Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.
ユーザーレビュー: 非常に肯定的 (3,220 件のレビュー)
リリース日: 2014年10月6日

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キュレーターによりおすすめされています

"The game the Alien series has always deserved. A deep, fun stealth game set in an evocatively realised sci-fi world."
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10月14日

Last Survivor DLC Available for Purchase

As Ellen Ripley, it is down to you to complete the last mission on board the Nostromo. The rest of the crew are dead. In a desperate bid to survive you must set the ship’s self-destruct and attempt to reach the escape shuttle.

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10月6日

Alien: Isolation will go live worldwide on Steam today at 4pm BST / 5pm CEST / 8am PDT!

Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.

Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

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レビュー

“The game the Alien series has always deserved”
93% – PCGAMER

“Terrifying”
5/5 – The Guardian

“An absolute triumph in every department”
9/10 – Games TM

このゲームについて

HOW WILL YOU SURVIVE?

Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.

As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.

Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Overcome an ever-present deadly threat – Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.

Improvise to survive – Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?

Explore a world of mystery and betrayal – Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.

When she left Earth, Ellen Ripley promised her daughter Amanda she would return home for her 11th birthday. Amanda never saw her again.

Fifteen years later, Amanda, now a Weyland-Yutani employee, hears that the flight recorder of her mother’s ship, the Nostromo, has been recovered at the remote trading station Sevastopol. The temptation for her to finally understand what happened is too much to resist. When the crew arrive at Sevastopol, they find something is desperately wrong. It all seems to be connected to an unknown menace, stalking and killing deep in the shadows.

In order to uncover the truth about her mother, Amanda is forced to confront the same terrifying thing that separated them.

システム要件

    Minimum:
    • OS: Windows 7 (32bit)
    • Processor: 3.16Ghz Intel Core 2 Duo E8500
    • Memory: 4 GB RAM
    • Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 35 GB available space
    Recommended:
    • OS: Windows 7 (64bit)
    • Processor: AMD: Phenom II X4 955 - 4 Core, 3.2 GHz or Intel: Core 2 Quad Q9650 - 4 Core, 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce GTX660)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 35 GB available space
参考になったカスタマーレビュー
24 人中 23 人 (96%) がこのレビューが参考になったと投票しました
記録時間: 21.8 時間
良い点
・不気味さ、昔風のSFと言った雰囲気
・恐怖感を生み出すサウンド
・綺麗で軽いグラフィック

悪い点
・冗長なストーリー
・活躍する場面が殆どない装備
・理不尽なエイリアンの挙動

映画エイリアンの雰囲気を再現したホラーサバイバルアクション。
ロケーションは基本的に宇宙船内で、アンドロイドや他の生存者、そしてエイリアンから逃げ、時に戦う。
マップ内にはオーディオログやパソコンのような端末が多数あり、英語が理解できると大分読み応えがあるし、楽しさも増すのではないだろうか。
マップの雰囲気は素晴らしく、一昔前に想像されていた未来像というものがよく再現出来ていると思う。また、静まり返った中に時折聞こえてくる、ダクトをエイリアンが進む音などがいい感じに恐怖感を煽ってくる。
序盤は対抗手段が殆ど無いこともあり、エイリアンの怖さは中々のもの。特にダクトを進んでいる時に目の前からエイリアンが迫ってきた時は恐怖を感じた。
このように雰囲気は素晴らしいのだが、実際ゲームをプレイしてみると時間が経つにつれて段々とイライラさせられる。
まずストーリーがやけに長い。長すぎると言っても過言ではないと思う。ゲーム性は最初から最後まで一貫して敵から隠れて逃げ延びるといった感じなので、ここまで長いと途中で飽きてしまい恐怖感も薄れる。
それに加えて、このゲームは所謂死にゲーであり、クリアするまでに相当な回数のリトライが要求される。そしてチェックポイントでのオートセーブなどが無いこともあって、死ぬたびに直前の手動のセーブポイントから再開しアイテムを集め直したりしなければならないのでとても面倒くさい。
そして極めつけはエイリアンの理不尽さである。本当は2,3匹いるんじゃないかと思うくらい理不尽な登場をしたりする。例えば、ダクトにエイリアンが入ったので今のうちと思って部屋から出ると目の前にエイリアンが立ってたりする。このエイリアンの挙動が死にゲーに拍車をかけている。また、敵から逃げるためのツールであるモーショントラッカーであるが、この音でエイリアンに位置がバレたりするのは流石にどうなのかと思った。

