Entrez dans un monde de dangers et d'aventures avec Dungeons & Dragons Online®, basé sur le jeu de rôle qui a tout commencé.
Évaluations des utilisateurs :
Récentes :
variables (43 évaluation(s)) - 69% des 43 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
plutôt positives (1,330 évaluation(s)) - 76% des 1,330 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 25 juin 2012

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Articles

“C'est le jeu en groupe ultime”
8/10 – Eurogamer
“Le but de D&D Online: Stormreach était de capturer l'esprit de l'exploration des donjons. Turbine a dépassé toutes les limites de ce à quoi on s'attendait. ”
Worthplaying

À propos de ce jeu

Plongez-vous dans un monde d'aventure et de danger avec Dungeons & Dragons Online, le jeu de rôle en ligne massivement multijoueur primé et gratuit qui est basé sur le grand classique du jeu de rôle par lequel tout a commencé.

Caractéristiques principales :

  • Faites l'expérience du meilleur système de combat d'action dans un MMORPG gratuit :Prenez les commandes du combat et tirez le maximum de chaque action. Sautez par-dessus des pièges mortels ou évitez des flèches empoisonnées. Que vous soyez guerrier, sorcier ou roublard, c'est à vous de prendre chaque décision pour parer, faire des acrobaties, pourfendre et plus sur votre chemin vers la gloire et la puissance.
  • Jouez gratuitement : Découvrez gratuitement l'action, le danger et les intrigues de Dungeons & Dragons Online ! Jouez autant que vous le voulez et allez jusqu'au niveau 20.
    Des aventures passionnantes et des monstres mythiques de D&D : Retrouvez-vous face à face avec un dragon, protégez votre esprit d'un Mindflayer ou faites-vous rôtir par un Beholder alors que vous explorez les donjons les plus profonds et les plus dangereux qui aient jamais été conçus. Mettez-vous à l'épreuve en affrontant un nombre monstrueux d'ennemis mythiques de Dungeons & Dragons au cours de votre quête de gloire et de puissance.
  • Partez à l'aventure seul ou avec des amis du monde entier ! : Lancez-vous dans votre propre aventure, créez un groupe avec des amis ou rejoignez une guilde pour rencontrer d'autres joueurs.
  • Créez un héros unique : Façonnez les personnages que vous avez toujours voulu jouer grâce à un système poussé de progression de personnage qui offre des possibilités quasiment infinies. Avec 8 races, 13 classes et un nombre incalculable de traits et de compétences, il est possible de ne jamais obtenir deux personnages identiques !
  • Un monde riche et magnifique : Explorez la cité gorgée de soleil et de magie de Stormreach, lieu de rencontre d'innombrables joueurs de DDO du monde entier, à toute heure du jour ou de la nuit. Contemplez les lieux mythiques de Dungeons & Dragons, auxquels on a donné vie comme jamais auparavant. Le monde de DDO vous attend.
  • Enrichissez votre expérience : Vous trouverez au magasin dans le jeu des quêtes supplémentaires, de l'équipement puissant, des bonus d'expérience, des renforts, et plus encore. C'est vous qui décidez ce que vous voulez dépenser.

Configuration requise

Windows
Mac OS X
    Minimum :
    • Système d'exploitation : Windows® System XP SP2
    • Processeur : P4 1.6 GHz ou AMD équivalent avec SSE
    • Mémoire vive : 1 Go RAM
    • Affichage : Carte vidéo compatible 64 Mo matériel T&L
    • DirectX® : 9.0c
    • Disque dur : 11 Go DD
    • Autres : Connexion internet haut débit
    • *Note : Dû au potentiel d'évolution de ce jeu, ces prérequis minimum sont susceptibles d'évoluer.
    Recommandée :
    • Système d'exploitation : Windows® System Vista64/Windows 7
    • Processeur : Dual-core, Intel Pentium D ou AMD Athlon 64 X2
    • Mémoire vive : 2 Go RAM
    • Affichage : 256 Mo NVIDIA® GeForce® 8600 ou ATI Radeon™ HD 2600 ou meilleure
    • DirectX® : 10
    • Disque dur : 15 Go
    • Autres : Connexion internet haut débit
    Minimum
    • Système d'exploitation : Mac OS X 10.7.5
    • Processeur : Intel Core i5 2.0 GHz
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 18 Go d'espace disque disponible
    • Carte graphique : Intel HD Graphics 3000 ou meilleure
    • DirectX® : Non requis (OpenGL)
    • Son : Carte son intégrée
    Recommandée
    • Système d'exploitation : Mac OS X 10.7.5
    • Processeur : Intel Core i7 2.0 GHz
    • Mémoire vive : 4 Go de RAM
    • Disque dur : 18 Go d'espace disque disponible
    • Carte graphique : nVidia GeForce GT 650M ou meilleure
    • DirectX® : Non requis (OpenGL)
    • Son : Carte son intégrée
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
variables (43 évaluation(s))
Globales :
plutôt positives (1,330 évaluation(s))
Publiées récemment
GrimTactician
( 0.2 heures en tout )
Posté le : 26 mai
Produit reçu gratuitement
If you want a good, extremly free-to-play D&D RPGMMO then I'd recommend Neverwinter, ths game was much more laggy (For some reason) and the graphics were unappealing, however it does have decent gameplay, but overall Neverwinter is a much better game in my opinion, and if you like D&D I'd greatly recommend it
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
NinjaSlayer
( 42.1 heures en tout )
Posté le : 23 mai
Produit reçu gratuitement
DD is literally the best game i have played. From the action combat to the traps in dungeons its awesome. Another plus is that almost any pc can run it decently. Theres quite a few classes (16 if i remember right) that you can chose from which fall into 4 main categories. you have stealth range warrior and mage essentially. It is however very instanced but the load time isnt to bad even for low spec pcs. Each weapon is strong agenst specific enemys such as blades being ineffective agenst skeletons but maces are and vice versa for undead. If your looking for a game thats fun to quest grind and etc in this is the game for you. It gets even more fun when you get a whole guild in an area. It makes you feel very powerfull. There are plenty of toutorials to help you through the game so i would highly suggest at least trying it. If its not for you then whatever you just had a bit of fun and passed some time!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Space_Octopus
( 0.9 heures en tout )
Posté le : 22 mai
Produit reçu gratuitement
Useless. I can't create a account to play your game...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Wyrm Haven
( 41.1 heures en tout )
Posté le : 21 mai
Produit reçu gratuitement
Love this game but would be much more happy if i could port it over to linux!!!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
dune.dauve
( 0.7 heures en tout )
Posté le : 18 mai
Produit reçu gratuitement
Ce jeu ne marche pas sur Mac ! (version 10.7.5)
Heureusement qu'il était gratuit !

