In a world torn by war, the aged gremlin archaeologist Mortimer MacGuffin harbors the dark secret of a powerful artifact.
Análises de utilizadores:
Recentes:
Muito positivas (30 análises) - 100% das 30 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Muito positivas (1,111 análises) - 91% das 1,111 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 31 Jul, 2012

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Inclui 15 itens: 15 Days, Aura: Fate of the Ages, Black Mirror, Black Mirror II, Black Mirror III, The Book of Unwritten Tales, The Book of Unwritten Tales 2, The Book of Unwritten Tales: The Critter Chronicles, Dark Fall: The Journal, Dark Fall 2: Lights Out, The Moment of Silence, The Mystery of the Druids, Overclocked: A History of Violence, The Raven - Legacy of a Master Thief, Safecracker: The Ultimate Puzzle Adventure

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Análises

“You'll have to go all the way back to 1993 until you can find a game that delivers this much fun. Telltale, this is how you should have done when you resurrected the adventure genre. Beware, you're not alone anymore…”
9/10 – Eurogamer Sweden

“The Book of Unwritten Tales is a top notch adventure game that any fan of the genre will appreciate.”
93/100 – Gamingillustrated

“Never in the past decade we've seen such a well-built comedy/ fantasy adventure game, filled to the brim with great narration, sense of purpose and feelings of joy and despair. An absolute must have for every "adventurer".”
9.5/10 – GameOver

The Book of Unwritten Tales 2

The Book of Unwritten Tales 2 is out now! http://store.steampowered.com/app/279940/

Acerca deste jogo

In a world torn by war, the aged gremlin archaeologist Mortimer MacGuffin harbors the dark secret of a powerful artifact. Whoever calls this artifact his own, will determine the fate of the world.

While the Army of the Shadows sends out its best and most devious agents to discover the secret, the Alliance's four heroes find themselves involuntarily drawn into the crisis...

Key features:

  • Humorous Point & Click homage to the RPG and fantasy genre.
  • About 20 hours of gameplay in a massive game world with detailed graphics.
  • Multi-character gameplay: Play as Wilbur, Nate, Ivo, and the Critter - in turn or simultaneously - and use the skills of your heroes wisely.
  • Meet numerous crazy characters - from two-headed ogres and vegetarian dragons to good-natured zombies.
  • Solve over 150 mind-boggling puzzles and discover more than 300 items that can be used and combined.

Requisitos do Sistema

Windows
Mac OS X
    Minimum:
    • OS:Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processor:Pentium IV 2 GHz / Athlon 2.4 GHz
    • Memory:2 GB RAM
    • Graphics:Direct-X 9c compliant video card with 128 MB RAM, PixelShader 2.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    Recommended:
    • OS:Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processor:3 GHz
    • Memory:4 GB RAM
    • Graphics:Direct-X 9c compliant video card with 256 MB RAM, PixelShader 2.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    Minimum:
    • OS:Mac OS X 10.6/Mac OS X 10.7
    • Processor:1.4GHz Intel Mac Core Duo
    • Memory:1500 MB RAM
    • Graphics:Intel GMA-950-Grafikkarte with 64MB VRAM or better
    • Hard Drive:6 GB HD space
Análises de clientes
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Recentes:
Muito positivas (30 análises)
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Muito positivas (1,111 análises)
Publicadas recentemente
Stiglitz
( 20.9 hrs em registo )
Publicada: 23 de Junho
If you like Monkey Island, Grim Fandango and all the classics. This game is for you!
Sindra
( 32.2 hrs em registo )
Publicada: 22 de Junho
Freaking AWESOME and amazing. Better then Tim Shaffer
Rezo
( 14.1 hrs em registo )
Publicada: 17 de Junho
Nate: I'm from the Environment Office. You do know that you can't just go chucking your rubbish all over the landscape here? Open the gate, please. I need to check your garbage cans.
Orc Chieftain: Do you ever listen to yourself when you speak? How can anyone blabber such rubbish?
Nate: I don't know either. It's like I can ask different questions, but every time I select the most stupid one.

Funny dialogs even though it’s a bit childish sometimes, really good voice acting and beautiful animation... it lacks challenges but the story and humor compensates it!
[S]almon
( 19.1 hrs em registo )
Publicada: 12 de Junho
As someone who’s not normally a fan of point-and-click adventure games I wasn’t particularly excited when I sat down to play The Book of Unwritten Tales - but I got it on sale so I thought “what the heck.” I have to say I was pleasantly surprised. While the game follows the general rules of point-and-click adventures - you go from room to room picking up various objects and figuring out how they interact with each other and the enviroment - what really sells the game is the humor.

