Conflict spans the stars as huge robot armies are locked in an enduring battle. Head out to the battlefields with your friends in this 3-on-3 action platformer.
Hovedsagelig positive (329 anmeldelser) - 77% af de 329 brugeranmeldelser, fra de seneste 30 dage, er positive.
Meget positive (17,108 anmeldelser) - 88% af de 17,108 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 1. aug 2012

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Indeholder tre eksemplarer af Awesomenauts - Send de ekstra eksemplarer til dine venner.

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Køb Awesomenauts Ultimate Overdrive Pack

Indeholder 4 emner: Awesomenauts, Awesomenauts: Official Soundtrack, Awesomenauts: Overdrive Expansion, Awesomenauts: Starstorm Expansion

Køb Awesomenauts - Mega Value Pack BUNDT (?)

Indeholder 68 emner: Awesomenauts Soundtrack, Awesomenauts, Awesomenauts - Coco Hawaii Skin, Awesomenauts - Mousquetaire Leon Skin, Awesomenauts - Officer Lonestar Skin, Awesomenauts - Grandmaster Splash Skin, Awesomenauts - Hot Rod Derpl Skin, Awesomenauts - Kosmonaut Yuri Skin, Awesomenauts - Bumble Gnaw Skin, Awesomenauts - Disco Voltar Skin, Awesomenauts - Replaceable Clunk Skin, Awesomenauts Ravishing Raelynn, Awesomenauts - Cap'n Vinnie and Seadog Spike, Awesomenauts - Pimpy G. Skin, Awesomenauts - Double-O Yuri Skin, Awesomenauts Kage Genji, Awesomenauts - Bionic Raelynn DLC, Steamworks: Awesomenauts - Coco McFly, Awesomenauts - Demon Skølldir Skin, Awesomenauts - Genji the Grey Skin, Awesomenauts - Pirate Leon Skin, Awesomenauts - Shaolin Ayla, Awesomenauts - Teddy Ayla, Awesomenauts - Gnabot, Awesomenauts - Abyssal Swiggins Skin, Awesomenauts - Admiral Swiggins, PHD Skin, Awesomenauts - Starstorm Expansion, Awesomenauts - Ted McPain Skin 1, Awesomenauts - Ted McPain Skin 2, Awesomenauts - Skreeletor Skin, Awesomenauts - Sun Wukong Skree Skin, Awesomenauts - Giga Sentorii Skin, Awesomenauts - Specimen X-58 Skin, Awesomenauts - Digital G Skin, Awesomenauts - SUSI Announcer, Awesomenauts - Ahrpl Skin, Awesomenauts - Private Mels, Awesomenauts - Desperado Penny, Awesomenauts - Cheerleader Penny, Awesomenauts - Cynical Vinnie, Awesomenauts - Grim Genji, Awesomenauts - Leon Legionnaire, Awesomenauts - Jotunn Skølldir, Awesomenauts - Wraithlord Scoop, Awesomenauts - Wildlife Announcer, Awesomenauts - Coco Nebulon Announcer, Awesomenauts - Loninator Skin, Awesomenauts - Battle Nibbs Skin, Awesomenauts - Wraithlord Scoop Announcer, Awesomenauts - Gnariachi Skin, Awesomenauts - Voltar Bonaparte Skin, Awesomenauts - Shinobi Rocco Skin, Awesomenauts - The Scrolls of XiPang Announcer, Awesomenauts - Electronic Supersonic Cybertronic Rocco Skin, Awesomenauts - Dragon Huntress Ksenia Skin, Awesomenauts - Cosmic Captain Ksenia Skin, Awesomenauts - Clockwork Yoolip Skin, Awesomenauts - 8-Bit Yoolip Skin, Awesomenauts - Skull Chopper Chucho Skin, Awesomenauts - Ghosthouse Announcer, Awesomenauts - Rockstar Announcer, Awesomenauts - Skree Announcer, Awesomenauts - Wicked Coco Skin, Awesomenauts - Steel Seraph Ix Skin, Awesomenauts - Sir Jimmy Lionheart Skin, Awesomenauts: Overdrive Expansion, Awesomenauts - The Mind Collection Announcer, Awesomenauts - Bravely Scoop IV: Eternal Fantasy Skin

