¡Vive una increíble aventura en un universo fascinante! En medio de la conspiración y la traición, trata de sobrevivir a las intrigas orquestadas en torno al Trono de Hierro.
Análisis de usuarios: Mayormente positivos (1,427 análisis) - El 71% de los 1,427 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 7 jun. 2012

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Incluye 4 artículos: Game of Thrones, Game of Thrones - Beyond the Wall (Blood Bound) DLC, Game of Thrones - Dog Pack DLC, Game of Thrones - Weapon Pack

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Acerca de este juego

UN GRAN JUEGO DE ROL, DOS ÉPICAS MISIONES

Vive una increíble aventura en uno de los más completos y fascinantes universos de la literatura de fantasía medieval. Game of Thrones es un gran juego de rol que te sitúa en el centro de una emocionante trama, donde tu destino estará guiado por la venganza, la lealtad y el honor.

Métete la piel de dos héroes muy diferentes a través de dos misiones principales que te llevarán al corazón de lugares míticos de Poniente. En medio de un clima de conspiración y traición, trata de sobrevivir a las orquestadas intrigas que se dan alrededor del Trono de Hierro.

Desarrolla a tus personajes, aprende poderosas habilidades y toma parte en tácticas y espectaculares batallas; afina tus habilidades diplomáticas para en ocasiones favorecer al discurso sobre la violencia. Pero sobre todo, cuidado... ¡todas tus acciones pueden tener graves consecuencias sobre tu aventura!

Características principales:

  • Dos historias originales basadas en el universo de “Canción de hielo y fuego”, de George R.R. Martin
  • ¡Espectaculares y tácticas batallas!
  • Multitud de misiones secundarias que completar
  • Explora los lugares míticos de la saga y conoce a personajes emblemáticos

Requisitos del sistema

    • SO: Windows XP SP3 / Windows Vista SP2 / Windows 7
    • Procesador: AMD / Intel Dual Core a 2.2 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: Gráfica con 256 MB de VRAM y 100% compatible con DirectX y Shaders 3.0 (ATI Radeon HD 2600 XT / nVidia GeForce 7900 GTX o superior)
    • Versión de DirectX®: 9
    • Disco Duro: 7 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9
    • Internet: Necesaria conexión a Internet para la activación del juego
Análisis útiles de usuarios
A 7 de 7 personas (100%) les ha sido útil este análisis
19.0 h registradas
Publicado el 8 de noviembre de 2015
'Game of Thrones' puede tener muchos defectos y ser un título muy criticable: su mecánica de combate, sus gráficos, su arranque lento, el sonido... Aún así, merece una oportunidad. No decepcionará, especialmente a los fans de los libros y la serie.

Cyanide teje una trama profunda y creíble con flashbacks, omisiones y giros muy bien elaborados. A través de sus dos personajes hace ver un mismo problema desde dos formas de razonar muy distintas. Sus protagonistas son dos tipos que lo han pasado mal, pero ¿cómo han llegado a esa situación? Entender este aspecto es lo que justifica sus maneras de actuar y condiciona la resolución que cada uno da a la historia (tiene varios finales). Por tanto, estamos ante un juego con una historia muy cuidada, que unida al trasfondo de Juego de Tronos, hace que sea el elemento más destacado del título.

Eso sí, hay que echarle paciencia en los primeros compases. Las primeras horas presentan un producto más, gris tanto en planteamiento como en jugabilidad. Por suerte, conforme la trama avanza, su jugabilidad va ganando también en profundidad, con más opciones en su combate. Los enfrentamientos se resuelven dando órdenes cerradas a los personajes con posibilidad de pausar la acción. Cada uno tiene movimientos especiales en función de su clase, pero dichos movimientos gastan energía y aquí es donde entra el aspecto táctico. Al principio sólo tenemos disponibles uno o dos de sus combos, pero más adelante se multiplican e incluso se pueden combinar con los de otro personaje que ayude en la lucha.

En cuanto a los momentos de exploración, Game of Thrones va muy sobre raíles con escenarios no demasiado amplios, defecto que quizá se disimule algo en las ciudades. Con todo, siempre hay un camino que seguir. Cabe destacar que algunas veces la interfaz del juego no deja muy claro hacia dónde ir por errores de diseño en la señalización de los objetivos, especialmente en los secundarios.

Como ya se ha comentado, no sólo es su lentitud inicial la que causa mala impresión. Técnicamente, destaca poco a pesar de usar el Unreal Engine 3. Está desaprovechado y los contrastes duelen: Las caras detalladas de los personajes principales chocan en exceso con las de los secundarios. Hay que sumar texturas pobres y entornos que resultan repetitivos. Con el sonido pasa igual: si bien el audio en las batallas es decente, en exploración flojea y las interpretaciones, una vez más, van de las buenas actuaciones de los protagonistas a la falta de inspiración de algunos NPCs. La música se inspira en la de la serie de TV, pero, salvo el tema del menú principal, casi todas las melodías pasan desapercibidas.