Mais celà fait des années que les responsables du jeu Dungeons & Dragons Online se fichent pas mal des possesseurs de Mac. Sinon ils auraient déjà règlé le problème.

Dommage pour eux. Même si évidement c'est le PC l'ordi de référence du jeu, les sociétés ne savent pas ce qu'elles perdent en ne se penchant pas sur les propriétaires de Mac.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
MR deathclaw
( 0.5 heures en tout )
Posté le : 14 mai
Produit reçu gratuitement
its fun and good game play just get it!!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Noctis Lucis
( 3.5 heures en tout )
Posté le : 13 mai
rusom game i had a lot of fun playing it with friends
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Saint Nicholas
( 5.1 heures en tout )
Posté le : 12 mai
Magic Missile/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
CvkvVnnokes
( 185.8 heures en tout )
Posté le : 12 mai
I have been playing this on and off since it first released and it still hold up. I will always love this game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Ghost
( 273.9 heures en tout )
Posté le : 11 mai
I wanted to like this game , I really wanted to love this because I adore the DND tabletop games I was looking forward to explore the DND world and have fun.

However as I slowly found out that most of my time with the game is waiting of it to start ( much of the time recorded is just me waiting for it to start up or load the game world or move to a new area) Sometimes the game crashes when entering a new area and I have to start up the game again and all progress lost!

Not only that but I soon found myself spending most of my time playing the same quests over and over again to get the exp for the good dungeons but most of the interesting ones are behind a pay wall or need more then one person to be workable without dying a million times.

The grinding wore out all the enjoyment I have when I started playing this game together with the crashes and the long wait times I just could not go on.

I will stick to the table top games ,at least your team mates can't pretend that you don't exist or worse troll you.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
n1x0r
( 266.9 heures en tout )
Posté le : 10 mai
DDO is a mmo co-op dungeon crawler. It uses a hub system with various "dungeons" attached. These usually have a set of objectives that needs to be completed, which is hardly ever "kill 20 monsters". In this way, the game becomes quite different from most other MMO's.

A pro and con, is that the game has almost unlimited character customization possibilities and in my opinion no clear, or dominating, "meta" besides potential flavour of the month. I have never been restricted from joining a group for playing an unorthodox build.
The character customization can make it complex when starting out, but also fun (or self-torturing) as there are many things to try. Generally DDO has a very friendly community. If you are playing a few hours everyday, then doing your time playing/leveling you will certainly meet the same people more than once.

I am in a love/hate relationship with the controls. At times they feel clunky. But depending on class and playstyle you can easily avoid the otherwise standard "Tab-Target stand-still spell-cast-time" combat style of other MMO's. I suggest you don't get too adventurous with your first character, or those controls might give you a "Morrowind-like" combat. DDO is largely numbers-based. (But but! It can be fun to make your own custom character, don't be afraid! ;))

If you want something premade, then I suggest googling "DDO build repository". That post might be gone or old by the time you read this, then you should ask for build advice in the new player section of the forums. As I said, the game has a friendly community. Whatever you do, avoid the pre-set class builds when creating your character. They are old and nobody uses them for good reason.

