In Aarklash: Legacy take command of a mercenary squad in search of truth and guide it through countless battles. Welcome to Aarklash, a land of chaos where incessant battles between the forces of Light, Destiny and Darkness have lasted since the beginning of time.
Valutazione degli utenti:
Recenti:
Perlopiù positiva (10 recensioni) - 70% delle 10 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Molto positiva (432 recensioni) - 432 recensioni degli utenti (80%) per questo gioco sono positive.
Data di rilascio: 12 set 2013

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Acquista Aarklash: Legacy

SALDI ESTIVI! L'offerta termina il giorno 4 luglio

-90%
$19.99
$1.99
 

Recensioni

“Cyanide’s Aarklash: Legacy is a must for every fan of tactical party-based RPG”
8.5/10 – Softpedia

“I dare say Aarklash: Legacy is one of my favorite gameplay experiences of the year. For the price Cyanide Studio is asking, you’d be missing out on quite a game to pass this by.”
9/10 – Capsule Computers

“Aarklash's combat is some of the best I've seen in the genre”
8/10 – RTS Guru

Informazioni sul gioco

In Aarklash: Legacy take command of a mercenary squad in search of truth and guide it through countless battles.

Welcome to Aarklash, a land of chaos where incessant battles between the forces of Light, Destiny and Darkness have lasted since the beginning of time. At the heart of this conflict, a group of mercenaries, wrongly accused of crimes against the Lion of Alahan, is being hunted down. Convinced that they are in the right, and intent on fighting their enemies to the bitter end, they will set forth on an epic adventure where they will discover dark secrets. A path strewn with obstacles and many unfriendly characters awaits them. Go into battle and fight for your life! Your actions will determine the destiny of Aarklash…

Inspired by the Confrontation figurines universe, Aarklash: Legacy is a tactical adventure game. The player will find himself at the heart of the intrigue, controlling a group of 4 characters and leading them into battle across the lands of Alahan, Acheron, and the Behemoth. Final victory for the mercenaries is gained by the use of a wide range of powers which are enhanced through looting items and managed via skills trees which can be reset at will. Interaction between the heroes is also important and real bonds will be created between them as the game progress. Both fun and action await you in Aarklash: Legacy!



Key features:
  • Take part in an epic campaign, mixing adventure and tactical combat, following a rich storyline that will transport you into the fantasy world of Aarklash.
  • Thanks to the active pause system, choose the best tactics to succeed in battle.
  • At any time in the game, dissolve your team and then recombine it by choosing 4 characters from the available 8.
  • Through numerous and intense battles, make your heroes work together using group skills.
  • A skill tree will allow you to change the skills of each of your characters. Find the best combinations to take full advantage of the possibilities of your group as a whole.
  • Take on enemies and various organized groups, who also have their own skills!
  • Loot objects from your enemies and progress your group throughout the game.

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows 7 / Vista / XP PC (32 ou 64 bit)
    • Processore: AMD/intel dual-core running at 1,8 GHz (AMD Athlon II and Intel Core2Duo are the oldest CPU architectures recommended)
    • Memoria: 1,5 Go for windows XP / 2 Go for Vista, Seven or 8 GB di RAM
    • Scheda video: Integrated or mobile graphic card, with at least 256MB of dedicated VRAM and with at least DirectX 9.0c and Shader Model 4.0 support. ATI/AMD Radeon 3800 series and above and NVIDIA GeForce 8600 series are minimum required graphic cards
    • DirectX: Versione 9.0c
    • Memoria: 4 GB di spazio disponibile
    • Scheda audio: Integrated or dedicated DirectX 9 compatible soundcard
    Consigliati:
    • Sistema operativo: Windows 7 / Vista / XP PC (32 ou 64 bit)
    • Processore: AMD/intel quad-core running at 2,2 GHz (Intel Core I 1st gen or AMD Phenom II x4 or newer architectures are recommended)
    • Memoria: 2 Go for 32 bit windows (XP/Vista/7/8) / 3 Go for 64 bit windows (XP/Vista/7/8) GB di RAM
    • Scheda video: ATI/Nvidia dedicated or mobile graphic card with at least 512MB of dedicated VRAM and with at least DirectX 9.0c and Shader Model 4.0 support. ATI/AMD Radeon HD4800 series and NVIDIA GeForce GTX260 and above are recommended graphic cards
    • DirectX: Versione 9.0c
    • Memoria: 4 GB di spazio disponibile
    • Scheda audio: Integrated or dedicated DirectX 9 compatible soundcard
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Recenti:
Perlopiù positiva (10 recensioni)
Complessivamente:
Molto positiva (432 recensioni)
Pubblicate di recente
gilbert12113
( 27.6 ore in totale )
Pubblicata: 15 giugno
Very good.
Mizentorp
( 10.1 ore in totale )
Pubblicata: 11 giugno
Bought this for a couple of bucks, didn't expect much...surprised at how good this game actually is...