I find that it’s really hard to make games funny, but The Book of Unwritten Tales succeeds. The key is that the game just doesn’t take itself overly seriously. and the writers feel free to poke fun at it, and wider gaming topics, at will. In addition, the game makes you the think, but none of the puzzles feel unfair. You just have to be willing to spend some time poking around a bit and trying out different things. The whole game only takes about twenty hours to complete.

There are certain points where I found particularly small items a little bit harder to find that I felt was fair - and the game doesn’t explain that you can right-click your items to find out more about them - but those are really my only complaints. The game might not be worth the full twenty bucks Steam is currently asking for, but it’s certainly worth picking up on sale!
mystee37
( 19.4 hrs em registo )
Publicada: 5 de Junho
Stellar game. It had me literally laughing out loud multiple times. The humor was right up my ally.

The puzzles were clear, and the prompts were helpful if you got stuck. I never felt a need to go to a walkthrough, and I never got stuck enough to get frustrated. I did, however heavily utilize the space bar (which reveals all the clickable points) which is a great feature for a game such as this.

The plot was really engaging and I was so thrilled to find that there was a part 2 once I finished it because I definitely wasn't done laughing with these characters.

10/10 Please hit me really hard in the face so I can play it for the first time again.
Natasha
( 0.4 hrs em registo )
Publicada: 31 de Maio
I don't normally write reviews for games that I play, however this game was so enjoyable that I decided it was worth the time to write a review so others who are thinking about purchasing this game can make a decision.

Normally I play a game for a few hours and go do something else and half the time end up forgetting to ever go back to the game because the plot isn't interesting enough to keep me playing. This is one of the few games that had me so hooked I ended up playing the entire thing in one sitting. The characters are lovable and the story is cute and entertaining. The dialog can be a little long at the beginning where you feel like there is not much going on other than speaking to everyone and everything. (which I personally didn't mind but my younger sister got bored in the first 3 minutes... because she wants everything now!) However, the dialog is amusing and has many little quips that are referring to some other movies, tv shows, ect that you will hear and maybe crack a smile because you will have that 'a hah! That's from *insert reference here*' The artwork is also very well done and is primarily cartoon like but not over the top.

The only bad things I can say about this game is that I wish it were longer! I hope this helps anyone who is considering playing this adorable game. :)
Valhayla
( 14.5 hrs em registo )
Publicada: 30 de Maio
This is a fun and hilarious addition to many different genres of games. if you like rpg, strategy, puzzle and comedy games you will love this fun and quirky mix of all of them. this game is not difficult but some of the puzzles required a look up for references i was not familiar with. A long game that is well worth your time. (Sequel is just as good)
cableknitdragon
( 11.8 hrs em registo )
Publicada: 29 de Maio
An enjoyable click and point puzzle game with lots of throwbacks to popular fantasy titles. The animation can be a bit aged especially if playing on higher resolutions but BoUT's is still a fun game!

