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En un mundo desgarrado por la guerra, el anciano arqueólogo gremlin Mortimer MacGuffin guarda el oscuro secreto de un poderoso artefacto.
Fecha de lanzamiento: 31 Jul 2012
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Comprar The Book of Unwritten Tales Digital Deluxe Edition

Incluye 2 artículos: The Book of Unwritten Tales Digital Extras, The Book of Unwritten Tales

Comprar The Book of Unwritten Tales Collection

Incluye 4 artículos: The Book of Unwritten Tales Digital Extras, The Book of Unwritten Tales, The Book of Unwritten Tales: The Critter Chronicles, The Book of Unwritten Tales: Critter Chronicles Digital Extras

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Nordic Games announces The Book of Unwritten Tales 2!

11 febrero 2014

KING Art launches Kickstarter to push boundaries of the point and click genre

Vienna, AUSTRIA (February 11th 2013) – Nordic Games and KING Art have today announced a unique collaboration which will see The Book of Unwritten Tales 2 – the sequel to the much-loved 2011 adventure – released beginning of 2015.

Here is the Steam Coming Soon page: http://store.steampowered.com/app/279940/

Keen to push the boundaries of the niche point and click genre, KING Art has also launched a Kickstarter to raise funds to develop additional on-top content for the game.

View The Book of Unwritten Tales 2 Kickstarter page here: https://www.kickstarter.com/projects/kingartgames/487759540?token=89e2435a

“This is a very ambitious project”, says Martin Kreuch, Producer at Nordic Games. “The fans have been waiting for a new adventure in the world of Aventasia that continues the story of BoUT 1. We have a long and very fruitful track-record working with KING Art, which is why it is important to us to support them in any way that is needed. If KING Art wants to try out something new, why should we be hindering them in doing so? At first, it seemed strange to us thinking about an already funded game being on Kickstarter, but then we were amazed about the possibility to get direct feedback from the crowd about this additional on-top content and features.”

“We’re thrilled to be working alongside Nordic Games again on The Book of Unwritten Tales 2,” adds Jan Theysen, Creative Director, KING Art. “At a later stage of the development process – production start was in October 2012 –, we suggested to Nordic Games to add additional features (multiple ways to solve certain puzzles, optional sidequests with different outfits to customise the appearance of your character etc.) and more community communication to further improve the game. Based on our very positive experience with Kickstarter on a different project (Battle World: Kronos), we suggested involving the community directly via Kickstarter to see if these features are something that gamers would like to see in an adventure game. Every cent from the campaign goes directly into the on-top content and we are excited to see how the adventure community will react to our ambitious plans.”

Released in 2009, The Book of Unwritten Tales was highly acclaimed by press and critics alike. The sequel continues the story of the beloved protagonists of the first part and its add-on.

About The Book of Unwritten Tales 2
The story takes place one year after the events of The Book of Unwritten Tales. Our four playable characters, Wilbur the gnome mage, elven princess Ivo, adventurer Nate and his companion, the critter, all have their own problems to deal with. But then a new threat appears and the four work together to save the world of Aventasia once more.

Players will play each of our heroes individually but there are also times where two or even three characters are being played simultaneously, in order to solve some of the riddles & quests. The game features the city of Seastone and many new locations, like flying pirate cities, sunken desert-temples, the elven palace, the Seastone underground and many more.

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Análisis

“Tendrías que retroceder hasta 1993 para encontrar un juego que ofrezca tanta diversión. Telltale: así es como deberíais haberlo hecho cuando resucitasteis el género de la aventura. Cuidado, ya no estáis solos…”.
9/10 – Eurogamer Sweden

“The Book of Unwritten Tales es un juego de aventura de primera categoría que cualquier fan del género sabrá apreciar”.
93/100 – Gamingillustrated

“Nunca en la pasada década habíamos visto una aventura de comedia/fantasía tan bien hecha, repleta de magnífica narración, sentido de la finalidad y sentimientos de alegría y desesperación. Un título que todo 'aventurero' debería tener”.
9.5/10 – GameOver

The Book of Unwritten Tales 2


All brand new information on The Book of Unwritten Tales 2 can be found here: http://store.steampowered.com/app/279940/

Acerca del juego

En un mundo desgarrado por la guerra, el anciano arqueólogo gremlin Mortimer MacGuffin guarda el oscuro secreto de un poderoso artefacto. Quien se haga con él determinará el destino del mundo.

Mientras el Ejército de las Sombras envía a sus mejores y más astutos agentes para descubrir el secreto, los cuatro héroes de la Alianza se ven involuntariamente arrastrados al interior de la crisis...

