The perfect mix of action, exploration and story with screen-filling bosses, unique platforming elements, and innovative puzzles.
Análises de usuários:
Últimas:
Muito positivas (20 análises) - 90% das 20 análises de usuários dos últimos 30 dias são positivas.
Todas:
Extremamente positivas (1,290 análises) - 95% das 1,290 análises de usuários deste jogo são positivas.
Data de lançamento: 31/mai/2012

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Sobre este jogo

700 years before the events of Ys I & II, the land of Ys was on the brink of destruction. Demons came in droves and forced the twin Goddesses who ruled the land to whisk their subjects away from the surface, into the safe embrace of the clouds. The demons were persistent, however, erecting a massive tower in pursuit. The battle that raged upon the ground had begun ascending for a second round up above.

One day, amidst this turmoil, the Goddesses stole away into the night, vanishing from Ys altogether. And there's only one place they could have gone: the Devil's Tower.

A search party of knights and sorcerers was hastily formed and dispatched to the surface in hopes of retrieving these runaway deities. Among its members were apprentice knight Yunica Tovah and troubled sorcerer Hugo Fact.

This is their story. Or at least, it's how each of them remembers it.

Expanding upon the gameplay elements introduced in Ys: The Ark of Napishtim and further developed in Ys: The Oath in Felghana, Ys Origin perfects the formula by adding different styles of play and new features never before seen in the Ys universe. Best described as an arcade-like platformer RPG with Metroidvania elements and a complex, multi-faceted narrative, Ys Origin is the perfect mix of action, exploration and story. Screen-filling bosses with complex AI, unique platforming elements, innovative puzzles and a deeply involving mystery await within the wildly varied confines of this classic Ys dungeon.

Come see how long you can last in the Devil's Tower...

Key Features:

  • Officially available in English for the very first time.
  • Three unique playable characters in story mode, with additional variations (and characters?) unlockable through other modes.
  • Five difficulty levels ranging from "Very Easy" for casual players to "Nightmare" for true Ys masters.
  • Unlockable "Time Attack" and "Boss Rush" modes for anyone looking to show off his/her boss-taming abilities.
  • Unlockable Arena Mode pits players against massive hordes of enemies for unique gameplay rewards.
  • Over 40 unique Steam Achievements, Steam Cloud support and hundreds of highly competitive leaderboards.
  • Minutely configurable high-resolution graphics with true widescreen support.
  • Fully adjustable controls supporting virtually any USB gamepad, as well as a standard keyboard and mouse setup.

Requisitos de sistema

    Minimum:
    • OS:XP
    • Processor:Pentium III / 1 GHz
    • Memory:1 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Compatible with DirectX 9.0c
    Recommended:
    • OS:XP, Vista, 7, 64-bit compatible
    • Processor:Pentium4 / 1.3 GHz or higher
    • Memory:1 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Compatible with DirectX 9.0c
Análises de usuários
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Últimas:
Muito positivas (20 análises)
Todas:
Extremamente positivas (1,290 análises)
Últimas análises
ɹǝǝpᴉnbS™
( 28.0 horas registradas )
Publicada: 27 de junho
I always enjoy games that utilize the "Custom main character" format properly, Ys Origins is a hack-and-slash, Boss fighter adventure game.

The keyboard controls could have used a little more work (Namely a more reliable way to properly utilize the dash attack, A mouse is not a correct solution to this problem), Although it's not that difficult to get used to them once you've experimented for a while. Overall it's nothing overly complicated, And is basic enough to understand.

The main things I loved about this game wasn't the fact you can play as multiple characters, But rather that elements of the story will change based on who you've selected. The overall plot stays the same, However enough change is made to have one game tell three different stories.
Annie T. Mood
( 141.7 horas registradas )
Publicada: 27 de junho
Produto recebido de graça
A prequel to the Ys games that were released before this using the same engine used in "The Oath in Felghana" and "The Ark of Napishtim". I've never played any of the other games but supposedly this has loads of references to the previous titles such as some bosses and the items you get.

