Entrez dans un monde de dangers et d'aventures avec Dungeons & Dragons Online®, basé sur le jeu de rôle qui a tout commencé.
Évaluations des utilisateurs : Plutôt positive (928 évaluation(s))
Date de parution: 25 juin 2012

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Mises à jour récentes Tout voir (4)

11 avril

Update 25: Reign of Elemental Evil

Featuring guest Dungeon Master Wil Wheaton! Battle and explore your way through the vast Temple of Elemental Evil, and stop its cultists before they unleash an ancient demoness.

A Classic Adventure

Enter the Temple of Elemental Evil and experience DDO's take on the original pen & paper D&D module! Discover the four elemental temples and confront the mad wizard Falrinth ... or is it already too late to stop the cultists from unleashing Zuggtmoy?
  • DDO's largest Dungeon ever made!
  • Available to play at level 7 and level 28!
  • Free to VIPs!
  • The original D&D module brought to life with special encounters, randomized traps, & roving boss fights.
  • Hunt for rare rewards with new appearances!
  • Upgrade treasure with new "mythic" stacking bonuses.

Special Guest Dungeon Master

Actor and writer Wil Wheaton will guide you through the dangerous Temple of Elemental Evil as your Dungeon Master! Additionally, search the temple for hidden journals to hear special commentary from Wil Wheaton while you quest!

New Monster Manual!

Discover new information about monsters new and old and earn rewards as you do! This edition features: helpful statistics and concept art, XP rewards, and an exclusive air elemental creature companion as a special reward you can unlock.

See what else is new in the DDO Store by clicking here.

Rogue Improvements!

Infiltrate the mysterious elemental temple passages with the more deadly and effective Rogue class. Rogue enhancement trees have been revamped with this update! Check out the improved Assassin, Mechanic, and Thief-Acrobat trees.

Check out the U25 release notes by clicking here!

The Month of Elemental Evil

We're celebrating the launch of Update 25 with special bonus events every week this month! This week is Fire Week!

FIRE WEEK
April 10th - April 16th

Burn through those levels with bonuses to your experience!
  • Get a +20% bonus to your Heroic Quest XP!
  • Enjoy +20% Epic Quest XP!
  • VIP's get an extra +5% XP during Fire Week!

8 commentaires Lire la suite

19 décembre 2014

Update 24: Heart of Madness

Get ready for the mania of the latest update to Dungeons & Dragons Online: Update 24, Heart of Madness! Yalthoon the Mindflayer, and the Daelkyr demon lords, are back with their denizens of Xoriat in brand new adventures. They're determined to unhinge the world as we know it with their special brand of insanity!

New Adventure Pack!

The insane lords of Xoriat return in all new adventures! Return to the Sleeping Spell Inn for the ultimately excursion into madness with Terminal Delirium, and more zany Xoriat misadventures! For Level 18 (Heroic) / Level 26 (Epic). Free to VIPs!


New Free Tyranny of Dragons Adventure

Infiltrate the Cult of the Dragon to retrieve the legendary White Dragon mask for the Harpers, before the cultists can enact their devious plans for conquest. This dungeon is free for all players!

Barbarian Improvements

Barbarian enhancement trees have been updated and improved for better survivability!

Introducing: Glamered Weapon Auras!

There's a new way to customize your cosmetic appearances! The Mirror of Glamering now allows you to create cosmetic weapons.

Additionally, use the new Glamered Weapon Aura to add exclusive new visual effects to your cosmetic weapon. Learn more by clicking here

Check out the U24 release notes by clicking here!

2 commentaires Lire la suite

Articles

“C'est le jeu en groupe ultime”
8/10 – Eurogamer
“Le but de D&D Online: Stormreach était de capturer l'esprit de l'exploration des donjons. Turbine a dépassé toutes les limites de ce à quoi on s'attendait. ”
Worthplaying

À propos de ce jeu

Plongez-vous dans un monde d'aventure et de danger avec Dungeons & Dragons Online, le jeu de rôle en ligne massivement multijoueur primé et gratuit qui est basé sur le grand classique du jeu de rôle par lequel tout a commencé.