Not your classic tactical RPG with an active pause (ie: BG,NWN,DA:O and the recent Pillars of Eternity & Sword Coast: Legends), since there is no character customization, no equipment except accessories (amulets, earings, rings etc.) that adds certain buffs - and afaik - no perishables like scrolls or potions.
This is no Bauldar's Gate - But the game is good because it has no intention to be a Bauldar's Gate knock-off, it focuses in one area - combat.
I find the combat quite satisfying because the enemies and your team of mercs have their weaknesses and strengths, and the AI does a great job in synergizing the group of enemies and reacts to your actions - I debuffed an enemy with a spell and he immidiately attacked the caster - that's good AI in my book.

Other than that, music and graphics are really good - although the voice acting is crap.
Story-wise, it's decent...nothing more, the bad voice acting & dialogues hinder your desire to care - which is a shame.

TL;DR

A combat focused tactical RPG, that excels in the combat section.
8/10
Laotzume
( 14.5 ore in totale )
Pubblicata: 4 giugno
I bought this game for $1.99. I didn't expect all that much from it but I was pretty surprised. The story was a pretty unique one in that you aren't a typical "good guy" but you belong to a group that is sort of grey area.

The story is good and the combat is fun. Give this a shot.

Just...turn off the voice audio. The dialogue text is good enough. The voice acting in this is pretty cheesy.
Max
( 24.3 ore in totale )
Pubblicata: 26 maggio
This game is really good. It is like DOTA 2 but there are no Russians screaming around "♥♥♥♥ blyet pidor" and you have the pause, which is nice.

Nice story, good music, decent graphics and fun gameplay. What else do you need (okay, kitten and boobs most likely...)?

PLAY IT!
underhere
( 10.0 ore in totale )
Pubblicata: 14 maggio
I wanted to like this game. The mechanics and story felt empty after a few hours of playing, like eating cotton candy... it looks sweet, but isn't very satisfying. 4/10
reemocin
( 1.3 ore in totale )
Pubblicata: 1 maggio
This could've been a fun tactical team-based action RPG for me.
Looks good, sounds good, character progression seems good enough.

And it is a good game worth it's asking price, and by all means try this game (maybe on a sale) if you like ARPG's.

This simply is not a game for me.
Maybe the game gets better after a while and I'm throwing in the towel too soon, but I have been burned too many times when I continued playing games that I wanted to like, games that had the potential to grow on me, but just didn't.
I just don't have the will and patience to spend time on a good-game-but-with-annoying-mechanics when I can use the same time playing a game I actually enjoy.

My main problem with this game?
The devs think it's fun to make combat more 'difficult' by providing enemies with cheat-like skills.

Like for example skills that give them (temporary) complete inmunity to all damage.
Imagine fighting a boss and not doing any damage at all for several seconds while said boss is doing damage to you just fine. At best it makes you cross your arms and wait until that timer is over so you can actually play the game again. At worst it is initiated at the brink of a victory that then turns into a defeat that was completely out of your control.

I quit when I encountered a boss-like enemy with such a powerful healing mechanic that actually killing it would take ages; not skill, just a lot of time and a bit of luck.

Oh ... and why is the camera so close to the ground?
Because of that you will be hit by enemies using ranged attacks outside of your view. That is never okay.
Droopy The Dog
( 15.4 ore in totale )
Pubblicata: 27 aprile
Excellent tactical RPG action.

The fights are pleasingly balanced push/pull affairs that require you to press every advantage you can get to cross over the knife-edge to victory, and the variety of enemies and bosses are enough to keep things fresh for a long time. as is playing around with the various party arrangements. The hassle-free respeccing between fights lets you really get experimental with ways to counter your opponents.

There are some alright non-combat puzzle elements there, and the story/voice acting is surprisingly enjoyable too, but the combat is the real gem of this game.

As for downsides: The RPG elements are pretty basic, but it wears that on its sleve. And the item/trinket system isn't very interesting and can it get kind of annoying to trawl through all the junk loot for marginal stat improvments.
Aurenical
( 14.2 ore in totale )
Pubblicata: 20 aprile
The only shortcoming of this game is it's brevity. But otherwise, it's a great addition to any library, especially tactical RPG fans.

If you like anything like the Baldur's Gate series, XCom, and FF Tactics, you'll love this game.

