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Dans un monde déchiré par la guerre, l'âgé archéologue gremlin, Mortimer MacGuffin, abrite le sombre secret d'un puissant artefact.
Date de parution: 31 juil 2012
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Acheter The Book of Unwritten Tales

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Acheter The Book of Unwritten Tales Digital Deluxe Edition

Inclut les 2 articles suivants : The Book of Unwritten Tales Digital Extras, The Book of Unwritten Tales

Acheter The Book of Unwritten Tales Collection

Inclut les 4 articles suivants : The Book of Unwritten Tales Digital Extras, The Book of Unwritten Tales, The Book of Unwritten Tales: The Critter Chronicles, The Book of Unwritten Tales: Critter Chronicles Digital Extras

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The Book of Unwritten Tales 2 Early Access version now available!

8 septembre

Dear adventure fans, dear The Book of Unwritten Tales community,

It is such a pleasure to let you know that The Book of Unwritten Tales 2 is finally available on Steam as Early Access version.

http://store.steampowered.com/app/279940/

Here is an extended gameplay presentation video which will show you a lots of information on the franchise and The Book of Unwritten Tales 2: https://www.youtube.com/watch?v=zNA4Wbkd_uI

As it is an Early Access version, it is even more important as usual to collect your feedback, issues, thoughts etc.
For discussion and general feedback, please use this thread: http://steamcommunity.com/app/279940/discussions/0/616187203927495737/

For technical issues and bugs, please use this thread: http://steamcommunity.com/app/279940/discussions/0/616187203927561896/

And here are the Early Access FAQs on The Book of Unwritten Tales 2 which you can also find on the product page:

Why Early Access?
“To get feedback from the community and allow the fans of the first game to play the sequel as early as possible. We want to involve the fans of the series, as well as all new fans, to help us give the game that little bit of extra-polishing. We look forward to the feedback from the players in the Steam forum.”

How long will this game be in Early Access?
“From September 4th, 2014 until the end of January 2015, with a time gap of approximately one month between each chapter.”

How is the full version planned to differ from the Early Access version?
“During the Early Access phase we will release four of the five chapters of the game, leading up to the full release of the complete game end of January 2015. The final version will be polished according to the feedback of the community, in terms of difficulty balance of the puzzles, controller-controls, as well as general polishing of animations, sounds and graphics.”

What is the current state of the Early Access version?
“Currently the first chapter is playable on PC, Mac and Linux, per mouse or controller.
Over the coming months the other chapters will be released.
Some of the extra content that was made possible through our backers on Kickstarter is not in the game yet and will be implemented via updates over time.
Though the game has already been thoroughly tested on several systems, there might still be certain compatibility or performance issues on specific configurations.
The controller-controls are still being polished, as we want to integrate the feedback of the fans here.”

Will the game be priced differently during and after Early Access?
“We plan to have a higher price starting with the final release than now during the Early Access phase.”

How are you planning on involving the Community in your development process?
“We started involving the fans of the series early this year with a Kickstarter campaign and after this very positive experience we want to continue the dialogue between the fans and us and get their feedback about the game in general, particularly the difficulty of puzzles and mini-games, and about the controller-based controls.”

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Articles

“Vous devrez retourner en 1993 pour retrouver un jeu qui offre autant de divertissement. Telltale, c'est de cette manière que vous auriez dû faire quand vous avez remis les jeux d'aventure au goût du jour. Faites attention, vous n'êtes désormais plus seuls…”
9/10 – Eurogamer Suède

“The Book of Unwritten Tales est un jeu d'aventure au sommet que n'importe quel fan du genre appréciera.”
93/100 – Gamingillustrated

“Jamais dans la décennie passée nous n'avions vu un jeu d'aventure comique/fantasy si bien ficelé, rempli jusqu'à ras-bord de narration de grande qualité, de détermination et de sentiments de joie et de désespoir. À ne manquer sous aucun prétexte pour n'importe quel "aventurier" digne de ce nom.”
9.5/10 – GameOver

The Book of Unwritten Tales 2

All brand new information on The Book of Unwritten Tales 2 can be found here - the Early Access version is now available:http://store.steampowered.com/app/279940/

À propos du jeu

Dans un monde déchiré par la guerre, l'âgé archéologue gremlin, Mortimer MacGuffin, abrite le sombre secret d'un puissant artefact. N'importe qui se proclamant maître de cet artefact déterminera la destinée du monde.