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Indeholder 9 emner: Awesomenauts - Cap'n Vinnie & Seadog Spike Skin, Awesomenauts - Cluck Skin, Awesomenauts - Coco McFly Skin, Awesomenauts - Demon Skølldir Skin, Awesomenauts - Double-O Yuri Skin, Awesomenauts - Kage Genji Skin, Awesomenauts - Pimpy G. Skin, Awesomenauts - Ravishing Raelynn Skin, Awesomenauts - Shaolin Ayla Skin


Seneste opdateringer Vis alle (174)

22. juli

Galactron Spotlight: Custom Game Lobby

The Open Beta for Awesomenauts 3.3: Rise of Galactron is now available! If you haven't tried it out yet, head over to our Official Forums to find out how you can access the Beta and let us know what you think of all the changes that we've been working on!

Today we'll be talking about the changes to the Custom Game Lobby. This is the fourth installment in our series of Spotlights, and you can find the other episodes by heading over here.

Along with many other aspects of the game, the Custom Game lobby has been overhauled to work faster, be easier to use, and share more relevant information.

At the top of the screen you can now always see what the setting are for that game, and what map you'll be playing on. Figuring out which settings have been changed in a Custom game has also never been easier, as all settings that are not set to the default value for that particular game mode will be highlighted.

On top of all this, the Settings screen has been overhauled completely, making it much easier to actually find the setting you're looking for, and edit them in a much more comprehensive manner.

With the overhaul of this menu, we've also added a feature that has been requested for a long time: the ability to 'unready'! We all know that sometimes you've readied up only to have the match composition change at the last second, prompting players to want to switch teams or tweak some additional settings. Well worry no more, just hit unready and you'll once again be able to do everything you want!

The new Custom Game lobby screen is available in the Open Beta that's available right now. As with any other aspect of the game, we'd love to hear from you! If you have any thoughts to share about this, or encounter any bugs with it, please let us know through the Bug / Feedback form accessible through the main menu in the Beta. If you want to discuss anything in particular, you can also head over to our Official Beta Forums.

If you want to know about the changes coming in Awesomenauts 3.3: Rise of Galactron, check out the other Spotlights we've released on this topic so far or try out the Beta for yourself!

The Open Beta will be closed on Monday July 25th and will be reopened when we've addressed the issues that came up during the tests!

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20. juli

Rise of Galactron now in OPEN BETA

The Beta for Awesomenauts 3.3: Rise of Galactron is now available! Log in and try out all the new features that we'll be adding with this massive update!

Among others, this update introduces the new Rejoin system, does away with the old Late-Joining functionality, adds a whole new matchmaking system and party system, and a whole lot more. To learn more about the details of these systems, head over to our Galactron Spotlights, which detail everything you need to know about the new update!

Don't know how to access the Beta? You can find our guide on the official forums. Rest assured: it's pretty easy!

Please let us know what you think of all these changes! In the main menu of the Beta, you'll find links to a bug report and feedback form. Please use these to let us know about any issues you find, or anything you find unintuitive!

The Open Beta will be available until Monday July 25th. We will then close the Beta and begin processing the feedback we've received. Once we've addressed these issues, we'll make the Beta available again. Stay tuned for more news on that!

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Om dette spil

The year is 3587. Conflict spans the stars as huge robot armies are locked in an enduring stalemate. In their bid for galactic supremacy, they call upon the most powerful group of mercenaries in the universe: the Awesomenauts!

Awesomenauts is a MOBA fitted into the form of an accessible 3-on-3 action platformer. Head out to the online battlefields together with your friends as an online party or in local splitscreen, and never worry about having to wait for an online match because of drop-in matchmaking!

