Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses.
User reviews:
Recent:
Very Positive (22 reviews) - 100% of the 22 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (653 reviews) - 96% of the 653 user reviews for this game are positive.
Release Date: Dec 5, 1999

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Packages that include this game

Buy QUAKE III Arena + Team Arena

Includes 2 items: Quake III Arena, QUAKE III: Team Arena

Buy QUAKE Collection

Includes 8 items: QUAKE, QUAKE II, QUAKE II Mission Pack: Ground Zero, QUAKE II Mission Pack: The Reckoning, Quake III Arena, QUAKE III: Team Arena, QUAKE Mission Pack 1: Scourge of Armagon, QUAKE Mission Pack 2: Dissolution of Eternity

 

About This Game

Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.

System Requirements

    3-D Hardware Accelerator with full OpenGL® support, Pentium® 233 Mhz MMX®processor with 8 MB Video Card or Pentium II 266 Mhz processor with 4 MB Video Card, or AMD® 350 Mhz K6®-2 processor with 4 MB Video Card, 64 MB RAM, a 100% Windows® XP/Vista compatible computer system (including compatible 32-bit drivers for video card, sound card and input devices), 25 MB of uncompressed hard disk space for game files (Minimum Install), plus 45 MB for the Windows swap file, 100% DirectX 3.0 or higher compatible sound card, 100% Microsoft-compatible mouse and driver, joystick (optional)

Customer reviews
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Recent:
Very Positive (22 reviews)
Overall:
Overwhelmingly Positive (653 reviews)
Recently Posted
KDD!^agof
1.9 hrs
Posted: August 28
Single-player is just bot-match, but at least i tried out some of the worst maps, no wonder they are not very liked in the MP. This experience made me feel some special kind of special.

Gladly i played a lot of MP in my time and it is great, they removed all the dumb guns and returned great ones, though BFG10k in q3 is boring. And the levels are bright and colourful with a lot of jump-pads.
It was great playing DM in 2000, but when i returned to it in 2007 i discovered the joy of TDM and CTF. Then i stumbled upon "excessive" mods and they are just great, they amped all weapons and gave them infinite ammo while giving players armour and health with quick regeneration. It removed the camping from the game and increased skill dependence in every fight. Besides, it's just awesome to play. Like in some versions shotgun shoots railgun slugs in spread or each BFG shot is surrounded by a lot of grenades etc.
Helpful? Yes No Funny
Cristian Mariș : T-34
1.7 hrs
Posted: August 26
I just bought the first fps I ever played on my 1st PC in 2004 and I have a nostalgy feeling. About this game I want to say that is better than TF2 or Overwatch, and no, I don't say this just because is one of the games in my childhood. Recommend 100%. :)
Helpful? Yes No Funny
A UFO PARTY
5.9 hrs
Posted: August 23
Some games just don't get easier as you get older.

Nightmare mode = virtual miss and lose simulator

Hardcore mode = just enough to make you feel like a boss

I rate this game 2 UFO sightings
Helpful? Yes No Funny
The Real Meal Deal
1.2 hrs
Posted: August 16
The Best Game of all time!
Helpful? Yes No Funny
Juan
5.5 hrs
Posted: August 15
Best FPS ever, if you really want to challenge yourself in one FPS where you actually need skills using your W,A,S,D along with the Mouse then try this classic, definitely the best experience of freedom and fluency in a shooter.

Quake III Arena player since year 2000.
Helpful? Yes No Funny
DoomGuy
0.9 hrs
Posted: August 14
Although i havent played it much,I must say that so far its been an epic game...it makes Call Of Halo:Destiny look like Timmy from South Park.Also,any game that has DoomGuy in it is freaking epic. RIP AND TEAR!
Helpful? Yes No Funny
ScalyWeasel
2.3 hrs
Posted: August 13
This is one of the franchises that I hold closest to my heart.
Although it is my considered opinion that Quake 3 played second fiddle to the first Unreal Tournament, I can't deny this game. Why? Because you will not find a second fiddle anywhere near this damn good game. Hell, you won't find many first fiddles either. Honest to God: I love this game.
I honestly think the era of arena shooters was too short for its own good. Although I have high hopes for the new Unreal Tournament, it might not bring the arena shooter back to the mainstream stage as many have hoped. I hope it does, but I understand it has a lot to live up to.
This game has spectactular gunplay that is expected of the Quake series, that fast paced, adrenaline rushing gameplay that made arena shooters fun.The map DM17, otherwise known as The Longest Yard has become one of the most iconic FPS maps, ranking alongside Unreal Tournament's Facing Worlds. There's just no words to describe that feeling of launching off of a boost pad and sniping your enemy in midair with the Railgun.
The music fits the game extremely nicely, as do the environments. The computer opponents give you some pretty amusing dialouge during the single player campaign.
So what are you waiting for?
Get out there and make your enemies Quake in fear!
Doom got a remake, Unreal Tournament is in the works, so all we need are Half Life 3 and Quake 5 and the 90's can be here once again!
A good old dose of pure 90's fun.
Helpful? Yes No Funny
Audish
0.2 hrs
Posted: August 7
If you weren't around for the release of Quake III, you might be shocked at the furor its announcement kicked up. In the wake of heavily story-driven FPSes like Half-life, Unreal, and even Quake II, the successor of one of the biggest franchises moving to multiplayer-only was seismic. Despite the doom-saying and gnashing of teeth among series fans, Quake III proved to be an instant classic for online FPSes and helped establish the multiplayer-only genre as legitimate. But how does an online-focused classic fare nearly 20 years after the fact?