Caractéristiques principales :

  • Faites l'expérience du meilleur système de combat d'action dans un MMORPG gratuit :Prenez les commandes du combat et tirez le maximum de chaque action. Sautez par-dessus des pièges mortels ou évitez des flèches empoisonnées. Que vous soyez guerrier, sorcier ou roublard, c'est à vous de prendre chaque décision pour parer, faire des acrobaties, pourfendre et plus sur votre chemin vers la gloire et la puissance.
  • Jouez gratuitement : Découvrez gratuitement l'action, le danger et les intrigues de Dungeons & Dragons Online ! Jouez autant que vous le voulez et allez jusqu'au niveau 20.
    Des aventures passionnantes et des monstres mythiques de D&D : Retrouvez-vous face à face avec un dragon, protégez votre esprit d'un Mindflayer ou faites-vous rôtir par un Beholder alors que vous explorez les donjons les plus profonds et les plus dangereux qui aient jamais été conçus. Mettez-vous à l'épreuve en affrontant un nombre monstrueux d'ennemis mythiques de Dungeons & Dragons au cours de votre quête de gloire et de puissance.
  • Partez à l'aventure seul ou avec des amis du monde entier ! : Lancez-vous dans votre propre aventure, créez un groupe avec des amis ou rejoignez une guilde pour rencontrer d'autres joueurs.
  • Créez un héros unique : Façonnez les personnages que vous avez toujours voulu jouer grâce à un système poussé de progression de personnage qui offre des possibilités quasiment infinies. Avec 8 races, 13 classes et un nombre incalculable de traits et de compétences, il est possible de ne jamais obtenir deux personnages identiques !
  • Un monde riche et magnifique : Explorez la cité gorgée de soleil et de magie de Stormreach, lieu de rencontre d'innombrables joueurs de DDO du monde entier, à toute heure du jour ou de la nuit. Contemplez les lieux mythiques de Dungeons & Dragons, auxquels on a donné vie comme jamais auparavant. Le monde de DDO vous attend.
  • Enrichissez votre expérience : Vous trouverez au magasin dans le jeu des quêtes supplémentaires, de l'équipement puissant, des bonus d'expérience, des renforts, et plus encore. C'est vous qui décidez ce que vous voulez dépenser.

Configuration requise

Windows
Mac OS X
    Minimum :
    • Système d'exploitation : Windows® System XP SP2
    • Processeur : P4 1.6 GHz ou AMD équivalent avec SSE
    • Mémoire vive : 1 Go RAM
    • Affichage : Carte vidéo compatible 64 Mo matériel T&L
    • DirectX® : 9.0c
    • Disque dur : 11 Go DD
    • Autres : Connexion internet haut débit
    • *Note : Dû au potentiel d'évolution de ce jeu, ces prérequis minimum sont susceptibles d'évoluer.
    Recommandée :
    • Système d'exploitation : Windows® System Vista64/Windows 7
    • Processeur : Dual-core, Intel Pentium D ou AMD Athlon 64 X2
    • Mémoire vive : 2 Go RAM
    • Affichage : 256 Mo NVIDIA® GeForce® 8600 ou ATI Radeon™ HD 2600 ou meilleure
    • DirectX® : 10
    • Disque dur : 15 Go
    • Autres : Connexion internet haut débit
    Minimum
    • Système d'exploitation : Mac OS X 10.7.5
    • Processeur : Intel Core i5 2.0 GHz
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 18 Go d'espace disque disponible
    • Carte graphique : Intel HD Graphics 3000 ou meilleure
    • DirectX® : Non requis (OpenGL)
    • Son : Carte son intégrée
    Recommandée
    • Système d'exploitation : Mac OS X 10.7.5
    • Processeur : Intel Core i7 2.0 GHz
    • Mémoire vive : 4 Go de RAM
    • Disque dur : 18 Go d'espace disque disponible
    • Carte graphique : nVidia GeForce GT 650M ou meilleure
    • DirectX® : Non requis (OpenGL)
    • Son : Carte son intégrée
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
10.7 heures en tout
Posté le : 11 avril
Bonjour/Soir

Ce jeu à première vue semble pertinent comme bien d'autres... mais je fus agréablement surpris car ce jeu est un vrai bijou. Les images du jeu sont géniales, riches en couleur (pour l'époque de sa conception)... comme tous les jeux gratuits généralement ont vous proposez d'acheter des petits trucs. mais sans aucune obligation. La cinématique est très bonne et présente très bien le jeu. Les points forts sont la gratuité et la possibilité de jouer solo améliore l'intérêt, il n'y a pas de temps... vous explorer, observez et poursuivez l'histoire tout en restant tranquille et bien relax. Le tutorial est très bien fait pour bien comprendre le jeu. Mais mon coup de cœur et la possibilité de créer votre personnage et le spécialisé selon notre besoin, gouts et normes désirés. Vous avez également tous les bonus ou malus des qualités et aptitude de votre personnage et ceci n'existe plus (très rares maintenant)... exactement comme le bon vieux temps (Ice WindDale et jeux de ce genre etc.(je parle de la conception)) enfin du vrai RPG. Je le recommande vivement. Note : mieux vos avoirs un jeu gratuit qui est amusant... qu'un jeu dispendieux et ennuyant.
Amicalement


This game at first glance seems relevant as many others ... but I was pleasantly surprised as this game is a real gem. The images of the game are great, rich in color (for the time of conception) ... like all generally free games have you propose to buy small stuff. but without any obligation. Kinematics is very good and shows very well the game. The highlights are free and the opportunity to play solo improves the interest, there is no time ... you explore, observe and continue the story while remaining quiet and well relax. The tutorial is very well done to understand the game. But my heart stroke and the ability to create your character and specialized according to our needs, tastes and desired standards. You also have all the bonuses or penalties qualities and skills of your character and it no longer exists (now very rare) ... just like the good old days (Ice WindDale and games in this genre etc. (I mean the design)) finally real RPG. I highly recommend it. Note: your best assets a free game that is fun... an expensive and boring game.