Alors que l'Armée des Ombres envoie ses meilleurs et plus sournois agents pour découvrir ce secret, les quatre héros de l'Alliance se retrouvent involontairement pris au cœur de la crise...

Caractéristiques :

  • Hommage "pointer & cliquer" humoristique aux genres fantasy et jeux de rôle.
  • Environ 20 heures de jeu dans un monde gigantesque aux graphismes très détaillés.
  • Jouabilité multi-personnages : Jouez le rôle de Wilbur, Nate, Ivo, et du Critter - à chaque tour ou en simultané - et utilisez les talents de vos héros avec soin.
  • Rencontrez de nombreux personnages hauts en couleur - des ogres à deux têtes aux dragons végétariens en passant par les zombies à l'humeur légère.
  • Résolvez plus de 150 énigmes à vous retourner les méninges et découvrez plus de 300 objets qui peuvent être utilisés et combinés.

Configuration requise (PC)

    Minimum :
    • Système d'exploitation : Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processeur : Pentium IV 2 GHz / Athlon 2.4 GHz
    • Mémoire vive : 2 Go de RAM
    • Affichage : Carte vidéo comportant 128 Mo de mémoire vidéo, compatible DirectX 9c et support PixelShader 2.0
    • DirectX® : 9.0c
    • Disque dur : 6 Go d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processeur : 3GHz
    • Mémoire vive : 4 Go de RAM
    • Affichage : Carte vidéo comportant 256 Mo de mémoire vidéo, compatible DirectX 9c et support PixelShader 2.0
    • DirectX® : 9.0c
    • Disque dur : 6 Go d'espace disque disponible

Configuration requise (MAC)

    Minimum :
    • Système d'exploitation : Mac OS X 10.6/Mac OS X 10.7
    • Processeur : Intel Mac Core Duo 1.4GHz
    • Mémoire vive : 1500 Mo de RAM
    • Affichage : Carte vidéo Intel GMA-950 comportant 64 Mo de mémoire vidéo et supérieure
    • Disque dur : 6 Go d'espace disque disponible
Évaluations intéressantes des utilisateurs
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
104 produits enregistrés
8 évaluations
17.3 heures en tout
Joli retour du click&point avec The Book of Unwritten Tales !

Les décors sont très inspirés et toujours superbes, dessinés avec soin. Certains personnages n'ont malheureusement pas cette chance mais ça ne nuit pas à la qualité graphique globale du titre.

Les voix (en anglais seulement) sont bien jouées et collent tout à fait à l'ambiance humoristique et second degré du jeu.
Petit bémol pour les sous-titres français, passant parfois à l'allemand et pouvant être mal traduit, générant quelques incohérences dans les dialogues. Mais rien de bloquant en soit.

Certaines situations, mélant l'absurde et le cocasse (la mort dépréssive, les joueurs en ligne, le troll, ...) sont très bien trouvées et originales : j'ai souvent rit et même applaudit !
Le jeu est bourré de références et de clins d'oeil filmographiques et vidéoludiques, on se prend à les rechercher activement dans chaque tableau.

Les habitués le finiront probablement en moins de 20 heures, ce qui reste tout à fait satisfaisant. Les enigmes sont bien construites mais ne résisteront pas longtemps aux puristes, qui y trouveront malgré tout du plaisir dans leurs résolutions.

Pour conclure, The Book of Unwritten Tales est une très bonne expérience, drôle, satisfaisante et artistiquement inspirée.
Posté le : 29 mars
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
288 produits enregistrés
2 évaluations
2.4 heures en tout
Le jeu est en français désormais (VO Sous-titrée)
Posté le : 8 septembre
Cette évaluation vous a-t-elle été utile ? Oui Non
24 personne(s) sur 25 (96%) ont trouvé cette évaluation utile
248 produits enregistrés
5 évaluations
17.7 heures en tout
What the hell was I doing in 2012?

The Book of Unwritten Tales is an old-school fashioned point-and-click (P&C) adventure which essentially catches you off guard right from the beginning. As the story unfolds from a simple quest in finding and retrieving a secret powerful artefact before the forces of evil in the vein of The Lord of The Rings, its strong and well-written narrative creates this deep and intriguing light-hearted story that always makes you wonder what is going to happen just around the corner. Not only that, but as the story progresses in its artistically breathtaking environments, it genuinely gets better and better throughout its impressively 17+ hours long story. While admittedly it is not the most original story on the surface and some of the animations can break the immersion at times, its rock-solid narration easily makes up for them.