Two questions I usually see on forums:
- Are people still playing this game? Yes. The player-base on the servers are quite similar, except Wayfinder. Avoid Wayfinder.
- Is the game Pay to Win? Or let me rephrase: Can Free to play get along? Short answer: Yes.
Semi-long: New player builds (see repository) can be made to handle themselves, spend earned in-game currency on adventure packs, and consider spending any minimum amount of real life money on the game to make your account status to premium.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
thorbaldin
( 121.6 heures en tout )
Posté le : 9 mai
outdated and if the gameplay could be in DnD spirit gamer are not

vieux obsolète et les joueur sur place ne sont pas dans l'esprit DetD
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Kobold Rezzic
( 8.1 heures en tout )
Posté le : 9 mai
Cant play as a kobold

0/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Alessondria
( 35.5 heures en tout )
Posté le : 8 mai
One of the richest modern D&D computer games. I don't like the world setting though as I am partial to Forgotten Realms and Sigil. But playing an adventure in DDO for the first time really does feel like a D&D session, which can be refreshing.

HOWEVER

Huge paywalls. All over. You can grind or buy points to unlock things but owning everything translates to spending a few hundred dollars on it, realistically.

Its an MMO = repetiton. You do the same dungeons but there are a lot to play (if you buy them). The flip side is there is tons of loot. Awesome loot. Rare loot. Randomly generated loot. All sorts of cool items borderlands style. To me this does balance out the repitation a but. Then again because its an MMO it means you need to invest a lot of time with the game. Not an issue if you LOVE it but... To be fair you can play it for free an dorta 'try be fore you buy.'

Leading me to loop back around and say that in order to really enjoy the game 99% of people would want to invest cash into it. Free mode is limited. But as I said you can grind it by just playing to gain points (slowly) and buy cash shop features.

New kids today would not like the graphics or art style, I don't think. Its aged a bit. I don't mind it and some of the weapons/ armors look pretty cool. But this is not visually stunning even on max everything. Looks alright though.

Its an old game... community wise. Everyone is high level. If you don't know what you are doing so much then you won't be invited to play. Guilds are tightly locked with routines so its going to be a challange to find a group or PUGs for lower level content.

Quickslots. I swear this ruins it for me. Years ago I didn't mind a game like this. But now a days a game with like 9 ROWS of quickslots is... ya dude screw that happy poop. I like how Elder Scrolls Online, Guild Wars 1 and The Secret World approach MMO action UIs : give me like 8 or 9 skills max but let me pick from hundreds. Make it more about tactics.
This one is crazy. My level 3 druid has actually 7 full quickslot rows, being 12 skills long. That's over kill. All those potions, consumables and spells PLUS the special attacks then racial and class abilities then the level perk actives... see what I mean? But ya some folks like that.

ITS NOT A BAD GAME! And its F2P so give it a go if you like D&D and wanna try it. Its not perfect but its not bad either just be aware of the things I mentioned above before you jump in. I give the game a solid 4/5 but sometimes I think about DDO and rate it a 3/5. Its good but I'm not that active in it and all those dang quickslots!!!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
morigetsu777
( 31.4 heures en tout )
Posté le : 8 mai
very good game to play and highly recommend
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Destructible Watermelon
( 1.8 heures en tout )
Posté le : 7 mai
Just really boring. I understand that the start can't be that difficult... but if it's to the point where I can simply attack enemies with my fists (which are fair weaker) with no risk, AND be resuscitated if I do die, makes it not seem worth actually playing this.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
priestesszelda
( 7.1 heures en tout )
Posté le : 7 mai
Produit reçu gratuitement
Thank you all for the advice, I finally got it to work although it took several resets and 8hrs because Windows 10 sucks and was messing with some of my files. But this is awesome now that it works and I would definately recommend.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
obhe
( 2.2 heures en tout )
Posté le : 6 mai
a good game if you like DnD3.5
this game is for you

i hope to see you there
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Finnish Chicken
( 2,418.5 heures en tout )
Posté le : 5 mai
I decided to re-write this review which I did 3 years ago. A lot of things have changed

Dungeons & Dragons Online (DDO) is an MMORPG where are both explorable areas and different dungeons and raids you can do with your character, which depending how you build them. The game also has different difficulties you can run dungeons with, as well as even harder difficulties once you get to the late game. The game heavily leans toward co-op playing with either your friends, guildies or strangers. There is actually no proper PvP in this game.

Pros:
+ Character creation. There are 14 different classes and 9 different races. Not only that but you can multi-class in this game however you like up to 3 different classes, though it's adviced that you know then why you're multi-classing. There are also Iconic classes which gives you a certain race benefit, but "requires" you to start with a certain pre-determined class. You however do get XP enough to level right away to level 15, so you still somewhat keep some kind of freedom for your character.
+ Difficulty settings in dungeons for both the starters and hardcore players.
+ Co-op heavily encouraged. Gather friends and you will have fun.
+ Large explorable areas and lots of different dungeons for you to try out playing.

