Développez une société commerciale florissante, dirigez vos navires dans des batailles navales et mettez vos adversaires à genoux !
Évaluations des utilisateurs : Variable (265 évaluation(s))
Date de parution: 4 mai 2012

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À propos de ce jeu

Les Caraïbes, au XVIIe siècle. Les puissants royaumes d'Espagne, d'Angleterre, de France et des Pays-Bas s'affrontent pour les colonies. Et vous, un jeune capitaine dont l'unique but est de devenir l'homme le plus puissant du Nouveau Monde. Pour y parvenir, vous avez le choix de suivre l'une des deux voies qui s'ouvrent à vous : deviendrez-vous un Aventurier ou un Marchand ?

Si vous choisissez la voie de l'Aventurier, vous mènerez une campagne impitoyable pour conquérir les mers : invasion, piraterie, chasse aux primes, raids… Ne reculez devant rien pour bâtir votre propre empire dans les Caraïbes. Et, bien entendu, le commerce aura une place moins prépondérante dans votre ascension.
La voie du Marchand, à l'opposée, vous invite à développer votre fortune et votre puissance économique. Pour devenir le Marchand le plus puissant du Nouveau Monde, vous devrez créer des routes commerciales, bâtir des industries et développer l'économie des colonies.
Bien entendu, en mode Jeu libre, vous pourrez mêler ces deux voies à votre guise, afin de créer votre propre histoire, unique et passionnante.

Pour la première fois dans la fameuse série Port Royale, vous n'êtes plus seul dans les eaux bleues et en apparence paisibles des Caraïbes. Le mode Multijoueur permet à 4 joueurs de participer à la même partie en réseau local LAN ou via Internet. Développez une compagnie commerciale, manœuvrez vos navires lors de splendides combats navals en 3D et mettez vos adversaires à genoux !

Caractéristiques :

  • Deux campagnes en solitaire différentes : Aventurier et Marchand
  • Batailles navales, raids, pillages et invasions attendent l'Aventurier, tandis que le Marchand devra développer routes commerciales et économie avant d'en tirer gloire, fortune et pouvoir
  • 16 types de navire différents, comme les puissants Galions et les Frégates polyvalentes
  • Gérez le commerce entre plus de 60 villes différentes, comme Port-au-Prince ou Tortuga
  • Un mode Multijoueur compétitif pour 4 joueurs
  • Un système économique complet, avec une gestion dynamique de l'offre et de la demande qui détermine le prix des marchandises et des biens, comme dans la vie réelle

Configuration requise

    Minimale :
    • Système d'exploitation : Windowx XP / Vista / 7
    • Processeur : Double Cœur
    • Mémoire vive : 2 Go de RAM
    • Affichage : Carte graphique compatible Shader Model 2.0 (Geforce 7 Series, Radeon X2000-Series)
    • DirectX® : 9.0c
    • Disque dur : 3 Go d'espace disque disponible
    • Autre : Connexion Internet haut débit
    Recommandée :
    • Système d'exploitation : Windows 7
    • Processeur : Quadri cœur
    • Mémoire vive : 4 Go de RAM
    • Carte graphique : Shader Model 3.0 PCIe, DirectX 10
    • DirectX® : DirectX 10
    • Disque dur : 3 Go d'espace disque disponible
    • Autres : Connexion Internet haut débit
Évaluations intéressantes des utilisateurs
14 personne(s) sur 16 (88%) ont trouvé cette évaluation utile
61.3 heures en tout
Posté le : 12 novembre 2014
I really enjoy this game. This game is a big time micromanagement and small time naval combat. It takes a long time to really dig into and one game can last me weeks, give it at least ten hours before you judge it!! The more stuff you build to the more fun it becomes.
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
41.7 heures en tout
Posté le : 13 octobre 2014
The learning curve on this game is not that easy and the tutorials are honestly awful. But once you get a handle on what the game is actually about and what you're supposed to actually be doing, you may enjoy this game.... that is you might enjoy it. The business management part of the game is fairly intricate and grindy. If you're not into intricate and grindy games... you probably will hate this one.
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11 personne(s) sur 15 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.0 heures en tout
Posté le : 24 septembre 2014
7/10

Not as much YAAAAAAAAARRRRRRRRRRRRRR!!!!!!!!! as I'd like, but overall it's not a bad game. Not fast paced, not a bad learning curve, but there are features I'd like to see added if there's a sequel. More Total War style controls for naval battles and possibly a clearer UI for setting up trade routes/trade convoys.