Sincerely
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
76 personne(s) sur 87 (87%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1,376.8 heures en tout
Posté le : 15 janvier
I decided to change my mind after the recent patch. I am recommending this game to everyone who enjoys very complex MMORPGs with endless content and endless character build possibilities.
The game started out with great free content. A lot of pay to play content was added but everytime they update the game they always add new free content. You can earn everything without paying if you farm for turbine points(there are plenty of guides out there).
If you want to jump right in with spending some money, go on their website and purchase the menace of the underdark complete expansion pack. That is all you need to buy with real money, with all the TP you earn buy vale of twilight and the necropolis 4 adventure packs.
Just like other games they also have cool cosmetics you can purchase and some give you buffs.
Guilds in the game get Boats/ships that soar through the skys and sometimes if you look up you can see them.

Compared to WoW they do have a druid class which has the most spells in the game.
Everything in the game is rolled in realtime and the better gear you get improves rolls.
Some of the named loot in this game will literally take years to obtain, so it is a very hardcore game.
There are wilderness areas in the game so you don't have to spend all your time doing quests for experience.
If anyone wants to or is already playing on Ghallanda join the steam group. http://steamcommunity.com/groups/DDOGLand
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31 personne(s) sur 40 (78%) ont trouvé cette évaluation utile
421.6 heures en tout
Posté le : 30 décembre 2014
-graphics
-it's actually massivelly pay to play. It's basically unplayable without vip status (15/month)
-dead game, dead community
+amazing skill trees, allows for all sorts of flavour builds, probably more than any other mmo
+what remains of the community is p chill
+game is mostly instanced, so the adventures/quests are much more interesting than your average mmos
+mountains of voice acting if you have vip

The best way to play this game would be two people getting membership and dicking around with builds and doing coop. Don't go into this game solo or if spending 15-30 dollars a month is too much.

Across steam and my normal play i've only got around 1,000 hours in the game but I really enjoyed it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
23 personne(s) sur 29 (79%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3,200.7 heures en tout
Posté le : 2 janvier
If your a big fan of fantasy RPG this is the grandaddy of them all, you will need lots of time to fully enjoy, im at over 3000 hours and still loving it. the biggest draw for me is that it has no end. If your the kind of player that enjoys the journey this is for you.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 15 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.2 heures en tout
Posté le : 7 décembre 2014
First off, the Mac client has some serious technical problems. It wouldn't even install on my system (OS X 10.9.5), apparently due to some problems with the third-party downloader...which I don't see a reason for even including, given that Steam downloads all 8 GB worth of game content anway. So I haven't been able to run it at all in Steam, but the Windows version runs fine in Wineskin.

GOOD:
- The game captures a surprising amount of the feel of actually playing D&D. There's DM narration during quests, a lot of the mechanics from the tabletop game are included, and you have to do more than just kill monsters. There are spot checks to find hidden doors, traps to avoid, NPCs to bluff and even some puzzles to solve.

- Soloing is supported more than in most MMOs.

- Most of the game content is instanced: the only public areas are the towns, and most of the quests take place in instanced areas with a linear narrative. As a result, there are way fewer "kill 20 zebras" or "collect 10 rocks" quests than you might expect in an MMO.

- It's free, so if you hate it, you're not out anything more than the couple hours it takes to download.

- There are a TON of options for building a character (three trees per class and multiclassing), although several classes are behind pay walls.

BAD:
- The graphics and interface are really dated, and the voice acting is pretty bad.

- The player base is small.

- The downside of the character customization freedom and the jillions of different numbers brought over from the tabletop game is that the mechanics are really complicated. I imagine (I haven't gotten anywhere near endgame) that optimizing a character for raiding would be REALLY hard.

- There's a lot of pay-wall stuff that pops up right out of the gate. Want to have more than two characters? Pay up. Want to play a monk? Pay up. Want to res after you die? Pay up.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
1,663.8 heures en tout
Posté le : 1 janvier
Bottom line (at the top): It's ok, I'd recommend it because I enjoy it, but you need to be able to see through the WoW-ification of a decent D&D game.