The 8 characters play very differently, and even more so depending on the build. The skill trees branch off in each skill, and there are even 2 variations on the ending of each branch. There are SO many viable options, it's great! There is no "this is the only way to build character X or you'll suck", and that has become a huge problem IMO with games like this.

The enemies are varied, and challenging, and often enough brutally difficult. There are a number of fights that had be throwing my hands up and /headdesk'ing. The key to this game is TACTICS. Varying how you engage each group to take on the different roles and setups that each INDIVIDUAL encounter brings. Some are the "same" kind of fight, but the skills will change from race to race and so a unit that may be a melee bruiser for race A, you'll engage entirely differently for race B.

The characters are fun and engaging, and the conversations are well done. They're by no means stellar, and no one has any particular lines that are incredibly memorable, but they're done well enough that you don't lose interest, or better yet, want to pull your hair out. The story is even good, but nothing wildly new or exciting. In fact, it's rather cliche, minus the fact that your team isn't really the "good guys".

Even with all the lack-luster parts of the game, this is still superbly done. I really cannot recommend this enough.
chrome
( 4.2 ore in totale )
Pubblicata: 13 aprile
Considering that I never heard anything about this game in the media, and that it is only $20, I expected this to be a low production game. I'm happy that my expectations seem very wrong! I'm 90 minutes and and am really enjoying myself. The combat is fun and engaging, but not a clickfest like other ARPGs. The storyline is off to a great start, and you don't have to know anything about Confrontation to understand what is going on.
Lynial
( 17.1 ore in totale )
Pubblicata: 11 aprile
A game that knows its own strength and does not pretend to be anything more than being a great tactical real time / active pause RPG. It goes right to the point and guarantees a constant flow of enjoyable fights.
Recensioni più utili  Negli scorsi 30 giorni
3 persone su 3 (100%) hanno trovato questa recensione utile
Consigliato
14.5 ore in totale
Pubblicata: 4 giugno
I bought this game for $1.99. I didn't expect all that much from it but I was pretty surprised. The story was a pretty unique one in that you aren't a typical "good guy" but you belong to a group that is sort of grey area.

The story is good and the combat is fun. Give this a shot.

Just...turn off the voice audio. The dialogue text is good enough. The voice acting in this is pretty cheesy.
Questa recensione ti è stata utile? No Divertente
4 persone su 7 (57%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
24.3 ore in totale
Pubblicata: 26 maggio
This game is really good. It is like DOTA 2 but there are no Russians screaming around "♥♥♥♥ blyet pidor" and you have the pause, which is nice.

Nice story, good music, decent graphics and fun gameplay. What else do you need (okay, kitten and boobs most likely...)?

PLAY IT!
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
11 persone su 12 (92%) hanno trovato questa recensione utile
Consigliato
24.5 ore in totale
Pubblicata: 27 novembre 2013
Interamente basato sulla ricerca della verità da parte del nostro gruppo di eroi (che pian piano si comporrà di 8 eroi – tutti diversi tra di loro e molto ben caraterizzati), Aarklash: Legacy ci offre una campagna di gioco immersa nel fantastico mondo di Confrontation, un gioco da tavolo che purtroppo non ha avuto grande fortuna. Avevamo già parlato di questo nuovo capitolo durante la mia anteprima e quella del valoroso Astro, ma finalmente il gioco è stato rilasciato in versione completa e… beh lo scoprirete leggendo. Prima di tutto sappiate che tutte le (alte) aspettative sono state rispettate: l’obiettivo di fornire un hack’n'slash tattico (devo ammettere che mi piace come definizione) è stato centrato in pieno. Durante tutto Aarklash: Legacy, infatti, sarete posti di fronte a gruppi abbastanza eterogenei di nemici – tutti piacevolmente ben contraddistinti – che non perderanno modo per farvi fuori. Tale è il livello di sfida che, come dicevo nell’anteprima, basta sprecare un’abilità particolarmente potente in un momento catartico che ci si può ritrovare con la schermata di Game Over in pochi secondi; e questo solo a livello medio di gioco. Di fatto, Aarklash: Legacy offre 4 livelli di gioco differenti e, mentre al livello più semplice la sfida sarà sì presente, ma comunque molto blanda, al livello difficile sarà veramente arduo avere la meglio sui nemici.