My only (-) is that character movement can be a little slow, but feel free to grab a cup of tea and sip while waiting
nikoTriceps #CSGORage.com
( 14.4 hrs em registo )
Publicada: 29 de Maio
The Book of Unwritten Tales is a classic Point & Click Adventure. It follows the paths of the gnome Wilbur, the human Nate, the elf Ivo and the Critter on their journey to save the world after the archaeologist Mortimer McGuffin finds a powerful artifact, that can decide the war between the Army of Shadows and the Alliance.
The story sounds very clichee, but that is wanted, because the Book of Unwritten Tales is just one big parody of everything that has to do with fantasy, science fiction or adventure movies and is filled with many references to them. Even the music sometimes sound suspiciously close to some of Hollywood´s classics.
The design of the game is very good for a Point & Click Adventure and fits the mood of the game very well. The 60 locations all have their own feel to them so that the game does not get boring. The Book of Unwritten Tales also did not fall for the trap, that many Point´n Clicks cannot avoid to step in. There are no annoying and unlogical puzzles. After some thinking everything makes sense, so that you do not have to randomly combine items without a certain goal. All in all the Book of Unwritten Tales was a really nice experience, that took me about thirteen hours to complete.
Mic
( 16.4 hrs em registo )
Publicada: 28 de Maio
7 hours in and a mini game that cant be done unless you have good hand control. This game is old and had this problem from the start. You could send your save game in to get it solved but alas seems no more. How can they sell a game they know is broken, without a patch. Sadly ruined an otherwise excellant adventure.
11 hours in next chapter another known bug but alas once again you could send your save game in for a fix. Or as it stands now its game over there is no cure for this one. Maybe a patch here if your going to keep selling it.
Análises mais úteis  Nos últimos 30 dias
3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
14.4 hrs em registo
Publicada: 29 de Maio
The Book of Unwritten Tales is a classic Point & Click Adventure. It follows the paths of the gnome Wilbur, the human Nate, the elf Ivo and the Critter on their journey to save the world after the archaeologist Mortimer McGuffin finds a powerful artifact, that can decide the war between the Army of Shadows and the Alliance.
The story sounds very clichee, but that is wanted, because the Book of Unwritten Tales is just one big parody of everything that has to do with fantasy, science fiction or adventure movies and is filled with many references to them. Even the music sometimes sound suspiciously close to some of Hollywood´s classics.
The design of the game is very good for a Point & Click Adventure and fits the mood of the game very well. The 60 locations all have their own feel to them so that the game does not get boring. The Book of Unwritten Tales also did not fall for the trap, that many Point´n Clicks cannot avoid to step in. There are no annoying and unlogical puzzles. After some thinking everything makes sense, so that you do not have to randomly combine items without a certain goal. All in all the Book of Unwritten Tales was a really nice experience, that took me about thirteen hours to complete.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
8.9 hrs em registo
Publicada: 28 de Maio
I love this game. The puzzles aren't as crazily difficult like the Deponia series but are solvable by using simple intuition and the Spacebar. I enjoy solving the puzzles but they are more of a "If you can't do this, keep clicking on any other available spot"

PROS
1. Good Graphics
The 3D is a step up from the cartoonish drawings of the Deponia Series.

2. Interesting World
Transport Dragons, Mummies, Elves, Gnomes, Orcs, Mages and Death himself.

3. Good Title
Book of Unwritten Tales. Very catchy.

4. Weird Ideas
Using a Telephone Booth (aka Tardis concept) to teleport? Interesting.

CONS
1. Linearity
There is really only 1 way to solve a puzzle and your choices don't really matter at all. You are just solving one puzzle to get to the next.

2. Dead World
You can't interact with anything except what the developers want you to interact with. There is nothing that you can interact with for fun.

3. Colour Issues
When you make a potion, purple is not pink.

4. Number of Stirs
How do you count 3 stirs clockwise? Why is not stirring considered a foul?

5. Abrupt Ending
The ending was so easy and abrupt.

SUGGESTIONS
1. Removing the Linearity
I would suggest referring to the Witcher series for examples on how to use multiple ways to solve one issue. Or the Osbourne kids' books.

2. The Mighty Card Game
It would have been great to have a real Mighty card game within this game.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
19.1 hrs em registo
Publicada: 12 de Junho
As someone who’s not normally a fan of point-and-click adventure games I wasn’t particularly excited when I sat down to play The Book of Unwritten Tales - but I got it on sale so I thought “what the heck.” I have to say I was pleasantly surprised. While the game follows the general rules of point-and-click adventures - you go from room to room picking up various objects and figuring out how they interact with each other and the enviroment - what really sells the game is the humor.

I find that it’s really hard to make games funny, but The Book of Unwritten Tales succeeds. The key is that the game just doesn’t take itself overly seriously. and the writers feel free to poke fun at it, and wider gaming topics, at will. In addition, the game makes you the think, but none of the puzzles feel unfair. You just have to be willing to spend some time poking around a bit and trying out different things. The whole game only takes about twenty hours to complete.

There are certain points where I found particularly small items a little bit harder to find that I felt was fair - and the game doesn’t explain that you can right-click your items to find out more about them - but those are really my only complaints. The game might not be worth the full twenty bucks Steam is currently asking for, but it’s certainly worth picking up on sale!
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66 de 68 pessoas (97%) acharam esta análise útil
Recomendado
11.1 hrs em registo
Publicada: 27 de Novembro de 2013
The Book of Unwritten Tales is a 3D point-and-click adventure game set in a fantasy world. The game consists of 5 fairly lengthy chapters, although the last chapter was very short compared to the others. The Steam page says the game has about 20 hours of gameplay, but it only took me about 11 hours.