Características principales:

  • Humorística aventura gráfica que homenajea a los géneros del RPG y la fantasía
  • En torno a 20 horas de juego en un mundo enorme y con detallados gráficos
  • Juego multipersonaje: Juega como Wilbur, Nate, Ivo o el Critter -por turnos o de forma simultánea- y utiliza sabiamente las habilidades de tus héroes
  • Conoce a muchos y alocados personajes: desde ogros bicéfalos y dragones vegetarianos hasta afables zombis
  • Resuelve más de 150 alucinantes puzles y descubre más de 300 objetos que pueden ser usados y combinados

Requisitos del sistema (PC)

    Mínimo:
    • SO: Windows XP SP3 (32 bits) / Vista SP2 / Windows 7 SP1
    • Procesador: Pentium IV a 2 GHz / Athlon a 2.4 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: Gráfica con 128 MB de VRAM, compatible con DirectX 9.0c y con soporte para Pixel Shader 2.0
    • Versión de DirectX®: 9.0c
    • Disco Duro: 6 GB de espacio libre
    Recomendado:
    • SO: Windows XP SP3 (32 bits) / Vista SP2 / Windows 7 SP1
    • Procesador: 3 GHz
    • Memoria: 4 GB de RAM
    • Gráficos: Gráfica con 256 MB de VRAM, compatible con DirectX 9.0c y con soporte para Pixel Shader 2.0
    • Versión de DirectX®: 9.0c
    • Disco Duro: 6 GB de espacio libre

Requisitos del sistema (MAC)

    Mínimo:
    • SO: Mac OS X 10.6 / Mac OS X 10.7
    • Procesador: Intel Mac Core Duo a 1.4 GHz
    • Memoria: 1.5 GB de RAM
    • Gráficos: Intel GMA 950 con 64 MB de VRAM o superior
    • Disco Duro: 6 GB de espacio libre
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A 1 de 1 personas (100%) les ha sido útil este análisis
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Preciosa aventura gráfica que bebe mucho de los clásicos del género. Está plagada de referencias, guiños y de sentido del humor. Te permite jugar con varios personajes y frece bastantes horas de juego a pesar de la relativa facilidad de sus puzzles (sobretodo los de los primeros capítulos). Aparte de ésto, el único inconveniente radica en que no está traducido oficialmente al español, aunque hay una buena traducción hecha por fans que se puede encontrar enlazada en los foros.
Publicado: 6 marzo 2014
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A 13 de 13 personas (100%) les ha sido útil este análisis
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La version française suivra après (car mise à jour)

As most of the reviews already says, this a great adventure game in the vein of old Lucasart's one. Quite good writing, the scenario is interesting and surprising, the music is nice but you wouldn't notice it most of the time and its main pro is the humor and references during all the game. Regarding the references, it's kind of "which one you have found, I could tell I old you are" as there are plenty from old to new games (adventure, MMORPG...), films etc.

Also, as you play, you will have to manage different characters which make the game more interesting. But the game itself is not very hard to go through. Most of the puzzle are quite logical, just to be careful to check if you have interact with all you can see in each area and talk to every actors of the game. A hint, if you couldn't go further, try to speak to everyone you can again.

All in all, it is a very nice game I really enjoy to play with and I recommend it to those you like adventure game. The one thing I missed (but finally not so much) is that there is no French option... but the English version is very well made.

Update: finally, there is a French version, well not the voice but at least the subtitles which is a good start ;o)

---------------------------

Version française :

Comme la plupart des commentaires en ont fait part, c'est un jeu d'aventure vraiment sympa dans la même veine que ceux de la grande époque Lucasart.
L'écriture est bonne, le scénario intéressant et surprenant même, la musique assez sympa même si vous ne la remarquerez pas une partie du temps, et sa principale qualité à ce jeu se trouve au niveau de l'humour et des nombreuses références que l'on peut y trouver. Au niveau de ces derniers cela va des jeux vidéo aussi bien anciens que nouveaux jeux (de type MMORPG, aventure...), films etc.

Aussi, sachez qu'un autre intérêt à ce jeu c'est lorsque vous jouer, vous allez diriger plusieurs personnages. Cela dit les casse-têtes ne sont pas très difficiles et assez logiques, il faut juste avoir bien vérifié chaque tableau pour voir si on a rien oublié et aussi ne pas hésiter à parler avec les différents personnages. Un petit truc, si vous êtes coincés, n'hésitez pas à retourner parler à tous les personnages qui vous entourent.

En conclusion, c'est vraiment un jeu auquel j'ai pris un grand plaisir à jouer et je le recommande chaudement à ceux qui aiment les jeux d'aventure. La seule petite chose qui me manquait (et encore) c'était la version française. Mais cela est maintenant du passé car il y a les sous-titres en français. Cependant la version anglaise n'est pas très difficile à suivre et peut être un bon exercice pour ceux qui désirent s'améliorer avec la langue de Shakespeare.
Publicado: 4 febrero 2014
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A 9 de 9 personas (100%) les ha sido útil este análisis
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What the hell was I doing in 2009? Am I five years too late?