Devise strategies as you upgrade and customize each character's skills to suit your playing style. Expect new items, features, DLC and Awesomenauts to be added regularly!

  • Saturday morning is back – 3 on 3 online platforming shooter action with a bright 80's cartoon style
  • It’s a MOBA! – classes, upgrades, creeps, turrets, bases and tactical depth are all present. Awesomenauts adds fast paced platforming gameplay to create a truly unique and accessible MOBA experience
  • The Awesomenauts – take control of an extensive cast of highly customizable Awesomenauts, each with their own attacks and skills.
  • Team Deathmatch! - Tired of the Classic Awesomenauts matches? Take on your friends in Team Deathmatch or spice things up with many custom game options for the traditional Awesomenauts gamemode.
  • Splitscreen action – Online and offline play with up to 3 players in local splitscreen!
  • Regular updates - Regular additions of new Awesomenauts, balance updates, DLC and more.
  • Don't criticize it, customize it! – hundreds of unique items to beef up your abilities and customize your Awesomenaut to suit your personal playing style!
  • Push it to the limit – Face melting battles across multiple exotic planets and alien spaceships!


Mac OS X
SteamOS + Linux
    • OS:Windows XP, Vista, Windows 7 eller Windows 8
    • Processor:Vilkårlig processor med 2 cores
    • Hukommelse:2 GB RAM
    • Grafik:ATI- eller Nvidia-grafikkort med mindst 256 MB, eller Intel GMA 950 eller nyere
    • Harddisk:750 MB harddiskplads
    • OS:Windows XP, Vista, Windows 7 eller Windows 8
    • Processor:Vilkårlig processor med 2 cores
    • Hukommelse:2 GB RAM
    • Grafik:ATI- eller Nvidia-grafikkort med mindst 512 MB
    • Harddisk:750 MB harddiskplads
    • Andre krav:Bredbåndsinternetforbindelse
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3 or later.
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB
    • Hard Drive: 2.5 GD HD space
    • OS: OS X version Lion 10.7 or later.
    • Processor: Any Processor with 2 Cores
    • Memory: 4 GB RAM
    • Graphics: ATI or NVIDIA Videocard with at least 512MB or higher.
    • Hard Drive: 2.5 GD HD space
    • Other: Broadband Internet connection
    • OS: Ubuntu
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Video Card: ATI or Nvidia Videocard with at least 256MB, or Intel GMA 950 or newer
    • Hard Disk Space: 2.5 GD HD space
    • OS: Ubuntu
    • Processor: Any processor with 2 Cores
    • Memory: 4 GB RAM
    • Video Card: ATI or Nvidia Videocard with at least 512MB
    • Hard Disk Space: 2.5 GD HD space
    • Other: Broadband Internet connection
Systemet til kundeanmeldelser er blevet opdateret! Lær mere
Hovedsagelig positive (329 anmeldelser)
Meget positive (17,108 anmeldelser)
Senest opslået
( 1,659.2 timer bogført )
Indsendt: 26. juli
The game is extremely fun to play. Gameplay is fast paced and brawling with your opponents in a 2d environment with a lot of different abilities extremely entertaining. It requires more skill to master the game mechanics than it seems. The graphics are great, voice cast and sound amazing, lore deep and funny. There is plenty of different heroes to choose from, you will stay occupied for a long time before you become proficient at all of them. The developers update the game all the time, they really try to meet the community's expectations and keep things fresh.

However, there are simply too many issues with awesomenauts to recommend it to a new player. Apart from the usual moba complaints (subjective issues like bad balancing, matchmaking, ranking formulas, toxicity of players, etc.) present here, which arent that big of a deal breakers to me, the game suffers because of peer to peer connection system. On top of a rather small active player base its a huge issue.