En resumidas cuentas, otro juego de Cyanide sin pulir pero que merece la pena dedicarle tiempo. Yo, personalmente, lo recomiendo sobre todo por lo elaborada que está su trama. Engancha lo suyo, pero para que lo consiga hay que aguantar una primera impresión fea y una primeras horas súmamente grises.

7/10
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A 5 de 7 personas (71%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
0.3 h registradas
Publicado el 31 de diciembre de 2015
Simulador de esperar que terminen los dialogos 2015
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A 65 de 75 personas (87%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
59.9 h registradas
Publicado el 13 de septiembre de 2015
I tried hard to enjoy the game, to me this felt more like a $5 game not a $20 game. The game has some good ideas and potential but if felt like once everything started to come together it just ended. Now I have never watched the game of thrones so my review is going to be purely based off of the game play. I got over small things like the camera angle being horrible and your actions not really effecting the outcome of anything. The game is very restrictive and you will follow a certain path no matter how you choose to play your character.

Combat:
The combat is a turn based/real time format. It was very fun and I would recommend watching a youtube video to get an idea of what I mean.

Skills:
The game does a good job of explaining these but you will learn that if you spend your skill points on certain skills you have wasted them. The biggest of these being the one that effects your buying/selling skill. I invested most of my skill points on this skill and then a few hours in I realized there was no way I would ever be able to buy any of the gear so I would never use this skill. (at least not until the end of the game, and at that point you'll start to get so much money you could buy everything twice)

Economy/Gear:
Do not plan on doing anything with buying/selling. You will never have enough money to buy better gear until the very end of the game. At that point it becomes completely rediculas and money is basically being thrown at you. Just plan on looting and wearing that gear.

Why I'm NOT recommending:
The biggest things that made me decide to not recommend the game is that you put all this time into developing your characters skills, finally get enough money to buy some decent equipment, and then the game just ends. I was left going why did I waste all that time planning and training up? I should have just sprinted through the game play and listened to the story. Also once the story ends your done, there is no going back and replaying things your just finished.

Conclusion:
If you just want a story this might be your game. Do not spend to much time planning out your skill tree's or traits or anything else about your character because in the end you will never get to use your thought out plan. Play this game to just hear the story and nothing more. I personally didn't find the story all that amazing but that does not mean you wont. If you buy this game set the difficulty to easy and just sit back and enjoy the story.

Thank you for reading my post, I hope this helps you to decide if this game is worth it for you. Either way enjoy your gaming.


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A 39 de 46 personas (85%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
12.2 h registradas
Publicado el 16 de agosto de 2015
I'm a huge fan of the Song of Ice and Fire series. I've watched the TV Show, and I'm currently reading the books; and I find this game completely amazing. Despite of the inadequate graphical designing, the game is still decent and worth playing. The extremely rich story is what's keeping me into it. I highly recommend this to every Song of Ice and Fire's fan, as it's really delightful and amazing to be able to walk around Castle Black and/or Westeros freely.
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A 22 de 26 personas (85%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
20.5 h registradas
Publicado el 9 de septiembre de 2015
You’ve got to hand it to Cyanide, the French developers certainly know how to secure a popular license. First they wrangled the rights to make a series of Blood Bowl titles, even after the notoriously protective Games Workshop launched a lawsuit over Chaos League; and then they somehow wound up with Game of Thrones.

Placing such a huge property in the hands of a relatively small developer comes with its attendant problems. A lack of budget afflicts this third-person RPG like a creeping malady, working its way into almost every aspect of presentation and eating away at the positive work being done elsewhere. But while a larger developer with big-money backing might have ramped up the spectacle, their natural inclination towards more conservative storytelling may have resulted in a more straightforward tale than the one presented here.

Game of Thrones has several problems as a game, but its major strength is a story that largely succeeds in interweaving with George RR Martin’s established narrative while not overstepping its boundaries or drifting into awkward fan-fiction territory. Its plot runs parallel to the events in the first book of the series and HBO’s opening TV season, so it’s fairly important that you’ve read or watched at least one of those. If not, the endless scheming and counter-scheming of powerful medieval-fantasy Houses could be a touch on the confusing side.

Cyanide’s Game of Thrones introduces two new characters who pursue goals that are ‘off camera’ for the books and series (though a few established faces; Queen Cersei, Lord Varys and Jeor Mormont do show up). Both of these newcomers fought for the Lannisters in Robert’s Rebellion against King Aerys II and both now find themselves in circumstances quite different from feudal military service. Mors Westford is a grizzled old crow of the Night’s Watch, while Alester Sarywck is returning to his birthplace in Riverspring as a Red Priest.