総合的に見て、ゲームプレイは多少難があるものの雰囲気やエイリアンの存在が非常に大きく、死にゲーに耐えられるのであればお薦めしたい。クリアするだけであれば、あまり英語がわからない方でもマップを見れば目標などは表示されているので何とかなると思う。
投稿日: 10月14日
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1,294 人中 1,180 人 (91%) がこのレビューが参考になったと投票しました
記録時間: 29.5 時間
If there’s one game this year that I absolutely must give my faithfulness award to, it’s probably Alien: Isolation. I’m honestly having trouble thinking of a team of developers who clearly love the source material of their game and want to pay it an honest respect *more* than the developers behind Isolation at Creative Assembly. So much so that absolutely nothing is misplaced, although a few things are mishandled. Everything in Isolation is almost perfectly sculpted and placed to the point where you never have your immersion broken or get taken out of the story, and it’s crystal clear that Creative Assembly wanted to paint Ridley Scott and H.R. Giger’s original vision in a way that did it honor. And they have.

The largest parts of that immersion can be boiled down to three features: graphic design, audio, and mechanics. Graphically, the game is absolutely stunning. Isolation aims to recreate Scott’s original style in the first Alien of “low fi sci fi”, and does it with perfection. Analog computers and cameras and voice recorders and huge, bulky spacesuits with 80’s GUIs. Believe me when I say that this is by far and away the most accurate and stellar portrayal of Alien in any other medium ever made. Second, the sound design: also, absolutely fantastic. Isolation uses the original score from the movie combined with eerie, high-tone background music that’s contrasted against it, and creates a mix of something that both astounds and terribly unnerves you at the same time. And finally, the mechanics, which, while they are a bit simplistic, lend themselves to the scenery that much more. There’s a lot of button pushing and primordial hacking and lever pulling in Isolation, which does wear thin after a while considering the standard formula is “get to location X” while avoiding everything in your way, but fortunately, this is circumvented by Isolation’s greatest strength: it’s fear factor.

It’s been said that the best horror games have you just as terrified when something isn’t happening as when something is happening. Silent Hill 2 understood this. Amnesia: TDD understood this. And I’m glad to say Isolation does as well. The sound of the Alien crawling in the vents above you is constant, as well as the subliminal noises and creaks and bangs that keep your skin crawling, making you never aware when the Alien will drop down. And when it is on the screen, it’s fantastic. Creative Assembly have designed Giger’s Alien (there’s only one in this game) with virtually no scripting and mostly organic AI, creating the effective illusion that this is a real, breathing predator that searches rooms and doubles back and reacts to sound. It’s genuinely terrifying when you’re hiding in a locker, barely a metre away from the beast, knowing that if it turns right, it might hear you breathing or your motion tracker beeping, rip off the locker door and end you.

That being said, with a lack of scripting comes some annoying and downright frustrating moments.The Alien can sometimes spend three or four minutes searching the room you’re hiding in and leaving you no chance to get away before it leaves, and other times it may just drop out of a vent right in front of you and leave you no chance to escape. And given that Isolation’s style of hacking and even saving requires you to leave yourself vulnerable for a few seconds (which, to be fair, does add to the horror factor), the game can be very unfair with how quickly and without warning you can be killed. This is both the greatest strength and weakness of the game: *NOTHING* you do is not potentially dangerous in some way. Sprinting down a hallway, using a save point, hacking a door, building an item... everything opens you up to a horrible death, and while that is incredibly atmospheric and nerve-wracking, at least a few times during your playthrough, you'll probably face a very unfair end. And the horror factor does tend to drain in the second half, when you're given a reliable method of defense against the Alien that keeps it at bay, and there's always someone talking in your ear, in contrast to the first half, where you're almost entirely alone and you have only molotovs to slow the Alien down, which are hard to craft, minimal and difficult to aim. So I feel the game could have benefitted by giving us fewer methods to defend ourselves.

