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Entra en un mundo de peligro y aventuras con Dungeons & Dragons Online®, el galardonado juego multijugador online masivo y gratuito basado en el famoso juego de rol que empezó todo.
Fecha de lanzamiento: 25 Jun 2012
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Update 22: Pirates of the Thunder Sea

20 junio 2014

Set sail in the latest update to Dungeons & Dragons Online: Update 22, Pirates of the Thunder Sea! Face off against deadly pirates, plunder treasures, and bolster your guild as you swashbuckle your way to glory!

Three-Barrel Cove is now Epic!

Explore the lush landscape of Three-Barrel Cove as you battle new monsters, hunt for new explorer journals, and lay siege to enemy airships seeking to bombard you! Now supports Epic level play, and includes an all new finale dungeon. This adventure pack is free to VIPs!

New Bard Enhancement Line

Foil your enemies with the all new Bardic enhancement line, Swashbuckler! Deftly evade your foes as you use your finesse to critically strike at any who dare oppose you.

Guilds & Airships

Take your guild to all new levels of power and prestige with the updates to guilds and guild airships, available with Update 22!

  • Guild level cap has been increased to 200!
  • New airship conveniences, like the "Amenity Bar," which gives you all your airship buffs with one click.
  • Earn or unlock all new permanent amenities - no more "rentals" - and use them as often as you like!
  • Two new airship styles available with even more room for amenities.

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Análisis

"Este es el juego de grupos definitivo."
8/10 – Eurogamer
"El objetivo de D&D Online: Stormreach era recrear la embriagadora emoción de un paseo por mazmorras bien preparado en el sótano de mamá, y en ese aspecto, Turbine ha tenido éxito más allá de toda expectativa."
Worthplaying

Acerca del juego

Entra en un mundo de peligro y aventuras con Dungeons & Dragons Online®, el galardonado juego multijugador online masivo y gratuito basado en el famoso juego de rol que empezó todo.

Características principales:

  • Experimenta el mejor combate de acción en un MMORPG gratuito: Toma el control en el combate y haz que cada movimiento cuente. Atraviesa saltando mortales trampas de cuchillas o esquiva flechas envenenadas. Seas guerrero, mago o pícaro, cada movimiento es tuyo mientras bloqueas, esquivas, cortas y demás en tu camino hacia la gloria y el poder.
  • Juega gratis: ¡Experimenta la acción, peligro e intriga de Dungeons & Dragons Online gratis! Juega todo lo que quieras hasta nivel 20.
    Excitantes aventuras con monstruos emblemáticos de D&D: Planta cara a un dragón, defiende tu cordura ante un azotamentes o sé chamuscado por un contemplador mientras te sumerges en las más profundas y traicioneras mazmorras que puedas imaginar. Pon a prueba tus habilidades contra una cantidad monstruosa de enemigos característicos de Dungeons & Dragons en tu búsqueda de poder y gloria.
  • Aventúrate solo o con amigos de todas partes del mundo: Empieza una aventura por tu cuenta, crea un grupo con amigos o únete a un gremio para conocer gente nueva.
  • Crea un héroe único: Diseña los personajes con los que siempre has querido jugar con un progreso profundo que ofrece posibilidades casi infinitas. ¡Con 8 razas, 13 clases y aptitudes de personaje y rasgos casi ilimitados, se hace posible que nunca dos personajes sean iguales!
  • Un mundo rico y bello: Explora la ciudad bañada por el sol y alimentada por la magia de Stormreach, el punto de encuentro de incontables jugadores de DDO a cualquier hora del día o la noche. ¡Contempla lugares emblemáticos de Dungeons & Dragons dotados de vida como nunca antes! El mundo de DDO está a tus pies.
  • Mejora tu experiencia: Compra en la tienda del juego para conseguir aventuras adicionales, poderoso equipo, potenciadores de experiencia, buffs y mucho más. Tú decides cuánto gastar.