Between this and Sid Meier's Pirates! you ought to be covered.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
14.5 heures en tout
Posté le : 31 octobre 2014
A good game if you're into a lot of management. The real-time combat lacks a lot and I wouldn't buy the game if you're looking for ship combat, look on...
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 26 décembre 2014
Me in my best David Spade voice, "I liked it when I played it the first time as...... Patrician IV".

There seems to be very little difference between this game and Patrician IV. I felt Patrician IV is the deeper (game play wise) of the two games. I played Patrician IV then tried to play this game a little while afterwards and there didn't seem to be any point because Patrician IV did everything that Port Royale 3 only better.
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
14.3 heures en tout
Posté le : 22 juillet 2014
Ce jeu, est comment dire, très spécial, vous pouvez incarner un aventurier ou un marchand (français, espagnol, anglais ou hollandais), et vous partez à l'aventure en marchandant avec vos nations alliées (P.S : Très compliqué d'être allié avec les 3 autres) et en combattant vos ennemis, quand je dis que ce jeu est spécial c'est que, l'aspect marchandage est géantissime, tout est négociable, modifiable à souhait, avec un peu de malice on peut facilement devenir millionnaire et ça c'est bon :) Par contre l'aspect combat est assez mal géré à mon goût, mais bon, si on ne s'en préoccupe pas (comme moi) ce jeu est une petite perle et mérite son prix après pour ceux qui sont plus orientés combat, orientez-vous vers un autre jeu. 17,5/20 (P.S : Gros point positif, un très grand nombre de tutoriels rendent ce jeu assez simple à comprendre dans sa totalité si on y met du sien)
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2 personne(s) sur 9 (22%) ont trouvé cette évaluation utile
59.8 heures en tout
Posté le : 6 février 2014
Très bon jeu
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114 personne(s) sur 119 (96%) ont trouvé cette évaluation utile
61.4 heures en tout
Posté le : 29 novembre 2013
I got this on sale with all 3 DLC expansion packs for 10.19 during the Black Friday sale. I'm an avid fan of the Port Royale series, and loved Port Royale 2. I was nervous getting this will all the mixed reviews, so it took me well over a year to finally go through with it.

Overall, I thought it was pretty good. For anyone wanting a comparison of this to Port Royale 2, they are very similar in most aspects, with some differences good and bad. First off, trading in port looks very different. There's a slider to select the amount, as well as green and red bars to tell you how over or understocked (and priced) a particular item is. A lot of people hate this new layout, but it's really not that bad if you can get used to it. The town palace now holds both a town administrator and sometimes a governor to hand out distinct missions. This is a bit unbalanced, especially once you advance in rank, as bringing lets say 67 crates of tobacco can get you a hundred thousand dollar bonus. One thing I HATED was the nation's reputation system. It drops way too quickly on it's own, that unless you're constantly doing missions you're going to be stuck at 25. Also, when two nations form an alliance, your reputation between them gets averaged. This is the most frustrating thing when you're trying to take over a town economically and suddenly your 100% reputation gets dropped down to sixty because your mother nation decides to form a treaty. Fortunately, this also means that nations that hate you get bored pretty quick. Still, they can pack quite a nasty punch if you're not prepared. War is also completely different, but in a way I enjoy. Each convoy uses 3 armed ships each battle, and you control all 3. It's a bit tougher to fight and board enemy ships, but now you can't make a fortune capturing and selling Ship of the Lines. There's a really dumbed down system for attacking in the harbors. Most nations will first have anywhere between 3 and 10 military convoys you have to fight through to make it to the harbor, instead of the max of 1 in the previous game. And thank goodness they got rid of those annoying harbor cannons that would completely obliterate your fleet one ship at a time. Instead, you send in your three ships that park, bomb the heck out of a fort, and then unload your soldiers for a land battle. Pirates have no fort, just a gazillion soldiers. Luckily, they are a lot easier to take down this way later on, if not more difficult in the early stages. The last part I really like is that you can take over pre-existing towns forming your own nation (Long live the free people of America!). This can be done either economically (own 75% of a prosperous town, and then go whine to the Viceroy and he'll probably just give it to you). Or you can attack the town and annex it for yourself! If the nation you attacked liked you enough before, they'll let you keep it. Also, there is no more waiting til a nation is weak enough to annex a town.