It's common to be constantly matched with players half way around the globe from you. 400 ping enemies is something you will see all the time playing this game. Not only cant you do much to prevent such players from joining your matches (region settings dont work at all, blocking a player on steam doesnt always work and is going away in a future patch it seems) but a lagging player have an upper hand when attacking you. You have to add his ping, so to speak, to all the stun, pull and knockback effects which will move you back to the place on the lagger's monitor during a fight while on your screen you are miles away from danger. The peer to peer connection system works in favour of high ping players which is really unfair to players with stable connection.

I play awesomenauts very often and enjoy it, but i have to tell, getting unfair matches most of the time is so frustrating i dont see how new players could enjoy the game now. Moba/2d-platformer mix works so great that it is strange there arent any more mobas like awesomenauts nowadays.
Hjælpsom? Ja Nej Sjov
Super Drunk Guy
( 41.9 timer bogført )
Indsendt: 25. juli
Game is like damn son, where'd ya die at.
Hjælpsom? Ja Nej Sjov
( 11.1 timer bogført )
Indsendt: 25. juli
This 2D MOBA is a hit/miss type of game. I have found that players love it and kick the booty or they hate it and stink. I have yet to find someone that doesn't fall into one of those categorys. It's plays like anyother moba. Whether you like mobas or not, this game is fun to try and bot matches are quite the easy time killer.
Hjælpsom? Ja Nej Sjov
( 1,391.7 timer bogført )
Indsendt: 25. juli
I'd rather have a fatal car accident than buying this game
Hjælpsom? Ja Nej Sjov
mokey maus
( 75.6 timer bogført )
Indsendt: 24. juli
kys Ronimo you ruined a good game.
git gud XD
Hjælpsom? Ja Nej Sjov
( 15.5 timer bogført )
Indsendt: 24. juli
how to win at awesomenauts.

buy game on sale; use the money you saved to buy the latest overpowered DLC character; win evey match.

TL;DR buy on sale,don't expect too much

1. what is it?
awesomenauts is a "team based" moba 2D shooter, in which 2 teams of 3 players choose one hero from an "ever expanding" roster. In order to destroy the opposing teams turrets and get into their base and destroy their generator.

2. first impressionis
I went into Awesomenauts very impressed. I loved the art-style, the corny-eighties-cartoon feeling to all the characters and i found the core game mechanics to work well.

3. later impressions
The more i played of it however, the more my opinoins changed however. I quickly discovered that the "team-based" part of Awesomenauts is not all its cracked up to be. You see, the game forces you into a rank mode form the very begining, something i'm not too fond of as I usually don't play ranked. (mainly because i'm not very good) From what i can tell instead of being based on how well you completed the objectives, you move up or down the ranks based on how many kills you get, and how many times you die. So you can be the best support character in the game, constanly healing teamates and A.i but if you don't kill many enemy players you won't move up the ranks. I quickly discovered that it was not about the actual objectives or getting your team through the match and rather it was about getting you through the match whilst leeching on your other teammates. what i mean by this is the majority of other players seem to be very selfish, i hardly ever had anyone come to my aid, they would all scarper if I was being attacked by some enemies and the majority of the time i found myself being the only one to destroy turrets.

4. the DLC
My largest gripe is perhaps with the DLC, mainly because there's £155 worth of it! i've never spent that much on a single game in my entire life; and while most of it is costumes or map packs there are some DLC characters. Every time the devs update the game they always release one or two DLc characters with unique move sets the you can only unlock with money. the problem i've found with this is they are always over-powered, they'll either have some devastating unavoidable attack or a sheild that blocks your attacks. The worst thing is however (this also rings true for characters that require you to be a ceratin level to play) that you could be playing agaisnt these characters from your first match. there's no tier system which locks them to a certain rank meaning even bad players can just clean-house with them.