Requisitos del sistema (PC)

    Mínimo:
    • SO: Windows® XP SP2
    • Procesador: P4 a 1.6 GHz o equivalente de AMD con SSE
    • Memoria: 1 GB de RAM
    • Gráficos: Gráfica con 64 MB de VRAM y compatible con Hardware T&L
    • Versión de DirectX®: 9.0c
    • Disco Duro: 11 GB de espacio libre
    • Otros Requisitos: Conexión a Internet de banda ancha
    • Adicional: *Nota: Debido a cambios potenciales en el juego, los requisitos mínimos pueden variar a lo largo del tiempo.
    Recomendado:
    • SO: Windows® Vista 64 / Windows 7
    • Procesador: Dual Core, como por ejemplo el Intel Pentium D o AMD Athlon 64 X2
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia® GeForce® 8600 con 256 MB de VRAM / ATI Radeon™ HD 2600 o superior
    • Versión de DirectX®: 10
    • Disco Duro: 15 GB de espacio libre
    • Otros Requisitos: Conexión a Internet de banda ancha

Requisitos del sistema (MAC)

    Minimum
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i5
    • Memory: 2 GB
    • Hard Disk Space: 18 GB of available space
    • Video Card: Intel HD Graphics 3000 or better
    • DirectX®: Not Required (OpenGL)
    • Sound: Integrated Sound
    Recommended
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i7
    • Memory: 4 GB
    • Hard Disk Space: 18 GB of available space
    • Video Card: nVidia GeForce GT 650M or better
    • DirectX®: Not Required (OpenGL)
    • Sound: Integrated Sound
Análisis útiles de usuarios
A 1 de 9 personas (11%) les ha sido útil este análisis
2 productos en la cuenta
1 análisis
3.7 h registradas
Muuuuuuuuuuy wapo!!
Publicado: 10 febrero 2014
¿Te ha sido útil este análisis? No
A 256 de 290 personas (88%) les ha sido útil este análisis
32 productos en la cuenta
1 análisis
323.7 h registradas
Last week, I would have recommended this game to anyone who wanted a hack and slash romp in a Dungeon's and Dragons setting and in fact had; this week the twenty first update forced users to accept Akamai Netsession with an End User license agreement that says that Akamai can - at any time - turn on funtionality that would make your computer part of their Akamai content distribution network.

I can not recommend that anyone install the game with such software forced upon the user especially with alternative distribution methods available to the developers.
Publicado: 13 marzo 2014
¿Te ha sido útil este análisis? No
A 125 de 144 personas (87%) les ha sido útil este análisis
27 productos en la cuenta
1 análisis
228.7 h registradas
Sadly this was ONCE a good game I would have been happy to support financially. However, it has started using questionable practices as a business. For a while I decided to simply not purchase anything in game and hoped that those in charge would get the message as fewer people used their software. However, recently, an update installed that broke the camel's back. Software known as Akamai netcient or some such tried to force install itself onto my computer when I tried to use the client. It was caught by my compter's security thankfully and was blocked. Upon looking further it sends bandwidth and your computer data in a peer to peer network. This is HIGHLY questionable and furthermore a major breach to your computer's security. They have recently stopped using Akamai netclient though I still do not like how they choose to gouge customers for money since they literally cannot find any quests after about level 10 since they require you to buy access to the content. However, if you go for a subscription then it is likely a fun game, though only if you wish to use a subscription plan and get access to all the features and zones.
Publicado: 14 marzo 2014
¿Te ha sido útil este análisis? No
A 84 de 98 personas (86%) les ha sido útil este análisis
339 productos en la cuenta
5 análisis
13.6 h registradas
I enjoyed it but Turbine does not learn and still wants you to use Akami which is a data-kraken.
If you do want to keep your PC safe, theres only one way: delete the game and make sure you manually deinstall Akami.
And remove all traces of it.
Publicado: 18 marzo 2014
¿Te ha sido útil este análisis? No
A 36 de 52 personas (69%) les ha sido útil este análisis
27 productos en la cuenta
3 análisis
6.8 h registradas
Dungeons And Dragons Online is a severe dissapointment from turbine after their amazing take on tolkiens universe in Lord Of The Rings Online

The game had a nice idea. An MMORPG with components of the popular tabletop roleplaying game D&D thrown into the soup ocassionally.

