Don’t Starve 是一款充满科学和魔法的硬派野外生存游戏。 你扮演 Wilson ,一位被恶魔困住而且被传送到神秘荒野的既勇敢又绅士的科学家。如果 Wilson 想逃出生天并找到回家的路,那就必须学会利用这里的环境和各种生物。 进入这样一个充满奇特生物,危险和惊奇的未知世界。收集资源并打造出符合你的生存方式的物品。用你的方式来揭开这谜一般的大陆的神秘面纱吧!游戏特色: 艰难生存 & 探索世界: 没有任何指示。没有任何帮助。没有任何指导。空手起家,然后制造,研究,耕作,并为了生存而奋斗。 持续不断地更新: 加入社区活动,然后帮助我们塑造游戏!你可以提供自己的意见,也可以同其他的玩家和开发者进行讨论。
用户评测: 极度好评 (22,382 篇评测)
发行日期: 2013年4月23日

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由鉴赏家推荐

"It's honestly not my cup of tea but I can absolutely see why people enjoy this strange and creepy survival game. You will die, repeatedly."
点击这里阅读完整评测。

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9月22日

"Rhymes with Play" Curator Page.

Hey Everybody!

Our weekly devcast, "Rhymes with Play" now has a curator page on Steam.

Follow us! http://store.steampowered.com/curator/6856600/

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9月11日

Rhymes with Play Weekly Devcast - Don't Starve Together

Join us with a sneak preview of Don't Starve Together http://www.twitch.tv/kleientertainment

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Now with Steam Workshop!


Create and upload new mods to add new characters, items, and game mechanics to Don't Starve. Explore new ways to survive in the wilderness, or create new challenges for yourself and others. Click here to learn more and get started!

Visit the Klei Store for Don't Starve Collectables!

关于这款游戏

Don’t Starve 是一款充满科学和魔法的硬派野外生存游戏。
你扮演 Wilson ,一位被恶魔困住而且被传送到神秘荒野的既勇敢又绅士的科学家。如果 Wilson 想逃出生天并找到回家的路,那就必须学会利用这里的环境和各种生物。
进入这样一个充满奇特生物,危险和惊奇的未知世界。收集资源并打造出符合你的生存方式的物品。用你的方式来揭开这谜一般的大陆的神秘面纱吧!

游戏特色:

  • 艰难生存 & 探索世界:

    没有任何指示。没有任何帮助。没有任何指导。空手起家,然后制造,研究,耕作,并为了生存而奋斗。
  • 持续不断地更新:

    加入社区活动,然后帮助我们塑造游戏!你可以提供自己的意见,也可以同其他的玩家和开发者进行讨论。
  • 黑暗而奇幻的效果:

    2D 的游戏人物和奇特的生物同时存在于一个独特的 3D 世界里。
  • 随机形成的新世界:

    想换一张新地图?没问题!你随时可以生成一个崭新的,生机勃勃的,同时也极度仇视你并想置你于死地的世界。

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP/Vista/Windows 7/Windows 8
    • Processor:1.7+ GHz or better
    • Memory:1+ gigs of RAM GB RAM
    • Graphics:Radeon HD5450 or better; 256 MB or higher
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:100% DirectX9.0c compatible sound card and drivers
    Minimum:
    • OS:Lion (OSX 10.7.X)
    • Processor:2.0 GHz Intel
    • Memory:4 GB RAM
    • Graphics:256 MB NVidia or ATI graphics card
    • Hard Drive:512 MB Free Space
    • Additional:Not recommended for Intel GMA Graphics or Mac Minis or early-generation MacBooks
    Minimum:
    • Processor:1.7+ GHz or better
    • Memory:1+ gigs of RAM GB RAM
    • Graphics:Radeon HD5450 or better; 256 MB or higher
    • Hard Drive:500 MB HD space
有价值的用户评测
9 人中有 9 人(100%)觉得这篇评测有价值
2.1 小时(记录在案的)
发布于:10月29日
一款真正的生存类游戏,不断的收集材料。升级科技。每时每刻,都在为了不挨饿,而奋斗着。突然觉得好累。。。。。冬天来了,尤其难熬。新人很容易莫名其妙的跪了,而且正版汉化补丁因为游戏时常更新,不是太好用。其实这款游戏对英文要求不高,只是新手指导做的不好,上来可能什么都不懂,所以推荐去B站看看攻略视频。注意,这款游戏将要推出联机补丁,可能是dlc(谁知道呢),联机估计就不会这么累了。话说游戏自带的那个恐怖mod,真的是好顶赞。
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:10月31日
Don’t Starve 是一款充满科学和魔法的硬派野外生存游戏。
你扮演 Wilson ,一位被恶魔困住而且被传送到神秘荒野的既勇敢又绅士的科学家。如果 Wilson 想逃出生天并找到回家的路,那就必须学会利用这里的环境和各种生物。
进入这样一个充满奇特生物,危险和惊奇的未知世界。收集资源并打造出符合你的生存方式的物品。用你的方式来揭开这谜一般的大陆的神秘面纱吧!
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:11月17日
= =。对于没赶上打折的我只能说,快打折,我要玩联机!
这篇评测是否有价值?
8 人中有 6 人(75%)觉得这篇评测有价值
9.3 小时(记录在案的)
发布于:11月14日
哎,最长一次25天被企鹅打死
这篇评测是否有价值?
7 人中有 5 人(71%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:11月5日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
32.5 小时(记录在案的)
发布于:10月31日
在这个未知的世界,一点一点的探索和冒险,这感觉太棒了! 一玩就一宿, 根本停不下来啊!