The game can be played with a keyboard & mouse, just a keyboard, and with a controller. All three options are very playable with the controller's only noticeable advantage is the ability to move with the d-pad and the analog stick for more precise movement. All of the how-to-play stuff is set to the keyboard's default bindings though. If you're going to use a controller you always have to make sure the controller's plugged in before the game's started up and if it becomes unplugged during then the only response you can make would be on the keyboard/mouse.
For some reason the game won't allow me to assign anything to the trigger buttons. Not sure if that's just on my end.

The game starts you off with the choice of two characters, a fast melee character, Yunica, and a slower moving rapid fire magic user, Hugo. There's a third character you can unlock after beating the game with any character in any difficulty. The difficulties you can start with are Very Easy, Easy, Normal, Hard, and Nightmare with Nightmare being an absolutely huge step up in difficulty especially against the bosses. The bosses in Nightmare mode attack faster, have attacks that cover more ground, and hit harder to the point that it becomes absolutely necessary to really try and learn how to avoid and attack at the best times.
Playing as either of the two starting characters are actually just supposed to give you a better idea on the story of Ys as the third character's story is the canonical one that pretty much begins the rest of the Ys games. The game's a little harder with Yunica since the later enemies practically start to become anti-melee but she's a lot more fun to use with her hack-and-slash attacks. Hugo however is a little easier to play with for the entirety of the game since he's got range on his side but he moves a little slower and his normal attack is a button masher. The third character is melee based and extremely fast overall but some of his attacks may make some bosses a little more difficult if not just different.
While the the entire setting & pacing of the game are practically the same, each character's story is a little different from one another; they'll fight most of the same bosses, go through most of the same areas, and find most of the same types of items so if you replay the game with a different character you'll usually at least get a better idea on what to do against what.

It's a fast, real-time game that's really more a hack-and-slash ARPG than it is a traditional JRPG. It's a lot more reliant with skill (at least with bosses on the higher difficulties) and the stats & armor in this game are really just for setting you up to be on par in numbers with future enemies & bosses so you can do the intended or slightly better amount of damage against them. If your level's too high than it should be at the current location then the amount of EXP you get from the enemies there becomes drastically slower.

I'm finding that some of the hitboxes are very questionable. During plenty of critical moments with some enemies' attacks, namely some bosses, I've noticed my character getting hit at locations visually far from that attack itself. There are also some attacks that even after they look like their animation's over you can still take damage anyway if you immediately get to within their range. It's bad enough that these problems are even a thing that would result in a few oddly slight changes in strategy but at the higher difficulties getting hit even a few times means faster trouble for the player.

The entire game takes place in a tower and as with tower settings go part of the main plot is just to go up, meaning that the game's pretty linear. There's a type of currency in the game that enemies drop in the form of "SP" that's supposed to be used to buy upgrades for yourself and your armor. These upgrades barely make any difference if they're even noticeable. There aren't really any "secret" locations and all of the actually-optional items you can find are just extra SP which there aren't even much of. SP in Nightmare mode is practically non-existant as they only give you enough to get the small-time upgrades unless you grind for them which would take even longer.
You can teleport to any floor that has a save spot in them using an item you get right when you start the game though there's not much of a reason for doing that aside from story progressing parts and instantly getting out of a tight situation during combat.

Everyone eventually gets three total skills/magic that use up rechargeable MP with each skill having their practical use outside and during fights, some becoming more forgotten than others until absolutely necessary for plot progression and sometimes boss weaknesses.
All skills/magic are upgradeable by finding easy-to-find gems that are in treasure chests. After at least one gem's been found for a particular skill/magic then that skill becomes chargeable when the button to use it is held for a tougher and usually more ranged attack. From my experience, when trying to hold it as you play about normally though sometimes the skill will be used even if the held button's still held and I've tested it a bit but I'm still not sure if that's just from a faulty keyboard & controller or something in the game triggers it & I haven't noticed what, but seeing as how I used a controller and it's pretty new I'm urged to point the finger at the game. After using a skill and immediately pressing to hold the button to charge the skill up again you'll sometimes use the skill instead of charging it first which just becomes a waste of the moment's MP. I'd be fine with this if it was intended to tell me to not go frantic with button pressing but sometimes even if I hold a button for a skill that can be used in quick successions the uncharged skill will keep being activated quickly until it finally registers that I'm holding to charge. Again I'm not sure if that's on my end or the game's.