But what ended up happening was more like this

"HOORAY CRAM ALL THE D&D MECHANICS INTO THIS GAME SO WE CAN MAKE MOOOONEEEYY"

The game ended up as an abhorrent broken mess that just felt wrong to play. They obviously spent no time on the animations, graphics and artwork because it looks absolutely terrible even if you shift everything up to full graphics quality the faces and joints look all triangular and you know a game hasn't been worked on enough when your joints have colision glitches with your other joints and your weapon constantly.

The game is filled to the brink with "pay to play" merchandise which i suppose is excusable for most free to play games but this game literally takes it to the next level when you have it bombarding you with merchandise as soon as you reach level 2

The classes are just not fun to play and are completely unbalanced. Solo runs become pretty much impossible as soon as you reach a decent level. Anything other than your standard melee class is horrible to play as. I really did try to get nostalgic with the races but the appearence of the races was absolutley screwed up (especially the warforged, I mean oh my god its a construct of metal and wood not fricken rainbows). The customization is really broad... In a bad way. You know somethings up when you can have a halfling with pitch black skin and red glowing eyes

it's like LOTRO turned wrong... really really wrong
Publicado: 4 marzo 2014
¿Te ha sido útil este análisis? No
A 679 de 762 personas (89%) les ha sido útil este análisis
138 productos en la cuenta
2 análisis
440.4 h registradas
As you are reading my review please consider that I have played DDO since the beta. Not the beta for F2P either, we're talking 2005. I only downloaded it on steam because I discovered I could multi-box that way but 99% of my hours playing this game are not on steam. Yes, this reminds me I need a life bad because I realized I have 440 steam hours as well at this time.

First I must say I have a bitter love/hate relationship with DDO. I am a huge PnP D&D fan and have been since I was a kid. The quests in DDO are second to none. The way it blends classes and makes rogues feel like a real class is simply amazing and gameplay is simply fun. To date it's one of the best combat systems I've ever used and I have played a LOT of MMO's. Since it's not heavy PvP it's one of the games you can max the graphic settings out and realize it was designed very nicely and not be gimped. I have level capped so many characters and honestly if you know how to build a character in real D&D you'll have a huge advantage over other players. I've never had a character I felt was anything less than spectacular and have always felt emerged in my characters. Though I feel strongly about all my characters, the artificer (one of the semi-newer classes) has really created one I enjoy. As I said, I've got a love hate relationship with this game and even though as of now I no longer really play the game, this was my favorite game of all time and I regret the actions of turbine that made me decide to leave.

Now, on to the reason why I don't recommend this game anymore. Also why after bringing everyone I know and game with to DDO, they all left too. I'll spare you the trial and error details as this game has been forced to change and evolve. Despite many of those changes coming too late after they've lost tens, maybe even hundreds of thousands of players. All of these changes were not enough to drive me away (for good anyway). Many people left because of things that were later fixed like the lack of ability to solo or lack of content. Issues I don't find so much in the current game if you're a subscriber, but that's where it ends and the problem begins.

Turbine has apparently gotten VERY greedy. As they've become short staffed, under budget, and now owned by big brother warner they've gotten outright insane with their cash shop and try to leech every player for everything they can. I'll start on this with their subscription plan. Lets just say if you don't have this they will punish you. You're availability of content will start off good up to level 6 and by level 15 become almost unplayable. I always subscribed for this reason but even as a subscriber you're punished because you lose all the F2P players to group with and run the paid content. They have "guest passes" but seriously, how long will you go paying peoples way into groups with your wallet before that gets old? (answer, not long). Beyond content you're also unable to open dungeons at higher than normal difficulty until you've completed the lower ones. This wouldn't be so bad except the bonuses for "Bravery streaks" (playing content first time on elite @ level) are huge and you miss soooo much experience not being able to do it. When you suffer from the lack of content F2P players have losing 50% of your potential experience just doesn't feel right.