I've got mixed feelings about this game, perhaps that's why I keep coming back to it. Essentially what happens is every 2 or 3 months Turbine releases an update that either completely alters the gameplay experience or breaks 3 or 4 old quests (or both), and they slowly hotfix about 50-75% of it (I've seen a Level 2 quest that's been around since before I started playing being unavailable for an ENTIRE update period!), and then they release a new update. As for gameplay, it's ok as far as D&D-based TPHSMMORPGS's go.

Lack of proper support and lousy management decisions aside, the community is good, the fanbase is awesome and there's something to do for every non-epic level (1-20) without having to pay for anything.

If you like D&D-based games that have gone off-track a little (think in the direction of WoW), this may be the time sink you need. Otherwise, there's tons of other (more populated) MMO's that might suit your fancy.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
1,861.0 heures en tout
Posté le : 31 mars
Awesome game.
See that large number on the time played above? Yeah that has only been since it got on Steam.

Yes the graphics are dated and some of the base D&D mechanics are creaking under the weight of all the add-ons done over the years. Most of the problems with mechanics tend to show up at the upper level ranges (20+)

Many of the recent adjustments to classes has taken some of the difficulty edge off of the lower levels as power creep has reared its head.
-----------

For the absolute best DDO experience:
get 3-4-5 friends that have zero experience playing. Have everyone go through the tutorial (it is solo only).
Set up a schedule of play time and request that no one plays at all outside of the group time, no spoilers!
Dont go read about how best to play the game or the best builds , etc.
The exploration and learning on your own when it is all fresh to the whole crew is priceless.

Some dungeons have you thinking with your fighter ,barbarian or sorcerer you are the baddest MoFo ever.
Next dungeon you are cheering on the rogue who is sneaking around a room full of big, bad Ogres, that would squash him in no time flat if they see him/her, picking up the soul stones(dead PCs) of the entire party to take them back to the shrine to be raised from the dead.

===========================
Lots to do as free to play so no need to pull out the CC right away.
If you follow the above plan for best experience by time you get to where you feel the 'need' to pay, you will gladly be screaming "take my money, now!"

-----------------------
One word of caution about making characters;
Many of the older dungeons have the unfortunate MMO min/maxer design problem.
You will run in to somethings that require X Strength score to open or Y skill points to trick an NPC will seem really high.
The desiginers couldn't make the stat requirements too low where a balanced character could complete with out making things trivial for the min/maxers.