The Book of Unwritten Tales is an old-school fashioned point-and-click (P&C) adventure which essentially catches you off guard right from the beginning. As the story unfolds from a simple quest in finding and retrieving a secret powerful artefact before the forces of evil in the vein of The Lord of The Rings, its strong and well-written narrative creates this deep and intriguing light-hearted story that always makes you wonder what is going to happen just around the corner. Not only that, but as the story progresses in its artistically breathtaking environments, it genuinely gets better and better throughout its impressively 17+ hours long story. While admittedly it is not the most original story on the surface and some of the animations can break the immersion at times, its rock-solid narration easily makes up for them.

To my surprise, the game features some of the best memorable and likeable casts I have seen in a very long time, with plenty of exceptionally written witty humour which mocks (and pays tribute to) almost every single fantasy and video game trope out there, enough for a handful of genuine laugh-out-loud moments. Whether it is J.R.R. Tolkien’s novels or World of Warcraft, you name it -- the game most likely covers it somewhere. Imposingly, the cast also features excellent voice acting accompanied by a fitting soundtrack when, well, when it feels like playing a soundtrack.

What has kept this generation from embracing P&C nowadays could be partially blamed at the inconsistent difficulty-curve caused by illogical and lack of inspiring puzzles in similar games, but The Book of Unwritten Tales fixes almost all of that. The puzzles here are logical and generally easy to solve throughout the game since it encourages you to explore all the hotspots without the game holding your hand along the way. Apart from the second last chapter in particular, the puzzles here should be solved by literally anyone who is willing to explore every single detail out there, and this game has an abundance of small, yet rich, details in places. Plus, there are plenty of interesting (and humorous) dialogues and the hotspots are indeed descriptive. More importantly, there is a constant flow of momentum when solving the puzzles, something I have not seen in many games like this in years, and that is brilliant. There is never that fear of being punished and getting stuck for long periods of time for a poorly implemented puzzle. To my enjoyment, a few of the puzzles were rather genially designed thanks to a character-selection mechanic which allows the player to pick which character they want to perform certain tasks. While most of it comes down ultimately to a specific character being able to perform the certain task, it is a satisfying experience to see everyone working as a group to solve a puzzle, although I strongly feel like this is where the game missed an opportunity to expand on this mechanic.

Just when the game seems to hit the nail on the head in every single aspect of a classic P&C adventure game (and beyond?), it drops the ball really heavily just at the end in one of the most abrupt endings I have seen since Dreamfall, without any sense of climactic fulfilment. It is clear that the ending was left open for a sequel, yet it was poorly executed -- causing more questions than answers. The last five minutes, including the final cutscene, felt more like the developers ran out of time and had to release the game as soon as possible, with little time spent on writing a conclusive and plausible ending. It painfully feels like the story ends halfway through the chapter, subconsciously knowing there has to be more. It is rather sad because everything up to this point was meticulously and well executed. You would honestly be surprised by how such ending can instantly change you from an enthralling mood to a pokerface the moment you see the credits rolling. That was very, I repeat, vey underwhelming.

Conclusively, The Book of Unwritten Tales is the closest thing to a Monkey Island experience in my book. While it does not blatantly rely on nostalgia and references from past classics to suck you in, in fact, it does have its own charming personality. It basically takes almost everything that worked in the past and improves it, or more fittingly modernising the formula, while still keeping that old-school feel of the golden-era of LucasArts/Sierra games and at least trying to break the status quo set by those classics. I can easily say that this is one the best accomplished modern adventure games I have ever played in a very long time and can also say that it will stand the test of time as far as P&C games are concerned. It just falls slightly short from a masterpiece status thanks to its unjustified ending, but The Book of Unwritten Tales is a prime example of how P&C should be tackled for new and old audiences in times like these where military shooters and other saturated AAA-titles seem to take the spotlight in the media. There is more passion and product value in this than in many titles out there and I am glad I actually got to play this, eventually. What an unforgettable and delightful experience all around.

Like I said earlier, what the hell was I doing in 2009? I shall not repeat the same mistake in 2015 when the sequel will be released.
Publicado: 15 junio 2014
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One of the best modern p&c adventures out there.

Highly reccomended.

Day of the tentacles was my favorite p&c adventure, this one made me feel like 14 again.
Publicado: 14 abril 2014
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A 5 de 5 personas (100%) les ha sido útil este análisis
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Modern Classic.

Missing Guybrush or other good adventures with meaningful item collection? Get it.
Publicado: 14 junio 2014
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A 6 de 6 personas (100%) les ha sido útil este análisis
211 productos en la cuenta
6 análisis
16.6 h registradas
Una aventura gráfica como las de antes. Con un gran sentido del humor y estilo clásico de point & click, pero lo realmente genial de este juego es la cantidad absurdamente elevada de referencias que tiene. En apenas dos capítulos está lleno de referencias al Señor de los Anillos, Indiana Jones, James Bond, Star Wars, Mundodisco...
Recomendadísimo para todos aquellos que echamos de menos juegos de aventura con sentido del humor. Aunque no viene en castellano por defecto, la propia empresa señala en un post dónde encontrar una traducción muy sencilla de instalar.
Publicado: 16 enero 2014
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