All that said, Isolation’s core is a solid, terrifying experience of a tride and true survival horror. It flies its colours well, and executes its design almost perfectly. There are some issues with the story what with it being very, very long, and the fact that you seem to have won multiple times before the game yanks the rug out from underneath you and tells you there’s a few more hours to go could be seen as annoying by some (though for me, I felt the game is paced and spread out enough that it was negligible). However, I felt that even getting to a save point in this game was a minor victory, and it makes the terrifying moments shine as bright as a star. Isolation’s concept is fantastic, its execution solid and its atmosphere astounding.

For any Alien fan, for any survival horror connoisseur, and for any curious gamer that has enough money to reupholster their computer chair, this is a must-buy.

My Rating: 9/10
投稿日: 10月6日
このレビューは参考になりましたか? はい いいえ
25 人中 16 人 (64%) がこのレビューが参考になったと投票しました
記録時間: 17.4 時間
雰囲気最高、演出まぁまぁ、ゲームプレイは極普通

Team Fortress 2のプロモアイテム目当てで購入。
かつ映画のエイリアンをちゃんと見た事がないし、特に思い入れがない前提でのレビュー。

難易度イージーでメインストーリーをクリアしました。約16時間半。
DLCやサバイバルモードはまだプレイしていません。

グラフィック: 凄い綺麗。質感が良く、雰囲気も素晴らしい。
サウンド: 良い。エイリアンがダクトを歩く音が怖い。
ゲームプレイ: これといった新感覚は無いが、悪くもない。極普通。武器の幾つかは全く使わなくてもクリアできる(スモークボムとか1回も使わなかった)。敵のAIは結構ゆるゆるな感じだけど、賢くすると多分相当面倒くさいゲームになる。
ストーリー: 文章量が多く、殆ど理解できてないのでパス。原作が好きで、所々にある端末やオーディオログとかも理解できれば、もっと楽しめるのかもしれない。

まとめ

うわぁ映像綺麗。なんか怖そう。

ドキドキ。

エイリアン全然出てこねぇ。

来た!でもしばらく出てこねぇ。

アンドロイドびっくりさせんな!

アンドロイド怖ぇ。

エイリアン怖ぇぇえ!

火炎放射器でエイリアン怖くねぇ。

エイリアンめんどくせぇ。

アンドロイド厄介だなぁ。

火炎放射器の燃料なくなってきた…。

エイリアンうぜぇ。人間邪魔。

なんとかクリア。

ストーリーちょっと長くて後半は面倒臭い。難易度上げてもう一度やろうとは思わなかった。
まぁ雰囲気はかなり良いのでプレイしておいて損はない。
投稿日: 10月12日
このレビューは参考になりましたか? はい いいえ
4 人中 1 人 (25%) がこのレビューが参考になったと投票しました
記録時間: 8.2 時間
マゾ向けステルスゲー/Alien雰囲気ゲー
雰囲気は良い感じ。映画のAlienに近いらしい。
Alienが好きなら楽しめると思う。お勧めしない訳ではない。
が、プレイする人を選ぶと思う。

全体的にだらだらと長い。隠れる時間が長い。つらい。
自分は途中で萎えてクリアしてないです。
英語が分からないと難易度高め。

アイテムで注意を逸らすことができたり
なんか仕掛けとかあったりして面白い
けど全体的に長くて単調で飽きた。困った。
Alienがずっとうろついてて帰ってくれない。困る。
すぐ死ぬけどセーブポイントの間隔が広い。困る。
たまに理不尽に殺される。困る。

最初の方は楽しかったけど、隠れる時間が長く感じて飽きた。
Alienが好きなら楽しめると思う。
投稿日: 10月12日
このレビューは参考になりましたか? はい いいえ
546 人中 478 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 31.8 時間
I have now finished the game, campaign, DLC and 2 runs of the survivor mode. The parts of this review I edit will be in bold.

2 hard, 2 sp00ki and 2 long. -11/10-IGN

Seriously though, boys and girls, this is it. This is the alien game we have always wanted and so much more. You really need to play for yourself to REALLY know whether you'll like it or not, but here's my Pros/cons so far:

Pros:

-Atmosphere. It's tense, tight and always having you check your corners. This is how an Alien game should be made, you NEVER fell safe, and I for one sigh with pleasure when I see another survivor, friendly or not, because either way it's them or the Alien, and I'd prefer them.
There's a couple of jump scares, some effective and some not, but the game in whole isn't going for that "scary ♥♥♥♥ your pants" theme, it's more "edge of your seat extreme tense intensifies".