The only DLCs that seem to do much is Harbor Master. None of the campaigns seem to amount to much compared to the sandbox game. Still, the new buildings are very effective in preventing droughts, outbreaks, pirate attacks, etc. Ship building is pretty cool, if not expensive and time consuming. Still, it's better than having to travel port to port searching for that particular ship you want.

Overall I recommend giving this game a shot. Not sure if it's all worth $30, but if you get it during a good sale I say go for it!
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45 personne(s) sur 48 (94%) ont trouvé cette évaluation utile
243.2 heures en tout
Posté le : 25 juillet 2013
That's one of the best games I've encountered during the last couple of years. Despite starting to play a buggy and unstable release, I really enjoyed it. The gameplay is amazing, in my opinion, and by now all the bugs are gone (as far as I can tell, at least).
The main idea in the game is to either be a pirate and build your own naval empire, or be a trader (my personal preferred choice) and build a huge merchant fleet, and later on gain control over cities.

The game takes place in the Caribbeans, during the European colonization in America. Therefore, you can choose to be either Spanish, English, French or Dutch, but you're not limited to trading just with your country's own colonies. Also, even for people like me, who aren't die-hard fans of "Pirates Of The Caribbeans", it's impossible to miss the connection. :)

The trading mechanism is quite realistic, and is a lot of fun, as you need to start small, trading stuff yourself, until you get rich and famous enough to buy more ships and more goods, so you can buy more ships and build businesses in cities, so you can manufacture goods yourself, which is obviously cheaper than buying them from someone else.

If you're into trading simulation, get this game. You won't be sorry.
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29 personne(s) sur 31 (94%) ont trouvé cette évaluation utile
25.1 heures en tout
Posté le : 18 août 2013
The internet claims that this is a mediocre game, and I disagree. In fact I disagree enough to positively recommend this game. Port Royale 3 is a trading and economy simulator with minor RTS elements. It's not a perfect game, of course: boat combat is best left on autopilot, as is most of your trade empire. That said, the challenge lies in learning the somewhat mystifying AI, fanaggling trade routes to suit the needs of the economy, and so on.

If you are an econ nerd like me or simply fall for the simple charm of the story spun around Elena, daughter of the Viceroy of Port Royale, then give this game a try. At its sale price, it's not too shabby.

I would be remiss to not address the Metacritic score of 54 however. Upon review of, uh, these reviews, I have determined that most of Port Royale 3's detractors succumb to puerile "it's not as good as Port Royale 2" grognardism. For better or worse, I never played Port Royale 2 and therefore take this game solely on its own merit. And for what it is, this game has been enjoyable.
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41 personne(s) sur 51 (80%) ont trouvé cette évaluation utile
11.9 heures en tout
Posté le : 31 décembre 2013
I grew up playing Port Royale 2. This game is a huge disappointment compared to that, you don't need to ever trade manually, you can simply start out with a strong trade route on the first day that generates 20k gold each month. If you try to fight pirates, you need to get at least 400k-500k gold to spend on warships to have a chance of defeating the weakest convoys even on the first day they appear.
The campaign maps are horrible, they're just long tutorials (and can be finished within an hour or two).

If you haven't played PR2 and are looking for a trading sim, this game might be good for you, though I'd still recommend trying to get a working version of Port Royale 2 instead.

