Zeno Clash est un jeu d'action et de combat basé dans un monde punk fantastique. Le jeu est à la première personne et les combats sont le plus souvent directs et brutaux. Faites l'expérience d'un scénario riche dans un monde fantastique.
Évaluations des utilisateurs : Très positive (1,559 évaluation(s)) - 86% des 1,559 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution: 21 avr 2009

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2 septembre

Join the ACE Team Steam group and win something!

Hello everyone!

We are opening up our official Steam group - The new central hub for reaching the community and fans of ACE games! This will be where we will be updating everyone about new developments, surprises, events and everything ACE Team related.

To celebrate this occasion, we will be giving away 10 Steam keys for any of our titles in a random lottery*.

Follow the link below and join to become a part of the ACE Team community!

ACE Team Group

*Winners will be announced on Monday September 7th.

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6 juillet

Surreal videogame in development by ACE Team co-founder

Carlos Bordeu, from ACE Team is working on a personal project called "The Endless Cylinder" (see video below) and showing it for the first time today. Fans of the surreal art style of Zeno Clash might be interested in how this project is shaping up. Go give it a look!


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"... Frais et indéniablement original."

8.4 of 10 —IGN

À propos de ce jeu

Zeno Clash est un jeu d'action et de combat basé dans un monde punk fantastique. Le jeu est à la première personne et les combats sont le plus souvent directs et brutaux.
Faites l'expérience d'un scénario riche dans un monde fantastique. Vous jouez le rôle de Ghat, un homme banni de sa tribu et forcé d'atteindre la fin du monde par delà le désert interdit.
Nommé pour Excellence dans l'Art Visuel au cours du festival des jeux indépendants grâce à l'utilisation du moteur Source, ce jeu est une nouvelle approche dans le genre du jeu fantastique. Les combats au corps à corps sont également d'un nouveau genre et surprendront les joueurs vétérans.
  • Combat corps à corps à la première personne Le nouveau système de combat permet aux joueurs de faire un ensemble de mouvements pour éviter les coups, les enchaînements et repousser les attaques. Apprenez de nouvelles attaques au cours de votre progression dans le jeu et combattez des ennemis fantastiques.
  • Utilisation fantastique du rendu visuel du moteur SourceLes joueurs vont être plongés dans un univers fantastique et merveilleux super original. Les environnements et les personnages vont vous surprendre.
  • Mode survie Plongez dans l'action et débloquez les succès "tower challenges". Le joueur doit combattre des vagues d'ennemis et progresser à travers des niveaux de tours. Les joueurs seront classés selon la vitesse et des performances. Un classement général prendra en compte vos résultats et ceux de vos amis.
  • Scénario riche Les joueurs incarneront le fils d'une créature hermaphrodite appelée le père-mère dont enfants forment le clan le plus puissant de la ville d'Halstedom. Ghat doit s'échapper de sa famille et commencer un voyage incroyable avec sa compagne,Deadra, qui l'aidera dans les terres hostiles du Zenozoik.
  • Armes bizarroïdesLe jeu comprend un arsenal d'armes bizarres et excentriques composées d'éléments disparates. Les bâtons et les marteaux seront les plus efficaces.
  • Le pack de modèles Zeno Clash pour Garry's Mod
    Ce pack inclut 70 modèles de personnages et de créatures destinés à être utilisé dans Garry's Mod. "Ceci est un superbe complément aux librairies déjà existantes qui permettra aux fans de développer leurs propres vidéos, captures d'écran et Machinima." déclare Andres Bordeu d'ACE Team.Ceux qui possèdent Zeno Clash peuvent charger le contenu à partir de l'onglet Outils de leur client Steam.