Just keep that in mind when building that maxing or nearly maxing your primary ability scores is suggested and likewise it is better to have a few skills that are maxed rather than a bunch of skills with low investment.
~~~~~~~~

TLDR
Still haven't experienced anything quite like it after years and years I still keep playing.
Noobstyle with friends is the best but super deep to keep even power gamers happy for a long, long time.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
151.5 heures en tout
Posté le : 26 avril
I have been playing this game since release. In terms of gameplay its one of the best. There is always something to do and they are regularly adding content to the game. One of the good things about the game is that you wont succeed unless you do well in a party since there are few solo dungeons. There is a crazy assortment of loot as well as the ability to craft. One of the weakness of the game is the FTP model. The store in DDO makes it possible for you not to do any work in the game. You can just buy all +5 tomes. Also, even though they have added the Forgotten Realms to the game it doesn't have that D&D feel. Its a cool world in its own right but weak in terms of emersion
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22 personne(s) sur 38 (58%) ont trouvé cette évaluation utile
74.9 heures en tout
Posté le : 7 décembre 2014
I hope that 74 hours alongside some very good and enamored friends was enough to give this game a fair shake, but ultimately I just can't really recommend it.

The game is an attempt to be a semi-faithful recreation of the 3.5 D&D experience, although unlike, say, the old Neverwinter Nights, the game adds some concessions to MMO playability between things like talent trees and the fact that you get Spell Points instead of myriad slots. The concept is set in Eberron, which is a kind of high-magic crystal-punk sort of setting, and the game is played almost entirely through instanced dungeon work.

There are reasons that D&D is not played in realtime, and this game demonstrates exactly why. An instant save-or-die death spell on the tabletop can have a dramatic buildup leading the clattering of that 20-sided die; in a realtime game, you just die suddenly for no readily apparent reason, which engenders neither tension nor "what could I have done better" counterplay thoughts so much as it simply engenders stunned contempt. The same can go for high end blast spells and traps, many of which can kill characters instantly.

They'll often do so with little more than a 'klick,' too, because the sound assets in this game are the poorest I've heard outside bad indie games. Your mighty two-handed sword will do little more than sort of lightly 'dink' while it slices a devastating critical hit through a gnoll; your entire team can be killed by a sonic trap that strongly reminds one of a rather shy doorbell, while, conversely, the discovery of secret doors leads to a deafening CLUNK that overshadows the din of any battle. The upshot is that there's no feel of impact to pitched melee battles. The music has been added to in the many expansions, but never replaced, meaning the early-game music is poor and repetitive.

Between that and lacklustre animations, the combat - which is what you will be spending the overarching majority of your time in Stormreach doing, this being a fantasy MMO - feels weak and ephemeral. By aiming for a more quasirealistic if colorful fantasy look, the character art assets might have been good in 2006, but have not aged wonderfully. While I hate to contrast to WoW, WoW's cartoonier style certainly helped preserve its original, dated models for a longer functional time; these assets currently sleep at the bottom of the uncanny valley.

The dungeons are pains to navigate, the quest UI is poor to nonfunctional, power (even if not strictly necessary power) is sold via the game's microtransaction system in the form of stat-boosting Tomes and field self-revives.

Is there anything positive to say? A little. The game does, unlike many MMOs, have more comprehensible mechanics to those experienced with the D&D 3.5 system, and so it's easier to see what's going on under the hood. The game also manages to successfully break the Holy Trinity (tank/healer/DPS) so prevalent in many other MMOs with a very fluid and diverse class system. Character customizability always was a strength of D&D 3.0/3.5, and that’s unquestionably present. The Dungeon Master, a voice who narrates things your character is ostensibly experiencing, is a welcome nod to the tabletop.

Outside of that, though, it’s hard to recommend it, even to fans of the D&D 3.5 system. Fantasy adventures are not in short supply at the moment, and it’s probably best to seek them elsewhere.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
430.4 heures en tout
Posté le : 19 février
First things first: I really like DDO. The time displayed doesn't nearly reflect the time I've spent on this game, just add a good ~3,000 hours and it might be right.


I like it in spite of the following:

- There are still bugs in the game, that have been known for years. (After seven years, there was a kind of unofficial celebration of the infamous "ladder bug" on the forums. I think I'd be sad if they fixed it someday.)

- The new shard exchange (read: we want your real money) dealt the death blow to the ingame currency.

- The player base has been eroding for years now and new players a rare sight.

- If you can't find a group / guild to join, you'll have a hard time (read: die a lot) as a new player.

- If you have never before played D&D, you will ♥♥♥♥ up on character creation the first time around. And the second time and the third time,... can you notice a pattern?

- If you have played D&D before, you will ♥♥♥♥ up on character creation, the first time around. And then the second and third time... but you will notice your mistakes earlier.

- There are tons of low to mid-level quests but hardly any F2P-quests in endgame.

- No, sadly it's not really like pen and paper D&D. Then again, I can't imagine how to make that fly as an MMORPG.

(- How to put this gently: Some people will instantly hate DDO upon reading this paragraph. Why? There is no PvP to speak of. PvP only exist if you want to participate, but it's useless. DDO's character classes are based on the pen and paper version of D&D 3.5. Meaning, the classes are supposed to support each other in combat against enemies, not against each other. No matter how often you throw your virtuoso-skilled Bard against my Wizard, you're toast. If you want PvP and can't have fun in a game without bushwhacking other players' characters, go somewhere else.)