I want to make fun of Quake III's story, but it's honestly about as much of one as Quake I has. Some bunch of space ♥♥♥♥♥♥♥s called the Vadrigar have been grabbing badasses from across the universe to mash together in their own little lethal playhouse. This means you can play as the venerable Doom Guy, grunting wonder Ranger from Quake I, luckiest space marine ever Bitterman from Quake II, and a bunch of cooler dudes like a neon skeleton and an eyeball on legs. There's upwards of 30 characters to choose from, but honestly after Party Skeleton they seem kinda superfluous.

They're put to good use though in the game's campaign mode. See, there actually IS a single-player mode in Quake III, but it pits you against bots across seven tiers of simulated deathmatches. Starting you out one-on-one against slow-moving opponents in small arenas, the game soon expands to fragfests with half a dozen foes across industrial complexes and eldritch hallways floating in the void. As predictable as they can become, the bots provide a solid challenge at each of their five difficulties so it's actually not a bad place for newcomers to learn the art or veterans to practice their technique.

The weapons are simple enough to come to grips with as well. I don't know why the Quake series is so content to have incredibly generic arsenals, but it makes it easy to keep track of here. You start with a standard low-damage machine gun and can locate shotguns, rocket launchers, railguns, and plasma guns around the map, each with its own color-coded ammunition. There are health and armor pickups as well, along with a few stand-by powerups like quad damage. This pickup system, common in the Quake era, makes matches more about map control than anything else and can be a welcome change from modern loadouts and class systems.

This isn't going to matter a whole lot if you can't find actual humans to play with, of course. All the games of the Quake series still have fanatics playing them but they are just that, fanatics, which means they are limited in number and absurd in skill. It's not reasonable to expect newbie-friendly servers or anything other than pros to spar with so be prepared for that if you are diving into the scene solo. On the other hand, there are few things more sublime than some classic deathmatch with your closest buddies so if you have others you can take the plunge with this is an easy sell.

Barring any graphical weirdness (which for me was remedied with disabling the Steam overlay) Quake III remains a very clean and polished experience, from the sharp if simple graphics to the tinny, growling announcer. Your weapons feel thick and threatening, the gibs gush freely, and the low electric growl of quad damage taking hold never gets old. Without a story-based singleplayer to work through this one does threaten to wear out its welcome. However, a little courage and effort diving into the online community that persists will reveal a world of wonders you might have thought died long ago.
Helpful? Yes No Funny
DJDoctor
0.3 hrs
Posted: August 6
I installed the demo on my school computer back in 1999.... i got suspended...
10/10 nostalgia.
Helpful? Yes No Funny
Harambe Is Still Here
0.2 hrs
Posted: August 4
awesome game. but i bought it and didnt find much servers. annd when i did. well there were few playin.. but nonetheless i guess this game isnt much during this time but it was the best fps.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
35 of 36 people (97%) found this review helpful
36 people found this review funny
Recommended
0.3 hrs on record
Posted: August 6
I installed the demo on my school computer back in 1999.... i got suspended...
10/10 nostalgia.
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
1 person found this review funny
Recommended
0.2 hrs on record
Posted: August 7
If you weren't around for the release of Quake III, you might be shocked at the furor its announcement kicked up. In the wake of heavily story-driven FPSes like Half-life, Unreal, and even Quake II, the successor of one of the biggest franchises moving to multiplayer-only was seismic. Despite the doom-saying and gnashing of teeth among series fans, Quake III proved to be an instant classic for online FPSes and helped establish the multiplayer-only genre as legitimate. But how does an online-focused classic fare nearly 20 years after the fact?