Neutrals:
* Earning DDO in-game store money by just playing. You get a repeatable 25 TP from time to time when you do quests. You also get one-time bonuses if you do quests for the first time in that server. Highly recommended to do on all servers to get you couple of things unlocked for you from the DDO Store. However this can be grindy, and will bore you easily. Moreover you definitely need either someone to open the quests for you for repeated TPs, or you need to make a secondary account to just do that.
* Lootgen. The game after Update 29 loot generation was scrapped and replaced with way worse loot, which didn't fit with my equipemnt or characters at all. However for the new players this shouldn't be a problem. This is moreover a warning that you might see two different kinds of loot in the auction house for instance. Also the lootgen weapons are way inferior to any named weapons
* Complexity. The game can be complex to new players, especially those who haven't even touched the original DnD board game. You have a lot to learn, so DDOWiki will be your best friend at guiding you through the mechanics, like spell saves and multiclassing.
* Combat. The combat isn't nowadays like it was. You will see a lot of people and sooner or later yoruself just running through the dungeon, stopping only to kill things which are easy to dispose of, for both melee and spell casters. The combat might become boring in certain quests, but there are also fights which also makes you tense up really well, especially with a group not with people who know the quest already

Cons:
- The game is dying. During the EU primetime the servers might as well be dead, but even during US primetime you won't see that many groups anymore. Currently I believe every server except Wayfinder has only 400 on the US primetime, and less than 200 in EU primetime. Wayfinder has only 100 during US primetime and 50 on EU primetime.
- Character appearance. There isn't much you can do to change the appearance of a character other than pre-set hair, facial details, nose, mouth and their color.
- Paywall. A lot of the dungeons are needed to buy first. Also half of the races and classes are behind a paywall also. The prices range from 2 to 15 euros for adventure packs and 25 for expansion packs (which can be on Steam sales for very low price). However you will be fine without buying anything if you don't mind do a little bit of running the same dungeon multiple times. Also remember you can earn these still for free by just playing.
- No PvP. There are these arenas you can go to but no one is actively searching for PvP since it is heavily biased towards caster classes and those who are at max level.
- Graphics are out-dated. This game is from 2004, and they haven't really still updated the look of the game in old contents.
- No endgame. Basically once you get to the highest level (currently 30) there is nothing to do but to make your character get better armor unless you want to start from level 1 again with a thing called True Reincarnation, which makes you keep all the items from earlier, and other small benefits. Otherwise the endgame pretty much is running quests over and over again, and every third day running couple of raids hoping to get a named item from there. In short, the endgame isn't worth it at all. Hence you will see a lot of people just True Reincarnate over and over again to keep playing the levels which were interesting-ish.

The game used to be fun to play with. But with the recent changes and the paywall being way too big, I just can't recommend this anymore. The game is just too old and due to the developers only focusing on new P2P content and not even promoting it in any way, the game is dying slowly. You're better off saving your money to something newer like Neverwinter or Guild Wars 2.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Erdnuz [TF2-R] (Yandere)
( 15.2 heures en tout )
Posté le : 4 mai
Produit reçu gratuitement
Amazing game, definitly play
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
21 personne(s) sur 25 (84%) ont trouvé cette évaluation utile
Non recommandé
2,418.5 heures en tout
Posté le : 5 mai
I decided to re-write this review which I did 3 years ago. A lot of things have changed

Dungeons & Dragons Online (DDO) is an MMORPG where are both explorable areas and different dungeons and raids you can do with your character, which depending how you build them. The game also has different difficulties you can run dungeons with, as well as even harder difficulties once you get to the late game. The game heavily leans toward co-op playing with either your friends, guildies or strangers. There is actually no proper PvP in this game.

Pros:
+ Character creation. There are 14 different classes and 9 different races. Not only that but you can multi-class in this game however you like up to 3 different classes, though it's adviced that you know then why you're multi-classing. There are also Iconic classes which gives you a certain race benefit, but "requires" you to start with a certain pre-determined class. You however do get XP enough to level right away to level 15, so you still somewhat keep some kind of freedom for your character.
+ Difficulty settings in dungeons for both the starters and hardcore players.
+ Co-op heavily encouraged. Gather friends and you will have fun.
+ Large explorable areas and lots of different dungeons for you to try out playing.

Neutrals:
* Earning DDO in-game store money by just playing. You get a repeatable 25 TP from time to time when you do quests. You also get one-time bonuses if you do quests for the first time in that server. Highly recommended to do on all servers to get you couple of things unlocked for you from the DDO Store. However this can be grindy, and will bore you easily. Moreover you definitely need either someone to open the quests for you for repeated TPs, or you need to make a secondary account to just do that.
* Lootgen. The game after Update 29 loot generation was scrapped and replaced with way worse loot, which didn't fit with my equipemnt or characters at all. However for the new players this shouldn't be a problem. This is moreover a warning that you might see two different kinds of loot in the auction house for instance. Also the lootgen weapons are way inferior to any named weapons
* Complexity. The game can be complex to new players, especially those who haven't even touched the original DnD board game. You have a lot to learn, so DDOWiki will be your best friend at guiding you through the mechanics, like spell saves and multiclassing.
* Combat. The combat isn't nowadays like it was. You will see a lot of people and sooner or later yoruself just running through the dungeon, stopping only to kill things which are easy to dispose of, for both melee and spell casters. The combat might become boring in certain quests, but there are also fights which also makes you tense up really well, especially with a group not with people who know the quest already