这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
32.0 小时(记录在案的)
发布于:11月2日
画风很独特!玩起来意犹未尽啊,期待联机的到来。
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:11月26日
满分10分给9分。
这篇评测是否有价值?
433 人中有 408 人(94%)觉得这篇评测有价值
234.7 小时(记录在案的)
发布于:10月29日
"Oh, i just bought this gam-" -Killed by a Bee.
"Ok, one more try" - Killed by a Bee.
"100 days!, 2 giants, 4 seasons, I'm invincible!" - Killed by a Bee.

The Tim Burton style fits this game perfectly, with a bit of survival, and fighting.

>You will fight Giants, Spiders, Metal Chess Things

>You will find Berries, Carrots, Bunnies

>You will have to kill the Bunnies to get Morsel, Pigs/Beefalos/Tallbirds (yes, birds that are, guess what, TALL) to get Meat, Spiders/Merms/Werepigs to get Monster Meat

>You will have to cook all of them if you want to survive.

>You will have to build a shelter if you want to survive.

>You will be INSANE, totally INSANE.

>You will see things. A lot of things.

>You will starve.

>But most importantly... YOU WILL DIE. A LOT.
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
24.8 小时(记录在案的)
发布于:11月22日
nice game
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
32.0 小时(记录在案的)
发布于:11月18日
good game
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:11月2日
别人说好玩那就是好玩了。
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
101.5 小时(记录在案的)
发布于:11月27日
已经生存了425天了 ,期盼联机快点,说好的this summer呢
这篇评测是否有价值?
7 人中有 4 人(57%)觉得这篇评测有价值
16.1 小时(记录在案的)
发布于:11月26日
玩了一段时间,越活到后面越无聊!等了几个月的联机,还是没有出,对这游戏业没兴趣了
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
3.4 小时(记录在案的)
发布于:11月16日
特别赞 的生存类 游戏,寝室万年不接触游戏的人,都被我带领的也玩这个 !!!没的说就是赞赞赞!!!
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
34.2 小时(记录在案的)
发布于:11月6日
非常好玩,我已经玩了一年多了 ~~~
这篇评测是否有价值?
198 人中有 181 人(91%)觉得这篇评测有价值
5.0 小时(记录在案的)
发布于:11月3日
-
Click for Gameplay Trailer - Review
-
Graphics:
+ funny animations
+ zany graphic style
+ harmonious character design
- only a few effects

Control:
+ easy mouse and keyboard control
+ wide zoom

Sound:
+ instrument sounds as voice output
+ bevel sound effects
+ matching background music

Atomosphere:
+ perma death brings excitement
+ harmonious world
- kind of badly-staged story

Game Size:
+ huge replayability
+ adventure mode
+ different seasons
+ 9 playable characters (+2 on RoG)
+ Multiplayer (beta)
+ Many weapons and items (special items for every season)
- no tutorial

Endless Game:
+ motivating collecting and exploring
+ permanent new surprises
+ extensive crafting system

Klei Entertainment's drops you into the gorgeous wild and immediately abandons you to figure out how to survive on your own.
The game is a quintessential survival game that mixes unforgiving roguelike elements to create a title that gives you the freedom to play it as you want but also ruthlessly punishes you when you die.
The basic premise is that your character was transported to a demonic world, and now he (or she) must survive. In order to do so, you must gather resources, build fires at night, combat monsters, and craft tools.
From the moment main character Wilson gets dropped into Don’t Starve’s randomly generated world you know it’s special.
With a landscape seemingly cut from stiff pieces of paper and an art style that looks like it’s been plucked from the feverish mind of Tim Burton, Don’t Starve delivers a delightful environment that deftly mixes the macabre with the surreal.

