converts if you don't like "THE BUMP SYSTEM" but a good version of the classics with some decent options.
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Most Helpful Reviews  Overall
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8.8 ч. в игре
Опубликовано: 22 декабря 2013
Достойное портирование классики.
Для тех, кто уже играл, покажется интересным, что все ачивки игры получаются исключительно за секреты игры. Получив их все, вы будете уверены, что прошли ее на 100% (ну почти). А вдруг, о некоторых вы не знали до сих пор, прям как я? Это приятно.

А вот для тех, кто впервые знакомится с играми такого жанра, я бы Ys I рекомендовать не стал. Сомнительная боевка (толкаем враов...), отсутствие всех намеков на обучение, часто неизвестная следующая цель (а если известная, то никто и никогда не скажет, что Маску нужно одеть именно в определенном месте, например), сомнительные геймдизайнерские ходы, вроде боссов, которых можно победить только определенным оружием, но сбежать от них нельзя... Неподготовленный игрок тут просто не выживет.

Но если вас все же зацепит, то вы точно не зря поблагодарили разработчика Falcom покупкой лицензионной копии игры в Steam
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20.7 ч. в игре
Опубликовано: 27 декабря 2013
Классика и, можно сказать, батя всех АРПГ. Идеальный баланс сложности (хоть в первой части очень часто рандом и правит баллом в схватках с боссами), много разных секретных и милых душе ивентов, бодрящая музыка, простая, но эпичная история с неплохими персонажами и превосходным артом. Боевая система может отпугнуть залетного неофита, но такова плата за знакомство с прошлым.
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