Zeno Clash is an action/fighting game set in a punk fantasy world. The game is played from a first person perspective and the combat is generally up close and brutal. Experience a deep storyline set in a fantastic world.
Análises de usuários: Muito positivas (1,323 análises)
Data de lançamento: 21/abr/2009

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"Zeno Clash is an action/fighting game set in a punk fantasy world."
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24 de novembro de 2014

Finally! Trading Cards added for Zeno Clash

Better late than never - Zeno Clash has finally received trading cards for Steam! What better reason to replay the crazy debut game of ACE than to get some shiny new cards with weird characters?

And for those who still haven't played the sequel - here's a link so you can go check it out:

http://store.steampowered.com/app/215690/

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Análises

"... It feels refreshingly original and completely compelling."

8.4 of 10 —IGN

Sobre este jogo

Zeno Clash is an action/fighting game set in a punk fantasy world. The game is played from a first person perspective and the combat is generally up close and brutal.
Experience a deep storyline set in a fantastic world. Play the role of Ghat, a man banished by his own brothers and forced to begin a desperate journey past the forbidden desert and to the end of the world.
Nominated in 'Excellence in Visual Art' at the Independent Games Festival, the original visuals, which make full use of the Source engine features, breathe new air in the fantasy game genre. The new close combat mechanics are also a deviation from traditional action in the first-person genre that will feel fresh for new and veteran players.
  • Engaging melee combat in first person
    The new melee combat system allows players to perform a variety of movements like deflect & elude combos, knockback finisher punches and punishing grab attacks. Learn new attacks as the game progresses and confronts you with more formidable foes.
  • Fantastic visuals powered by the Source engine
    Players will be immersed in a fantastic world, beautiful and disturbing at the same time. The unprecedented art style brings a fresh new approach to the first person genre. The surreal environments and characters will keep players wanting to discover more.
  • Survival mode challenges
    Jump right into the action in engaging unlockable "tower challenges". The player must overcome enemy waves to progress through the tower levels. The game will rate the player in different categories like speed and performance. A leaderboards system will rank you against your friends, so the challenge never ends.
  • Deep storyline
    Players will play the role of Ghat; the son of a impressive hermaphrodite creature called Father-Mother, whose children form the most powerful clan in the city of Halstedom. Ghat must escape from his family and start an incredible journey with his female companion Deadra, who will aid him in the dangerous lands of Zenozoik.
  • Bizarre weapons
    The game features an unusual arsenal of eccentric weapons that are built from scraps and junk. Hammers and clubs will be the most effective when fighting heavy characters that can only be brought down with extreme force.
  • The Zeno Clash Model Pack for Garry's Mod
    The pack includes 70 models with the characters and creatures to be used with the popular Source engine mod Garry's Mod. "This is a great addition to the existing library of assets and we really hope the fans will enjoy the content and start developing their own Zeno Clash inspired videos, screens or machinima." says Andres Bordeu from ACE Team. Zeno Clash owners can download the free DLC from the Tools tab in their Steam client.

Requisitos de sistema

    Minimum
    • Operating System: Microsoft® Windows® XP / Vista / Vista64
    • Processor: Intel® Pentium® 4 3.0 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: At least 3 GB of free space
    • Video Card: 128 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better
    • Sound Card: DirectX® 9.0c compatible sound card
    • DirectX® Version: DirectX® 9.0c, DirectX® 10
    Recommended
    • Operating System: Microsoft® Windows® XP / Vista / Vista64
    • Processor: Intel® core 2 duo 2.4GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: At least 3 GB of free space
    • Video Card: Shader model 3.0, NVidia 7600, ATI X1600 or better
    • Sound Card: DirectX® 9.0c compatible sound card
    • DirectX® Version: DirectX® 9.0c, DirectX® 10
    • Controller: Supported
Análises úteis de usuários
15 de 19 pessoas (79%) acharam esta análise útil
1.5 hrs registradas
Publicada: 30 de julho de 2014
Expectativa é um mecanismo cerebral ingrato. Está mais ou menos relacionado a preconceito, onde você acredita firmemente em algo, antes mesmo de ter qualquer prova daquele fato. É o que pauta as categorias Surpresa do Ano e Decepção do Ano na postagem de final de ano do blog. Por que, às vezes, você espera que um jogo seja aquilo que seus desenvolvedores nem imaginavam.