5. Final verdict
I wanted to like this game, i wanted to like it so badly, and I did like it when i first started playing it, and it has a lot of good things going for it, such as a good combat and upgrade system; well designed maps and an overall great concept.
I'm just so saddened that The dev's thought it necessary to try and get people to buy so much DLC and that they messed up the team aspect of a team-based moba/shooter.

saying that, i probably won't stop playing this game, it's fun in small doses and great if you've got a whole team of freinds that you can communicate with. Just don't expect it to become your go-to-game that you'll put thousands of hours into. Just read a couple of reviews of people who've put over 1000 hours into it and you'll see how dead they think it's become.

if your going to buy it, get it when it's on sale, BUT DON'T BE ONE OF THOSE f***ING ♥♥♥♥♥♥ WHO BUYS THE DLC CHARACTERS.
Hjælpsom? Ja Nej Sjov
( 0.9 timer bogført )
Indsendt: 23. juli
I got this on a Humble Bundle and I am unimpressed. Nothing big here, even for £7. For £1, it will still be a meh.
Hjælpsom? Ja Nej Sjov
El amigo nachete
( 5.9 timer bogført )
Indsendt: 23. juli
-Nice gameplay, feels easy to play but really competitive, so it's a lot of fun.
-All the maps have are diferent from each other but didn't change the mechanics.
-All the matches are quick (10-30 each).
-Good characters.
-And.... Wtf!? THE BEST MOBA EVER!!!
MUST BUT!!! 10/10- IGN
Hjælpsom? Ja Nej Sjov
Salth Vader
( 32.3 timer bogført )
Indsendt: 22. juli
This game has potential, but it lacks a solid development support and more consisten updates. I recomend buying it, but dont get your hopes to high, or else you'll be disappointed, as the game is a bit incomplete still.
Hjælpsom? Ja Nej Sjov
Mest hjælpsomme anmeldelser  I de sidste 30 dage
56 af 74 brugere (76%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
Ikke anbefalet
337.2 timer bogført
Indsendt: 25. juni
I'm sad to add my hat to the pile of negative reviews. Awesomenauts always had a unique sort of charm to it. It's likely the first online game I invested hundreds of hours of my life playing. Ronimo were also the first developers that I really wanted to support. I followed all the streams, bought nearly all the skins as they released and gave 50 bucks to the Starstorm kickstarter.

Unfortunately it's nowhere near as charming as it used to be. The UI used to have character and life to it and the devs kept "updating" it by removing or streamlining features. The shop redesign was the first thing to make me raise an eyebrow. Awesomenauts used to display all the items in a vending machine kind of setup where you could view all the colorful artwork for each upgrade. It clearly had a lot of love put into it. The new "improved" shop system was a transluctent sci-fi styled pull out menu with much tinier icons. While I understand Ronimo wanted to expand the amount of items per row from 3 to 6, they could have just drawn more space in between. There have been many other minor UI changes but that was the most saddening to see.

On top of the life being drained from it, I have a lot of issues with the XP system they introduced back in September. That was the final straw for me. I tried for months to play the game anyway figuring it'd grow on me. It did not. I still can't fathom why Ronimo broke their own game so badly. Snowballing matches happened occasionally under the old system, but after XP was introduced they skyrocketed. The solar drops and respawn time on kills were already strong enough ways to gain advantage, but no. That wasn't enough. Now teams gain buffs to damage and health too! Ronimo also stated their intent was to speed up matches that took too long but that wasn't ever an issue to begin with. My most memorable matches were longer ones where the leading team changed back and forth. Games are way too short now and it's much harder to have a match you feel was worth the time spent.

The XP system patch also needlessly complicated other parts of the game. Ronimo multiplied all health and damage numbers by 10 to make it seem like you were doing more. The problem with this is that every number displayed now has 1 extra digit. You can imagine how much this gets in the way during gameplay. I could tell day 1 that hindering every players view of the match was in no way a good enough tradeoff for bigger numbers. Sure you adjust to it but there was really no point in changing it to begin with. Reverting it could only improve on the issue, after all.