The graphics are pre-rendered in 16:10 aspect ratio, which means that on other aspect ratios there will be black bars on the sides. I have a 16:9 monitor so there were a bit over 1 cm wide black bars on each side of the screen. Aside from that minor issue the graphics are good and the environment looks very detailed.

The story is good, although it's a pretty standard fantasy story. You must find a powerful artifact and not let the evil forces get it. The somewhat silly world and the charming characters make the story a lot better. For example there are 2 NPCs playing a fantasy RPG, in which they must fill tax forms and do other mundane real life tasks. The dialogue is also pretty funny and contains several nods to other games like the Monkey Island series.

I found the puzzles to be easy and simple. I never really had to look for any items as you could get almost all of them on the first time you entered that area. The interactable hotspots disappeared once you no longer needed them or if you had interacted with them for a couple of times. You also had to interact with everything once before you could pick it up, which I learned pretty quickly. That basically meant that all the hotspots remaining after going through them all would be used in a puzzle. The inventory system made everything even simpler as the game showed a text when you could combine two items.

The game is fully voice acted and I thought the voice acting was pretty good. The music wasn't that great, but it was often barely noticeable. There are subtitles available in the game, but they don't show during the few cutscenes the game has.

I thought the game was good and recommend playing it, if you like point-and-click games.
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66 de 69 pessoas (96%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
17.7 hrs em registo
Publicada: 15 de Junho de 2014
What the hell was I doing in 2012?

The Book of Unwritten Tales is an old-school fashioned point-and-click (P&C) adventure which essentially catches you off guard right from the beginning. As the story unfolds from a simple quest in finding and retrieving a secret powerful artefact before the forces of evil in the vein of The Lord of The Rings, its strong and well-written narrative creates this deep and intriguing light-hearted story that always makes you wonder what is going to happen just around the corner. Not only that, but as the story progresses in its artistically breathtaking environments, it genuinely gets better and better throughout its impressively 17+ hours long story. While admittedly it is not the most original story on the surface and some of the animations can break the immersion at times, its rock-solid narration easily makes up for them.

To my surprise, the game features some of the best memorable and likeable casts I have seen in a very long time, with plenty of exceptionally written witty humour which mocks (and pays tribute to) almost every single fantasy and video game trope out there, enough for a handful of genuine laugh-out-loud moments. Whether it is J.R.R. Tolkien’s novels or World of Warcraft, you name it -- the game most likely covers it somewhere. Imposingly, the cast also features excellent voice acting accompanied by a fitting soundtrack when, well, when it feels like playing a soundtrack.

What has kept this generation from embracing P&C nowadays could be partially blamed at the inconsistent difficulty-curve caused by illogical and lack of inspiring puzzles in similar games, but The Book of Unwritten Tales fixes almost all of that. The puzzles here are logical and generally easy to solve throughout the game since it encourages you to explore all the hotspots without the game holding your hand along the way. Apart from the second last chapter in particular, the puzzles here should be solved by literally anyone who is willing to explore every single detail out there, and this game has an abundance of small, yet rich, details in places. Plus, there are plenty of interesting (and humorous) dialogues and the hotspots are indeed descriptive. More importantly, there is a constant flow of momentum when solving the puzzles, something I have not seen in many games like this in years, and that is brilliant. There is never that fear of being punished and getting stuck for long periods of time for a poorly implemented puzzle. To my enjoyment, a few of the puzzles were rather genially designed thanks to a character-selection mechanic which allows the player to pick which character they want to perform certain tasks. While most of it comes down ultimately to a specific character being able to perform the certain task, it is a satisfying experience to see everyone working as a group to solve a puzzle, although I strongly feel like this is where the game missed an opportunity to expand on this mechanic.

Just when the game seems to hit the nail on the head in every single aspect of a classic P&C adventure game (and beyond?), it drops the ball really heavily just at the end in one of the most abrupt endings I have seen since Dreamfall, without any sense of climactic fulfilment. It is clear that the ending was left open for a sequel, yet it was poorly executed -- causing more questions than answers. The last five minutes, including the final cutscene, felt more like the developers ran out of time and had to release the game as soon as possible, with little time spent on writing a conclusive and plausible ending. It painfully feels like the story ends halfway through the chapter, subconsciously knowing there has to be more. It is rather sad because everything up to this point was meticulously and well executed. You would honestly be surprised by how such ending can instantly change you from an enthralling mood to a pokerface the moment you see the credits rolling. That was very, I repeat, vey underwhelming.