These two are an unusual pair for a videogame; older, morally compromised men with a rigid honour code (Mors) and a new-found religious enthusiasm bordering on the fanatical (Alester). For a little over half the game you alternate between playing as Mors or Alester, before the pair meet up for the concluding chapters of the tale. This interchange is handled well and works as a structural device in-keeping with Martin’s ‘point of view’ chapters in his books.

In another unusual step for the videogame narrative, these two ‘heroes’ have very different aims and ambitions. As do the two main antagonists, whose mendacious plotting and back-stabbing is for contrasting ends. Again, this is just as it should be for a series which prides itself on ethical grey areas and the pragmatic demands of power.Unfortunately, this robust story rope is frayed to near breaking point by some abysmal voice acting and uninspired level design.

Our two protagonists are not really to blame, nor are the HBO guest voices; but the supporting cast bring a collection of performances ranging from flat to borderline unlistenable. That includes an ill-advised, in-jokey appearance by George RR Martin himself.

Weak deliveries, misplaced emphasis and terrible, wandering accents are just some of the delights the cast of Game of Thrones has in store for you. If it weren’t for the halfway decent talents of the main pair and Varys’ splendid cameo appearances, I’d have recommended simply muting the voices altogether. It doesn’t help any of the actors that the lines appear bereft of any kind of post-production Foley treatment. These are the sounds which add convincing background effects when a character is, say, stood in a snowstorm versus inside an echoing castle hall. Here, no matter what the circumstances, everyone sounds like they’re inside a cozy sound studio.
This poor voice acting undersells some reasonable dialogue and gives the story a cheap, unconvincing feel that it doesn’t really deserve.

The cramped level design works for areas like Castle Black or the Sarywck seat of Riverspring, but fans of the series will probably have a hard time believing that the city of Kings Landing outside the Red Keep consists of about five merchants and roughly the same number of streets. None of these iconic places are really done justice by the developer’s less than impressive use of the Unreal Engine 3. For a series with so many worthy sights to offer, far too much time is spent in boring, dank underground tunnels.

When not wandering around narrow streets, playing voice-acting Russian roulette, or warging into Mors’ dog for some scent-chasing pseudo stealth sections, your time will be spent in combat with the various Wildlings, sell-swords and Knights who populate the realm.
The combat system owes a fair bit to older PC-centric RPGs where pausing the action and issuing orders was the norm. Here, time just slows to a crawl rather than pausing outright, but the process of assessing your situation and queuing up relevant skills remains just the same. Mors’ and Alester’s skills are class-dependant (you choose one of three classes for each character at the start) but every path can deal out useful debuffs along the lines of ‘immobilised’, ‘stunned’ and, best of all, ‘on fire’. Each armour type also has a weakness to a certain type of weapon, so it’s worth paying attention to that when fashioning your tactical plan. Finally, a limited number of flasks can be filled with various concoctions to aid your characters or hinder your foes.

It’s a sturdy system, offering just enough tactical fluidity and challenge to force you into thinking your way through each encounter. The actual animations which play out with each skill are fairly wonky and awkward, but the intent is there and the combat succeeds in finding an interesting compromise between real-time and turn-based approaches. It’s not quite revolutionary or deep enough to remain interesting for all 25 hours of the campaign, as you hack through rank after rank of increasingly familiar men-at-arms, but new abilities (obtained through levelling up your characters) keep things fresh for longer than might be expected.

There are no dramatic branches to the storyline (at least until the finale), but choices you make throughout the chapters do tend to be reflected in dialogue or little set-pieces later on. Help a chap out of jail, and his gang might lend their support to you. Imprison some rioters in your dungeons and they’ll still be there later on. My only gripe with the narrative pacing is that it all begins to go wrong slightly towards the end, when Mors and Alester can suddenly fast-travel between locations in the North and South. This feels especially silly when you’re presented with a couple of side-quests many miles away from your supposedly urgent, time-sensitive mission and are able to complete them as if nothing is amiss.

PC users should be warned that the game offers only the sparsest of graphics options, so delving into the config files to whip the Unreal Engine 3 into a shape of your liking is pretty much mandatory. Like everything else about this game, you have to put up with an unpalatable surface to get the best out of it.

There’s no denying that Game of Thrones will test your tolerance. There are so many negative idiosyncrasies and cost-cutting measures in place that you’ll probably start to wonder when the game will just fall part entirely. But it never actually does. In fact, it stays on course to deliver a compelling parallel narrative to the opening book and HBO series, with characters as morally ambiguous and events just as horrific as any from Martin’s pages. Overall 7/10.
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