So, what does the game offer?
Trading around the Caribbean, production differs in each city, prices change with supply and demand.
Possibility to attack convoys and cities to plunder or even capture them.
Missions (get X amount of Y goods in a month, find something on the ocean with some hints and deliver it), treasure maps, random "drops" you might find in the water (and you have to spot it and pick it up because it disappears after some time).
Dynamic wars between the 4 nations, respect with each of them and reputation in every city (modifies possible missions).
Setting up production facilities in cities to create your own goods (which is cheaper than buying them, so more profit).
Events in cities like plague or gold rush, they modify production, life quality, demand for some resources.
Control over multiple fleets (based on rank), each having one or more ships, they can be set on automated traderoutes (very easy to set up a profitable one, once you've done it it's AFK Simulator 2000).
Mutliplayer (haven't tried it, can't say anything about it) - the only thing Port Royale 2 does not have.
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25 personne(s) sur 27 (93%) ont trouvé cette évaluation utile
72.4 heures en tout
Posté le : 25 décembre 2013
A great trading sim and empire building game. I kept a game going until I was ruler of the seas and was pretty much supplying every town on the map! The option to randomize goods produced in cities in freeplay mode game it a little more replayability.

The loading times to load cities was a little annoying.The sea combat is actually pretty bad (I always let them autoresolve). Invasion battles also needed some work too (It would have been great if they handled like the sea and land battles in Sid Meiers Pirates!)
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25 personne(s) sur 27 (93%) ont trouvé cette évaluation utile
18.4 heures en tout
Posté le : 7 février 2014
I'd recommend this game if it went on sale, but beyond that it's up to your discretion. If you're buying it for the trading get it, if you're buying it for the combat look elsewhere.

The trading simulation is very good, much better than PR1 or PR2. Auto trade routes are very easy to set up as well, and it's easy to become a millionare fairly quickly on normal. If that puts you off just select "my strategy" and see how that pans out. Having buildings that produce and need various goods adds another aspect to think about. It's a bit difficult to plan without a map listing the resources, but I'm sure they have one online somewhere. In any case, if you hit the middle mouse button over a town in the map view, it'll show you the resources that town produces.

The combat is... terrible. There's really no reason to do anything but auto battles anymore. I remember PR1, where you had massive battles (I think 10v10, it was a long time ago), and here you're stuck with a maximum of 3v3. As far as I can tell, you can't adjust the speed of your ships (or even tell how many knots they're going), and sometimes they randomly switch ammunition from what I selected. And trying to board a ship makes me want to pull out my hair. I had a set of 3 Liners with 250 men apiece lose 4/5 of their health and half the crew against a ship at a virtual standstill with 1 sailor and 3 hp left until they finally managed to board after I held down the spacebar for three minutes and my ships grinded against it for twenty seconds at a time until the boarding icon showed up. This happens nearly every time I attempt to board. And taking control and ramming the enemy ship myself never helps either. It's aggravating, to say the least.

I also remember the challenge and feeling of accomplishment when I annexed a town after expertly manouvering my ships to avoid cannon fire from shore. Now all that happens is you click a ship, click a spot. Click a ship, click a spot. Click a ship, click a spot. Wait for fortress to be destroyed. Repeat for other fortress. Click a spot for a land battle. No more picking formations for your sailors. The lack of challenge and variability is awful.

Other minor things:

The graphics are fairly nice and it's fun to be able to rotate the map, something the first game couldn't do. The "campaigns" were very similar to each other and even had some tutorials on how to do the same stuff. And a tiny gripe is that there weren't a ton of flags to pick from, maybe seven in different colors. Not very fun. It would be cool to have an option to make your own flag. I also think player mods would be great, maybe someone would fix the combat system. And a few achievements seem broken. I've captured several towns but none of the "Veni, Vidi, Vici" ones have popped, and it's impossible to get "Checkmate" as you aren't allowed to annex a town if there are only two left. Frustrating.
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39 personne(s) sur 53 (74%) ont trouvé cette évaluation utile
20.5 heures en tout
Posté le : 18 avril 2014
A fairly bland pirate/trading game. Adds nothing to the genre that wasn't done just as well 10 years ago.

If you like this kind of game, you'll probably enjoy this. But don't expect anything new.
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26 personne(s) sur 32 (81%) ont trouvé cette évaluation utile
19.4 heures en tout
Posté le : 15 avril 2014
I really like this game, you can create a lot of convoys and gain a lot of money, you can just get a city and build a lot of products and sell them or you can just focus on pirates/other nations convoys and play with the naval battle system.