The replayability mainly relies on the few different stories you can experience as well as some unlockables such as a boss rush & arena mode, a slightly upgraded version of each character, and the original protagonist of the series that you can unlock who's only available to use in boss rush & arena.
In case you decide to go through the game with the same character again you can't fully skip the dialogue. You can skip the cutscenes but the best you can do with the dialogue is hold a button to fast-forward it somewhat.
It's a pretty great game with great music and great story.
Zedric Coil
( 2.6 horas registradas )
Publicada: 27 de junho
+Great Sprite Graphics
+Smooth Gameplay
+Epic Soundtrack

+Promising story build up
+DirectInput Supprt

This game has everything a ARPG gamer loves. You can play with mouse and keyboard, just keyboard or a gamepad either works well. The aesthetics are awesome and the music is just epic. Im playing it on hard difficulty and the game does provides a challenge. I died around 10 times on the first MID BOSS. The boss fights are awesome.

Pretty much its like 2D Dark Souls on harder difficulties though the usual grunts are not so challenging as the bosses.
Triggerbot
( 21.1 horas registradas )
Publicada: 26 de junho
This is a really good game. i could rant on about it for hours but i feel like id miss something important and wouldnt make the impact i would have hoped for, so id like to keep it short and sweet.
this is simply one of the best JRPGs ive ever played.
MattoTomato
( 17.9 horas registradas )
Publicada: 25 de junho
This is the 1st YS series I've completed thus far. Game run smoothly except a black screen issue with Window 10 during the cut scene that can be resolved easily.

YS: Origin is fun and addictive action JRPG with great storyline that does not requires extensive grinding which usually discourage me from continuing a game. Very value added as you get to play as 3 different characters in each story mode to understand what truely happens in the game.

Boss fight is challenging and if you can't beat it, leveling up 1~2 levels actually makes the difficulty much more easier. It's exceptionally good for players who simply wants to enjoy beating the game without getting stuck in a stage.
Bliss
( 12.4 horas registradas )
Publicada: 25 de junho
I killed a boss in this game in 1 minute after
Leveling up 2 level up, and then i regret everything
vanderipej
( 10.6 horas registradas )
Publicada: 24 de junho
Excellent Game, Decent Story. I would recommend playing it.
Ebichu
( 17.9 horas registradas )
Publicada: 24 de junho
Its Good!
unggul.respationo
( 20.8 horas registradas )
Publicada: 21 de junho
Another great YS game, have good storyline. As usual, fast pace action with challenging bosses. Also beautiful artwork. The idea to tell the story with different character point of view is a plus for replayability.