Conclusively, The Book of Unwritten Tales is the closest thing to a Monkey Island experience in my book. While it does not blatantly rely on nostalgia and references from past classics to suck you in, in fact, it does have its own charming personality. It basically takes almost everything that worked in the past and improves it, or more fittingly modernising the formula, while still keeping that old-school feel of the golden-era of LucasArts/Sierra games and at least trying to break the status quo set by those classics. I can easily say that this is one the best accomplished modern adventure games I have ever played in a very long time and can also say that it will stand the test of time as far as P&C games are concerned. It just falls slightly short from a masterpiece status thanks to its unjustified ending, but The Book of Unwritten Tales is a prime example of how P&C should be tackled for new and old audiences in times like these where military shooters and other saturated AAA-titles seem to take the spotlight in the media. There is more passion and product value in this than in many titles out there and I am glad I actually got to play this, eventually. What an unforgettable and delightful experience all around.

Like I said earlier, what the hell was I doing in 2012? I shall not repeat the same mistake in 2015 when the sequel will be released.
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50 de 54 pessoas (93%) acharam esta análise útil
Recomendado
22.1 hrs em registo
Publicada: 20 de Abril de 2015
Point-and Click Adventure re-vitalised and re-thought

The Book of Unwritten Tales was the first game by the German development studio King Art to be released internationally, in 2012. It put this adventure games-developer firmly on the map, and has been praised for adding a unique feel to the classic point-and-click adventure genre.

For me it has been a long time since I last played a game like this. Actually, it was only since the adventure games by Telltale Games that I was redrawn into the genre, having played several of the classics many, many years ago (think 90's stuff). While the Telltale concept of adventure games focuses on a new kind of storytelling in combination with some action scenes, King Art completely stays within the boundaries of the classic adventure genre. Literally the only thing that needs to be done to complete this game, is pointing and clicking - the keyboard nor any other action is necessary, apart from pressing "spacebar" in order to see which objects are interactable with.

While this may feel like a somewhat all too classic an approach for a game in the 2010's, it actually still works pretty well. Of course, just like any moint and click adventure game, The Book of Unwriten Tales has a lot of puzzles, but these don't feel like being tucked onto the game in order to provide a challenge or prolong playtime. The puzzles in this game form an organical part of it: they arise out of the situation, and most (if not all) of them can be solved by just thinking, not by gratuitously pointing and clicking all over the place (so it could as well be called a point and think game).

That a classic adventure game like this still works nowadays, is mainly due to the interesting storyline, which drew me into the game pretty quick, helped by the amazingly original and beautiful artwork. The soundtrack too is top-notch and strikes the perfect balance between providing some background music and yet helps in painting each scene. The music even drew me into the game in an emotional way: it helped me to identify with the characters. Even more helpful in this respect is this gorgeous voice-acting, which draws the playable and non-playable characters out as men, women and monsters of flesh and blood (or of bones or anything else).

Playing for a large part as the young Welsh gnome Wilbur Weathervane (www - just one of the many small puns) made me identify with this smart an witty character very soon, even more so since young Wilbur looks at life in a refreshing, sometimes naive way. Later in the game other characters come into play as well, providing some welcome contrasts, but it always felt like coming home whenever Wilbur was the one I was in charge of. The game does tend to "let go" on this strong point near the end, when Wilbur disappears more or less into the background.

While all these qualities help to make a game of good to very good quality, the one element that differentiates The Book of Unwritten Tales from lots of other games, is the humour and even the irony with which the game looks at itself and at the entire world of games. Describing individual scenes from this game is difficult without resorting to spoilers, but when at a point quite early in the game I had to shut down a "server" for a "rpg machine" in order to rid two side-characters from their "game-addiction", I laughed out loud. The entire game is full of these sidekicks at the gaming industry, complete with wondrous quotes and one-liners. When a very depressed Death himself at a certain points says "This is an adventure game, nobody is supposed to actually die here", you know you're in for a treat.

Besides the poking at different games and genres, The Book of Unwritten Tales also makes fun or rather poses some questions about the entire fantasy-concept. It does so by obvious references to The Lord of the Rings, but also by turning some conventions from the fantasy-genre upside down or inside-out. All in all, this is a game into a lot of thinking has been put, without interfering with the actual fun of playing it. I can only recommend it wholeheartedly to anyone even remotedly interested in adventure games. And for all of you who have forgotten how a classic point-and-click game should look and play like, don't look any further. They don't come any better than this one for the time being.