Zeno Clash é uma pérola indie de nossos vizinhos (não-fronteiriços, mas culturalmente) do Chile e tira leite de pedra da engine Source, sendo um irreconhecível filho ♥♥♥♥♥♥♥o de Half-Life 2 com ervas que fariam Carlos Castaneda esboçar um sorriso, se vivo estivesse.

Nas profundezas do meu cérebro obtuso, o jogo era um RPG de ação muito louco, com lutas e um universo bizarro a ser explorado. Errei feio e subestimei tanto a quantidade de lutas quanto o aspecto insano do título.

Comecemos com o lado bom: Zeno Clash é pirado. Esqueça Outcast ou qualquer outro jogo de ficção-científica que você tenha conhecido. O mundo aqui apresentado é realmente alienígena para os parâmetros humanos: criaturas, hábitos, armas, sociedade, vestuário, tudo é tão deslocado do real que não dá para imaginar a Ace Team produzindo isso sem consumir substâncias ilegais.

É um bem-vindo sopro de criatividade e fiquei com a impressão que um pouco do realismo fantástico do também vizinho Gabriel García Marquez vazou na criação. É uma visão tão refrescante (e exótica) quanto algumas loucuras cometidas no Leste Europeu (como You Are Empty e todo o trabalho da Ice-Pick Lodge e da Amanita).

Infelizmente, a Ace Team parece ter medo de soltar o jogador neste mundo que grita para ser explorado em open world. O que recebemos em troca são mal-disfarçados corredores no meio da floresta e inimigos que brotam de lugar nenhum quando cruzamos determinado ponto do caminho. É um jogo com menos curvas e vielas do que o próprio Half-Life 2 de onde pega emprestado o motor gráfico.

A história se revela a conta-gotas e funciona como um tosco pretexto para infindáveis sequências de luta corporal. Em determinada parte, o protagonista conta para sua companheira em flashback: "conheci fulano e fulano era assim. Lutamos". Entra você para lutar com o inimigo. Imediatamente, em seguida, o protagonista conta: "também conheci beltrano e sicrano e eles eram de outro jeito lá". E adivinha? O enredo morre aí e vem mais luta. É isso. Duas, três frases e o couro come.

Os combates em si são satisfatórios. Você sente o ritmo da luta. Cada oponente tem um conjunto de gingados e táticas e você precisa estudar esses movimentos. Não é fácil. Na verdade, apanhei e apanhei muito. Mas cada golpe que você encaixa tem a sensação certa de triunfo e cada vitória vale o esforço.

Mas a Ace Team ficou deslumbrada com o sistema de luta mano a mano que criou e empurra ele a cada dois minutos. É como um filme de kung-fu, sem os exageros. Entre um arranca-rabo e outro, você tem algumas frases trocadas ou péssimas partes onde você usa armas de fogo da pior estirpe contra a fauna hostil. Mas é tudo tão frustrante que é melhor abandonar as pistolas e bestas encontradas e partir para cima dos animais com chutes e pontapés.

Com 88 minutos jogados, sei menos sobre o mundo de Zeno Clash do que gostaria e já cansei de trocar sopapos. Esperava uma aventura em terras inusitadas. Encontrei um jogo de luta, sem variedade ou alma.

Maldita expectativa.

Originalmente publicado em: http://blog.retinadesgastada.com.br/#ixzz390yWjnl8
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68 de 75 pessoas (91%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.3 hrs registradas
Publicada: 9 de dezembro de 2014
-
Click for Gameplay Trailer
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-----------This is my review account, because the low playtime.
Graphics:
+ beautiful Chrakter models
+ smooth animation
+ imaginative environments
- source engine slightly dusty
- rare foresight

Atmosphere:
+ very imaginative world
+ bizarre locations

Sound:
+ weak weapon sounds
+ good speakers
- in english only

Balance:
+ no overpowering opponents
- even on the easiest difficulty sometimes difficult

Level Design:
+ innovative style
+ varied places
- extremely small levels
- series of arenas
- hose design

AI:
+ ai attacks clever
+ picks up weapons from the ground
+ evades from attacks
- bosses often to cumbersome and therefore easy

Weapons & Extras:
+ weapons necessary to tough opponents to crack
+ unusual design
- weak sounds
- in the fight against multiple opponents often not helpful

Story:
- tangled story with no clear connections
- relationship between Gath and Dadrea unclear

Game Size:
- solo playtime around 6 hours
- low replay value
- no multiplayer mode

Multiplayer: No Multiplayer

Actually one should Zeno Clash love alone for his bizarre scenario with all the crazy characters and scenes. Dialogues and story were confused can hardly be. Need an example? "Erminia has peed on himself and is starved anonymous"
Zeno Clash is a double-edged sword. On the one hand there are the really successful combat system, good AI and the wonderfully innovative design. But instead of learning to know the world, I stand by two meters in the next Arena, supported by a story that raises more questions than it answers.

