What can be said about Red Faction II? The original Red Faction was quite a success (in terms of quite positive reviews and sales) so a sequel was eventually determined to come out soon. Originally a console game and later ported to the PC, it tries to outmatch its predecessor with more action, more vehicles and with a definitely more stupid storyline. What's the final result?
Of course it's not as good or original as Red Faction I. The charm of sneaking around in a Mars colony is nowhere to be found anymore (there's really no link to the story of the first game), the gameplay got definitely dumbed down and the level design is extremely linear. To make it worse, the merits of the legendary GEO MOD engine cannot really be used anymore in Red Faction II. You are partly able to blow out some walls or pillars, but that's all. GEO MOD my ♥♥♥.
Nonetheless I must admit that riding vehicles or blowing away enemies with your yellow grenade launcher can be quite fun. The focus definitely lies on action and that's not necessarily a bad thing. On the other side the cons really let you down after all.
+ Non-Stop action
+ Many vehicles
+ Many weapons
+ A not so bad second half of the game
- Dumb, repetitive gameplay
- Linear level design
- Boring, foreseeable story
- A horrible first half of the game
- No real replay value
- No real multiplayer available, only a bot mode
-- Non-skippable ingame cutscenes (I HATE that, seriously)
It's really hard to recommend this game in retrospective. It's an ugly console child with a horrible first half and a more interesting second part. If you still decide to buy it, at least do so during sales or via the Red Faction Collection.4/10