I like DDO because of the following:

- In fact I like this game so much, I've even started to like it's bugs and there are plenty of those. Some are frustrating while others are hilarious and none of them game breaking. Yep, that's a pro for me.
- Nice crafting system - or more precisely - systems, as there are roughly ten diffferent crafting systems around. If you've got enough time or money or capable and nice friends / guild members, you'll have decent gear pretty soon.
- Once you know how to look for a group it's easy to find one. If you ask nicely, the other members of your new group will probably slow down and explain why they are doing what they are doing and may even act as tour guides during quests.
- The game is heavily instanced which I happen to like.
- While it is easy to ♥♥♥♥ up on character creation, there is plenty of information on the forums how not to. Make no mistake, your first character will be utterly incompetent. If trying, testing and scrapping different builds of characters translates to "fun" for you, this is your game. You'll hardly find a game that gives you more freedom to create your character.
- Yes, you can spend money on the game. I certainly did over the years but you don't have to. If you've got the time or patience you can farm enough of the shop currency "Turbine Points" to buy everything you need. And you'll simply earn those points by just playing.
- The graphics are older but still decent enough.
- No involuntary PvP. If you like really well done PvE though, give DDO a try.
- If you need advice or help ingame, just go into the next tavern (because players idle there to regenerate and have some spare time on their hands) and ask. Send someone you see with "wings" left and right of their character's name a polite /tell and chances are good you'll get your answer or a hint where to look.
- Huge amount of freedom when it comes to character builds, I cannot emphasise this enough.
- Active combat! You might even have to use your brain sometimes. Just standing around while spamming attacks and holding everything on cooldown is not how combat works in DDO.
- Always new and fun ways to die. Did you know that the teleport spell comes with the possibility of depositing you a few hundred metres above the marketplace? Hope you remember where your Ring of Feather Fall is while panicking.


I have to admit, that the game is past it's prime but it has aged well. You certainly should give it a try if you are into D&D. After all, it's F2P.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
255.2 heures en tout
Posté le : 1 avril
40 hours on Steam + at least 3,000 in its own launcher.

The goods:
This game has loads of great aspects to it, ranging from group questing to a 'True Reincarnation' mechanic allowing for endless play.
The party questing allows for some easier playthroughs of the harder quests in the game at low levels and even when you hit the heroic level cap. Each player gets their own loot from chests which can be switched around and given to others via the chest's item drop-down menu allowing for some Bound to Account/Character items to be traded before they're claimed.
The leveling system in this game is real easy to learn but very complex and detailed when you truely understand it allowing for pretty much any combination of classes that don't clash to work. There are thousands of custom player-made builds to try on the forums which give you an edge over a standard build. Being able to combine up to 3 classes will also give you an edge too. Want to play as a caster but still be able to disable traps? No problem! Combine Wizard and Rogue for the easiest of them all.
The True Reincarnation mechanic of this game allows for endless play, as once you hit the heroic level cap of 20 you unlock the ability to remake your character with benefits. You gain +4 points for your build from Adventurer to Hero, +2 from Hero to Legend and it caps at 36. Champion characters will only gain a +2 stat boost going into Hero as they already start at 32 points. Each time you True Reincarnate (TR), you gain extra abilities based on your previous life. For example, if you were a Barbarian in your last life, you gain 10 HP. All passive past life feats stack up to 3 times. Also, you can take an 'Active' past life feat which allows for extra boosts ingame such as Barbarian's 'Berserker's fury' past life feat allowing you to use a Rage like ability in which a Barbarian has as a different class.
Heroic and Epic levels are a fairly new feature of DDO which has only really come around in the past few years and is still massively developing. Now the level cap has been raised to 28 allowing for more Feats and Stats to be gained, giving an even greater advantage over your enemies in quests. With this came a new item system that has 4 different tiers of loot for Heroic and Epic quests. These items are paired with the difficulty they were looted in, giving boosts greater if the difficulty was too.
This is an EXCELLENT F2P game as you NEVER have to buy anything in the game if you decide you don't want to, as you get 'Favor' for completing quests which in turn grants you 'Turbine Points' to spend in the store.

The bads:
DDO has a lot of flaws in its own right, but none more than your average MMORPG. It's always going to have bugs which the community are always trying to stamp out through the use of the public beta test client, Lamannia.
DDO IS a pay2win game. You'll never get to level 28 at the current state of the game unless you get some of the epic-level addon content.

Summary:
Although there may seem more good points than bad, you'll find a lot more yourself from just playing in both aspects. Each person has their own preference of games and whats in them and I love DDO because it's a group-based game. You'll find it much easier to complete quests and objectives if you team up with 5 other people. DDO is an ever-expanding game which is currently on its 25th major update excluding patches for bugs. I could write an essay that makes A Song of Ice and Fire look small and easy to read on whats great and what sucks about the game, but nobody would want to read it. I'd be surprised if people actually read this far into my review. Anyway, going off on a tangent, the game is amazing if you like to team up with friends to go on an epic adventure through the levels, facing different enemies on the way from slimy, annoying ooze monsters that love to break your weapons to Acid-breathing dragons and much more.

I'd give this game a rating of 7.5 out of 10, as it still has a long way to go to be able to catch up with the major MMOs such as Guild Wars 2 and World of Warcraft. On the other hand, it holds its own playstyle I've yet to see in any other MMO of group-based questing from the start.