Score: 68 / 100
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Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

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95 de 125 pessoas (76%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.1 hrs registradas
Publicada: 2 de novembro de 2014
If you always wanted to punch a four-breasted anthropomorphic rat in the face, this is the game for you.
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19 de 19 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.8 hrs registradas
Publicada: 18 de janeiro
+ Combat system is incredibly simple and satisfying; everything connects and feels right, making this the game's greatest strength
+ Character designs are creative and interesting; just the right mixture of weird and entertaining
+ Strange weapon designs; very original in every respect (if you've seen the 1999 film ExistenZ, imagine the chicken bone gun, and populate an entire game-world with the same concept)
+ Control scheme is efficient, and every button-press felt natural and satisfying
+ Strange, yet appropriate soundtrack; did well to set the mood and keep you feeling mildly unsettled
+ Atmospheric elements worked well with the environmental set-pieces to make for an absolutely bizarre world; I must say that this level of creativity, while unconventional, was a breath of fresh air
+ Challenging, adaptive AI; enemies really keep you on your toes in the best possible way (save for a few, minor shortcomings - some of the bosses are also a bit too easy to cheese)

- Terrible voice-acting
- Stiff, clumsy animations
- Frustrating and unnecessary lock-on system
- Save for a (rather dull) Challenge Mode, and the ability to unlock cheat codes for the campaign, this title has virtually no replay value
- Largely weak sound effects
- Poorly explained, muddled plot with little character development and too many answers left out (topped off with a mediocre cliffhanger)
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18 de 18 pessoas (100%) acharam esta análise útil
5.5 hrs registradas
Publicada: 8 de janeiro
TL:DR? See Conclusion

INTRODUCTION:
Zeno Clash is a first-person melee fighting game developed by ACE Team using Valve's famous Source Engine and released on Steam back in 2009.

The story begins with Ghat, the game's protagonist, waking up after being knocked out by an explosion which killed a creature known as Father-Mother who is the leader of a very powerful mafia like family in the small town of Halstedom. The protagonist Ghat is presumably one of Father-Mother's children who turned rogue and ran away from home and is now being pursued by his 'brothers and sisters' (enforcers of Father-Mother). Join him and his companion Deadra in a quest to discover the truth of about Ghat's past and trace back the series of events that led to the explosion.

PROS:
+ Excellent use of the Source Engine
+ Good fisticuffs (melee) combat mechanic
+ Surreal world and environment
+ Complex but enjoyable story
+ Interesting character, item and monster designs
+ Item variety
+ Good sound effects and voice acting
+ The Devs were probably high during this game's production
+ Challenging difficulties

CONS:
- Extremely short (4-5 hours game time in my last playthrough)
- Almost no replay value (except for the tower challenge mode)
- Difficult learning curve
- Story is a bit difficult to follow
- Short linear levels (In my opinion, linear games are fine as long as the levels are lengthy and enjoyable)
- No character progression (no armors, level ups or item upgrades)

CONCLUSION:
GOOD GAME. Zeno Clash sports a very unique art style that places you in a very surreal world with a strange geography and is populated by strange creatures all brought to life by the developer's clever use of Valve's Source Engine. The combat mechanics is fun albeit a little frustrating at times and hard to learn however, the items does give variety to the player's fighting style. The game should provide you with at least 4-5 hours of game time with its campaign with an added 'Tower Challenge' if the player wants to test his skills.

I RECOMMEND this game mostly for the experience but the short game time could be an issue, still though, Zeno Clash is a fun game to play. I can't honestly cannot recommend it at full price (even if it is only $10 or your regional equivalent), so getting it on a sale is probably a better idea.