Vieni a leggere la recensione completa su TheShelterNetwork.com:
http://theshelternetwork.com/aarklash-legacy/
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
22.7 ore in totale
Pubblicata: 16 febbraio 2015
Very nice!
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
30.9 ore in totale
Pubblicata: 7 febbraio
She's a goddess.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
9.3 ore in totale
Pubblicata: 18 aprile 2015
La componente principale di questo gioco è il combattimento tattico a turni. Anzi, io consiglierei di comprarlo solo se si è molto appassionati di questa tipologia di giochi. Nel seguito darò per scontato che non si scelga il livello di difficoltà più basso, che 'snatura' un po' il gioco, mortificandone l'aspetto principale e rendendone questionabile l'acquisto. Si deve guidare un party di 4 elementi in un susseguirsi senza interruzione di combattimenti, per vincere i quali bisogna fare veramente molta attenzione agli skill che si usano, ai tempi in cui si attivano ed a come ci si muove; e nello stesso tempo bisogna controllare in continuazione cosa fanno i vostri nemici. Gli skill sono abbastanza articolati, e bisogna studiarli bene. Praticamente se non si ferma il combattimento ogni secondo per decidere il da farsi è molto difficile portare a casa la pellaccia. Un punto negativo è che non sono previsti avvicendamenti di armature che cambiano l'aspetto nè armi da scegliere: ogni personaggio è caratterizzato dalla sua dotazione bellica iniziale e se la mantiene imperterrito fino alla fine del gioco. Non sono d'accordo con altre recensioni che hanno paragonato A:L addirittura a Dragon Age o a Torchlight. Dragon Age è una epopea, con personaggi molto ben delineati e con interrelazioni molto ricche, dialoghi a scelta, un GDR pieno e maturo, vibrante di emozioni: e non basta l'aspetto in comune dei combattimenti a turni, nè le sporadiche battute dei personaggi di A:L a renderlo paragonabile al capolavoro della Bioware. Per quanto riguarda la similitudine con Torchlight, credo che essa sia molto improbabile, dato che in quest'ultimo c'è un solo personaggio da guidare in combattimenti frenetici non a turni contro un pullulare di nemici in respawn, come in Diablo.
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
72 persone su 80 (90%) hanno trovato questa recensione utile
Consigliato
38.7 ore in totale
Pubblicata: 17 febbraio 2014
Great game. I give it 8/10.

Pros:

-Puzzles to unlock goodies on about every level
-Awesome puzzles to complete storyline
-Good storyline
-Combat is intriguing and makes you think--must be very strategic.
-The number of companions that you can control and deck out with gear
-Pausing the game to plan out strategies
-Talent trees to cutomize for each companion; it adds a deeper level of gameplay
-Decent graphics

Cons:

-Game has some bugs--sometimes the abilities for a companion will not show up. Or, when you click on a companion, another companion's abilities show up. When this happens, you have to restart the game to fix.
...So, because of this, you need to remember to save the game after every battle!!
-Gear is simplistic--it doesn't seem to have gear specific to any one character, it doesnt change the look of your character, and it does not change or add abilities to any character. Basically. gear just adds passive stats.
-No end game. When you beat it, that's it. No unlocking of ubber mode, or anything, to find better gear for your characters. So, you can't really do anything else with the characters you have leveled up and decked out...not even restart and play the game again with your decked out characters.

Pro or Con?

-Easy to cheat to get gear. Just stand in front of a treasure box before you open it and save. If you don't like what you get, just load that save point and try again. You can do this when creating loot, too.
-Right before you beat the game, the storyline takes a drastic turn and ends, leaving you hanging.

What I would like to see in DLC or part 2 if they choose to make it, which devs should:

-Instead of still pausing, make it to where everything is in slowmo when you hit what is now the pause key.
-better gear
-some end game
-more challenges and hidden treasure
-more bosses

Tips if you decide to buy:

-Save Frequently
-Wendaroo is freaking awesome, so learn how to use her.
-Save before opening chests so you can reload last save if you don't like what you get.
-When creating loot, the last item is the item you will create.. it could've been my imagination, though, but it usually also had the last attribute of that item put into it too.
-Go for one target at first--usually the squishy magic type, like priests or mages. If you can't demolish it in 5 seconds, split your damage amongst other targets.
..usually I tried demolishing one fast. But when that didn't work, I usually split dmg across two targets in two seperate areas until one or the other was very low hp and then switched to full focus dmg on that one. This also helped me metigate inc damage better because I could see everything that was going on better so I knew who to heal and dispel and such.
Questa recensione ti è stata utile? No Divertente
56 persone su 61 (92%) hanno trovato questa recensione utile
Consigliato
19.5 ore in totale
Pubblicata: 9 giugno 2014
Aarklash Legacy is a highly tactical RPG set in the world of Aarklash and based on the desktop miniature game Confrontation. While not a direct sequel by any means, it is set in the same world as the handily named Confrontation, a far inferior game, also from Cyanide Studios.