If you do decide to play the game, Cannith is a great server! Thousands of players always willing to help you, all you need to do is ask. Just remember, asking around for help in the starter area won't get you far, you have to venture out into the world.

Hope to see you in-game soon! ^_^
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
29.4 heures en tout
Posté le : 18 janvier
love it, it has great rpg mechanics and does not confine you to a linier story line. it conjures up memories of when i played D&D and it also remindes me of my warcraft days but well im still playing that. definatly download it because it is worth it. it is free to play but there are extra mechanics you could buy including classes, pets, titles, and best of all, ♥♥♥♥ing airships.
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8 personne(s) sur 13 (62%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 1 janvier
Dungeons & Dragons Online from Turbine is a solid game. Different from Turbine's Lotro but still great enough to keep you coming back... :)
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
139.9 heures en tout
Posté le : 17 mai
Unfortunately, I cannot recommend this game.
I have played it for years and both love and hate it.
Many times have I deleted all my characters and vowed never to return to it.
Many times have I relented and given it another go.
Each time the conviction becomes stronger to leave it alone.
Finally, I have decided to play one last time, this time not to delete. I will be playing a warforged sorcerer, for the heals and the burst dps. I'll be focusing on the conjuration school of magic for my feats, to improve the DC of the spells so they aren't resisted as easily and saved against, such as when the mob takes half or no damage. I believe the conjuration school is the one with the most damage spells, if not then whichever school. No metamagic feats, except maybe heighten, for bosses. Having many spell points means not having to use only spell-like abilities, where metamagic feats have no cost. At least that is the theory. Another option would be warforged wizard, but i'm just not thrilled by the wizard skill tree, and its poor showing of SLA's. Another option would be maximize and the other damage boosting feat with a sorcerer tree, but then you can't cast any other damaging spells without turning off the feats, which is not a big deal, but you lose the feats you would have used for the improved DC (difficulty c-something).
.
And that brings us to the reason I think this game is broken. TR, or True Reincarnation.
For whatever reason, they chose to give you the option of reincarnating as a level 1 again but with a bonus feat and a couple of bonus stat points, and maybe something else. I think it is total bs. There are those who have done it a thousand times and are so far beyond the 'noob' who is on his 'first life' it is really quite pathetic. And to expect any new player to embrace this concept and desire to play this way is even more pathetic. It is really very embarrassing. I'm almost embarrassed to be playing it at all, but I have such a history with the game that it just felt right to have a presence in it, with at least one character.
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Will I eventually reincarnate and play again, with either the same class/race or some other? I don't know. I doubt I will ever get to level 20. I doubt the game will last much longer. Somehow there is a devoted subscriber base that pays for at least one developer who regularly cranks out some sort of updates that I really never get to play, having always deleted my characters before getting to that level.
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There is one benefit to reincarnating, for a f2p player like me, which is the ability to start new quests on hard or elite, on your 2nd and 3rd lives, respectively. I don't really see it as a benefit, but the developer got to eat so they have to gimp the f2p/freemium player somehow.
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The alternative is to subscribe, for maybe a month, maybe more, depending on your bent. I have taken a no-subscribe vow for all games, since quitting wow. I subscribed for a month to ddo, but they charged me for 2 months, and I didn't even keep playing, it just got so lame running behind the 'ubers' trying to keep up. But it turns out this is really every game. Bunch of ubers admiring each other. Back-slapping society. The difference is that in DDO you start over at level 1 every 20 levels. You can continue to the 'epic' levels now, but who would do that? You will always be lacking the reincarnation feats other characters have accrued.
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Some people will say, 'well, that is the game, what's not to like?'. And I say, be nicer to your fremium players. Don't be so exclusive. Don't be so elitist. Make your game inviting to all, not just a few who fall for the line you are playing out.
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I've purchased nearly every questpack the game has, except for a couple of the newest ones that are very high level anyway, so I probably will never play them. This is stupid if I ever subscribe, even for a month. So, I will play my punk-♥♥♥ warforged sorcerer and do the quests solo, and maybe reincarnate, if I ever get there. I was going to play a halfling sorcerer or something equally pathetic, but everyone just says, 'why aren't you a warforged?'. As I said, broken game. I could play any other character, of whatever 'build' is recommended, but I like the sorcerer. Actually, I mostly just don't like the other classes, with their stick swinging whackwhackwhack nonsense all the damn time.
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So, I will see you in the game, maybe, though not with this name, lol. Or, perhaps you will understand my reasoning and stay away. For the most part, I will be staying away, but sometimes, just for the memories, I will come back to it, run a quest, deconstruct some items, polish my whatever item, and feel the nostalgia. Cheers to a dead game, DDO, how ever much longer it takes for it to realize that and quit trying to reincarnate.
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glhf
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
49.7 heures en tout
Posté le : 18 mars
I love ddo ,but getting to play is another matter.I ve tried the fixes and some days i can play for hours ,some days i keep losing connection to server.Its a great game if somewhat frustrating.
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1,152.9 heures en tout