Configuration requise

    • Interface : Microsoft® Windows® XP / Vista / Vista64
    • Processeur : Intel® Pentium® 4 3.0 GHz
    • Mémoire : 1 Go RAM
    • Disque dur : 3 Go d'espace disque minimum
    • Carte graphique : 128 Mo, Shader model 2.0, ATI 9600, NVidia 6600 ou meilleure
    • Carte son : compatible DirectX® 9.0c
    • DirectX® Version: DirectX® 9.0c, DirectX® 10
    • Interface : Microsoft® Windows® XP / Vista / Vista64
    • Processeur : Intel® core 2 duo 2.4GHz
    • Mémoire : 1 Go RAM
    • Disque dur : 3 Go of d'espace disque
    • Carte graphique : Shader model 3.0, NVidia 7600, ATI X1600 ou meilleure
    • Carte son : compatible DirectX® 9.0c sound card
    • DirectX® Version: DirectX® 9.0c, DirectX® 10
    • Contrôleur : Supporté
Évaluations intéressantes des utilisateurs
54 personne(s) sur 57 (95%) ont trouvé cette évaluation utile
13.7 heures en tout
Posté le : 30 août
Zeno Clash is a beat'em up style fighting game with a dash of first person shooter added into the mix. This game uses Valve's Source engine and was released in April 2009. The xBox got it's version a year later in 2010, but for some reason, got a "Ultimate Edition" with content that cannot be accessed on the PC version. You play as a young warrior named Ghat, and you are on the run from your family as you have accidentally killed your father in an explosion. You have a female companion by the name of Deadra who helps save Ghat along the way.

The gameplay is whilst looks like it is a very generic fighting game, it feels different. I couldn't quite put my finger on it, but the gameplay seemed a little off to begin with. The tutorial gives a very good introduction into the basics of fighting and dodging, as well as helps you along the way with controls and early combos. You have the usual quick attacks, powerful attacks, dodges, and blocks as you would expect. Zeno Clash also adds in a little gun combat too, which again, almost feels a little bit off. There is no auto reload on the weapons, which is not always a bad thing, but most fps style games now days at least auto reload once you have emptied your round/clip. You also cannot fire you run unless you are looking down the scope of it; meaning you will probably end up throwing your weapon around a lot like I did as I was just trying to shoot from the hip.

Every level is essentially a fight scene, you have a set amount of opponents which are introduced at the start of each stage, and the aim is to kill them, simples. Zeno Clash has a very good aiming system meaning you can rotate between various different enemies and have the camera automatically face the location they are in.

The majority of Zeno Clash's graphics are really top notch; something we should expect from a Source Engine game though. This game is six years old and still looks like a current generation game in my eyes. I played this on a 4K resolution and it looked absolutely stunning (for the most part). Where I ran into a weird graphic problem, was the tutorial. I am not sure whether it was a bug or glitch for me, but the resolution/texture quality/anti aliasing, was absurdly bad on all the tutorial scenes. I really didn't know what was happening, I went from looking at a stunning 4k rendered world, to something which looks like a SNES has just produced. Like I said, this only happened for me on the tutorial levels, the rest of the game was absolutely fine.

Zeno Clash has a good story; one that has a lot of olive branches into a few smaller stories, but focuses on the main story for the majority of the time. The game ends well and will leave you wanting to find out more about the world of Zenozoik (I just love the name of this place!).

This game has three levels of difficulty; I played on normal and had a sufficiently challenging playthrough, there are no points which had me running against a brick wall for hours - I had to retry a couple of times. I can see the harder difficulty to be a real challenge though, since the handicap fights can get real hectic if you don't keep track on where all of your enemies are at ALL times - you will end up getting your head beat in from behind and you won't even realize.

A full playthrough of Zeno Clash's story mode took me just about five hours; the rest of the time I spent in the challenge mode, which allows you to climb a tower and have your scores ranked every time you beat the final boss. In total I got about fourteen hours worth of gameplay out of it, so for £6,99, I am very happy with that outcome.