Cons:
- The game is dying. During the EU primetime the servers might as well be dead, but even during US primetime you won't see that many groups anymore. Currently I believe every server except Wayfinder has only 400 on the US primetime, and less than 200 in EU primetime. Wayfinder has only 100 during US primetime and 50 on EU primetime.
- Character appearance. There isn't much you can do to change the appearance of a character other than pre-set hair, facial details, nose, mouth and their color.
- Paywall. A lot of the dungeons are needed to buy first. Also half of the races and classes are behind a paywall also. The prices range from 2 to 15 euros for adventure packs and 25 for expansion packs (which can be on Steam sales for very low price). However you will be fine without buying anything if you don't mind do a little bit of running the same dungeon multiple times. Also remember you can earn these still for free by just playing.
- No PvP. There are these arenas you can go to but no one is actively searching for PvP since it is heavily biased towards caster classes and those who are at max level.
- Graphics are out-dated. This game is from 2004, and they haven't really still updated the look of the game in old contents.
- No endgame. Basically once you get to the highest level (currently 30) there is nothing to do but to make your character get better armor unless you want to start from level 1 again with a thing called True Reincarnation, which makes you keep all the items from earlier, and other small benefits. Otherwise the endgame pretty much is running quests over and over again, and every third day running couple of raids hoping to get a named item from there. In short, the endgame isn't worth it at all. Hence you will see a lot of people just True Reincarnate over and over again to keep playing the levels which were interesting-ish.

The game used to be fun to play with. But with the recent changes and the paywall being way too big, I just can't recommend this anymore. The game is just too old and due to the developers only focusing on new P2P content and not even promoting it in any way, the game is dying slowly. You're better off saving your money to something newer like Neverwinter or Guild Wars 2.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
Recommandé
35.5 heures en tout
Posté le : 8 mai
One of the richest modern D&D computer games. I don't like the world setting though as I am partial to Forgotten Realms and Sigil. But playing an adventure in DDO for the first time really does feel like a D&D session, which can be refreshing.

HOWEVER

Huge paywalls. All over. You can grind or buy points to unlock things but owning everything translates to spending a few hundred dollars on it, realistically.

Its an MMO = repetiton. You do the same dungeons but there are a lot to play (if you buy them). The flip side is there is tons of loot. Awesome loot. Rare loot. Randomly generated loot. All sorts of cool items borderlands style. To me this does balance out the repitation a but. Then again because its an MMO it means you need to invest a lot of time with the game. Not an issue if you LOVE it but... To be fair you can play it for free an dorta 'try be fore you buy.'

Leading me to loop back around and say that in order to really enjoy the game 99% of people would want to invest cash into it. Free mode is limited. But as I said you can grind it by just playing to gain points (slowly) and buy cash shop features.

New kids today would not like the graphics or art style, I don't think. Its aged a bit. I don't mind it and some of the weapons/ armors look pretty cool. But this is not visually stunning even on max everything. Looks alright though.

Its an old game... community wise. Everyone is high level. If you don't know what you are doing so much then you won't be invited to play. Guilds are tightly locked with routines so its going to be a challange to find a group or PUGs for lower level content.

Quickslots. I swear this ruins it for me. Years ago I didn't mind a game like this. But now a days a game with like 9 ROWS of quickslots is... ya dude screw that happy poop. I like how Elder Scrolls Online, Guild Wars 1 and The Secret World approach MMO action UIs : give me like 8 or 9 skills max but let me pick from hundreds. Make it more about tactics.
This one is crazy. My level 3 druid has actually 7 full quickslot rows, being 12 skills long. That's over kill. All those potions, consumables and spells PLUS the special attacks then racial and class abilities then the level perk actives... see what I mean? But ya some folks like that.

ITS NOT A BAD GAME! And its F2P so give it a go if you like D&D and wanna try it. Its not perfect but its not bad either just be aware of the things I mentioned above before you jump in. I give the game a solid 4/5 but sometimes I think about DDO and rate it a 3/5. Its good but I'm not that active in it and all those dang quickslots!!!
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Posté le : 23 mai
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DD is literally the best game i have played. From the action combat to the traps in dungeons its awesome. Another plus is that almost any pc can run it decently. Theres quite a few classes (16 if i remember right) that you can chose from which fall into 4 main categories. you have stealth range warrior and mage essentially. It is however very instanced but the load time isnt to bad even for low spec pcs. Each weapon is strong agenst specific enemys such as blades being ineffective agenst skeletons but maces are and vice versa for undead. If your looking for a game thats fun to quest grind and etc in this is the game for you. It gets even more fun when you get a whole guild in an area. It makes you feel very powerfull. There are plenty of toutorials to help you through the game so i would highly suggest at least trying it. If its not for you then whatever you just had a bit of fun and passed some time!
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
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158.4 heures en tout
Posté le : 29 avril
This game has been ailing for years - badly. Underfinanced, understaffed, cycling through dev teams with the speed of light, leaving the game with a current management that neither loves nor understands it. But the amazing thing, there is still some of the original soul left. As far as MMORPG go (which doesn´t say much in this age), this is still a game worthy of trying out.
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266.9 heures en tout
Posté le : 10 mai
DDO is a mmo co-op dungeon crawler. It uses a hub system with various "dungeons" attached. These usually have a set of objectives that needs to be completed, which is hardly ever "kill 20 monsters". In this way, the game becomes quite different from most other MMO's.