You also used to be able to read how much damage you'd gain for taking an upgrade but the added percentage increases with the XP system make this old method impossible. Instead, every upgrade now states the increase as a percentage. This isn't user-friendly at all. In such a fast paced game where you need to be spending as little time as possible browsing the shop, it's incredibly difficult to tell at a glance how effective an upgrade will be when it's displayed as a percentage. I used to be able to see that I'd get 25 (now 250) extra damage per stage. Now your guess is as good as mine, unless you want to be bothered to calculate percentages as your turret continues to be shredded. I don't need to know the exact numbers sure, but a ballpark figure of what I'm capable of dealing would certainly be appreciated. Again with time you could memorize what does what. However, each character added to the roster makes this more and more of a headache.

I sympathize with the developers. I really do. After putting in so much time and effort on a complete overhaul to the game's mechanics, it would be a colossal waste to revert the changes. That's the issue. Ronimo has its hands tied and can't as a company justify going back to the previous system. Unfortunately the game has to suffer for it. I had many great times with Awesomenauts but I cannot recommend this game anymore.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
37 af 46 brugere (80%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
Ikke anbefalet
43.4 timer bogført
Indsendt: 30. juni
Literally a dead game. Game had a good community and was alive pretty well during the era where TotalBiscuit was promoting the game as he lend his voice for Vinnie & Spike.

While this game was made back in the day before MOBAs became an all-time high played gaming genre, Awesomenauts was received very well as a fresh and unique game. Which it still is today except for the forced mechanics from similar MOBA's like the EXP (alternatively, the "you will never make a come back") system and other tidbits ("down the throat" competitive) that only did the game more harm than good when there were bigger issues, like stability in games due to peer 2 peer hosting.

Now, with MOBAs like Dota 2 and League of Legends being at a very high popularity, Awesomenauts should also adapt in terms of what is paid and what is free. The free characters that are released once in a while are obviously good and are of high quality as other characters, but there is no reason for characters to be behind a pay wall, especially in this current era with games like League of Legends and Smite where you pay for convinience which is skipping the grind to unlock all the champions/gods.

Just make the game free to play already or release all the characters for free, Ronimo. While it is obvious that the game should be profitable for it to keep receiving updates, people are not going to take a competitive MOBA-genre game seriously that is pay to play with characters locked behind a paywall. The skins are not the problem, it's the paid content behind a paid game that is a problem for the many of potential new players that will look at this game and turn away or buy it on a sale and never touch it again after playing 1-10 matches. It has only been losing players with some "spikes" during big updates/sales which have been lost at a faster rate than the mentioned spike.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
27 af 31 brugere (87%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
Ikke anbefalet
1,391.0 timer bogført
Indsendt: 4. juli
I have over 1200 hours into this game and it is finally time to let it go. The community for it has dwindled from what it used to be, every new update just makes the game a little bit more laggy, and the new content the devs keep putting out isn't really worth the money in my opinion. They keep trying to push out new characters and new ideas that feel rushed and untested in the form of new dlc trying to keep alive something that is dying. It's sad to see you go Awesomenauts but to me this is no longer worth a purchase.

The thumbsdown on this review is based upon the fact that the community for the game is dying out, and for a game that is only online competitive multiplayer you need a fan base to keep it going. I cannot forsee this game lasting another couple years before it is dead altogether. Queue times trying to find a match are getting longer and longer. You should have bought the game when it first came out if you wanted the true Awesomenauts experience. It is not worth the purchase anymore.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
21 af 29 brugere (72%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
Ikke anbefalet
5.5 timer bogført
Indsendt: 1. juli
The matchmaking for this game is utter garbage. You will play with or against people vastly below or above your skill level every single game.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
20 af 28 brugere (71%) fandt denne anmeldelse brugbar
4 personer fandt denne anmeldelse sjov
332.4 timer bogført
Indsendt: 30. juni
I got this game back in the start of 2015, and it was great. Now, as the recent review for this game have shown, its taken a dark turn. I've spent over 200 hours on this game and quit like 5 times. The reason, is the games matchmaking. No matter what league you're in, its a guarentee that at one point, you'll be matched against a team of prestiege 10's with two guys that just installed the game. It has apparently been ♥♥♥♥ from the very start of this game, and Ronimo has'nt done jackshit. However, they claim that they'll fix it in an upcoming update, so fingers crossed. The community for this game is also very small, not a lot of people know about Awesomenauts, and it doesn't help that the jackasses in it just yell at new players and scare them off, bringing this game down even more. The XP system kinda ruined the most fun part about the game, and that was the long matches in which you couldn't tell which team was winning and the smallest mistake could lose you the game. Now, not only are players rewarded with solar and 1 less team member on death, they get extra damege and health, making it almost impossible to have those types of fun games, turning most matches into one-sided slaughters. I know that this all sound really negative, but let me list the positives of this game. The gameplay is incredibly unique and fun (if you have good teammates) and it's amazing when you're playing with a friend or two. Each character is unique and I feel that there is one suited for everyone's playstyle. The soundtrack for this game is excellent and the art style is unique and colorful.