Food is a big part of this game. You have a hunger meter that lets you know how full you are. If this meter reaches empty, it’s game over. You can fill your hunger meter by eating most types of food. The penalty for letting your sanity meter drain is that you begin hallucinating, and when the meter gets low enough, these hallucinations actually begin attacking you.
As you’re playing the game, there’s a counter that lets you know how many days you’ve survived for. Your goal is just to see how long you can survive without starving to death.
After you finally succumb to your hunger (or any one of the other dangers), you’re given XP based on how many days you survived for, and this allows you to level up and unlock additional characters. All of them have a name that starts with a W and a unique set of skills.

Don’t Starve’s Adventure Mode is great to go through once, and provides a genuinely interesting story with some dark character development and an interestingly macabre twist at the end.You still need to make sure you don’t starve, but the game revs up the difficulty even more by throwing hardships like low resources, permanent winter, and even darkness for you to overcome.

The magic of Don’t Starve comes from this bold experimentation; it comes through the discovery of wormholes, or the altars that will bring you back to life (without your previous items of course) or even a village full of docile pig men.

As you explore, gathering food, material resources, and fuel for a steady campfire is critical. Whether you scavenge berries and vegetables or kill and cook wildlife to consume, keeping a supply of edibles on hand staves off hunger that can sap your meager health if left unchecked.
A day-night cycle weaves several more layers of complexity into the mix. You can freely explore during the daytime, but nightfall ushers in a new threat: get caught in the dark for more than a few seconds without a light source, and the darkness itself consumes you.
Thankfully, you have the ability to modify many facets of the world before you begin a game, including inclimate weather, the abundance of crops, and the amount of enemies throughout the world. The Default Plus mode in particular helps by allowing you to pop into a more difficult world with immediate access to a wealth of items, which means that your game contains tension right from the get-go.

If you like survival games, if you enjoy artwork, or if you’re just looking for an unforgiving challenge of a game, unique charm, exhaustive depth, and brutal punishment, pick up Don’t Starve! Pretty much everything about this game is fantastic.

Score: 82 / 100

Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
这篇评测是否有价值?
38 人中有 37 人(97%)觉得这篇评测有价值
13.7 小时(记录在案的)
发布于:11月9日
It’s a pity that Tim Burton hasn’t been involved in video games: both his visual style and his storytelling abilities would be welcome additions to our industry. Thankfully, niche approaches to style can find a welcome home in today’s indie market, and the folks down at Klei entertainment have turned that particular style onto the video game scene in their new 2-D open world survival title Don’t Starve. It’s a refreshing and unique entry into the genre, one that puts extra emphasis on the ‘surviving’, and that’s sure to give players a welcome challenge.

The game keeps Klei’s classic ‘paper-cut-out’ visual style, even while allowing for camera angle changes (no small feat), and the player takes the role of a lost adventurer wandering the countryside. Your standard WASD keys move your character around, and a single mouse-click on any of the items in the world will perform a standard action based on what you have in your hand, whether that’s picking berries, chopping trees, or setting bushes on fire. That last one is particularly recommended.

The goal in Don’t Starve is simple and straightforward (hint: read the title). The player takes control of a forlorn, classically British-looking protagonist, and although there is only one default starter character, other playable characters with potentially useful abilities unlock as the game progresses. When you start in the world, you’ve got only your bare hands to work with. There’s no tree-punching, thank goodness, but you’ll need to start off by hunting down some flint and sticks so you can fashion yourself an axe. Your first priorities are simply to acquire fire (which you must have to survive a night) and food (which, as it turns out, delays starvation). As luck would have it, it’s not enough to simply peg down a steady source of calories; if you’re not careful, you can also be killed in the conventional manner, in other words, by being ravenously eaten, poisoned, or pecked to death by some of Mother Nature’s wonders. There are also some native inhabitants, better armed and armored than you, who are probably best avoided. As if that weren’t enough, there’s one more danger that feels just a tad artificial: your character starts to go insane without having new things to think about (aka, crafting new items or gathering pleasant items). This provides an impetus to keep you gathering harder-to-find materials, and although this seems like a bit of a poor man’s way of encouraging you to explore and ‘techify’, the crafting is fun enough that it stands on its own two feet. Generally you’ll be quite happy to spend time gathering special items just because you want to, say, build yourself a suit of armor, or a new kind of animal trap. There are even cute hats to make that have the added bonus of keeping your sanity up.

If all of this sounds like an open-world creativity journey, think again. Don’t Starve does give you several nice options for survival. For example, your food sources can come from scavenging, farming, hunting, or even cultivating your own bees. However, in the harsh climates that you’ll be fighting through, your options are usually so limited that you’ll need to focus all your efforts on whatever strategy is most likely to let you live another day. It’s not a game of fun and frolicking: you’ve got to fix your problems now, before they grow to big and doom you by your own stupidity.