---------------------------------------------------------
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22 de 25 pessoas (88%) acharam esta análise útil
3.5 hrs registradas
Publicada: 16 de novembro de 2014
A unique, bizzare first-person puncher, set in a strange world that I would describe as having a "Stonepunk" feel to it. This is, quite possibly, the first truly satisfying first-person melee combat game I have ever played.
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22 de 26 pessoas (85%) acharam esta análise útil
6.9 hrs registradas
Publicada: 8 de novembro de 2014
8/10

Strong fantasy appeal. The world and story is of new mythology. Fighting system is challenging, fun, annoying, and very immersive. For the most part the game is moderate difficulty from beginning to end. Some of the fights can be easily beaten once you find a weakness in the A.I. or level design. The game favors freaks who love originality. The short length was perfect for the story. Because it is a short game I would reccomend getting it on sale. Overall a very enjoyable experience. I have gained a number of concepts and ideas that will occupy my daydreams for the next month or so. I will be getting Zeno Clash 2 next time it is on sale.

[If you are having problems with the fighting system then wait a few months and come back to it. Start the game over and try again. Worked for me.]
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14 de 17 pessoas (82%) acharam esta análise útil
2.1 hrs registradas
Publicada: 29 de novembro de 2014
Look at heart it's a slightly clumsy combat game of adverage quality. However the plot is twisted primal earth. And the graphics are a sickly twisted acid dream.
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11 de 14 pessoas (79%) acharam esta análise útil
25.6 hrs registradas
Publicada: 1 de novembro de 2014
I'm trying to think of the best way to advise somebody just now picking this game up, whether by random choice or under pressure from their friends. Of course, the latter will probably result in disappointment. Don't let the buzzwords (quirky, awkward, weird, crazy) fool you. The game is (though I loath to use this term) "quirky," to be sure, the story and voice work have an awkward, disjointed feel, as does the game's art style. Trust me when I say this is all intentional on the part of the devs, and isn't just a pointless dive at becoming the strangest thing since Vangers.

If you have ever been told this game is "deep," it's because of the revelations of the sequel, Zeno Clash 2. Anyone suggesting you play the first part of a series because of how much THEY enjoyed the revelations of the second part is like someone watching Return of the King, going bananas over the charge of the Rohirim and suggesting you pick up the extended edition of Fellowship when you have no experience with LOTR whatsoever. You will not enjoy it. PLAY THIS GAME WITHOUT ANY EXPECTATIONS WHATSOEVER. Ignore the exaltations of your peers.

As for how "quirky" and "awkward" this game is, like I said, it's intentional. There's a suitable comparison in the 1984 movie Scanners. The protagonist is a man who has been mute his entire life, and suddenly regains the power of speech. It's not very well elaborated upon in the film, but his social skills and speech patterns are completely out of whack because of this: he has to develope these skills almost from the ground up. The people who inhabit the world of Zeno Clash have a similar problem, which is elaborated upon in the sequel; again, perhaps explaining why people think this game is so "deep."

Gameplay is fairly simple and quite challenging. First person hand-to-hand is a very peculiar form of gameplay, particularly when it's as complicated as it is in both Zeno Clash 1 and 2. Though there is a limited variety of enemies, they all have unique fighting styles which you will have to adapt to in order to succeed. Enemies will fake you out, surprise you with the reach of their attacks, suddenly overwhelm you with a flurry of blows; to this day, whenever I pick up Zeno Clash I'm regularly intimidated and surprised by the combat, in spite of having played through the game multiple times. It's no surprise that some players are frustrated by how unpredictable it is and even reject the game entirely, dismissing it as quirky nonsense.

Trust me, just have patience and work on your timing. Pick some good battle music and play the tower challenges. You'll probably find it as enjoyable and satisfying as I do.
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8 de 9 pessoas (89%) acharam esta análise útil
0.8 hrs registradas
Publicada: 16 de dezembro de 2014
Got assaulted by 3 animal/human beings with guns, kicked them in the nuts multiple times and they died. 9/10
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10 de 13 pessoas (77%) acharam esta análise útil
2.5 hrs registradas
Publicada: 4 de outubro de 2014
This game has vivid and imaginative visuals going for it.

But is otherwise let down by a boring, uninspiring and pretentiously written story.

That and the game is a chore to play, with little satisfaction to be had from vanquishing your foes. The tedious fights feel like a punishment and distraction from the not as unpleasant cut-scenes.

It's worth a look for its originality but has little redeeming value otherwise.
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6 de 8 pessoas (75%) acharam esta análise útil
1.2 hrs registradas
Publicada: 24 de novembro de 2014
Fun but definitely one of the more surreal type of game that makes you wonder how someone came up with any of this because none of it makes sense. But it for sure takes a different take on video gaming.

8/10
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11 de 18 pessoas (61%) acharam esta análise útil
4.8 hrs registradas
Publicada: 15 de setembro de 2014
This game has too many cool ideas and never fleshes them out enough to actually make an interesting story! Also, the plot twist is crap and so is the whole motivation behind the main character. The dialoag is all forced and the enitre game is just one bad mistake after another.