-The graphics. Are they amazing? No, but they are not bad, at all. They are pretty good, and the "70's" feel the devs were going for works and fits perfect in the world the dev team created. Film grain is set o max as a defult, but I prefer it without it on.
The further into the game I got, the more I liked the graphics and the better the seemed. The whole 70's Alien theme they were going for really is amazing, and they nailed it perfectly.

-Controls. They feel great, they are responsive and so far from what i've played, it's never felt as though i've died because of poor controls.
I've seen people complaining about the UI, but i honestly think it is fine, and the only reason I'd see them complaing about it would be if they were using a game pad. keyboard and mouse works nice with the menus.

-Optimization. I'm playing with everything on ULTRA and i'm getting a very easy 65+ fps.
Specs
Intel i3 duel core (with quad hyperthreading)
Radeon 7700 HD series (4gb VRAM)
8gb ram

Not a very powerful computer, and this game STILL runs great.

-The Alien- Ho-ly ♥♥♥♥. Looks amazing, sounds amazing, moves amazing, is amazing.

-Audio. Not much to say. Sounds really good, the original score reworked to fit the game sounds amazing, the ambiet sounds are great. Just all round good job.
There are times when the soundtrack is a little loud and you can't hear the alien, but it doesn't worry me since the soundtrack really is just that good.

-The story. i haven't finished it yet, but from what i've played so far it's pretty good, don't really want to give any spoilers.
Since I just finished and I still think it's pretty good the whole way through, although once you get the flamethower it sometimes makes you feel that you're a lot more powerful then you actually are. That can be a good or a bad thing, but it just seems like the game starts to forget what it's about.

-Content. There's a lot in here so far. Besides the main story which is apparently 15 hours long, there's the extremely difficult survival mode and for those who preordered theres the DLC's. It's nice. I like.

-The lighting. Yes, the lighting needs it's own point. The lighting is seriously gorgeous, and captures the nature of the game, dark and gritty, with flickering/swaying lights.

Cons:

-Bugs. Yes, there are bugs like always. Although i'm sure the will eventually be ironed you, there are some pretty stupid ones that you'd think they would notice before release. So far i've seen the transit trams take me to my destination, not let me out for a solid 5 seconds, even though the door is open. I've also seen a gun floating in the air. Nothing game breaking though.I found a couple of serious issues, such as constant crashes(to the desktop), more common when I go to load without actually dying(if I wanted to redo an objective in a different way) the game would just crash.

-The Alien. Hear me out. Although the alien is a sick ♥♥♥♥, eventually it does lose it's 'mojo' once you figure out it's basic routine. Hear sound/see movement, hide from it for a bit, it'll go away repeat, but don't let this fool you, the mother ♥♥♥♥er never stops you from sitting back in your chair.

-Now this, THIS is what really ♥♥♥♥ed me off. The ENDING(NO SPOILERS). ♥♥♥♥ you CA, ♥♥♥♥ you SEGA, ♥♥♥♥ you CA. Biggest sequal/DLC bait I have ever seen. It isn't AS big of a deal for me since I have the DLC pass, so if they DO decide to continue with the story in DLC, I guess i'll have access to it, but what about those who didn't have the money for the pass you ♥♥♥♥♥♥♥s? It really ♥♥♥♥ed me off.

Just a couple of things about the game I see a lot of people complaing about:
-No, they Alien does NOT cheat. Besides the fact it can seeyou, hear you AND as far as I know SMELL you, the closer you are to the alien, the more likley you are to be caught.

-The Alien does seems to teleport to you at times (for instance you might hear it jump into a vent, you get out of your hiding spot then it randomly sees you). This might be an issue, but i honeslt y think there is a reason for that, and that reason is answered near the end of the game (I don't want to spoil it for those who haven't finished the game, so at the end of this review i'll put why I think this is after three lines of **).


-THE ALIEN CAN HEAR YOUR MOTION TRACKER.

-As far as i'm concerned the alien can also hear you getting in and out of vents/closets/cabnets.

-♥♥♥♥ the ending

If you have any questions, please feel free to ask in the comments.

SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT
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The fact that there is more than one alien on board could be the reason for this, although it still doesn't make that much sense, but it's just a thought.
投稿日: 10月6日
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