Now even this is not enough to push me away. So I kept playing and yes in time I will admit I dumped thousands into the cash shop. Yes, thousands of dollars and no, not paying to win because those options came later. We're talking buying buffs for my guild ship, buying guest passes, buying friends and family content to run with me, buying expansions, buying character classes, unlocking storage, character slots, and so on.

Yes, that's right, even if you are a subscriber, you still have to pay for access to expansion content. You still have to buy certain character classes and so much other stuff it'll drive you insane. Yeah, you can live without it but you will feel the pressures of not having it. For example, F2P players don't get shared account storage. This game has tons of "Bound to Account" gear that you can pass to other characters on your account, but only through that storage.

This was not enough to deter me, so I gamed on! Emptying my wallet into a game that got MUCH more expensive after it went free to play, I still loved DDO and couldn't stop playing. Then they added the hard core cash shop content. Books that add perma experience boosts per character, supreme stat tomes that don't exist in game and getting them the hard way would be a fortune and take forever, and eventually, the ability to buy levels. Yes, that's right, you can "buy" levels.

It started with "vet status" to start at level 4 instead of 1. Then the new vet status lets you start at 7. However you take these level boosts on an airship and you can access the cash shop before taking them. You can buy all the cash shop exp buffs and instead of starting at level 7, you end up over level 8. This becomes a big deal because there is a cash shop item a level 8 character can use that makes them level 16 and gives them gear! Now, you can buff up hard, cash shop some more and instead of 16, end up level 18+ well on your way to 19 (maybe even with new stuff end up 19?). So for a game where you true reincarnate at level 20, you can start the game around level 19!? Talk about Pay to Win? I spent years leveling my characters now people can start off almost ready for TR? Regular levels cap at 20 before you hit epic levels that only go to 28. Which by the way you can't ever see without paying. Not only do F2P players not get access to the epic destiny feature, but there's almost no free to play epic content.

By the way, even this wasn't enough and I played on! Figured it would at least bring some noob high level players to run content with (it didn't). Then the game killer for me came. After tolerating my favorite game becoming pay to win, they drew the last straw for me. DDO has had astral diamonds (cash shop currency for in game purchases) for years. You use them often for ship upgrades for your guild. There are few other things they could be used for, but nothing game killing. Then they did it, they added "astral shards". Astral shards, much like diamonds are cash shop currency. However they are everywhere. Need a buff? You can buy one. Want free stuff? Toss dice rolls for free stuff with it like craps. You name it and it has astral shards now and the big winner... the astral shard auction house! (seriously, wth!?).

Now games like Diablo 3 (which blows hard) have a real money auction house, so what's so bad about this? Well, in diablo 3 big brother Blizzard takes a cut, then gives the money to the seller which you can then do what you want with. With astral shards, your real money auction house only makes them money. They take a shard cut from your sales, give you the change, you use it to pay for in game micro transactions (different and in addition to cash shop).

So Turbine wants you to subscribe for $15/month (I paid $99/year as better deal).
Pay for new content even though subscribers are supposed to get it as part of their deal.
Then drop buckets in the cash shop.
And now buy astral shards to pay for everything in game with micro transactions including the auction house.
(yes, it has made platinum almost worthless)
In game point rewards too small to do much with. You can buy very little.

I'm sorry to my beloved DDO.
I still visit from time to time, but I cannot play this game anymore.
I decided originally as punishment for their greed, Turbine could not have any more of my money.
Now I see a fraction of what F2P players see.
As free to play, the game is not worth it.
Sadly, this is the most expensive F2P game I've ever played.

Although if you're a true D&D fan and have buckets of money to spend and not care.
This otherwise would be an amazing game second to none.
Publicado: 22 enero 2014
¿Te ha sido útil este análisis? No