Too many tips and the tutorials are good to discover the controls but after that the Free Play is much better. The game can keep you hook on for very long time (I'm still in the first save that I had) because you take a looooooot of time to save a lot of money, buy lots of ships to make rotes, reach the highest level to unblock everything, get married, be the owner of the most of cities (I still only own like 2-3 and have the majority of 5-7) and everytime that I thought that I exterminate all the pirate activity another one appears x_x

Tip: don't try to attack the others nations till you have some good attack convoys.
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19 personne(s) sur 21 (90%) ont trouvé cette évaluation utile
79.0 heures en tout
Posté le : 27 décembre 2013
Good and Bad parts of the game;
+ Taking over towns, that's really cool and you can also build your shipyards and i love that. Also it gets better with harbour master DLC.
+ Being able to change the Nation's fate, being part of wars looks cool only bad part of that after the war is over your reputation with the other nation isn't rising after your letter's of marque ended, so it's like nation you're fighting for leaving you alone on the war zone.
+ Pirates
+ Effects of captains
+ Sea battles
+/- Too many advice...
- I couldn't find any option about rising the populations of towns, looks like they're only rising with your own buildings(In fact you can change the town population to 0 and it won't rise back). If you consider that trading is limited with the population and it's not rising itself you can't do any mass production and if you do, you can't sell it. Ofc if you can rise whole 60towns populations on your own. But then you gonna feel lonely, it was much better at PR2
- As much as i see military convoys don't attack to pirates and again you're all alone to do that. That's good when you have your own warships but if you don't, pirates gets too strong and plunder your trading convoys all the time. Pirates aren't big problem anyway but military convoys are looks like allies with pirates.
- An other big problem about the game trading convoys aren't effecting your reputation with nations it looks like a bug(I'm saying that because it was effective on PR2 and it's really make sense), so it doesn't matter how many trading convoy you have, you have to fight with pirates, do misions or fight for nations all the time.

Tips;
* Start the game with trading convoys(as much as you can, one or two ships without any sailor) make at least 8 trading routes and only use short and safer routes away from pirates or nation you gonna fight against.
* Don't destroy the hideouts, put strong convoys to nearest town or at the sea activate patrol so whenever pirate convoy gets out the hideout your convoy take it down automatically so you can gain reputation and money. But don't forget the check your convoys.
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66 personne(s) sur 111 (59%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.9 heures en tout
Posté le : 29 janvier 2014
Obtained and sold mad dank in this game.
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35 personne(s) sur 57 (61%) ont trouvé cette évaluation utile
34.7 heures en tout
Posté le : 4 décembre 2013
Not a bad game if you can get it on sale and have already played Anno 1404, Sid Meier: Pirates, and Tropico4. Anno is the closest comparison, but the other games are close enough and far superior.
Trading sim. Combat is absolutely horrible. Was a fun multiplayer experience with Venetia, but it took quite a bit to actually get the Multiplayer working.
The developer doesn't seem that great and has already come out with a nigh identical sequal with no fixes to the existing problems. I vote no on this simply because the developer has no investment in making their games better and I would rather say no than say pirate it.
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22 personne(s) sur 33 (67%) ont trouvé cette évaluation utile
5.7 heures en tout
Posté le : 28 juin 2014
So, what am I going to do with all of this gold?

Buy 10 more "Ships of the line"?

Based on my point of view

Pros
- Ease of trading goods
- Ease of fleet management
- Ease of ground combat
- Ease of town management
- Good ship combat animation
- Real-time weather system

Cons
- Bad combat system for ship vs ship
- Small participating ship in a fight, maximum 3 ships simultaneously
- Small troop deployment ships, maximum 3 ships simultaneously
- Handful of purchasable ships
- Lack of good storyline and quests

Is it worth the purchase?

"It depends", the first game was a no brainer yes.

The third instalment of the series was a bit of a let-down, but not as bad as the second in my opinion.

It’s worth the try if you love trading games, it’s better than most.
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11 personne(s) sur 15 (73%) ont trouvé cette évaluation utile
11.1 heures en tout
Posté le : 17 mars 2014
Nice one as easy economic strategy. Game amuses and relaxes. Once you get the econony going on it is only a matter of time until one becomes enormously rich :) May get a bit repetitive after some time, but still very nice and if you set yourself a goal it is satisfying to reach it after some time
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