A pro and con, is that the game has almost unlimited character customization possibilities and in my opinion no clear, or dominating, "meta" besides potential flavour of the month. I have never been restricted from joining a group for playing an unorthodox build.
The character customization can make it complex when starting out, but also fun (or self-torturing) as there are many things to try. Generally DDO has a very friendly community. If you are playing a few hours everyday, then doing your time playing/leveling you will certainly meet the same people more than once.

I am in a love/hate relationship with the controls. At times they feel clunky. But depending on class and playstyle you can easily avoid the otherwise standard "Tab-Target stand-still spell-cast-time" combat style of other MMO's. I suggest you don't get too adventurous with your first character, or those controls might give you a "Morrowind-like" combat. DDO is largely numbers-based. (But but! It can be fun to make your own custom character, don't be afraid! ;))

If you want something premade, then I suggest googling "DDO build repository". That post might be gone or old by the time you read this, then you should ask for build advice in the new player section of the forums. As I said, the game has a friendly community. Whatever you do, avoid the pre-set class builds when creating your character. They are old and nobody uses them for good reason.

Two questions I usually see on forums:
- Are people still playing this game? Yes. The player-base on the servers are quite similar, except Wayfinder. Avoid Wayfinder.
- Is the game Pay to Win? Or let me rephrase: Can Free to play get along? Short answer: Yes.
Semi-long: New player builds (see repository) can be made to handle themselves, spend earned in-game currency on adventure packs, and consider spending any minimum amount of real life money on the game to make your account status to premium.
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185.8 heures en tout
Posté le : 12 mai
I have been playing this on and off since it first released and it still hold up. I will always love this game.
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Non recommandé
317.6 heures en tout
Posté le : 4 mai
I enjoyed this game for 4 years. I loved its combat system, instanced dungeons and social focus.

However, the game has taken a turn for the worst.
tl;dr Money is basically irrelevant unless you have a lot of it. Difficulty is meaningless. Either you can solo elite or your build isn't viable. Difficulty takes the form of giving the mobs more stats instead of actual meaningful difficulty.

Pros:
- Fun for groups.
- Innovative true reincarnation system.
- Multiclassing and build planning is fun.
- Still updating.

Neutral:
- Grindy but not bad. If you know how to do the dungeon, it takes 3-10 minutes to complete it and you normally do it 3/5 times minimum, 10 times maximum.
- True reincarnation adds to the grind.

Cons:
- Might as well be a subscription game. You hit a brick wall at level 14 unless you're spending money. Or grinding for favor.
- Very strict definition of what is viable, especially in the newer dungeons and at high level.
- It's a dying game. Hard to find groups if you're not at the high levels.
- Not recommended unless you have a premade group that plays regularly.
- Regularly bugged. Not too intrusive, but not recommended if you don't have patience.
- Updates aren't fixing the problem.
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28 personne(s) sur 29 (97%) ont trouvé cette évaluation utile
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4,173.5 heures en tout
Posté le : 23 avril
I've played this MMO for years, before it was even on steam. So really, I do want to recommend it to people. Some people looking at this game have probably felt the sting of Pay to Win games before, and to some extent for new players this can be their initial reaction. Ergo I wish to describe as fully as I can the things that made me a fan of this game, and also concede on points others would have in an argument against it.

Pros:
-This game is 10 years old. That may not seem like a good thing and, it isn't inherently. The way I found this out however, is through the events they recently had for it's anniversary. It celebrated the entire game from it's conception to now, players got to crash an anniversary party, cleave the heads off of some of the more prominent and sometimes frustrating Developers via NPC inserts, in jokes abound from things such as their old web ads and finally FINALLY finding brocolli. (An odd statement to anyone who hasn't played, I'm sure.) My point with this is that it has a very well founded community. A week before this event launched, the Developers had a live stream wherein they went to every server systematically, carpet bombed public areas with loot that you can ONLY be given by devs, and punished greedy players when they stuck around a little too long by spawning dragons, beholders, and giant killer robots in the public areas where they would never have been encountered. The Devs care about the game, and most of the players I've spoken with on my own frequented server are the kind of people you could hang out with without cusswords flung at each other, which is a good thing because...