That’s all well and good for the basic ‘survive-and-thrive’ aspect of Don’t Starve, but there’s also a form of campaign in the guise of the Adventure Mode. Here, the player is placed into specially created worlds with particularly difficult settings: it might be extra cold, or extra dark, or the food might be extra hard to come by. Surviving in each world long enough to collect pieces of a McGuffin allow the player to progress to the next challenge, slowly uncovering a thin story as the adventure continues. It’s not a strong enough narrative to be an independent draw for most players, but gives a nice added challenge to the standard gameplay.

From its title to its music, Don’t Starve does an excellent job of perfectly nailing a unique tone: it’s always a little dark, a little humorous, and a little self-conscious. The soundtrack is mostly made to mimic small-ensemble Victorian era motifs, the sort of thing that you would expect to hear in a haunted mansion movie. That said, it feels like there’s not enough of this high quality music to go around. The light-hearted morbidity of the game is even reflected in what characters you can play with: it’d be so easy to simply make the player a terribly frightened little girl or boy, crying for his or her mommy. Instead, the characters in the game gleefully watch trees burn and take pleasure in slaughtering whatever cute furry animals they can find. It’s a kill-or-be-killed world, and your character loves every minute of it. But the best part about the game is that the environment itself practically has a character. Nature isn’t just a harsh environment: it’s out to get you. Chop up too many trees, or wring the necks of too many fluffy bunnies, and you might find yourself facing some particularly vengeful avatars of the outdoors.

The worldbuilding in Don’t Starve is a special treat, and is quite possibly the most enjoyable aspect of the game. The scenery and enemies are given a dark, edgy sketch style that looks a bit like a flannelgraph or felt puppet show. Birds and critters all have their distinctive hoots and whistles, and even the trees quiver when they grow new leaves (which, appropriately, happens in a sudden ‘pop’). Genre-wise, Don’t Starve sits nicely in that sweet spot of gothic aesthetics, partway between simple turn-of-the-century technology and homespun magic.

Comparisons between Don’t Starve and Minecraft are inevitable, but unfair. Don’t Starve isn’t nearly as open-ended: it’s more focused on the challenge of survival, and there’s very little call for customization at all in the game. All recipes are technically given to you in advance, although you may need to traverse a tech tree in order to gain access to them. The crafting in Don’t Starve is also more focused on utility - generally speaking you’ll be so busy trying desperately to build the weapons or shelter that you require, you won’t ever find yourself making something just for the fun of it. Instead of offering limitless exploration, Don’t Starve offers a particular feeling; that of being in a creepy, kooky horror story.

With only a few biomes and enemy types currently implemented, the game as it is only carries a decent amount of material, and replay value is sadly limited. The sticking point here is that, like Minecraft, Don’t Starve promises continual updates (and cleverly posts the date of the next game addition on its main menu). This makes the purchase of Don’t Starve something of a gamble: maybe it will fill up to the brim with new content, maybe it won’t, and only time will tell.

More so than in other genres of games, world building in survival games is important, because the world is your enemy. Just like every good heroic RPG needs a delicious villain to focus your conflict against, a good survival game needs to give the environment itself a personality. While most outdoor survival games do this by making the environment be something like an inviting, friendly host, Don’t Starve goes in the opposite direction by making the Mother Nature seem more like that weird cat lady who lives in the boarded-up house. It’s not so much an invitation to explore and enjoy yourself as it is a long list of dangers to avoid. Don’t pick fights with the locals. Don’t stay in one place for too long. Don’t ignore that growl you hear in the night. Oh, and just in case you forget... try not to starve.

Highly Recommended, 9/10!
这篇评测是否有价值?
244 人中有 158 人(65%)觉得这篇评测有价值
17.5 小时(记录在案的)
发布于:11月9日
here's a recipe for pancakes so you wont starve.

1 1/2 cups all-purpose flour
3 1/2 teaspoons baking powder
1 teaspoon salt
1 tablespoon white sugar
1 1/4 cups milk
1 egg
3 tablespoons butter, melted

1. In a large bowl, sift together the flour, baking powder, salt and sugar. Make a well in the center and pour in the milk, egg and melted butter; mix until smooth.

2. Heat a lightly oiled griddle or frying pan over medium high heat. Pour or scoop the batter onto the griddle, using approximately 1/4 cup for each pancake. Brown on both sides and serve hot.

Great game. Get it.
这篇评测是否有价值?
90 人中有 59 人(66%)觉得这篇评测有价值
5.7 小时(记录在案的)
发布于:11月1日
Accidentilly set the forrest on fire as willow
fire is fun
fire is beautiful
fire is life
fire is love
fire is actually survival
这篇评测是否有价值?