I want to make fun of Quake III's story, but it's honestly about as much of one as Quake I has. Some bunch of space ♥♥♥♥♥♥♥s called the Vadrigar have been grabbing badasses from across the universe to mash together in their own little lethal playhouse. This means you can play as the venerable Doom Guy, grunting wonder Ranger from Quake I, luckiest space marine ever Bitterman from Quake II, and a bunch of cooler dudes like a neon skeleton and an eyeball on legs. There's upwards of 30 characters to choose from, but honestly after Party Skeleton they seem kinda superfluous.

They're put to good use though in the game's campaign mode. See, there actually IS a single-player mode in Quake III, but it pits you against bots across seven tiers of simulated deathmatches. Starting you out one-on-one against slow-moving opponents in small arenas, the game soon expands to fragfests with half a dozen foes across industrial complexes and eldritch hallways floating in the void. As predictable as they can become, the bots provide a solid challenge at each of their five difficulties so it's actually not a bad place for newcomers to learn the art or veterans to practice their technique.

The weapons are simple enough to come to grips with as well. I don't know why the Quake series is so content to have incredibly generic arsenals, but it makes it easy to keep track of here. You start with a standard low-damage machine gun and can locate shotguns, rocket launchers, railguns, and plasma guns around the map, each with its own color-coded ammunition. There are health and armor pickups as well, along with a few stand-by powerups like quad damage. This pickup system, common in the Quake era, makes matches more about map control than anything else and can be a welcome change from modern loadouts and class systems.

This isn't going to matter a whole lot if you can't find actual humans to play with, of course. All the games of the Quake series still have fanatics playing them but they are just that, fanatics, which means they are limited in number and absurd in skill. It's not reasonable to expect newbie-friendly servers or anything other than pros to spar with so be prepared for that if you are diving into the scene solo. On the other hand, there are few things more sublime than some classic deathmatch with your closest buddies so if you have others you can take the plunge with this is an easy sell.

Barring any graphical weirdness (which for me was remedied with disabling the Steam overlay) Quake III remains a very clean and polished experience, from the sharp if simple graphics to the tinny, growling announcer. Your weapons feel thick and threatening, the gibs gush freely, and the low electric growl of quad damage taking hold never gets old. Without a story-based singleplayer to work through this one does threaten to wear out its welcome. However, a little courage and effort diving into the online community that persists will reveal a world of wonders you might have thought died long ago.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
0.2 hrs on record
Posted: August 4
awesome game. but i bought it and didnt find much servers. annd when i did. well there were few playin.. but nonetheless i guess this game isnt much during this time but it was the best fps.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.7 hrs on record
Posted: August 26
I just bought the first fps I ever played on my 1st PC in 2004 and I have a nostalgy feeling. About this game I want to say that is better than TF2 or Overwatch, and no, I don't say this just because is one of the games in my childhood. Recommend 100%. :)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.9 hrs on record
Posted: August 14
Although i havent played it much,I must say that so far its been an epic game...it makes Call Of Halo:Destiny look like Timmy from South Park.Also,any game that has DoomGuy in it is freaking epic. RIP AND TEAR!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
5.5 hrs on record
Posted: August 15
Best FPS ever, if you really want to challenge yourself in one FPS where you actually need skills using your W,A,S,D along with the Mouse then try this classic, definitely the best experience of freedom and fluency in a shooter.

Quake III Arena player since year 2000.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: August 16
The Best Game of all time!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
5.9 hrs on record
Posted: August 23
Some games just don't get easier as you get older.

Nightmare mode = virtual miss and lose simulator

Hardcore mode = just enough to make you feel like a boss

I rate this game 2 UFO sightings
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
512 of 535 people (96%) found this review helpful
27 people found this review funny
Recommended
1.4 hrs on record
Posted: January 22, 2015
My sister and I used to play this all the time. She isn't here anymore and just having this installed on my Steam library is the most absolute important thing in my mental state. I'm not giving a sad story however, what I'm telling you is this game will leave you with memories. Out of all the things my sister and I did, this is the strongest memory. This game is legendary and I know not many people play it at all anymore. Though this game is worth every cent put into it ever. to anyone who has played this, I know you have tons of memories too.
Was this review helpful? Yes No Funny
559 of 594 people (94%) found this review helpful
158 people found this review funny
Recommended
3.5 hrs on record
Posted: October 12, 2014
No screaming 12 year olds. No noobtubers or 360 noscopers. No "I f**ked your mother last night". And no campers.
Only rocket jumps, strafing, rail gunz and 100% pure skills.

11/10 - Would play again.... for real.
Was this review helpful? Yes No Funny