Other than the strange graphical glitches I had on the tutorial modes; I did experience a few crashes. This came from when trying to use anything related to the Steam Overlay such as screenshots, or shift+tabbing to bring up your friends list whilst in game; this instantly crashed me to the desktop. The game also doesn't have a manual save function, so you are relying heavily on the auto save feature. Normally when I am playing a game which I have experienced crashes on, I try to save as often as I can, so when I found out I couldn't manually saved, it made me very cautious and was often on edge hoping for it not to crash, which somewhat spoiled the experience for me. I also had a problem where the game would not count any of my achievements, whether this is because of the issue with the Steam Overlay or not - I'm not sure.

To sum up; I will recommend Zeno Clash as a very good PC game; it's standing the test of time very well, has some very nice graphics, a compelling story line and decent gameplay. If you don't experience any crashes or bugs, then you will have yourself a welcome addition to your Steam library in this game. If you can't really overlook the issues; then this may be one of the only times I say to try the console version out since that sounds like it is virtually bug free. Thankfully Steam does have a demo up for this game, so you can try it out first before purchasing - which is something I would highly recommend you do.

Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at http://www.completingthebackloggroup.com/
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43 personne(s) sur 48 (90%) ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
90.8 heures en tout
Posté le : 19 juin
xeno- prefix. from Ancient Greek ξένος (ksénos, “alien”) a. Having to do with foreigners, as in xenophilia, or more commonly, xenophobia. b. From a foreign place, as in xenolith.

clash noun. onomatopoeic a. A skirmish, a hostile encounter. b. Opposition, contradiction, such as between differing or contending interests, views, purposes etc.

In my imagination, the development of Xeno-- sorry, Zeno Clash -- started when folks at Ace Team got together, got high, and got onto the subject of ancient mythologies (Roman, Greek, Norse, etc.) and how weird they all were. I mean, if you want crazy characters and crazier stories, you need look no further than some of the gods and goddesses traipsing around back in the day. Athena, birthed fully formed out of the sweaty forehead of Zeus; Pan, the goat-god of wanton sex; Artemis, goddess of the hunt, who for some reason was depicted in various interpretations as being literally covered with breasts; Medusa, she of the stylish snake perm and stony gaze, being some kind of metaphor for psychosexual wackiness (I'm pretty sure we can blame Freud for that); Jeff, the God of Biscuits; and even some nutter who told people to eat some bread and drink some wine and pretend it was his flesh and his blood... I mean, ew, dude. I'm sure we have enough problems without adding cannibalism to it. So anyway, the developers were shooting the breeze about Gods and Golden Fleece and rivers of blood and whatever until one guy, as I imagine it, stood up and went, "Yeah... but like, what if... Dude! What if there were, like, aliens, right? And they were weird, like totally, heh, but then, like, THEY also had myths and ♥♥♥♥! I mean... dude..."

So that's where this game comes from, more or less. There is a distinct dreamlike quality inherent in the stories of myth, fantastical and larger than life, and that is the feeling you get as you find your way through the land of Zenozoik. It feels deliciously alien and new, in the visuals and in the story (neither of which go out of their way to make a lot of sense, but it's still easy enough to follow). You'll see and hear a lot of weird stuff, and sooner or later, you just go with the flow because it's weirdly seductive. Even running on the old Source engine, and looking a bit dated now in 2015, the art and design and imagination of the dev team comes through in nearly every area so that you will truly think you are in fact running around on an impossibly, impossibly alien world. Luckily, they do at least have one thing in common with us here on Earth: they really like punching the stuffing out of each other.

