Enter a world of danger and adventure with Dungeons & Dragons Online® based on the beloved RPG that started it all.
User reviews: Mostly Positive (1,021 reviews)
Release Date: Jun 25, 2012

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Recommended By Curators

"RPGWatch's favorite MMO. Free to play and great fun if you play with a group of friends. Meet the RPGWatch Guild for DDO in our forum (see link)!"
Read the full review here.

Recent updates View all (4)

April 11

Update 25: Reign of Elemental Evil

Featuring guest Dungeon Master Wil Wheaton! Battle and explore your way through the vast Temple of Elemental Evil, and stop its cultists before they unleash an ancient demoness.

A Classic Adventure

Enter the Temple of Elemental Evil and experience DDO's take on the original pen & paper D&D module! Discover the four elemental temples and confront the mad wizard Falrinth ... or is it already too late to stop the cultists from unleashing Zuggtmoy?
  • DDO's largest Dungeon ever made!
  • Available to play at level 7 and level 28!
  • Free to VIPs!
  • The original D&D module brought to life with special encounters, randomized traps, & roving boss fights.
  • Hunt for rare rewards with new appearances!
  • Upgrade treasure with new "mythic" stacking bonuses.

Special Guest Dungeon Master

Actor and writer Wil Wheaton will guide you through the dangerous Temple of Elemental Evil as your Dungeon Master! Additionally, search the temple for hidden journals to hear special commentary from Wil Wheaton while you quest!

New Monster Manual!

Discover new information about monsters new and old and earn rewards as you do! This edition features: helpful statistics and concept art, XP rewards, and an exclusive air elemental creature companion as a special reward you can unlock.

See what else is new in the DDO Store by clicking here.

Rogue Improvements!

Infiltrate the mysterious elemental temple passages with the more deadly and effective Rogue class. Rogue enhancement trees have been revamped with this update! Check out the improved Assassin, Mechanic, and Thief-Acrobat trees.

Check out the U25 release notes by clicking here!

The Month of Elemental Evil

We're celebrating the launch of Update 25 with special bonus events every week this month! This week is Fire Week!

April 10th - April 16th

Burn through those levels with bonuses to your experience!
  • Get a +20% bonus to your Heroic Quest XP!
  • Enjoy +20% Epic Quest XP!
  • VIP's get an extra +5% XP during Fire Week!

10 comments Read more


“this is the ultimate group game”
8/10 – Eurogamer
“The goal of D&D Online: Stormreach was to recreate the heady thrill of a well-sculpted dungeon crawl in mom's basement, and to that end, Turbine has succeeded beyond expectations.”

About This Game

Enter a world of danger and adventure with Dungeons & Dragons Online®, the free, award-winning, massively-multiplayer online game based on the beloved RPG that started it all.

Key Features:

  • Experience the Best Action Combat of Any Free MMORPG: Take control in combat and make every move count. Leap past deadly blade traps or dodge poison arrows. Whether fighter, sorcerer, or rogue, every move is your move as you block, tumble, cleave, and more on your way to glory and power.
  • Play for Free: Experience the action, danger, and intrigue of Dungeons & Dragons Online for free! Play as much as you want all the way to level 20.
    Exciting Adventures with Iconic D&D Monsters: Come face-to-face with a dragon, defend your sanity from a Mindflayer, or get roasted by a Beholder as you delve into the deepest and most treacherous dungeons ever imagined. Test your skill against a monstrous number of iconic Dungeons & Dragons foes in your pursuit of power and glory.
  • Adventure alone or with friends from all over the world: Set out on an adventure of your own, create a group with friends or join a guild to meet new people.
  • Create a Unique Hero: Craft the characters you’ve always wanted to play with deep character advancement that offers nearly infinite possibilities. With 8 races, 13 classes and nearly limitless traits and character abilities, it’s possible that no two characters may ever be the same!
  • A Rich & Beautiful World: Explore the sun-drenched, magic-powered city of Stormreach, the gathering place for countless DDO players from around the world any time of day or night. See the iconic locations of Dungeons & Dragons brought to life like never before! The world of DDO is yours for the taking.
  • Enhance Your Experience: Shop in the in-game store for extra quests, powerful gear, experience boosts, buffs, and more. You choose how little or how much you spend.