What do it mean? Here's an example: This game allows you to shoot enemies with various weapons and then switch them out as you fight or stow them and your your fists. Sounds cool right? NOPE!!! The Lock Target button is mapped to the Swap Target button and the Pick Up New Weapon action. THE FREAKIN "E" key! So when your rushing up to a guy who just dropped his much better weapon, you instinctively press the E key to snap it up. ERRRRT Now youre locked onto the nearest enemy and youre now open for an attack CUZ YOUVE STILL GOT THE CRAPPY FISH PISTOLS.

4/10 Save Your Money.
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3 de 3 pessoas (100%) acharam esta análise útil
9.2 hrs registradas
Publicada: 9 de janeiro
I am a big fan of this series. I got Zeno Clash when it launched on the Xbox 360 and played through all of it there first. I have got to say its a great story even if it does feel a little minimalist. The characters and environments are just lovely! I probably wont go through and try to beat the game again here on Steam but I want you to know that if you haven't played through this game, you definitely should if you are a fan of adventure games, Indie games, or just want a good thought provoking story!
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6 de 9 pessoas (67%) acharam esta análise útil
9.8 hrs registradas
Publicada: 16 de outubro de 2014
Best hand-to-hand system I've ever seen in a game, if you can get by some of the poorly handled gun mechanic parts.
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2 de 2 pessoas (100%) acharam esta análise útil
8.8 hrs registradas
Publicada: 18 de dezembro de 2014
Would you like a game that's really simple yet solid, like the beat'em ups from the days of yore (but in first person view)? What about an art style that looks like the lovechild of Roger Dean and David Cronenberg on acid? A soundtrack with a wild sense of urgency? Do you want to feel like Kenshiro from Hokuto no Ken, punching people into the air, while the story discreetly discusses Sartrean Existentialism and Hobbesian societal notions? Do you want to shoot multibreasted rat people with a fishgun? What about birdmen? Then this game is for you!!!!!
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8 de 14 pessoas (57%) acharam esta análise útil
5.4 hrs registradas
Publicada: 6 de setembro de 2014
I don't want to write a terribly long review of this game, because frankly I don't think it's deserving of one. I started off rather curious and open-minded and felt that I was initially rewarded by a quirky but fun game. The storyline had me intrigued, and as I continued to suspend disbelief and ignore a handful of "game logic" moments and repetitive fighting, I had hope that things would get better soon. I was terribly mistaken. After about 4 hours of gameplay, it feels like the dev team ran out of ideas and money. Characters you've already fought are thrown back at you time and time again, and the story completely falls apart. The ending is without a doubt the worst ending I've ever encountered in a video game. The game rewards you for believing in it's surreal world by kicking you straight in the nuts as you realize all of your confusion was entirely justified.

Unless you love the beat em up style and are prepared to fight the same characters using the same moves over and over and over again, AND can ignore massive plot holes, bad voice acting, and an unbelievably stupid story do NOT buy this game. Not even on sale. I chose to play this game on stream, and it was just frustrating, stupid, and the ending was unbelievably unsatisfying for everyone who watched.

♥♥♥♥ing Rubik's Cube
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9 de 16 pessoas (56%) acharam esta análise útil
13.2 hrs registradas
Publicada: 24 de agosto de 2014
People need to understand that "weird"story doesnt make it good (this is terrible in my opinion), I found the story very lacking ,my character motivations are absent,the game feel clumsy , the voice acting is terrible and so is the gameplay.

This is just a first person meele brawler with boring and repetitive gameplay that tries to compensate all his shortcoming with a strange story which is boring,unprovoking,poorly delivered,but because most people wont recognize a good plot,they think strange=good. I buy this at 90% discount (1 dolar) And I feel I wasted my money.
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1 de 1 pessoas (100%) acharam esta análise útil
12.3 hrs registradas
Publicada: 29 de julho de 2014
Ive spent countless hours virtually tripping balls and beating the crap out of strange creatures in this underrated game. I loved every moment it had to offer.
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1 de 1 pessoas (100%) acharam esta análise útil
1.0 hrs registradas
Publicada: 4 de outubro de 2014
Weird pseudo first person shooter/beat-em-up with exceptionally strange creatures in it. Not a patch on Bulletstorm for beat-em-up-fpsness but still worth a punt.
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