-This game is highly co-operative. It's possible to solo what easily amounts to 80% of the content, give or take. That doesn't ever mean it's preferable to run through everything by yourself. Honestly this was the one MMORPG I've tried my hand at where grouping together was genuinely appealing. If I'm playing a Cleric, Wizard, Barbarian, etc. it is, from the perspective of those classes, a very very nice thing to have a Rogue in the party. Every quest is in an instance, and you can either take 6-12 man teams into it depending on the quest/raid. Some of these quests are riddled with traps, hidden doors for extra loot and experience when you crack them open and head through to find some rare enemy that wasn't really on your to-do list. The traps range from easy to walk around, placed in an area you aren't required to go through, to being a repeatedly exploding ball of pure evil that attempts to also paralyze you when you activate it, and again with every blast. Rogues can turn off all of the above traps as you run your way through. That doesn't mean rogue is an easy mode class either, since when it comes to all of the enemies you'll face... playing a Rogue, you would have some of the least HP, and you do greatly increased damage to many enemies when they are ticked off at one of your pals, not looking at you. Grouping together in quests is actually really satisfying, since you can get much more done together than alone.

-EXP availability is high. All of the quests you've done once, you can do again. Furthermore quests give bonus experience for going out of your way to do things like killing a majority, if not just all the enemies in a quest, finding x amount of secret doors, turning off x amount of traps, and even just plain breaking enough things (They had it coming, that table and chair set was ugly and my Barbarian has no care for social standards, earning more XP, Win-Win)

-The sheer amount, and quality of content. Look, I'll be honest here, the level cap is 30. How much content can you possibly cram into thirty levels? Well... a lot, and it isn't poorly made in my opinion either. Since the game started in early beta, when the level cap advancing to TEN was a milestone, the developers have made every quest save for a few, and the stories behind them marvelously. When I hit level 15, one of my very favorite quest/story arcs is "harbinger of madness." Not to spoil too much, but what begins as an investigation into missing persons quickly turns into dealing with fashion obsessed denizens from a dimension composed of raw insanity.

-It stays as true as it can to good old, Pen and Paper D&D. Everything you do in this game is on a dice system. Not one that is ever slow to respond (unless you have a connection lag, which is better than it used to be.) but immediately shows you information like "Okay, I rolled a 20 with my great axe against this beholder. That means I vorpal hit. So, I automatically critically hit the enemy, depending on my weapon's stats and if they are dependant on that roll do a ton more damage, and since I have a great axe, deal triple my normal damage regardless. Hulk smash!" but you don't ever have to wait on that line of thinking, or really pay attention to it in a lot of cases. It will roll for every swing, for granting you every point of damage in real time. Then, remember when I said rogues were great for disabling traps? Well, they have to roll dice the good old fashioned way. They have to roll dice to find it if it hasn't already started being a thorn in your side, and a check to disable device. This is a skill they can train, sometimes so high as to let them guarantee it turns off... sometimes not. When not so, it can hilariously blow up in their face (literally) and no further attempt to turn it off can be made, depending on how poor they rolled.

-It isn't the most impossible thing to obtain paid for content. When you first step into the game, I have no doubt you will be intimidated by the amount of locked races, classes, and quest packs. However, unlike most games with some arbitrary "Trade random player X amount of normal currency for X amount of "paid currency" it isn't the hardest thing to get said paid currency WITHOUT paying. Every time you run a quest for the first time on a given difficulty, you earn points towards getting a nice chunk of change in the form of Turbine Points. Even more so, the points themselves give you bonuses too. New players might want to get points with "The Coin Lords" for up to 2 extra, FREE backpack slots per character, all while earning progress towards currency to buy that class/race/quest you want, and most of which I've found decently priced... mostly.

I could say so many great things about this game, and while I still recommend it, I can't ignore the negatives.

Cons:
-Plain and simply this is a damn buggy game sometimes. Some bugs are exploitable, some are debilitating, some are a particular place in a particular dungeon which will get you trapped forever, some are ladders which you just can't climb in certain places. The devs are always working on them apparently, and bug reports help, but the flyswatter hardly ever seems to fall on important issues. One of my character's abilities, at the time of writing this review, CAN ROB MY TEAM OF LEVELS TEMPORARILY! It's only supposed to do so in an aoe against the, you know, ENEMIES!

-There are some content pieces which I can't deny, definitely appear to be unreasonably priced. While there are weekly sales which, especially near holidays, cut prices on certain groups of items from the cash shop dramatically... sometimes you can look at two items right next to each other and wonder why the more expensive one is actually more expensive. Like most races costing 995 Turbine points (TP) whereas the most recent costs well over 1,200

-Some of the best quests are paid for. Especially my favorite listed above.