System Requirements

Mac OS X
    • OS:Windows® System XP SP2
    • Processor:P4 1.6 GHz or AMD equivalent with SSE
    • Memory:1 GB RAM
    • Graphics:64 MB Hardware T&L -compatible video card
    • DirectX®:9.0c
    • Hard Drive:11 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:*Note: Due to potential game changes, the Minimum System Requirements for this game may change over time.
    • OS:Windows® System Vista64/Windows 7
    • Processor:Dual-core processor, such as the Intel Pentium D or AMD Athlon 64 X2
    • Memory:2 GB RAM
    • Graphics:256 MB NVIDIA® GeForce® 8600 or ATI Radeon™ HD 2600 or better
    • DirectX®:10
    • Hard Drive:15 GB HD space
    • Other Requirements:Broadband Internet connection
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i5
    • Memory: 2 GB
    • Hard Disk Space: 18 GB of available space
    • Video Card: Intel HD Graphics 3000 or better
    • DirectX®: Not Required (OpenGL)
    • Sound: Integrated Sound
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i7
    • Memory: 4 GB
    • Hard Disk Space: 18 GB of available space
    • Video Card: nVidia GeForce GT 650M or better
    • DirectX®: Not Required (OpenGL)
    • Sound: Integrated Sound
Helpful customer reviews
42 of 46 people (91%) found this review helpful
1 person found this review funny
1,861.0 hrs on record
Posted: March 31
Awesome game.
See that large number on the time played above? Yeah that has only been since it got on Steam.

Yes the graphics are dated and some of the base D&D mechanics are creaking under the weight of all the add-ons done over the years. Most of the problems with mechanics tend to show up at the upper level ranges (20+)

Many of the recent adjustments to classes has taken some of the difficulty edge off of the lower levels as power creep has reared its head.

For the absolute best DDO experience:
get 3-4-5 friends that have zero experience playing. Have everyone go through the tutorial (it is solo only).
Set up a schedule of play time and request that no one plays at all outside of the group time, no spoilers!
Dont go read about how best to play the game or the best builds , etc.
The exploration and learning on your own when it is all fresh to the whole crew is priceless.

Some dungeons have you thinking with your fighter ,barbarian or sorcerer you are the baddest MoFo ever.
Next dungeon you are cheering on the rogue who is sneaking around a room full of big, bad Ogres, that would squash him in no time flat if they see him/her, picking up the soul stones(dead PCs) of the entire party to take them back to the shrine to be raised from the dead.

Lots to do as free to play so no need to pull out the CC right away.
If you follow the above plan for best experience by time you get to where you feel the 'need' to pay, you will gladly be screaming "take my money, now!"

One word of caution about making characters;
Many of the older dungeons have the unfortunate MMO min/maxer design problem.
You will run in to somethings that require X Strength score to open or Y skill points to trick an NPC will seem really high.
The desiginers couldn't make the stat requirements too low where a balanced character could complete with out making things trivial for the min/maxers.

Just keep that in mind when building that maxing or nearly maxing your primary ability scores is suggested and likewise it is better to have a few skills that are maxed rather than a bunch of skills with low investment.

Still haven't experienced anything quite like it after years and years I still keep playing.
Noobstyle with friends is the best but super deep to keep even power gamers happy for a long, long time.
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28 of 32 people (88%) found this review helpful
480.3 hrs on record
Posted: February 19
First things first: I really like DDO. The time displayed doesn't nearly reflect the time I've spent on this game, just add a good ~3,000 hours and it might be right.

I like it in spite of the following:

- There are still bugs in the game, that have been known for years. (After seven years, there was a kind of unofficial celebration of the infamous "ladder bug" on the forums. I think I'd be sad if they fixed it someday.)

- The new shard exchange (read: we want your real money) dealt the death blow to the ingame currency.

- The player base has been eroding for years now and new players a rare sight.

- If you can't find a group / guild to join, you'll have a hard time (read: die a lot) as a new player.

- If you have never before played D&D, you will ♥♥♥♥ up on character creation the first time around. And the second time and the third time,... can you notice a pattern?

- If you have played D&D before, you will ♥♥♥♥ up on character creation, the first time around. And then the second and third time... but you will notice your mistakes earlier.

- There are tons of low to mid-level quests but hardly any F2P-quests in endgame.

- No, sadly it's not really like pen and paper D&D. Then again, I can't imagine how to make that fly as an MMORPG.

(- How to put this gently: Some people will instantly hate DDO upon reading this paragraph. Why? There is no PvP to speak of. PvP only exist if you want to participate, but it's useless. DDO's character classes are based on the pen and paper version of D&D 3.5. Meaning, the classes are supposed to support each other in combat against enemies, not against each other. No matter how often you throw your virtuoso-skilled Bard against my Wizard, you're toast. If you want PvP and can't have fun in a game without bushwhacking other players' characters, go somewhere else.)