To my surprise, the game features some of the best memorable and likeable casts I have seen in a very long time, with plenty of exceptionally written witty humour which mocks (and pays tribute to) almost every single fantasy and video game trope out there, enough for a handful of genuine laugh-out-loud moments. Whether it is J.R.R. Tolkien’s novels or World of Warcraft, you name it -- the game most likely covers it somewhere. Imposingly, the cast also features excellent voice acting accompanied by a fitting soundtrack when, well, when it feels like playing a soundtrack.

What has kept this generation from embracing P&C nowadays could be partially blamed at the inconsistent difficulty-curve caused by illogical and lack of inspiring puzzles in similar games, but The Book of Unwritten Tales fixes almost all of that. The puzzles here are logical and generally easy to solve throughout the game since it encourages you to explore all the hotspots without the game holding your hand along the way. Apart from the second last chapter in particular, the puzzles here should be solved by literally anyone who is willing to explore every single detail out there, and this game has an abundance of small, yet rich, details in places. Plus, there are plenty of interesting (and humorous) dialogues and the hotspots are indeed descriptive. More importantly, there is a constant flow of momentum when solving the puzzles, something I have not seen in many games like this in years, and that is brilliant. There is never that fear of being punished and getting stuck for long periods of time for a poorly implemented puzzle. To my enjoyment, a few of the puzzles were rather genially designed thanks to a character-selection mechanic which allows the player to pick which character they want to perform certain tasks. While most of it comes down ultimately to a specific character being able to perform the certain task, it is a satisfying experience to see everyone working as a group to solve a puzzle, although I strongly feel like this is where the game missed an opportunity to expand on this mechanic.

Just when the game seems to hit the nail on the head in every single aspect of a classic P&C adventure game (and beyond?), it drops the ball really heavily just at the end in one of the most abrupt endings I have seen since Dreamfall, without any sense of climactic fulfilment. It is clear that the ending was left open for a sequel, yet it was poorly executed -- causing more questions than answers. The last five minutes, including the final cutscene, felt more like the developers ran out of time and had to release the game as soon as possible, with little time spent on writing a conclusive and plausible ending. It painfully feels like the story ends halfway through the chapter, subconsciously knowing there has to be more. It is rather sad because everything up to this point was meticulously and well executed. You would honestly be surprised by how such ending can instantly change you from an enthralling mood to a pokerface the moment you see the credits rolling. That was very, I repeat, vey underwhelming.

Conclusively, The Book of Unwritten Tales is the closest thing to a Monkey Island experience in my book. While it does not blatantly rely on nostalgia and references from past classics to suck you in, in fact, it does have its own charming personality. It basically takes almost everything that worked in the past and improves it, or more fittingly modernising the formula, while still keeping that old-school feel of the golden-era of LucasArts/Sierra games and at least trying to break the status quo set by those classics. I can easily say that this is one the best accomplished modern adventure games I have ever played in a very long time and can also say that it will stand the test of time as far as P&C games are concerned. It just falls slightly short from a masterpiece status thanks to its unjustified ending, but The Book of Unwritten Tales is a prime example of how P&C should be tackled for new and old audiences in times like these where military shooters and other saturated AAA-titles seem to take the spotlight in the media. There is more passion and product value in this than in many titles out there and I am glad I actually got to play this, eventually. What an unforgettable and delightful experience all around.

Like I said earlier, what the hell was I doing in 2012? I shall not repeat the same mistake in 2015 when the sequel will be released.
Posté le : 15 juin
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12 personne(s) sur 15 (80%) ont trouvé cette évaluation utile
185 produits enregistrés
14 évaluations
14.5 heures en tout
One of the best modern p&c adventures out there.

Highly reccomended.

Day of the tentacles was my favorite p&c adventure, this one made me feel like 14 again.
Posté le : 14 avril
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
256 produits enregistrés
1 évaluation
4.0 heures en tout
This is an awesome throwback to the days of Kings Quest and Quest for Glory. I love the humor and excellent writing. Puzzles take some thought but not enough to make you frustrated. Graphics and Voice acting are top notch for this style of game as well. I see they are making a part two. Cant wait!
Posté le : 10 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non

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