If you've seen anything about Zeno Clash you already know the basics: it's a first-person brawler-shooter. Way more emphasis on the brawling than the shooting, thankfully. You, a fugitive on the run, have a modest set of fighting moves at your disposal, such as light and strong punches, blocks, dodges, counterattacks, grabs and throws. Unfortunately, so do your opponents for the most part, although they will also attack you at range if they get a chance. You get a small selection of weapons yourself, and they come in handy once in a while but the majority of your combat will be served in knuckle sandwiches. And they were never so tasty: combat feels fantastic in this game. It's fun, responsive and fast, with a good amount of variety (though there could be more), and it's super satisfying to land an uppercut on some chump and watch him go flying. I didn't really think I'd enjoy such a melee-focused FPS but after playing this I stand corrected, it's ridiculously fun. I even enjoyed the few bits where you are required to tote a rifle or another firearm, although I am glad those bits were few. They're not bad, really -- the rifle in particular sounds great, and it's amusing to plunk away at dudes with the double-fisted handguns -- but save for a couple spots you won't really get that much of a chance to use them because enemies will do their best to rush you if you're shooting at them, and none of the weapons are viable at close quarters.

One thing you will notice right off the bat is the voice acting, and it is... hmm. How to describe it. Well, your first impression will probably be "Oh my god this is bad." And you wouldn't really be wrong, especially with regards to the main character. He is, let's say, from the same acting school as Christopher Walken and William Shatner, only he flunked out hard. His lines are awkwardly paced, and weirdly inexpressive; he speaks in a stilted, matter-of-fact tone. All of that might turn you off -- which is why I'm mentioning it -- but honestly, his weirdness actually fits the game very well. There is often dialogue that sounds so insane on paper, but because of the way he delivers his lines, it instead sounds believable and ordinary, which makes the bizarre setting of the game even more bizarre. All in all, it works for me. It may not work for you.

It's not a very long game (ignore my obscenely long playtime), but it's a fully-formed, enjoyable, weird as all hell story that will have you doing at least one or two double-takes because you have probably never heard sentences like these in a game before. The fighting is hard and fast and so enjoyable, the world is filled with delicious weirdness for your eyes, and the trusty Source engine shines through even for a six year old game. I don't know about you, but it absolutely charmed the pants off me with how little Ace Team cared for making the "right" game, and made a fun, unique, and beautifully bizarre one instead.
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
10.6 heures en tout
Posté le : 13 octobre
Its for me a fix of Hack & Slay and Beat em up with even range weapons. The story is nice has even some mysterious points and some points are unique like the end. The game is a non A+++ game so the lenght is fine for some hours. What i dont like is if you replay parts you cant skip the videos. The graphic has something strange art style and could have some more details but its fine because the low budget. I like this game because this atmohsphere and the short story pick up on a few levels/ chapters. The sound is in the middle sometimes its nearly good and it never get on my nervs. The challenge and high difficult settings are a nice test of your skills. I give this game personaly 8.3 points of 10.0
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
5.0 heures en tout
Posté le : 19 juin
A short, but action packed journey in a unique world.

You are on the run, hunted by your own family for the murder of your own father - or better - Father-Mother, aided only by the young woman by your side.
The story is split in two parallel storylines: your present and your past, which will unfold via flashbacks, as you narrate your past and motives to your only remaining friend, and will take you to the very end of the world, before you decide to return home to settle your past once and for all.

Gameplay-wise, the combat in this game is praised as one of the best melee combat experiences in gaming, and while I don't fully agree, I certainly see how it may be so for many people.
You will find an immersive first person combat system, where every punch and every block counts, and mostly, FEELS right.

In the end, it is a short story of ideals and revelations that may even manage to make you think of society as we see it.

Hard to recommend to everyone, although it is so short (I completed it in 5h and I'm sure it can be completed in a little less) that even those who simply seek an alternative adventure won't be too weighed down.

I do recommend it, however, to first person brawlers' fans, you will be given every tool to test your fighting skills.

In short: short, first person brawler with excellent, fleshed out combat and a story with a morale set in a bizarre world.
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10 personne(s) sur 15 (67%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
4.0 heures en tout
Posté le : 13 juin
This game is ♥♥♥♥ing weird. I need to replay this game on acid, I'll probably shoot myself.

10/10 would play again
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