I like DDO because of the following:

- In fact I like this game so much, I've even started to like it's bugs and there are plenty of those. Some are frustrating while others are hilarious and none of them game breaking. Yep, that's a pro for me.
- Nice crafting system - or more precisely - systems, as there are roughly ten diffferent crafting systems around. If you've got enough time or money or capable and nice friends / guild members, you'll have decent gear pretty soon.
- Once you know how to look for a group it's easy to find one. If you ask nicely, the other members of your new group will probably slow down and explain why they are doing what they are doing and may even act as tour guides during quests.
- The game is heavily instanced which I happen to like.
- While it is easy to ♥♥♥♥ up on character creation, there is plenty of information on the forums how not to. Make no mistake, your first character will be utterly incompetent. If trying, testing and scrapping different builds of characters translates to "fun" for you, this is your game. You'll hardly find a game that gives you more freedom to create your character.
- Yes, you can spend money on the game. I certainly did over the years but you don't have to. If you've got the time or patience you can farm enough of the shop currency "Turbine Points" to buy everything you need. And you'll simply earn those points by just playing.
- The graphics are older but still decent enough.
- No involuntary PvP. If you like really well done PvE though, give DDO a try.
- If you need advice or help ingame, just go into the next tavern (because players idle there to regenerate and have some spare time on their hands) and ask. Send someone you see with "wings" left and right of their character's name a polite /tell and chances are good you'll get your answer or a hint where to look.
- Huge amount of freedom when it comes to character builds, I cannot emphasise this enough.
- Active combat! You might even have to use your brain sometimes. Just standing around while spamming attacks and holding everything on cooldown is not how combat works in DDO.
- Always new and fun ways to die. Did you know that the teleport spell comes with the possibility of depositing you a few hundred metres above the marketplace? Hope you remember where your Ring of Feather Fall is while panicking.

I have to admit, that the game is past it's prime but it has aged well. You certainly should give it a try if you are into D&D. After all, it's F2P.
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12 of 12 people (100%) found this review helpful
151.5 hrs on record
Posted: April 26
I have been playing this game since release. In terms of gameplay its one of the best. There is always something to do and they are regularly adding content to the game. One of the good things about the game is that you wont succeed unless you do well in a party since there are few solo dungeons. There is a crazy assortment of loot as well as the ability to craft. One of the weakness of the game is the FTP model. The store in DDO makes it possible for you not to do any work in the game. You can just buy all +5 tomes. Also, even though they have added the Forgotten Realms to the game it doesn't have that D&D feel. Its a cool world in its own right but weak in terms of emersion
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21 of 29 people (72%) found this review helpful
146.6 hrs on record
Posted: June 9
This is actually a hard review to write. I've played DDO regularly for three years, and irregularly before that. The community is great, it has one of the friendliest and most welcoming player bases of any MMO I've joined. The game itself is a steaming mess of bad coding and half-written abandoned systems pasted over old half-written abandoned systems. Content is released with quest-breaking bugs that (more often than not) are not fixed even while it's still the newest release. There appears to be little to no revision control in place, as the few fixes that are implemented are regularly lost in future updates and never replaced.

The lead developer and his assorted team members all routinely admit to being unable to understand systems programmed by previous work teams, as well as not knowing the mechanics and how the game rules work.

That all said, the players are great, and if you ignore anything added after 2013, the content is very fun.
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5 of 6 people (83%) found this review helpful
17.7 hrs on record
Posted: June 9
I started to play this game in 2009 at that time it was Dungeons and Dragons Eberron Unlimited. I played it quiet a long time approximately 1000+ hours. We started with bunch of friends for fun but then all of a sudden it became serious we were addicted this game was amazing, we cleared lots of dungeons had the best items, paid for some expansions. After a long time i started to play it again and with a fresh ideas. My review is short and simple as always.

-Gameplay is amazing.
-Dungeons are really detailed and great.
-Leveling system and classes are different than usual but its better in most ways.
-Quests are good and not boring.
-You can create really good Builds with a fantastic skill tree system
-It's a game to play with a group friends. (for me the solo is a little boring) not just for fun because in lots of dungeons you need different classes and roles to have the most of it.

-The graphic are getting old and decent for our time.
-There is a lot of, i mean A LOT OF, "paid" content like expansions, character slots, classes, races... goes on.
-It's not a free world there is only cities , towns to roam, shop etc. and dungeons (instances) for some action.
-Not too much players: Population is really low.
-The game is dying and perhaps nearly dead.

It's a wholla lotta different gamplay experience. I recommend this game. I love this game. it has a different place for me. I suggest you to play it (if possible play it with some friends), experience it, than its all your decision to like it or not.

Have Fun!
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