Ys Origin is an isometric rpg game that plays like a game you would see in the arcades very action oriented and fluid. in Ys you play as one of three selectable characters and go through their journey in order to help the goddesses fight off evil that dwells within the tower. Each character has their own dialogue and conflicts most notably the secret third character has a lot more bosses than the other two.
+Statues offer instant traveling back and forth
+Enemies are highlighted red to progress
+Grinding is minimum (10-15 minutes if you're underleveled)
Traveling from floor to floor can take some time, luckily you have goddess statues that teleport you instantly to other statues you have unlocked along your travels in the giant tower. This allows the player to be able to teleport to any floor he thinks requires more exploring weather its to grab a item he missed or simply to teleport back to floor 1 for upgrades. Not only that but you are fully healed when in range of the goddess statue, you can also save.
There is practically no grinding in this game if you do not skip mobs, even if you were somehow still underleveled its relatively quick to level to the proper tier for the boss. Grinding is not required in order to defeat bosses, it can be beneficial in order to survive more hits but dealing more damage only works on anything under the highest difficulty. Being on nightmare there is set amount of damage you are going to be able to do against any bosses. This is to keep the game challenging for the purpose of the difficulty mode so that players won’t find a easy way to accomplish the feat.
Red highlighted enemies are triggers to progress through the levels. For example killing a red highlighted knight can trigger a jumping platform so you can reach a certain area otherwise unavailable.
+Nice variety of environments
Despite the entire game taking place in a giant tower there is a surprising variety of environments and design with their own elements that seperate how you proceed through them.
There is platforming but it never really gets too complicated to the point where you're constantly backtracking because you cannot perform the required jumps, its especially gets easier once you get helpful power ups like double jump.
+Multiple obstacles throughout the game solved with unique items
-Cinematics can interrupt your movement (Very Rare)
Going through the game you will find yourself often unable to past an obstacle that requires you to have a special item in order to proceed to the next floor. For example the item that helps with magic resistance will be useful for resisting the pull of statues trying to drag you down into a trap that sets you back to another floor and further away from your goal.
Cinematics interrupt your movement if you happen to be above a trap for example in water when you trigger a cinematic you will fall into the spike trap and take damage when you're able to move again
+Nice leaderboards (keeps track of alot of variables/characters)
Upon beating the game you will unlock more content for example the first time I beat it with Mittens, I unlocked time attack which features a circuit of going through all the bosses you fought throughout the game with set equipment and having to race the leaderboards in order to pass your friends.
YS origin feels like one of those old very challenging arcade games with rpg elements and some platforming. The features a nice variety of boss types, even more bosses can be discovered by playing the other characters which gives the game more replayability. The game lasts around 12 hours per playthrough and with 3 characters thats a good chunk of time not to mention you have extras to go through.