Even though the minus is the storyline is to linear, almost no sidequest and/or missable item. Also the control for one of the character is really hard.
Sarkoth
( 120.7 horas registradas )
Publicada: 19 de junho
It's possible to get lost in this game. Way more depth than it looks like.
Análises mais úteis  No geral
9 de 10 pessoas (90%) acharam esta análise útil
Recomendado
100.0 horas registradas
Publicada: 6 de junho de 2013
Baita jogo, RPG no estilo das antigas com um sistema de batalha em real action e com uma história muito cativante. Ressalto, ademais, que para se virar o jogo precisa-se completar o game com os 3 personagens, já que cada um tem sua própria trama além do seu próprio estilo de batalha. Hugo é um mago, já Yunica e Toal são guerreiros. Ela é usuária de uma lança, ele se utiliza de garras.
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4 de 4 pessoas (100%) acharam esta análise útil
Recomendado
35.3 horas registradas
Publicada: 14 de março de 2015
Ys origin, prequel da serie de J-rpg Ys, se passa em uma torre que você deve subir para achar as duas deusas reah e feena, que desapareceram do templo sem deixar nenhuma pista. A cada andar, parte da história é desvendada e, a cada personagem utilizado para jogar, você conhece um lado da narrativa.
Eu não pensei que ia gostar tanto, mas a trilha sonora e a jogabilidade são maravilhosas, sem mencionar os personagens, a arte e a história!
Quem jogar, vai querer jogar a serie inteira, e quem jogou já a série, vai gostar de conhecer a origem de muita coisa que acontece nos jogos originais! Recomendado!
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4 de 4 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
35.4 horas registradas
Publicada: 20 de outubro de 2014
O jogo é bom. O jogo se passa interior numa torre só. Se tivesse quest(s) para fazer, como os outros Y's, seria melhor.
Edit: depois de virar com os tres personagens o jogo fico muito melhor. Parece que virando com a Yuna e com o Hugo, é só uma apresentação e história paralela do jogo. E virando com o Toal é a história principal mesmo.
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
35.5 horas registradas
Publicada: 8 de janeiro de 2015
Um dos melhores Ys!
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
47.1 horas registradas
Publicada: 2 de janeiro de 2014
A jogabilidade se assemelha bastante a introduzida em Ys 6 – Ark of Napishtim. A maior diferença se dá na falta de Adol, único protagonista da série até então. Hugo Fact tem o foco em magia, já Yunica Tovah, tem um estilo semelhante ao Adol, usando como arma uma espada. The Claw, o personagem desbloqueado ao finalizar o jogo, utiliza umas garras para atacar, e apesar de o jogo ser semelhante com qualquer dos personagens, com pequenas variações, com The Claw se joga sob uma outra perspectiva (sua identidade é revelada ao longo de uma partida com Hugo ou Yunica).
Não há dinheiro nem compra de itens, mas muitos itens são encontrados na torre que ajudam na aventura, além de certos itens que melhoram as armas, e magias (após adquiridas). Há um bem dosado foco em jogo de plataforma (correr, pular), como ação, com locais cheios de inimigos para enfrentar e chefes difíceis de enfrentar, principalmente nas dificuldades acima da padrão. O jogo se passa inteiramente na Torre Darm, local explorado ao final de Ys 1. Mas nem por isso o jogo é repetitivo. A torre é dividida em várias áreas, que mudam a cada certo número de andares subidos (ao todo são 25), bem como a ótima trilha sonora.
Ao finalizar o jogo, além de poder jogar com outro personagem, também é desbloqueado um modo bônus, que consiste em um desafio de tempo para enfrentar os chefes do jogo.

Os gráficos são ao estilo anime, ao qual é bem feita a arte, pela Falcom.
A trilha sonora, como em todos outros jogos da série, é impecável. Diversos remixes de músicas de Ys 1 e 2, efeitos sonoros bons.

Jogabilidade viciante, ótima trilha sonora, o jogo tem um apelo saudosista a quem é fã há tempos da série, sendo que o jogo se passa em um local conhecido de quem jogou Ys 1. Na minha opinião, um dos melhores J-RPGs lançados. Principalmente se tratando de PC, onde as opções desse estilo são escassas. Uma excelente localização trazida pela XSEED.
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
14.5 horas registradas
Publicada: 11 de dezembro de 2015
Zerar esse jogo só uma vez, não da, não tem como! Não tem Adol, mas tem 3 personagens jogáveis muito interessantes.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
2.5 horas registradas
Publicada: 18 de julho de 2014
Great Game!!! with various puzzles.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
18.5 horas registradas
Publicada: 25 de março de 2015
- ótimo Action RPG com combate rapido e desafios mediano.
- Trilha sonora é maravilhosa
- Arte inspirada em animes e JRPGs
- Varios personagens com mecanicas diferentes que possibilitam novos playthroughs sem enjoar facil do jogo.
- media de 6 a 7 horas de playthrough na dificuldade normal.

Vale a pena pegar em qualquer promoção. Diversão garantida.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
14.0 horas registradas
Publicada: 29 de março de 2015
Excelente jogo! Para quem curte estilo old school, é um prato cheio. Dificuldade recompensadora, bom tempo de jogo. Chefes desafiadores. O jogo vale a compra mesmo fora de promoção, em promoções, deve ser compra obrigatória para quem curte o genero.
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
14.4 horas registradas
Publicada: 8 de junho de 2015
Bom como todos os outros.
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