In Conclusion: I've said my piece for this game, I think it's still a good game and worth your time and money, and I sure as hell reccomend it to you. They claim to be fixing the main issues with this game, so there's still hope on the matchmaking being fixed. If you do decide to buy this game, please, stick around and help the community grow, and maybe even leave a good review to help the game appeal to potential new members of this community. Thanks for reading the whole review! :D
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
7 af 8 brugere (88%) fandt denne anmeldelse brugbar
Ikke anbefalet
556.0 timer bogført
Indsendt: 20. juli
Owned this game since release, and I've seen it go through many different iterations.

I can no longer recommend this game because the developers failed to deliver on multiple fronts:

- no dedicated servers, p2p matchmaking is TERRIBLE and the impacts of delay have always been horrid
- imbalanced matchmaking for higher ranks because of a dead playerbase - I was routinely in the top 300-500 players when I was active playing back in 2013, and it got to a point where, because I was solo queueing, I could not win games to save my life as they'd be against full rank 1 premades with voice comm.
- Starstorm expansion's features haven't been fully implemented, yet Ronimo had the gall to release another paid DLC for the game
- Oh, and the addition of the EXP system a few patches ago was the final nail in the coffin. Does nothing to help the snowballing problem this game has always had, in fact it makes it worse because now winning teams can snowball on two fronts - a solar lead (allows you to buy upgrades to your character's kit), AND an xp lead for additional stat increases

Somewhere along the way Ronimo forgot about delivering a quality game and attempted to cash in on what little they've managed to deliver. It's a shame because the art and character style of this game is fantastic. Hopefully one day I can recommend this game again.
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7 af 9 brugere (78%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
272.5 timer bogført
Indsendt: 15. juli
This game is really good, i recommend buying it and dowloading the beta that will come within, because the beta is going to implement a whole new matchmaking system and interface! The matchmaking system is one of the only cons of this game, and i'll list the pros below:
- Good OST, Characters, Stage, Graphics and Animations.
- The whole game besides matchmaking system and fanbase.
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2 af 2 brugere (100%) fandt denne anmeldelse brugbar
120.2 timer bogført
Indsendt: 10. juli
Pretty good game.
Pros: Plentyful characters. Each character has own backstory, design, attacks, and upgrades each with different effects. Does justice to 2d games. For MOBA pretty excellent.
Cons: not enough cats. Doesn't have an epic campaign mode.
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2 af 2 brugere (100%) fandt denne anmeldelse brugbar
112.1 timer bogført
Indsendt: 17. juli
Great game, I love this game much more then League, if your into fast paced action platformers this is the game for you, the characters are amazing, and the soundtrack is catchy and amazing, matchmaking is the only bad side, they are improving it next patch 3.3 soon though.
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3 af 4 brugere (75%) fandt denne anmeldelse brugbar
Ikke anbefalet
8.4 timer bogført
Indsendt: 9. juli
These types of online battle games live and die by their matchmaking system. And Awesomenauts' matchmaking system is terrible.
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