Overall score: 9/10
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26 de 26 pessoas (100%) acharam esta análise útil
Recomendado
9.9 hrs em registo
Publicada: 17 de Outubro de 2013
Another great point-and-click.

What's great about this game is that it's comedy gold. From the dialogue, the references, and the charming story, the game will just make your day even better.
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26 de 27 pessoas (96%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
11.0 hrs em registo
Publicada: 17 de Outubro de 2015
Great and charming point & click adventure game.

-----
It's not punishingly hard and is quite appropriate even for newbies into the genre (I count myself as one).
There may be few occasions when you have to use an iteam weirdly or combine two objects, but the game makes this easier for you, because you can just pick an item and then hover it over a place or another item in your inventory, and if there's something to be done you'll see the description of that action. So no useless clicking each item with one another only to get a "That can't be done" message.

Pressing 'space' shows you all active points on the screen (when it works, and it does in 99% cases). Plus, when you exhaust everything about a hotspot it ceases to be clickable so that it doesn't get in your way anymore.

The story is really nothing special, just a generic fantasy adventure one that serves to put you into interesting places and sets up jokes. There are plenty of popculture references in it, including Lord of the Rings and even Star Wars. That can be a pro or a con, depending on your taste.

Graphically the game is really stunning. Character models are high quality and backgrounds are truly beautiful. Animations may sometimes be a little wonky though, and the pre-rendered cutscenes are very compressed and look almost abysmal when you compare them with the in-game visuals.

English dubbing is very good, in some cases (Wilbur) I'd say excellent. The game is fully voiced.

Throughout the game you'll be controlling various characters, sometimes you'll have up to three of them to switch between so solve a puzzle. Here are my thoughts on those playable characters:

Wilbur Weathervane - Great VA only makes this already great character even better. A sheltered gnome thrust into an epic adventure, his naive and good-natured demeanor made him my favorite instantly.
Ivo - A generic 'hot female elf'. I'm neutral towards this character, there just wasn't anything standing out. Associates with an annoying character of the bird Tschiep-tschiep.
Nate - Shifty cheater and liar, but deep down a good guy. I liked him better than Ivo, but he doesn't really compare to Wilbur.
Critter - One character I really disliked. Doesn't speak, instead he (she? it?) makes noises and speaks in a nonsensical language. Would be cute once or twice, but got on my nerves soon after that.

The game is decently long, took me something over 10 hours to finish.

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Few negatives I've noticed:

The function of showing all active interactable places malfunctions few times. I noticed one occasion of the marker being in the wrong place and one case of it missing. Neither is a serious problem, because those items are not hard to see at all.

Cutscenes are of a really low quality compared to the actual game.

There's a stealth section that felt a little wrong in an adventure game. When you get caught you get escorted outside in an unskippable cutscene, however your progress in that section is saved which makes it bearable.

Animations may sometimes be not as good as the rest of the game, and are unskippable which can get annoying if you're re-doing something multiple times.


-----
Official rating of the Sloth Academy:
3 golden sloths
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23 de 24 pessoas (96%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
14.1 hrs em registo
Publicada: 24 de Novembro de 2015
Solid PnC adventure game. Not the best you'll play, but definitely ranked among the good ones.

👍 Nice length (14 hours, no guide)
👍 Fun characters
👍 Comedy is enternaining enough, has a lot of meta-talk and reference to other games and to general pop culture
👍 Puzzles are fun to solve, and there are tons of them
👍 Nice cartoonish scenarios
👍 3+1 playable characters
👍 Full of flavor dialogue
👍 Nice system that helps you avoid doing the same thing over and over, removing red herrings after you've dealt with them

± Slightly easy (see the note just above this one)
± Music is ok, but forgetable
± Breaking fourth wall
± Story is decent, but just that

👎 More moving back and forth than I would've enjoyed
👎 A few non-game-breaking bugs (only a few missing dubs, texts, hotspot giving wrong indications, maps only partially functional... nothing big, really)
👎 Some characters are bit on the ugly side for my taste
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Recomendado
10.3 hrs em registo
Publicada: 4 de Dezembro de 2013
The Book of Unwritten Tales is without doubt one of the greatest adventure games I have played :)
It is funny, has a nice difficulty with logical solutions to puzzles and it even has a great story :)
Combine all that with great voiceacting and epic music and you have a really nice game :)
Its a must play imo :)
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