Posté le : 19 mars
PSA: YOU MUST OPEN THE "WHO" MENU BEFORE THE GROUPING MENU WILL LOAD, THIS WAS IMPLENTED TO REDUCE LOG ON TIMES AND LAG, it's only a temporary fix, but is quite the awkward one nonetheless :/

This game has 1 major flaw; it's really gosh darn hard to get into, I really cannot remember how I managed to trawl through the uninteresting mess that are the low levels and starter zone, but I certainly do not regret it; this game is so amazingly unique and I love it <3

Now this game is technically an MMORPG, and MMORPGs have a great level of stigmatism, mostly caused by great numbers of Korean WoW-clone grind fest chatboxes. DDO isn't like that, DDO is focused on the 'game' part; character building (my personal favourite part, just like real DnD) and play-style are very important, so if you want an MMO with unique and interesting gameplay, give DDO a try.

However, this gameplay focus came at a remarkable cost; the social aspect, every quest is an instance, which while making them unique, means you can't just party up with people half-way and make friends easy; you have to make groups beforehand and go into the dungeon together. Of course the Devs don't expect us to do that all by ourselves, so there is a "Grouping" menu, where people can put out server-wide messages to find people to quest with; and it works well enough. But- the DDO community has gained a very... "elitist" edge to it over time, and try as I might, I am not exempt to this rule; many in-game factors make it hard not to become rather "elitist", per se, over time. Many people are interested only in speed running dungeons for optimal xp, and have little-to-no-interest in making friends. This can make things very hard for newer players, who want to take it slow, learn the rather complex mechanics, and make some friends.

All in all, I love DDO and would love to see it thrive, but until the Devs overhaul the starter area, early levels and social aspect, (I say this, I have no idea what they could do to spice them up though :/), I can only really recommed DDO to groups - at least 2 people (max party size is 6) - who are looking for a group based, challenging PvE RPG that rewards effort and planning.
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0.5 heures en tout
Posté le : 30 mars
Many a long night has been spent in a dark basement, rolling the forbidden polyhedral die and casting spells that no one in the mortal world could even dream of. Harsh landscapes have been traversed and deep dungeons have been explored by those dreamed of living in another world and embarking on untold of adventure. Those were the days when such basement meetings were widely frowned upon, and those who partook in the art of Dungeons and Dragons were widely shunned or treated as pariahs. Does anyone remember the great Tom Hanks scare? What about the ridiculous ‘Dark Dungeons’ Chick tract that led many to believe D&D was nothing more than a tool of the devil?

Those days have long passed and the mystery of Dungeons and Dragons has passed into legend. These days tabletop gamers meet in the open, exploring dungeons with friends and strangers alike. Lately, however(as of the last fifteen years), the RPG genre has moved online, and as a result, the game has changed entirely. You can only imagine the happiness and joy expressed by old school gamers when Dungeons and Dragons Online was released in February of 2006, even with a subscription fee. Now that the game has gone free to play, players around the world have been given the opportunity to experience Eberron in all its tinkered glory.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
477.0 heures en tout
Posté le : 16 mai
A good MMO for the fan of the 3.5 D&D system, it has its issues but its a game I do enjoy.
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32.4 heures en tout
Posté le : 15 avril
By far the best blending of D&D 3.5 rules with an MMO feel. While it may take some getting used to, once you grasp the basics, it'll click quite nicely.

This is set in the Eberron world for the most part, not the Forgotten Realms of major fame but don't let that stop you. The Eberron setting is unique and a lot of fun.

There are several classes available for you to select right from the start, and your four "basic" D&D races, Humans, Dwarves, Elves and Halflings. And while each race does have a certain feel and flavor about them, as with proper D&D, you are free to combine whatever class you can with whatever race you can.

That said, there are some classes and races that can only be unlocked via Cash Shop. Or you can get a subscription. Due note, not all classes are unlocked with a subscription, and they are unlocked only for the subscription. Best to just buy them outright.

Yes, there's a lot of slow going for this game, you don't just rush to the end. But when you do get there, you can "reset" your character, causing them to be revived at low level, but with an extra stat points on your build, which lets you make an even more powerful character.

If you're looking for a D&D game that'll get you hip-deep in the mechancis of it, this is the game for you. If you're looking for something more MMO and modern, look into Neverwinter, which is based on the 4th edition rules.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1,320.6 heures en tout
Posté le : 13 février
Yes this is an old game, but i can tell you it was one of the first with free to play and not this level 10 or 20 then it stops. you can truly play this game for free and unlock it and never pay a dime. Now what makes it worth it. Its not your usual mmo either. no open worlds like Wow, etc. instance based. its character customization is awesome. pure class or multiclass. either one will work. the combos and the crazy ideas you can have. not many other games can offer you that same thing.

its graphics have gotten way better as you get into the newer packs and the music is amazing in the newer areas. One thing that sets it apart from any other game. TR system. the ability to start your toon over with its gear, money etc and become something else or same toon with a little more power. no other mmo offers this that i know of. no mounts. so don't look for it here. its more of a pve game. pvp sucks. want that go to another game built for it. what can i say. been a member since October 09. it will be my main game until they close their doors.

i forgot the abilities of toons make this game great. the combat is nice as well. you feel great when your toon walks through some of the hardest challenges. when you get to that point. tr and think of new ones and try to do it again.
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