-There is a serious lack of endgame content. The usual system is to, once you reach at least level 20, restart your character at level one, with a choice of any class/race you have, and be stronger every time you restart. However, content at level 20+ seems lacking in scale compared to everything below so... why even push to 30?
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Non recommandé
76.3 heures en tout
Posté le : 16 mars
I played this game at release, quit, played again when they went F2P, quit right before Epic levels were released, and now have started to play again. The game has changed substantially since release, and in its present form is no longer for me. Turbine has made the stats excessively complicated, to the point where the game barely resembles D&D. You thought all you had to worry about was ability points, skills, feats, and equipment. Those, along with buffs, would determine your AC, to-hit and damage, HP, spell DC, etc. Now you need to think about PRR, MRR, % Dodge, Universal Spell Power, Elemental Spell Power, Doublestrike %, whether your bonuses come from enhancement, alchemical, morale, song, profane, psionic, luck, sacred...They have also, on multiple occasions, made build-breaking changes to feats and mechanics in the name of 'balance' in a game where PvP is at best an ancillary feature. The enhancement system has been completely redone at least 3 times, and individual prestige classes continue to be tweaked (or ignored).

The game has been on a freefall slide into a grindfest ever since crafting was introduced. Run raid for mats, run to next raid for loot, run to next raid for more loot, repeat on multiple characters, wait for timers to reset and while you are waiting, grind mats from zones and tokens from epic. This is the essence of DDO today. And what is the reward? Aside from playing through all of the content (much of which is quite good if you take the time to enjoy it), nothing. You can reincarnate your character for a small, stacking bonus and play through all of the content again. But good luck finding groups to run with, as most vets by now are well on their way to completionist status, having reincarnated as every playable class. Not to mention that they are (and this is no exaggeration) months ahead of you on gear. With timers it is temporally impossible for you to craft high level weapons and gear in any reasonable amount of time. You can't even claim that its a social experience. PUGs are virtually non-existent and most people are in guilds only for the buffs.

To be fair, most of the dungeons in this game are very polished, and new content is generally good. Though there is no open, sandbox world, there is a ton of instanced content and occasionally in-game events that the devs put a lot of work into. If you have a group of friends to run with, or can find a good and active guild, this is STILL a great game. Despite what you may hear in-game, you don't NEED crafted gear to complete most of the content in the game, but you can expect challenges along the way. To me that's more fun than mindless destroying content, but most high level players disagree. And who can blame them? They've been playing the same content for years.
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
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1,443.2 heures en tout
Posté le : 7 mars
great game. does honor to the genre imo. having endless fun :)
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
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26.4 heures en tout
Posté le : 19 mars
Great fun and great character customization as far as the skills/abilities/spells go
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
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595.0 heures en tout
Posté le : 11 avril
This game is probably the most reliable and fun game I have ever played. I have been playing since 2011 and I havent found a game that matches it yet. Archeage gets boring really quick. Tera, Black Desert, WoW, the list continues ... All get boring pretty quickly. At least with DDO there is always something to do on the game. I am never at a point where I am stuck in leveling limbo with no quest or stuff to do. This game is awesome. Thank You Wizards of the Coast.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
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127.1 heures en tout
Posté le : 5 mars
If you're a D&D fan you will appreciate this game. My only real complaints are: there are no achivievents to unlock for steam, I had to buy my favorite class(I'm weird), and some quests require a party; otherwise it's worth a play. Especially if you enjoy fantasy, parties, and character building.
What do you have to lose? It's free to play with the option to buy perks, more quest options, and extra classes/races.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
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60.7 heures en tout
Posté le : 18 mars
I really loved this game, I played like 16 hours straight with a friend and it was some of the best hours of my life. I liked the combat and the different weapons and mobs. It was a lot of fun!
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188.0 heures en tout
Posté le : 2 avril
Far cry from the days of sitting around a table w/ a DM calling out scenarios. Pretty cool though. 2 thumbs up to the developers!
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337.3 heures en tout
Posté le : 20 mars
I've been playing DDO for about 3 or 4 years. It's a game I play all summer, every summer, and it brings that happy kid feeling back into me. This game is so nostalgic. I love the leveling system and how you can set up parties to play with others. This game has so much in it, I can play for 12 hours straight, wake up, and start playing. Everyone who likes leveling up, picking cool spells, or enchanting weapons like Greatswords or Longbows should give this game a try. I suggest playing to at least level 4. If you don't buy a subscription though, I think the standard cap is either 8, 10, or 12. I haven't played in a while.
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9.6 heures en tout
Posté le : 11 avril
Great game i have had heaps of fun already and ive barely scratched the serface
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3 personne(s) sur 6 (50%) ont trouvé cette évaluation utile
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8.6 heures en tout
Posté le : 7 mars
This game is prime. 10/10.
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8.6 heures en tout
Posté le : 6 avril
One of the few good online games with a friendly community.
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Évaluations les plus pertinentes  Dans les 180 derniers jours
180 personne(s) sur 203 (89%) ont trouvé cette évaluation utile
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1,526.0 heures en tout
Posté le : 20 décembre 2015
I have almost 900 hours in this game, so please listen to my words.

This game has a heart and soul beyond any other MMO currently available.

Its only flaw is how unfamiliar it can be to newcomers. Do not be afraid to ask for help.

I love you all.
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