You play as a group of Wheelswords, the debt collectors of the Gold Mongers guild, the group that funds the armies of the ever warring races in Aarklash. Your initial 4 person group is quite the motley lot, a part mechanical lizard with self confidence issues, a dog-monster, a tiny rat-like man and the standard fantasy trope of a sorceress in skin tight revealing clothing. While the player doesn't have a customisable avatar of their own, it becomes clearer as the story goes that one of the starting four serves as the POV character. Over the course of the game you'll meet 4 more characters that can be swapped in at any time for a maximum of 4 in the party. All the characters are interesting and frequently talk among themselves and the game itself is fully voice acted very well.

Where the game really shines is the isometric real-time with pause combat. The standard MMO trinity applies here, with a tank to hold and collect as many mobs up as possible and hopefully orient them away from the squishier party members and 3 support or damage dealers. Each character is limited to only four abilities and an auto-attack. While this might seem limiting at first all the abilities can be significantly changed as you level up and with the ability to respec at will you can tailor your group to each individual fight. Positioning is vitally important here, many of your parties abilities are line of sight. There is nothing more annoying than firing off a healing disk and having an enemy walk in between and get healed instead!

All enemies and bosses have there own set of abilities that can be viewed at any time and you should ignore these at your peril. Enemies come in many types, tanks who self-heal and can resurrect themselves, healers, debuffers, melee, ranges, summoners and many more. While bosses come with own set of difficulties, many have insta-kill abilities like stay too close and you die, stay too far away and you die or don't stand here and you die. You'll die a lot but all these abilities are telegraphed well! Buffing and debuffing also plays a vital role in the game. A favourite trick of enemy casters is to immediately turn off your group members most vital abilities but luckily some of your other characters are able to strip debuffs off one member and apply them to themselves. Enemies will also constantly control your characters and many fights do degenerate into battling a series of buffs and debuffs with the first few seconds of any fight being the most important. Though one criticism might be once you break the back of an enemy group, it can become a bit of a grind to finish a group off with no real threat.

As opposed to the combat this is not a gear heavy game though, each character only has 4 slots, relic, ring, necklace and earring and you can't change armor or weapons or make any visual change to the characters. There are also no merchants in the game, just a recycling mechanic where once you put in enough items in you'll get a high quality item back.

The game also contains a heavy puzzle element outside of the combat. From the standard lights out puzzles, though on a grand scale, to match the floaty magic symbol with various parts made up from lever pulls to guide the light through a maze. At times the number of puzzles in a row can overwhelm, you can bypass some of them, but you might miss out on some of the best loot!

This game is very demanding of the player, asking of exact positioning, use of all your various abilities and strategies and punishing of mistakes. The difficulty is also set very high, it's not easy, medium, hard, it's more on the Super Hexagon Scale, hard, harder and harderest! Though I think the latest patch may have toned the difficulty down a little bit. But, don't let that scare you off as you'll miss one of the best tactical RPGs in years!

9.5/10
Questa recensione ti è stata utile? No Divertente
49 persone su 52 (94%) hanno trovato questa recensione utile
Consigliato
18.1 ore in totale
Pubblicata: 27 ottobre 2014
Story is intriguing in the beginning, dulls after a while. Puzzles are kind of annoying in this game. Loot does not reflect on your characters looks, and loot is basically just stat upgrades.

HOWEVER, Gameplay is SOLID. Very fun. Very tactical. Has a tactical pause system and making a wrong decision in battle wether that be your positioning or focusing the wrong guy first or missing an ability timing... can kill you. The cons mentioned up above are annoying yeah, but overall in a game like this , the gameplay is the most important part to me. I bought it at full price and was pleased with my experience. If you're not sure, wait for a sale and then DEFINITELY pick it up.

Each character has 4 main abilities. As you level up characters in the game, you can allocate stat points into these abilities. Each ability has a tree that branches out into different paths. You can basically max two of any of the eight branches on each character, thus customizing their playstyle. You can have a mage healer, or they can be a damage dealer or a mix. You can implant a seed that will explode if you kill the enemy within x number of seconds, and the explosion can do a heal AOE to teammates caught within range of said explosion, or you can max a completely different ability.

There end up being eight playable characters, and you make a party of four. You choose the four. Seriously, the gameplay styles are really left in your hands with how you want to play the game. Very wise on the devs part. These are the reasons the gameplay is so satisfying. When all the abilities in your party go off just right and you completely wreck a mob... it feels pretty good.
Questa recensione ti è stata utile? No Divertente